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mirror of https://github.com/lvgl/lvgl.git synced 2025-01-14 06:42:58 +08:00

Rename function to lv_disp_clean_dcache and use currently refreshing display

This commit is contained in:
Themba Dube 2020-08-24 07:36:44 -04:00
parent ff357db938
commit 36433c2144
3 changed files with 9 additions and 9 deletions

View File

@ -353,14 +353,14 @@ void lv_disp_trig_activity(lv_disp_t * disp)
}
/**
* Invalidate any CPU cache that is related to the display.
* Clean any CPU cache that is related to the display.
* @param disp pointer to an display (NULL to use the default display)
*/
void lv_disp_invalidate_cache(lv_disp_t * disp)
void lv_disp_clean_dcache(lv_disp_t * disp)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) {
LV_LOG_WARN("lv_disp_invalidate_cache: no display registered");
LV_LOG_WARN("lv_disp_clean_dcache: no display registered");
return;
}

View File

@ -134,10 +134,10 @@ uint32_t lv_disp_get_inactive_time(const lv_disp_t * disp);
void lv_disp_trig_activity(lv_disp_t * disp);
/**
* Invalidate any CPU cache that is related to the display.
* Clean any CPU cache that is related to the display.
* @param disp pointer to an display (NULL to use the default display)
*/
void lv_disp_invalidate_cache(lv_disp_t * disp);
void lv_disp_clean_dcache(lv_disp_t * disp);
/**
* Get a pointer to the screen refresher task to

View File

@ -82,7 +82,7 @@ void lv_gpu_stm32_dma2d_init(void)
*/
void lv_gpu_stm32_dma2d_fill(lv_color_t * buf, lv_coord_t buf_w, lv_color_t color, lv_coord_t fill_w, lv_coord_t fill_h)
{
lv_disp_invalidate_cache(NULL);
lv_disp_clean_dcache(_lv_refr_get_disp_refreshing());
DMA2D->CR = 0x30000;
DMA2D->OMAR = (uint32_t)buf;
@ -112,7 +112,7 @@ void lv_gpu_stm32_dma2d_fill_mask(lv_color_t * buf, lv_coord_t buf_w, lv_color_t
lv_opa_t opa, lv_coord_t fill_w, lv_coord_t fill_h)
{
#if 0
lv_disp_invalidate_cache(NULL);
lv_disp_clean_dcache(_lv_refr_get_disp_refreshing());
/* Configure the DMA2D Mode, Color Mode and line output offset */
hdma2d.Init.Mode = DMA2D_M2M_BLEND;
@ -156,7 +156,7 @@ void lv_gpu_stm32_dma2d_fill_mask(lv_color_t * buf, lv_coord_t buf_w, lv_color_t
void lv_gpu_stm32_dma2d_copy(lv_color_t * buf, lv_coord_t buf_w, const lv_color_t * map, lv_coord_t map_w,
lv_coord_t copy_w, lv_coord_t copy_h)
{
lv_disp_invalidate_cache(NULL);
lv_disp_clean_dcache(_lv_refr_get_disp_refreshing());
DMA2D->CR = 0;
/* copy output colour mode, this register controls both input and output colour format */
@ -186,7 +186,7 @@ void lv_gpu_stm32_dma2d_copy(lv_color_t * buf, lv_coord_t buf_w, const lv_color_
void lv_gpu_stm32_dma2d_blend(lv_color_t * buf, lv_coord_t buf_w, const lv_color_t * map, lv_opa_t opa,
lv_coord_t map_w, lv_coord_t copy_w, lv_coord_t copy_h)
{
lv_disp_invalidate_cache(NULL);
lv_disp_clean_dcache(_lv_refr_get_disp_refreshing());
DMA2D->CR = 0x20000;
DMA2D->BGPFCCR = LV_DMA2D_COLOR_FORMAT;