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docs: add section for renderers and gpus
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@ -27,6 +27,7 @@
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animation
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timer
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drawing
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renderers/index
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new_widget
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```
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docs/overview/renderers/arm-2d.md
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8
docs/overview/renderers/arm-2d.md
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```eval_rst
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.. include:: /header.rst
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:github_url: |github_link_base|/overview/renderers/arm-2d.md
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```
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# ARM-2D GPU
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TODO
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docs/overview/renderers/dma2d.md
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8
docs/overview/renderers/dma2d.md
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```eval_rst
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.. include:: /header.rst
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:github_url: |github_link_base|/overview/renderers/dma2d.md
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```
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# DMA2D GPU
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TODO
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docs/overview/renderers/index.md
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docs/overview/renderers/index.md
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```eval_rst
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.. include:: /header.rst
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:github_url: |github_link_base|/overview/renderers/index.md
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```
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# Renderers and GPUs
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```eval_rst
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.. toctree::
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:maxdepth: 2
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sw
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sdl
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arm-2d
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pxp-vglite
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dma2d
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```
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docs/overview/renderers/pxp-vglite.md
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8
docs/overview/renderers/pxp-vglite.md
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```eval_rst
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.. include:: /header.rst
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:github_url: |github_link_base|/overview/renderers/pxp-vglite.md
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```
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# NXP PXP and VGLite GPU
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TODO
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docs/overview/renderers/sdl.md
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8
docs/overview/renderers/sdl.md
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```eval_rst
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.. include:: /header.rst
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:github_url: |github_link_base|/overview/renderers/sdl.md
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```
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# SDL renderer
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TODO
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docs/overview/renderers/sw.md
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8
docs/overview/renderers/sw.md
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```eval_rst
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.. include:: /header.rst
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:github_url: |github_link_base|/overview/renderers/sw.md
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```
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# Software renderer
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TODO
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