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fix(conf): make comment requirement explicit (#6248)

Signed-off-by: Cristian Stoica <cristianmarian.stoica@nxp.com>
This commit is contained in:
cristian-stoica 2024-06-30 13:34:03 +03:00 committed by GitHub
parent df0d36f02a
commit 38b01956e3
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4 changed files with 7 additions and 3 deletions

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@ -108,7 +108,7 @@
#if LV_USE_DRAW_SW == 1
/* Set the number of draw unit.
* > 1 requires an operating system enabled in `LV_USE_OS`
* > 1 means multiply threads will render the screen in parallel */
* > 1 means multiple threads will render the screen in parallel */
#define LV_DRAW_SW_DRAW_UNIT_CNT 1
/* Enable native helium assembly to be compiled */

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@ -140,7 +140,7 @@
/* Set the number of draw unit.
* > 1 requires an operating system enabled in `LV_USE_OS`
* > 1 means multiply threads will render the screen in parallel */
* > 1 means multiple threads will render the screen in parallel */
#define LV_DRAW_SW_DRAW_UNIT_CNT 1
/* Use Arm-2D to accelerate the sw render */

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@ -29,6 +29,10 @@
#include LV_DRAW_SW_ASM_CUSTOM_INCLUDE
#endif
#if LV_DRAW_SW_DRAW_UNIT_CNT > 1 && LV_USE_OS == LV_OS_NONE
#error "OS support is required when more than one SW rendering units are enabled"
#endif
/*********************
* DEFINES
*********************/

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@ -429,7 +429,7 @@
/* Set the number of draw unit.
* > 1 requires an operating system enabled in `LV_USE_OS`
* > 1 means multiply threads will render the screen in parallel */
* > 1 means multiple threads will render the screen in parallel */
#ifndef LV_DRAW_SW_DRAW_UNIT_CNT
#ifdef _LV_KCONFIG_PRESENT
#ifdef CONFIG_LV_DRAW_SW_DRAW_UNIT_CNT