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fix(porting):fixed the use of incorrect definition for 'px_map' (#4861)

Co-authored-by: lhdjply <1029652979@qq.com>
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lhdjply 2023-11-25 04:20:54 +08:00 committed by GitHub
parent b587fd78c4
commit 3d3c0cbf86
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@ -34,7 +34,7 @@
**********************/
static void disp_init(void);
static void disp_flush(lv_display_t * disp, const lv_area_t * area, lv_color_t * px_map);
static void disp_flush(lv_display_t * disp, const lv_area_t * area, uint8_t * px_map);
/**********************
* STATIC VARIABLES
@ -112,7 +112,7 @@ void disp_disable_update(void)
*`px_map` contains the rendered image as raw pixel map and it should be copied to `area` on the display.
*You can use DMA or any hardware acceleration to do this operation in the background but
*'lv_display_flush_ready()' has to be called when it's finished.*/
static void disp_flush(lv_display_t * disp_drv, const lv_area_t * area, lv_color_t * px_map)
static void disp_flush(lv_display_t * disp_drv, const lv_area_t * area, uint8_t * px_map)
{
if(disp_flush_enabled) {
/*The most simple case (but also the slowest) to put all pixels to the screen one-by-one*/