diff --git a/src/lv_draw/lv_draw_triangle.c b/src/lv_draw/lv_draw_triangle.c index b3f43106d..e52bc3913 100644 --- a/src/lv_draw/lv_draw_triangle.c +++ b/src/lv_draw/lv_draw_triangle.c @@ -40,7 +40,7 @@ * @param clip_area the triangle will be drawn only in this area * @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable */ -void lv_draw_triangle(const lv_point_t * points, const lv_area_t * clip_area, lv_draw_rect_dsc_t * draw_dsc) +void lv_draw_triangle(const lv_point_t points[], const lv_area_t * clip_area, lv_draw_rect_dsc_t * draw_dsc) { lv_draw_polygon(points, 3, clip_area, draw_dsc); } @@ -52,7 +52,7 @@ void lv_draw_triangle(const lv_point_t * points, const lv_area_t * clip_area, lv * @param clip_area polygon will be drawn only in this area * @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable */ -void lv_draw_polygon(const lv_point_t * points, uint16_t point_cnt, const lv_area_t * clip_area, +void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_area_t * clip_area, lv_draw_rect_dsc_t * draw_dsc) { if(point_cnt < 3) return; diff --git a/src/lv_draw/lv_draw_triangle.h b/src/lv_draw/lv_draw_triangle.h index 4bf7c6e32..242ce30f9 100644 --- a/src/lv_draw/lv_draw_triangle.h +++ b/src/lv_draw/lv_draw_triangle.h @@ -33,7 +33,7 @@ extern "C" { * @param clip_area the triangle will be drawn only in this area * @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable */ -void lv_draw_triangle(const lv_point_t * points, const lv_area_t * clip, lv_draw_rect_dsc_t * draw_dsc); +void lv_draw_triangle(const lv_point_t points[], const lv_area_t * clip, lv_draw_rect_dsc_t * draw_dsc); /** * Draw a polygon. Only convex polygons are supported. @@ -42,7 +42,7 @@ void lv_draw_triangle(const lv_point_t * points, const lv_area_t * clip, lv_draw * @param clip_area polygon will be drawn only in this area * @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable */ -void lv_draw_polygon(const lv_point_t * points, uint16_t point_cnt, const lv_area_t * mask, +void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_area_t * mask, lv_draw_rect_dsc_t * draw_dsc); /********************** diff --git a/src/lv_widgets/lv_canvas.c b/src/lv_widgets/lv_canvas.c index a5a681c3d..7e7b141da 100644 --- a/src/lv_widgets/lv_canvas.c +++ b/src/lv_widgets/lv_canvas.c @@ -895,7 +895,7 @@ void lv_canvas_draw_img(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, const voi * @param point_cnt number of points * @param style style of the line (`line` properties are used) */ -void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t * points, uint32_t point_cnt, +void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt, lv_draw_line_dsc_t * line_draw_dsc) { LV_ASSERT_OBJ(canvas, LV_OBJX_NAME); @@ -958,7 +958,7 @@ void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t * points, uint32_t * @param point_cnt number of points * @param style style of the polygon (`body.main_color` and `body.opa` is used) */ -void lv_canvas_draw_polygon(lv_obj_t * canvas, const lv_point_t * points, uint32_t point_cnt, +void lv_canvas_draw_polygon(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt, lv_draw_rect_dsc_t * poly_draw_dsc) { LV_ASSERT_OBJ(canvas, LV_OBJX_NAME); diff --git a/src/lv_widgets/lv_canvas.h b/src/lv_widgets/lv_canvas.h index 60de04c14..7d60855df 100644 --- a/src/lv_widgets/lv_canvas.h +++ b/src/lv_widgets/lv_canvas.h @@ -214,7 +214,7 @@ void lv_canvas_draw_img(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, const voi * @param point_cnt number of points * @param style style of the line (`line` properties are used) */ -void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t * points, uint32_t point_cnt, +void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt, lv_draw_line_dsc_t * line_draw_dsc); /** @@ -224,7 +224,7 @@ void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t * points, uint32_t * @param point_cnt number of points * @param style style of the polygon (`body.main_color` and `body.opa` is used) */ -void lv_canvas_draw_polygon(lv_obj_t * canvas, const lv_point_t * points, uint32_t point_cnt, +void lv_canvas_draw_polygon(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt, lv_draw_rect_dsc_t * poly_draw_dsc); /**