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add voaltile to 'disp_drv->flushing' to work with optimization
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@ -50,7 +50,7 @@ typedef struct
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void * buf_act;
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uint32_t size; /*In pixel count*/
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lv_area_t area;
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uint32_t flushing :1;
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volatile uint32_t flushing :1;
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}lv_disp_buf_t;
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