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lv_conf_templ.h LV_VDB_PX_BPP comment update

This commit is contained in:
Gabor Kiss-Vamosi 2018-10-09 07:06:51 +02:00
parent ca7f8e66bb
commit 4677c5955d

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@ -43,7 +43,7 @@
* VDB makes the double buffering, you don't need to deal with it!
* Typical size: ~1/10 screen */
#define LV_VDB_SIZE (30 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Set `disp_drv->vdb_wr` and `disp_drv->vdb_rd` too)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Special formats are handles with `disp_drv->vdb_wr`)*/
#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/
/* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional)