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fix(draw): fix bg image drawing (#5341)
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@ -176,10 +176,13 @@ void _lv_draw_image_tiled_helper(lv_draw_unit_t * draw_unit, const lv_draw_image
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return;
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}
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int32_t img_w = lv_area_get_width(coords);
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int32_t img_h = lv_area_get_height(coords);
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int32_t img_w = draw_dsc->header.w;
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int32_t img_h = draw_dsc->header.h;
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lv_area_t tile_area = *coords;
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lv_area_set_width(&tile_area, img_w);
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lv_area_set_height(&tile_area, img_h);
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int32_t tile_x_start = tile_area.x1;
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while(tile_area.y1 <= draw_unit->clip_area->y2) {
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