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fix(sw): make knob size calculation more intuitive

This commit is contained in:
Gabor Kiss-Vamosi 2022-01-24 16:14:32 +01:00
parent 1900c21548
commit 5ec532dfd5

View File

@ -173,7 +173,7 @@ static void draw_main(lv_event_t * e)
/*Draw the knob*/
lv_coord_t anim_value_x = 0;
lv_coord_t knob_size = lv_obj_get_height(obj);
lv_coord_t anim_length = obj->coords.x2 - bg_right - obj->coords.x1 - bg_left - knob_size;
lv_coord_t anim_length = lv_area_get_width(&obj->coords) - knob_size;
if(LV_SWITCH_IS_ANIMATING(sw)) {
/* Use the animation's coordinate */
@ -190,7 +190,7 @@ static void draw_main(lv_event_t * e)
}
lv_area_t knob_area;
knob_area.x1 = obj->coords.x1 + bg_left + anim_value_x;
knob_area.x1 = obj->coords.x1 + anim_value_x;
knob_area.x2 = knob_area.x1 + knob_size;
knob_area.y1 = obj->coords.y1;