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lv_label_draw fix with offset.y

This commit is contained in:
Gabor Kiss-Vamosi 2019-02-18 06:41:02 +01:00
parent 9572c7d4ed
commit 62195b7cc7

View File

@ -78,6 +78,14 @@ void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_st
pos.x = coords->x1;
pos.y = coords->y1;
lv_coord_t x_ofs = 0;
lv_coord_t y_ofs = 0;
if(offset != NULL) {
x_ofs = offset->x;
y_ofs = offset->y;
pos.y += y_ofs;
}
uint32_t line_start = 0;
uint32_t line_end = lv_txt_get_next_line(txt, font, style->text.letter_space, w, flag);
@ -115,14 +123,6 @@ void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_st
lv_color_t recolor;
lv_coord_t letter_w;
lv_coord_t x_ofs = 0;
lv_coord_t y_ofs = 0;
if(offset != NULL) {
x_ofs = offset->x;
y_ofs = offset->y;
pos.y += y_ofs;
}
/*Real draw need a background color for higher bpp letter*/
#if LV_VDB_SIZE == 0
lv_rletter_set_background(style->body.main_color);