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lv_draw: remove debug printf-s

This commit is contained in:
Gabor Kiss-Vamosi 2018-05-08 11:22:21 +02:00
parent ee3a44388c
commit 68d262ba93

View File

@ -1842,8 +1842,6 @@ static void lv_draw_shadow_full(const lv_area_t * coords, const lv_area_t * mask
px_fp(point_lt.x,point_lt.y , mask, style->body.shadow.color, line_2d_blur[d]);
}
printf("%d, ", line_2d_blur[d]);
if(point_rb.x != point_lb.x && point_lt.y != point_lb.y) {
px_fp(point_lb.x,point_lb.y , mask, style->body.shadow.color, line_2d_blur[d]);
}
@ -1862,8 +1860,6 @@ static void lv_draw_shadow_full(const lv_area_t * coords, const lv_area_t * mask
point_lt.x--;
}
printf("\n");
/* Put the first line to the edges too.
* It is not correct because blur should be done below the corner too
* but is is simple, fast and gives a good enough result*/