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add handle fn to attribute + reorganize
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@ -8,15 +8,6 @@
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#ifndef LV_CONF_H
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#define LV_CONF_H
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/*----------------
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* Compiler attribute
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*----------------*/
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/*
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* Some Architecture can be customized, like put function or variable
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* to a specific memory segment.
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*/
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#define LV_TICK_ATTRIBUTE /* Define a custom attribute to Tick function */
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/*----------------
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* Dynamic memory
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*----------------*/
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@ -99,6 +90,10 @@
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#define USE_LV_GPU 1 /*1: Enable GPU interface*/
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#define USE_LV_FILESYSTEM 1 /*1: Enable file system (required by images*/
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/*Compiler attributes*/
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#define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to tick increment function */
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#define LV_ATTRIBUTE_TASK_HANDLE /* Define a custom attribute to task handle function */
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/*================
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* THEME USAGE
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*================*/
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@ -40,7 +40,7 @@ static volatile uint8_t tick_irq_flag;
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* You have to call this function periodically
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* @param tick_period the call period of this function in milliseconds
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*/
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inline void LV_TICK_ATTRIBUTE lv_tick_inc(uint32_t tick_period)
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inline void LV_ATTRIBUTE_TICK_INC lv_tick_inc(uint32_t tick_period)
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{
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tick_irq_flag = 0;
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sys_time += tick_period;
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@ -54,7 +54,7 @@ void lv_task_init(void)
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/**
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* Call it periodically to handle lv_tasks.
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*/
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void lv_task_handler(void)
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inline void LV_ATTRIBUTE_TASK_HANDLE lv_task_handler(void)
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{
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static uint32_t idle_period_start = 0;
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static uint32_t handler_start = 0;
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