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#include and use LV_MATH_ABS

This commit is contained in:
Paul Peavyhouse 2019-10-24 20:13:03 -07:00
parent 372b133b18
commit 6df1fe190a

View File

@ -7,6 +7,7 @@
* INCLUDES
*********************/
#include "lv_color.h"
#include "lv_math.h"
/*********************
* DEFINES
@ -126,7 +127,7 @@ lv_color_hsv_t lv_color_rgb_to_hsv(uint8_t r8, uint8_t g8, uint8_t b8)
hsv.v = (100 * rgbMax) >> 10;
int32_t delta = rgbMax - rgbMin;
if (abs(delta) < 3) {
if (LV_MATH_ABS(delta) < 3) {
hsv.h = 0;
hsv.s = 0;
return hsv;