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fix(arm-2d): fix transform-chrome-keying issue (#4178)
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@ -36,6 +36,9 @@
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<repository type="git">https://github.com/lvgl/lvgl.git</repository>
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<releases>
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<release date="2023-04-28" version="8.3.7-dev1" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.8.3.7-dev1.pack">
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- LVGL 8.3.7 dev
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</release>
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<release date="2023-04-02" version="8.3.6" url="https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/LVGL.lvgl.8.3.6.pack">
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- LVGL 8.3.6 release
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- Various fixes, See CHANGELOG.md
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@ -266,7 +269,7 @@
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-->
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<components>
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<bundle Cbundle="LVGL" Cclass="LVGL" Cversion="8.3.6">
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<bundle Cbundle="LVGL" Cclass="LVGL" Cversion="8.3.7-dev">
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<description>LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.</description>
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<doc></doc>
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<component Cgroup="lvgl" Csub="Essential" >
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@ -443,7 +446,7 @@
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</files>
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</component>
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<component Cgroup="lvgl" Csub="GPU Arm-2D" condition="LVGL-GPU-Arm-2D" Cversion="1.2.0">
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<component Cgroup="lvgl" Csub="GPU Arm-2D" condition="LVGL-GPU-Arm-2D" Cversion="1.2.1">
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<description>A 2D image processing library from Arm (i.e. Arm-2D) for All Cortex-M processors including Cortex-M0</description>
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<files>
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<file category="sourceC" name="src/draw/arm2d/lv_gpu_arm2d.c" condition="Arm-2D"/>
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@ -1270,8 +1270,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
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source_center.iX = draw_dsc->pivot.x;
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source_center.iY = draw_dsc->pivot.y;
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if((LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED == cf) ||
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(LV_IMG_CF_TRUE_COLOR == cf)) {
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if(LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED == cf) {
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__ARM_2D_PREPARE_TRANS_AND_TARGET_REGION(
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arm_2d_tile_transform_with_opacity_prepare,
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