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arc_draw: fix using large angles
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@ -99,8 +99,8 @@ void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, uin
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return;
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}
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if(start_angle >= 360) start_angle -= 360;
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if(end_angle >= 360) end_angle -= 360;
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while(start_angle >= 360) start_angle -= 360;
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while(end_angle >= 360) end_angle -= 360;
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lv_draw_mask_angle_param_t mask_angle_param;
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lv_draw_mask_angle_init(&mask_angle_param, center_x, center_y, start_angle, end_angle);
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