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fix(tileview) fix position of tiles
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@ -130,9 +130,11 @@ static void lv_tileview_constructor(const lv_obj_class_t * class_p, lv_obj_t * o
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static void lv_tileview_tile_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj)
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{
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LV_UNUSED(class_p);
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lv_obj_t * parent = lv_obj_get_parent(obj);
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lv_obj_set_size(obj, LV_PCT(100), LV_PCT(100));
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lv_obj_update_layout(obj); /*Be sure the size is correct*/
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lv_obj_set_pos(obj, create_col_id * lv_obj_get_content_width(parent), create_row_id * lv_obj_get_content_height(parent));
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lv_tileview_tile_t * tile = (lv_tileview_tile_t *)obj;
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