diff --git a/lv_conf_templ.h b/lv_conf_templ.h index 8259de7d8..7239e4f28 100644 --- a/lv_conf_templ.h +++ b/lv_conf_templ.h @@ -43,8 +43,8 @@ * VDB makes the double buffering, you don't need to deal with it! * Typical size: ~1/10 screen */ #define LV_VDB_SIZE (30 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/ -#define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Special formats are handles with `disp_drv->vdb_wr`)*/ -#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/ +#define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Special formats are handled with `disp_drv->vdb_wr`)*/ +#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/ /* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional) * The flushing should use DMA to write the frame buffer in the background*/