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fix(draw polygon): join adjacent points if they are on the same coordinate

This commit is contained in:
Gabor Kiss-Vamosi 2020-11-26 11:21:29 +01:00
parent 8cd738eaa1
commit 819f01c930
2 changed files with 48 additions and 25 deletions

View File

@ -18,6 +18,7 @@
- fix(arc) make arc work with encoder
- fix(slider) adjusting the left knob too with encoder
- fix reference to LV_DRAW_BUF_MAX_NUM in lv_mem.c
- fix(polygon draw) join adjacent points if they are on the same coordinate
## v7.7.2 (17.11.2020)
### Bugfixes

View File

@ -58,29 +58,50 @@ void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_are
if(point_cnt < 3) return;
if(points == NULL) return;
int16_t i;
/*Join adjacent points if they are on the same coordinate*/
lv_point_t * p = _lv_mem_buf_get(point_cnt * sizeof(lv_point_t));
if(p == NULL) return;
uint32_t i;
uint32_t pcnt = 0;
p[0] = points[0];
for(i = 0; i < point_cnt - 1; i++) {
if(points[i].x != points[i+1].x && points[i].y != points[i+1].y) {
p[pcnt] = points[i];
pcnt++;
}
}
/*The first and the last points are also adjacent */
if(points[0].x != points[point_cnt - 1].x && points[0].y != points[point_cnt - 1].y) {
p[pcnt] = points[point_cnt - 1];
pcnt++;
}
point_cnt = pcnt;
if(point_cnt < 3) return;
lv_area_t poly_coords = {.x1 = LV_COORD_MAX, .y1 = LV_COORD_MAX, .x2 = LV_COORD_MIN, .y2 = LV_COORD_MIN};
for(i = 0; i < point_cnt; i++) {
poly_coords.x1 = LV_MATH_MIN(poly_coords.x1, points[i].x);
poly_coords.y1 = LV_MATH_MIN(poly_coords.y1, points[i].y);
poly_coords.x2 = LV_MATH_MAX(poly_coords.x2, points[i].x);
poly_coords.y2 = LV_MATH_MAX(poly_coords.y2, points[i].y);
poly_coords.x1 = LV_MATH_MIN(poly_coords.x1, p[i].x);
poly_coords.y1 = LV_MATH_MIN(poly_coords.y1, p[i].y);
poly_coords.x2 = LV_MATH_MAX(poly_coords.x2, p[i].x);
poly_coords.y2 = LV_MATH_MAX(poly_coords.y2, p[i].y);
}
bool is_common;
lv_area_t poly_mask;
is_common = _lv_area_intersect(&poly_mask, &poly_coords, clip_area);
if(!is_common) return;
if(!is_common) {
_lv_mem_buf_release(p);
return;
}
/*Find the lowest point*/
lv_coord_t y_min = points[0].y;
lv_coord_t y_min = p[0].y;
int16_t y_min_i = 0;
for(i = 1; i < point_cnt; i++) {
if(points[i].y < y_min) {
y_min = points[i].y;
if(p[i].y < y_min) {
y_min = p[i].y;
y_min_i = i;
}
}
@ -109,10 +130,10 @@ void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_are
* dy_left/dx_left < dy_right/dx_right
* dy_left * dx_right < dy_right * dx_left
*/
lv_coord_t dxl = points[i_next_left].x - points[y_min_i].x;
lv_coord_t dxr = points[i_next_right].x - points[y_min_i].x;
lv_coord_t dyl = points[i_next_left].y - points[y_min_i].y;
lv_coord_t dyr = points[i_next_right].y - points[y_min_i].y;
lv_coord_t dxl = p[i_next_left].x - p[y_min_i].x;
lv_coord_t dxr = p[i_next_right].x - p[y_min_i].x;
lv_coord_t dyl = p[i_next_left].y - p[y_min_i].y;
lv_coord_t dyr = p[i_next_right].y - p[y_min_i].y;
bool inv = false;
if(dyl * dxr < dyr * dxl) inv = true;
@ -133,11 +154,11 @@ void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_are
if(i_next_right < 0) i_next_right = point_cnt + i_next_right;
}
if(points[i_next_left].y >= points[i_prev_left].y) {
if(points[i_next_left].y != points[i_prev_left].y &&
points[i_next_left].x != points[i_prev_left].x) {
lv_draw_mask_line_points_init(mp_next, points[i_prev_left].x, points[i_prev_left].y,
points[i_next_left].x, points[i_next_left].y,
if(p[i_next_left].y >= p[i_prev_left].y) {
if(p[i_next_left].y != p[i_prev_left].y &&
p[i_next_left].x != p[i_prev_left].x) {
lv_draw_mask_line_points_init(mp_next, p[i_prev_left].x, p[i_prev_left].y,
p[i_next_left].x, p[i_next_left].y,
LV_DRAW_MASK_LINE_SIDE_RIGHT);
lv_draw_mask_add(mp_next, mp);
mp_next++;
@ -148,12 +169,12 @@ void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_are
if(mask_cnt == point_cnt) break;
if(points[i_next_right].y >= points[i_prev_right].y) {
if(points[i_next_right].y != points[i_prev_right].y &&
points[i_next_right].x != points[i_prev_right].x) {
if(p[i_next_right].y >= p[i_prev_right].y) {
if(p[i_next_right].y != p[i_prev_right].y &&
p[i_next_right].x != p[i_prev_right].x) {
lv_draw_mask_line_points_init(mp_next, points[i_prev_right].x, points[i_prev_right].y,
points[i_next_right].x, points[i_next_right].y,
lv_draw_mask_line_points_init(mp_next, p[i_prev_right].x, p[i_prev_right].y,
p[i_next_right].x, p[i_next_right].y,
LV_DRAW_MASK_LINE_SIDE_LEFT);
lv_draw_mask_add(mp_next, mp);
mp_next++;
@ -169,6 +190,7 @@ void lv_draw_polygon(const lv_point_t points[], uint16_t point_cnt, const lv_are
lv_draw_mask_remove_custom(mp);
_lv_mem_buf_release(mp);
_lv_mem_buf_release(p);
}