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refactor(draw): use task instead of draw_unit as argument to draw functions (#7240)

Signed-off-by: Cristian Stoica <cristianmarian.stoica@nxp.com>
This commit is contained in:
cristian-stoica 2025-01-30 12:48:26 +02:00 committed by GitHub
parent 5f41926f04
commit 84db90f418
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
77 changed files with 654 additions and 697 deletions

View File

@ -108,13 +108,13 @@ Supported draw tasks are available in "src/draw/nxp/pxp/lv_draw_pxp.c":
switch(t->type) {
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_pxp_fill(draw_unit, t->draw_dsc, &t->area);
lv_draw_pxp_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_pxp_img(draw_unit, t->draw_dsc, &t->area);
lv_draw_pxp_img(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LAYER:
lv_draw_pxp_layer(draw_unit, t->draw_dsc, &t->area);
lv_draw_pxp_layer(t, t->draw_dsc, &t->area);
break;
default:
break;
@ -333,28 +333,28 @@ Supported draw tasks are available in "src/draw/nxp/pxp/lv_draw_vglite.c":
switch(t->type) {
case LV_DRAW_TASK_TYPE_LABEL:
lv_draw_vglite_label(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_label(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_vglite_fill(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BORDER:
lv_draw_vglite_border(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_border(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_vglite_img(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_img(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_ARC:
lv_draw_vglite_arc(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_arc(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LINE:
lv_draw_vglite_line(draw_unit, t->draw_dsc);
lv_draw_vglite_line(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_LAYER:
lv_draw_vglite_layer(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_layer(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_TRIANGLE:
lv_draw_vglite_triangle(draw_unit, t->draw_dsc);
lv_draw_vglite_triangle(t, t->draw_dsc);
break;
default:
break;

View File

@ -360,15 +360,13 @@ static int32_t dispatch_cb(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
}
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
draw_dma2d_unit->base_unit.target_layer = layer;
draw_dma2d_unit->base_unit.clip_area = &t->clip_area;
draw_dma2d_unit->task_act = t;
if(t->type == LV_DRAW_TASK_TYPE_FILL) {
lv_draw_fill_dsc_t * dsc = t->draw_dsc;
const lv_area_t * coords = &t->area;
lv_area_t clipped_coords;
if(!lv_area_intersect(&clipped_coords, coords, draw_dma2d_unit->base_unit.clip_area)) {
if(!lv_area_intersect(&clipped_coords, coords, &t->clip_area)) {
return LV_DRAW_UNIT_IDLE;
}
@ -377,14 +375,14 @@ static int32_t dispatch_cb(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
clipped_coords.y1 - layer->buf_area.y1);
if(dsc->opa >= LV_OPA_MAX) {
lv_draw_dma2d_opaque_fill(draw_dma2d_unit,
lv_draw_dma2d_opaque_fill(t,
dest,
lv_area_get_width(&clipped_coords),
lv_area_get_height(&clipped_coords),
lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), dsc->base.layer->color_format));
}
else {
lv_draw_dma2d_fill(draw_dma2d_unit,
lv_draw_dma2d_fill(t,
dest,
lv_area_get_width(&clipped_coords),
lv_area_get_height(&clipped_coords),
@ -395,7 +393,7 @@ static int32_t dispatch_cb(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
lv_draw_image_dsc_t * dsc = t->draw_dsc;
const lv_area_t * coords = &t->area;
lv_area_t clipped_coords;
if(!lv_area_intersect(&clipped_coords, coords, draw_dma2d_unit->base_unit.clip_area)) {
if(!lv_area_intersect(&clipped_coords, coords, &t->clip_area)) {
return LV_DRAW_UNIT_IDLE;
}
@ -405,14 +403,14 @@ static int32_t dispatch_cb(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
if(dsc->opa >= LV_OPA_MAX) {
lv_draw_dma2d_opaque_image(
draw_dma2d_unit,
t,
dest,
&clipped_coords,
lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), dsc->base.layer->color_format));
}
else {
lv_draw_dma2d_image(
draw_dma2d_unit,
t,
dest,
&clipped_coords,
lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), dsc->base.layer->color_format));

View File

@ -34,9 +34,9 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_dma2d_opaque_fill(lv_draw_dma2d_unit_t * u, void * first_pixel, int32_t w, int32_t h, int32_t stride)
void lv_draw_dma2d_opaque_fill(lv_draw_task_t * t, void * first_pixel, int32_t w, int32_t h, int32_t stride)
{
lv_draw_fill_dsc_t * dsc = u->task_act->draw_dsc;
lv_draw_fill_dsc_t * dsc = t->draw_dsc;
lv_color_format_t cf = dsc->base.layer->color_format;
lv_draw_dma2d_output_cf_t output_cf = lv_draw_dma2d_cf_to_dma2d_output_cf(cf);
@ -67,9 +67,9 @@ void lv_draw_dma2d_opaque_fill(lv_draw_dma2d_unit_t * u, void * first_pixel, int
lv_draw_dma2d_configure_and_start_transfer(&conf);
}
void lv_draw_dma2d_fill(lv_draw_dma2d_unit_t * u, void * first_pixel, int32_t w, int32_t h, int32_t stride)
void lv_draw_dma2d_fill(lv_draw_task_t * t, void * first_pixel, int32_t w, int32_t h, int32_t stride)
{
lv_draw_fill_dsc_t * dsc = u->task_act->draw_dsc;
lv_draw_fill_dsc_t * dsc = t->draw_dsc;
lv_color_t color = dsc->color;
lv_color_format_t cf = dsc->base.layer->color_format;
lv_opa_t opa = dsc->opa;

View File

@ -34,13 +34,13 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_dma2d_opaque_image(lv_draw_dma2d_unit_t * u, void * dest_first_pixel, lv_area_t * clipped_coords,
void lv_draw_dma2d_opaque_image(lv_draw_task_t * t, void * dest_first_pixel, lv_area_t * clipped_coords,
int32_t dest_stride)
{
int32_t w = lv_area_get_width(clipped_coords);
int32_t h = lv_area_get_height(clipped_coords);
lv_draw_image_dsc_t * dsc = u->task_act->draw_dsc;
lv_draw_image_dsc_t * dsc = t->draw_dsc;
lv_color_format_t output_cf = dsc->base.layer->color_format;
lv_color_format_t image_cf = dsc->header.cf;
@ -120,13 +120,13 @@ void lv_draw_dma2d_opaque_image(lv_draw_dma2d_unit_t * u, void * dest_first_pixe
lv_draw_dma2d_configure_and_start_transfer(&conf);
}
void lv_draw_dma2d_image(lv_draw_dma2d_unit_t * u, void * dest_first_pixel, lv_area_t * clipped_coords,
void lv_draw_dma2d_image(lv_draw_task_t * t, void * dest_first_pixel, lv_area_t * clipped_coords,
int32_t dest_stride)
{
int32_t w = lv_area_get_width(clipped_coords);
int32_t h = lv_area_get_height(clipped_coords);
lv_draw_image_dsc_t * dsc = u->task_act->draw_dsc;
lv_draw_image_dsc_t * dsc = t->draw_dsc;
lv_color_format_t output_cf = dsc->base.layer->color_format;
lv_color_format_t image_cf = dsc->header.cf;
lv_opa_t opa = dsc->opa;

View File

@ -129,11 +129,11 @@ typedef struct {
* GLOBAL PROTOTYPES
**********************/
void lv_draw_dma2d_opaque_fill(lv_draw_dma2d_unit_t * u, void * first_pixel, int32_t w, int32_t h, int32_t stride);
void lv_draw_dma2d_fill(lv_draw_dma2d_unit_t * u, void * first_pixel, int32_t w, int32_t h, int32_t stride);
void lv_draw_dma2d_opaque_image(lv_draw_dma2d_unit_t * u, void * dest_first_pixel, lv_area_t * clipped_coords,
void lv_draw_dma2d_opaque_fill(lv_draw_task_t * t, void * first_pixel, int32_t w, int32_t h, int32_t stride);
void lv_draw_dma2d_fill(lv_draw_task_t * t, void * first_pixel, int32_t w, int32_t h, int32_t stride);
void lv_draw_dma2d_opaque_image(lv_draw_task_t * t, void * dest_first_pixel, lv_area_t * clipped_coords,
int32_t dest_stride);
void lv_draw_dma2d_image(lv_draw_dma2d_unit_t * u, void * dest_first_pixel, lv_area_t * clipped_coords,
void lv_draw_dma2d_image(lv_draw_task_t_t * t, void * dest_first_pixel, lv_area_t * clipped_coords,
int32_t dest_stride);
lv_draw_dma2d_output_cf_t lv_draw_dma2d_cf_to_dma2d_output_cf(lv_color_format_t cf);
uint32_t lv_draw_dma2d_color_to_dma2d_color(lv_draw_dma2d_output_cf_t cf, lv_color_t color);

View File

@ -82,9 +82,12 @@ void * lv_draw_create_unit(size_t size)
lv_draw_unit_t * new_unit = lv_malloc_zeroed(size);
LV_ASSERT_MALLOC(new_unit);
new_unit->next = _draw_info.unit_head;
_draw_info.unit_head = new_unit;
_draw_info.unit_cnt++;
new_unit->idx = _draw_info.unit_cnt;
return new_unit;
}
@ -95,6 +98,7 @@ lv_draw_task_t * lv_draw_add_task(lv_layer_t * layer, const lv_area_t * coords)
LV_ASSERT_MALLOC(new_task);
new_task->area = *coords;
new_task->_real_area = *coords;
new_task->target_layer = layer;
new_task->clip_area = layer->_clip_area;
#if LV_DRAW_TRANSFORM_USE_MATRIX
new_task->matrix = layer->matrix;

View File

@ -29,7 +29,7 @@
* STATIC PROTOTYPES
**********************/
static void img_decode_and_draw(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void img_decode_and_draw(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
lv_image_decoder_dsc_t * decoder_dsc, lv_area_t * relative_decoded_area,
const lv_area_t * img_area, const lv_area_t * clipped_img_area,
lv_draw_image_core_cb draw_core_cb);
@ -147,7 +147,7 @@ lv_image_src_t lv_image_src_get_type(const void * src)
}
}
void lv_draw_image_normal_helper(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_image_normal_helper(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords, lv_draw_image_core_cb draw_core_cb)
{
if(draw_core_cb == NULL) {
@ -171,7 +171,7 @@ void lv_draw_image_normal_helper(lv_draw_unit_t * draw_unit, const lv_draw_image
}
lv_area_t clipped_img_area;
if(!lv_area_intersect(&clipped_img_area, &draw_area, draw_unit->clip_area)) {
if(!lv_area_intersect(&clipped_img_area, &draw_area, &t->clip_area)) {
return;
}
@ -182,12 +182,12 @@ void lv_draw_image_normal_helper(lv_draw_unit_t * draw_unit, const lv_draw_image
return;
}
img_decode_and_draw(draw_unit, draw_dsc, &decoder_dsc, NULL, coords, &clipped_img_area, draw_core_cb);
img_decode_and_draw(t, draw_dsc, &decoder_dsc, NULL, coords, &clipped_img_area, draw_core_cb);
lv_image_decoder_close(&decoder_dsc);
}
void lv_draw_image_tiled_helper(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_image_tiled_helper(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords, lv_draw_image_core_cb draw_core_cb)
{
if(draw_core_cb == NULL) {
@ -229,7 +229,7 @@ void lv_draw_image_tiled_helper(lv_draw_unit_t * draw_unit, const lv_draw_image_
lv_area_t clipped_img_area;
if(lv_area_intersect(&clipped_img_area, &tile_area, coords)) {
img_decode_and_draw(draw_unit, draw_dsc, &decoder_dsc, &relative_decoded_area, &tile_area, &clipped_img_area,
img_decode_and_draw(t, draw_dsc, &decoder_dsc, &relative_decoded_area, &tile_area, &clipped_img_area,
draw_core_cb);
}
@ -277,7 +277,7 @@ void lv_image_buf_get_transformed_area(lv_area_t * res, int32_t w, int32_t h, in
* STATIC FUNCTIONS
**********************/
static void img_decode_and_draw(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void img_decode_and_draw(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
lv_image_decoder_dsc_t * decoder_dsc, lv_area_t * relative_decoded_area,
const lv_area_t * img_area, const lv_area_t * clipped_img_area,
lv_draw_image_core_cb draw_core_cb)
@ -289,7 +289,7 @@ static void img_decode_and_draw(lv_draw_unit_t * draw_unit, const lv_draw_image_
/*The whole image is available, just draw it*/
if(decoder_dsc->decoded && (relative_decoded_area == NULL || relative_decoded_area->x1 == LV_COORD_MIN)) {
draw_core_cb(draw_unit, draw_dsc, decoder_dsc, &sup, img_area, clipped_img_area);
draw_core_cb(t, draw_dsc, decoder_dsc, &sup, img_area, clipped_img_area);
}
/*Draw in smaller pieces*/
else {
@ -312,7 +312,7 @@ static void img_decode_and_draw(lv_draw_unit_t * draw_unit, const lv_draw_image_
/*Limit draw area to the current decoded area and draw the image*/
lv_area_t clipped_img_area_sub;
if(lv_area_intersect(&clipped_img_area_sub, clipped_img_area, &absolute_decoded_area)) {
draw_core_cb(draw_unit, draw_dsc, decoder_dsc, &sup,
draw_core_cb(t, draw_dsc, decoder_dsc, &sup,
&absolute_decoded_area, &clipped_img_area_sub);
}
}

View File

@ -63,14 +63,14 @@ typedef struct _lv_draw_image_dsc_t {
/**
* PErform the actual rendering of a decoded image
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param draw_dsc the draw descriptor of the image
* @param decoder_dsc pointer to the decoded image's descriptor
* @param sup supplementary data
* @param img_coords the absolute coordinates of the image
* @param clipped_img_area the absolute clip coordinates
*/
typedef void (*lv_draw_image_core_cb)(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
typedef void (*lv_draw_image_core_cb)(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc, lv_draw_image_sup_t * sup,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area);

View File

@ -42,23 +42,23 @@ struct _lv_draw_image_sup_t {
/**
* Can be used by draw units to handle the decoding and
* prepare everything for the actual image rendering
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param draw_dsc the draw descriptor of the image
* @param coords the absolute coordinates of the image
* @param draw_core_cb a callback to perform the actual rendering
*/
void lv_draw_image_normal_helper(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_image_normal_helper(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords, lv_draw_image_core_cb draw_core_cb);
/**
* Can be used by draw units for TILED images to handle the decoding and
* prepare everything for the actual image rendering
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param draw_dsc the draw descriptor of the image
* @param coords the absolute coordinates of the image
* @param draw_core_cb a callback to perform the actual rendering
*/
void lv_draw_image_tiled_helper(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_image_tiled_helper(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords, lv_draw_image_core_cb draw_core_cb);
/**

View File

@ -201,7 +201,7 @@ void LV_ATTRIBUTE_FAST_MEM lv_draw_letter(lv_layer_t * layer, lv_draw_letter_dsc
LV_PROFILER_DRAW_END;
}
void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
void lv_draw_label_iterate_characters(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords,
lv_draw_glyph_cb_t cb)
{
@ -209,7 +209,7 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
int32_t w;
lv_area_t clipped_area;
bool clip_ok = lv_area_intersect(&clipped_area, coords, draw_unit->clip_area);
bool clip_ok = lv_area_intersect(&clipped_area, coords, &t->clip_area);
if(!clip_ok) return;
lv_text_align_t align = dsc->align;
@ -267,7 +267,7 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
w, NULL, dsc->flag);
/*Go the first visible line*/
while(pos.y + line_height_font < draw_unit->clip_area->y1) {
while(pos.y + line_height_font < t->clip_area.y1) {
/*Go to next line*/
line_start = line_end;
line_end += lv_text_get_next_line(&dsc->text[line_start], remaining_len, font, dsc->letter_space, w, NULL, dsc->flag);
@ -349,8 +349,8 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
if(sel_start != LV_DRAW_LABEL_NO_TXT_SEL && sel_end != LV_DRAW_LABEL_NO_TXT_SEL) {
#if LV_USE_BIDI
logical_char_pos = lv_text_encoded_get_char_id(dsc->text, line_start);
uint32_t t = lv_text_encoded_get_char_id(bidi_txt, next_char_offset);
logical_char_pos += lv_bidi_get_logical_pos(bidi_txt, NULL, line_end - line_start, base_dir, t, NULL);
uint32_t c_idx = lv_text_encoded_get_char_id(bidi_txt, next_char_offset);
logical_char_pos += lv_bidi_get_logical_pos(bidi_txt, NULL, line_end - line_start, base_dir, c_idx, NULL);
#else
logical_char_pos = lv_text_encoded_get_char_id(dsc->text, line_start + next_char_offset);
#endif
@ -451,7 +451,7 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
fill_area.y2 = fill_area.y1 + underline_width - 1;
fill_dsc.color = dsc->color;
cb(draw_unit, NULL, &fill_dsc, &fill_area);
cb(t, NULL, &fill_dsc, &fill_area);
}
if(dsc->decor & LV_TEXT_DECOR_STRIKETHROUGH) {
lv_area_t fill_area;
@ -461,7 +461,7 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
fill_area.y2 = fill_area.y1 + underline_width - 1;
fill_dsc.color = dsc->color;
cb(draw_unit, NULL, &fill_dsc, &fill_area);
cb(t, NULL, &fill_dsc, &fill_area);
}
}
@ -470,7 +470,7 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
&& logical_char_pos >= sel_start && logical_char_pos < sel_end) {
draw_letter_dsc.color = dsc->sel_color;
fill_dsc.color = dsc->sel_bg_color;
cb(draw_unit, NULL, &fill_dsc, &bg_coords);
cb(t, NULL, &fill_dsc, &bg_coords);
}
else if(recolor_cmd_state == RECOLOR_CMD_STATE_TEXT_INPUT) {
draw_letter_dsc.color = recolor;
@ -479,7 +479,7 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
draw_letter_dsc.color = dsc->color;
}
lv_draw_unit_draw_letter(draw_unit, &draw_letter_dsc, &pos, font, letter, cb);
lv_draw_unit_draw_letter(t, &draw_letter_dsc, &pos, font, letter, cb);
if(letter_w > 0) {
pos.x += letter_w + dsc->letter_space;
@ -515,7 +515,7 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
/*Go the next line position*/
pos.y += line_height;
if(pos.y > draw_unit->clip_area->y2) break;
if(pos.y > t->clip_area.y2) break;
}
if(draw_letter_dsc._draw_buf) lv_draw_buf_destroy(draw_letter_dsc._draw_buf);
@ -539,7 +539,7 @@ static uint8_t hex_char_to_num(char hex)
return 'A' <= hex && hex <= 'F' ? hex - 'A' + 10 : 0;
}
void lv_draw_unit_draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
void lv_draw_unit_draw_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
const lv_font_t * font, uint32_t letter, lv_draw_glyph_cb_t cb)
{
lv_font_glyph_dsc_t g;
@ -568,9 +568,9 @@ void lv_draw_unit_draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t *
lv_area_move(&letter_coords, -dsc->pivot.x, -dsc->pivot.y);
/*If the letter is completely out of mask don't draw it*/
if(lv_area_is_out(&letter_coords, draw_unit->clip_area, 0) &&
if(lv_area_is_out(&letter_coords, &t->clip_area, 0) &&
dsc->bg_coords &&
lv_area_is_out(dsc->bg_coords, draw_unit->clip_area, 0)) {
lv_area_is_out(dsc->bg_coords, &t->clip_area, 0)) {
LV_PROFILER_DRAW_END;
return;
}
@ -600,7 +600,7 @@ void lv_draw_unit_draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t *
dsc->letter_coords = &letter_coords;
dsc->g = &g;
cb(draw_unit, dsc, NULL, NULL);
cb(t, dsc, NULL, NULL);
lv_font_glyph_release_draw_data(&g);

View File

@ -85,7 +85,7 @@ typedef struct {
/**
* Passed as a parameter to `lv_draw_label_iterate_characters` to
* draw the characters one by one
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc pointer to `lv_draw_glyph_dsc_t` to describe the character to draw
* if NULL don't draw character
* @param fill_dsc pointer to a fill descriptor to draw a background for the character or
@ -94,7 +94,7 @@ typedef struct {
* @param fill_area the area to fill
* if NULL do not fill anything
*/
typedef void(*lv_draw_glyph_cb_t)(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc, lv_draw_fill_dsc_t * fill_dsc,
typedef void(*lv_draw_glyph_cb_t)(lv_draw_task_t * t, lv_draw_glyph_dsc_t * dsc, lv_draw_fill_dsc_t * fill_dsc,
const lv_area_t * fill_area);
/**********************
@ -154,12 +154,12 @@ void /* LV_ATTRIBUTE_FAST_MEM */ lv_draw_letter(lv_layer_t * layer, lv_draw_lett
/**
* Should be used during rendering the characters to get the position and other
* parameters of the characters
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc pointer to draw descriptor
* @param coords coordinates of the label
* @param cb a callback to call to draw each glyphs one by one
*/
void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
void lv_draw_label_iterate_characters(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords, lv_draw_glyph_cb_t cb);
/**
@ -171,14 +171,14 @@ void lv_draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_
* and invokes the callback (`cb`) to render the glyph at the specified position (`pos`)
* using the given font (`font`).
*
* @param draw_unit Pointer to the drawing unit handling the rendering context.
* @param t Pointer to the drawing task.
* @param dsc Pointer to the descriptor containing styling for the glyph to be drawn.
* @param pos Pointer to the point coordinates where the letter should be drawn.
* @param font Pointer to the font containing the glyph.
* @param letter The Unicode code point of the letter to be drawn.
* @param cb Callback function to execute the actual rendering of the glyph.
*/
void lv_draw_unit_draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
void lv_draw_unit_draw_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
const lv_font_t * font, uint32_t letter, lv_draw_glyph_cb_t cb);
/***********************

View File

@ -54,12 +54,16 @@ struct _lv_draw_task_t {
* Therefore during drawing the layer's clip area shouldn't be used as it might be already changed for other draw tasks.
*/
lv_area_t clip_area;
lv_layer_t * target_layer;
#if LV_DRAW_TRANSFORM_USE_MATRIX
/** Transform matrix to be applied when rendering the layer */
lv_matrix_t matrix;
#endif
/* Reference to the draw unit for debug or draw context purposes */
lv_draw_unit_t * draw_unit;
volatile int state; /** int instead of lv_draw_task_state_t to be sure its atomic */
void * draw_dsc;
@ -87,16 +91,10 @@ struct _lv_draw_unit_t {
lv_draw_unit_t * next;
/**
* The target_layer on which drawing should happen
*/
lv_layer_t * target_layer;
const lv_area_t * clip_area;
/**
* Name of the draw unit, for debugging purposes only.
* Name and ID of the draw unit, for debugging purposes only.
*/
const char * name;
int32_t idx;
/**
* Called to try to assign a draw task to itself.

View File

@ -287,34 +287,35 @@ static int32_t nema_gfx_dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
static void nema_gfx_execute_drawing(lv_draw_nema_gfx_unit_t * u)
{
lv_draw_task_t * t = u->task_act;
lv_draw_unit_t * draw_unit = (lv_draw_unit_t *)u;
/* remember draw unit for access to unit's context */
t->draw_unit = (lv_draw_unit_t *)u;
switch(t->type) {
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_nema_gfx_fill(draw_unit, t->draw_dsc, &t->area);
lv_draw_nema_gfx_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_nema_gfx_img(draw_unit, t->draw_dsc, &t->area);
lv_draw_nema_gfx_img(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_TRIANGLE:
lv_draw_nema_gfx_triangle(draw_unit, t->draw_dsc);
lv_draw_nema_gfx_triangle(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_LABEL:
lv_draw_nema_gfx_label(draw_unit, t->draw_dsc, &t->area);
lv_draw_nema_gfx_label(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LAYER:
lv_draw_nema_gfx_layer(draw_unit, t->draw_dsc, &t->area);
lv_draw_nema_gfx_layer(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LINE:
lv_draw_nema_gfx_line(draw_unit, t->draw_dsc);
lv_draw_nema_gfx_line(t, t->draw_dsc);
break;
#if LV_USE_NEMA_VG
case LV_DRAW_TASK_TYPE_ARC:
lv_draw_nema_gfx_arc(draw_unit, t->draw_dsc, &t->area);
lv_draw_nema_gfx_arc(t, t->draw_dsc, &t->area);
break;
#endif
case LV_DRAW_TASK_TYPE_BORDER:
lv_draw_nema_gfx_border(draw_unit, t->draw_dsc, &t->area);
lv_draw_nema_gfx_border(t, t->draw_dsc, &t->area);
break;
default:
break;

View File

@ -86,28 +86,28 @@ void lv_draw_nema_gfx_init(void);
void lv_draw_nema_gfx_deinit(void);
void lv_draw_nema_gfx_fill(lv_draw_unit_t * draw_unit,
void lv_draw_nema_gfx_fill(lv_draw_task_t * t,
const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_nema_gfx_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_nema_gfx_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_nema_gfx_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc,
void lv_draw_nema_gfx_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_nema_gfx_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
void lv_draw_nema_gfx_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_nema_gfx_label_init(lv_draw_unit_t * draw_unit);
void lv_draw_nema_gfx_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_nema_gfx_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords);
void lv_draw_nema_gfx_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
void lv_draw_nema_gfx_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
void lv_draw_nema_gfx_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc,
void lv_draw_nema_gfx_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_nema_gfx_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc,
void lv_draw_nema_gfx_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc,
const lv_area_t * coords);

View File

@ -39,7 +39,7 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_nema_gfx_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_nema_gfx_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
{
LV_UNUSED(coords);
@ -51,13 +51,13 @@ void lv_draw_nema_gfx_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t *
if(dsc->start_angle == dsc->end_angle)
return;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_point_t center = {dsc->center.x - layer->buf_area.x1, dsc->center.y - layer->buf_area.y1};
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
nema_set_clip(clip_area.x1, clip_area.y1, lv_area_get_width(&clip_area), lv_area_get_height(&clip_area));

View File

@ -40,7 +40,7 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_nema_gfx_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_nema_gfx_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN)
return;
@ -49,9 +49,9 @@ void lv_draw_nema_gfx_border(lv_draw_unit_t * draw_unit, const lv_draw_border_ds
if(dsc->side == LV_BORDER_SIDE_NONE)
return;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t inward_coords;
int32_t width = dsc->width;
@ -64,7 +64,7 @@ void lv_draw_nema_gfx_border(lv_draw_unit_t * draw_unit, const lv_draw_border_ds
lv_area_move(&inward_coords, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
nema_set_clip(clip_area.x1, clip_area.y1, lv_area_get_width(&clip_area), lv_area_get_height(&clip_area));

View File

@ -39,13 +39,13 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_nema_gfx_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_nema_gfx_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t rel_coords;
lv_area_copy(&rel_coords, coords);
lv_area_move(&rel_coords, -layer->buf_area.x1, -layer->buf_area.y1);

View File

@ -41,9 +41,9 @@
* STATIC PROTOTYPES
**********************/
static void _draw_nema_gfx_tile(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords);
static void _draw_nema_gfx_tile(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords);
static void _draw_nema_gfx_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords);
static void _draw_nema_gfx_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords);
static uint32_t lv_nemagfx_mask_cf_to_nema(lv_color_format_t cf);
@ -51,7 +51,7 @@ static uint32_t lv_nemagfx_mask_cf_to_nema(lv_color_format_t cf);
* STATIC FUNCTIONS
**********************/
static void _draw_nema_gfx_tile(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
static void _draw_nema_gfx_tile(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
{
lv_image_decoder_dsc_t decoder_dsc;
@ -76,11 +76,11 @@ static void _draw_nema_gfx_tile(lv_draw_unit_t * draw_unit, const lv_draw_image_
int32_t tile_x_start = tile_area.x1;
while(tile_area.y1 <= draw_unit->clip_area->y2) {
while(tile_area.x1 <= draw_unit->clip_area->x2) {
while(tile_area.y1 <= t->clip_area->y2) {
while(tile_area.x1 <= t->clip_area->x2) {
lv_area_t clipped_img_area;
if(lv_area_intersect(&clipped_img_area, &tile_area, draw_unit->clip_area)) {
if(lv_area_intersect(&clipped_img_area, &tile_area, &t->clip_area)) {
_draw_nema_gfx_img(draw_unit, dsc, &tile_area);
}
@ -97,24 +97,24 @@ static void _draw_nema_gfx_tile(lv_draw_unit_t * draw_unit, const lv_draw_image_
lv_image_decoder_close(&decoder_dsc);
}
static void _draw_nema_gfx_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
static void _draw_nema_gfx_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
const lv_image_dsc_t * img_dsc = dsc->src;
bool masked = dsc->bitmap_mask_src != NULL;
lv_area_t blend_area;
/*Let's get the blend area which is the intersection of the area to fill and the clip area.*/
if(!lv_area_intersect(&blend_area, coords, draw_unit->clip_area))
if(!lv_area_intersect(&blend_area, coords, &t->clip_area))
return; /*Fully clipped, nothing to do*/
lv_area_t rel_clip_area;
lv_area_copy(&rel_clip_area, draw_unit->clip_area);
lv_area_copy(&rel_clip_area, &t->clip_area);
lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
bool has_transform = (dsc->rotation != 0 || dsc->scale_x != LV_SCALE_NONE || dsc->scale_y != LV_SCALE_NONE);
@ -260,14 +260,14 @@ static uint32_t lv_nemagfx_mask_cf_to_nema(lv_color_format_t cf)
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_nema_gfx_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_nema_gfx_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc, const lv_area_t * coords)
{
if(!dsc->tile) {
_draw_nema_gfx_img(draw_unit, dsc, coords);
_draw_nema_gfx_img(t, dsc, coords);
}
else {
_draw_nema_gfx_tile(draw_unit, dsc, coords);
_draw_nema_gfx_tile(t, dsc, coords);
}
}

View File

@ -73,15 +73,15 @@ typedef unsigned char cmd_state_t;
* STATIC PROTOTYPES
**********************/
static void _draw_nema_gfx_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void _draw_nema_gfx_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area);
static void _draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
static void _draw_label_iterate_characters(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords);
static inline uint8_t _bpp_nema_gfx_format(lv_draw_glyph_dsc_t * glyph_draw_dsc);
static void _draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
static void _draw_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
const lv_font_t * font, uint32_t letter);
static uint8_t hex_char_to_num(char hex);
@ -92,7 +92,7 @@ static bool is_raw_bitmap;
#include "lv_nema_gfx_path.h"
static void _draw_nema_gfx_outline(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc);
static void _draw_nema_gfx_outline(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc);
static void freetype_outline_event_cb(lv_event_t * e);
@ -114,14 +114,14 @@ void lv_draw_nema_gfx_label_init(lv_draw_unit_t * draw_unit)
#endif /* LV_USE_FREETYPE */
}
void lv_draw_nema_gfx_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_nema_gfx_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
lv_layer_t * layer = draw_unit->target_layer;
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_color_format_t dst_cf = layer->draw_buf->header.cf;
@ -135,7 +135,7 @@ void lv_draw_nema_gfx_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_
_draw_label_iterate_characters(draw_unit, dsc, coords);
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
nema_cl_submit(&(draw_nema_gfx_unit->cl));
nema_cl_wait(&(draw_nema_gfx_unit->cl));
}
@ -145,14 +145,14 @@ void lv_draw_nema_gfx_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_
**********************/
#if LV_USE_FREETYPE && LV_USE_NEMA_VG
static void _draw_nema_gfx_outline(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc)
static void _draw_nema_gfx_outline(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc)
{
lv_area_t blend_area;
if(!_lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, draw_unit->clip_area))
if(!_lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, &t->clip_area))
return;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
lv_nema_gfx_path_t * nema_gfx_path = (lv_nema_gfx_path_t *)glyph_draw_dsc->glyph_data;
@ -290,7 +290,7 @@ static inline uint8_t _bpp_nema_gfx_format(lv_draw_glyph_dsc_t * glyph_draw_dsc)
}
}
static void _draw_nema_gfx_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void _draw_nema_gfx_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area)
{
if(glyph_draw_dsc) {
@ -314,7 +314,7 @@ static void _draw_nema_gfx_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_
lv_layer_t * layer = draw_unit->target_layer;
lv_area_t blend_area;
if(!lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, draw_unit->clip_area))
if(!lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, &t->clip_area))
return;
lv_area_move(&blend_area, -layer->buf_area.x1, -layer->buf_area.y1);
@ -392,14 +392,14 @@ static inline void _set_color_blend(uint32_t color, uint8_t alpha)
}
}
static void _draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
static void _draw_label_iterate_characters(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords)
{
const lv_font_t * font = dsc->font;
int32_t w;
lv_area_t clipped_area;
bool clip_ok = lv_area_intersect(&clipped_area, coords, draw_unit->clip_area);
bool clip_ok = lv_area_intersect(&clipped_area, coords, &t->clip_area);
if(!clip_ok) return;
lv_text_align_t align = dsc->align;
@ -457,7 +457,7 @@ static void _draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_
w, NULL, dsc->flag);
/*Go the first visible line*/
while(pos.y + line_height_font < draw_unit->clip_area->y1) {
while(pos.y + line_height_font < t->clip_area->y1) {
/*Go to next line*/
line_start = line_end;
line_end += lv_text_get_next_line(&dsc->text[line_start], remaining_len, font, dsc->letter_space, w, NULL, dsc->flag);
@ -733,7 +733,7 @@ static void _draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_
/*Go the next line position*/
pos.y += line_height;
if(pos.y > draw_unit->clip_area->y2) break;
if(pos.y > t->clip_area->y2) break;
}
if(draw_letter_dsc._draw_buf) lv_draw_buf_destroy(draw_letter_dsc._draw_buf);
@ -741,7 +741,7 @@ static void _draw_label_iterate_characters(lv_draw_unit_t * draw_unit, const lv_
LV_ASSERT_MEM_INTEGRITY();
}
static void _draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
static void _draw_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * dsc, const lv_point_t * pos,
const lv_font_t * font, uint32_t letter)
{
lv_font_glyph_dsc_t g;
@ -769,8 +769,8 @@ static void _draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc,
letter_coords.y2 = letter_coords.y1 + g.box_h - 1;
/*If the letter is completely out of mask don't draw it*/
if(lv_area_is_out(&letter_coords, draw_unit->clip_area, 0) &&
lv_area_is_out(dsc->bg_coords, draw_unit->clip_area, 0)) {
if(lv_area_is_out(&letter_coords, &t->clip_area, 0) &&
lv_area_is_out(dsc->bg_coords, &t->clip_area, 0)) {
LV_PROFILER_DRAW_END;
return;
}
@ -819,4 +819,4 @@ static void _draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc,
LV_PROFILER_DRAW_END;
}
#endif /*LV_USE_NEMA_GFX*/
#endif /*LV_USE_NEMA_GFX*/

View File

@ -40,7 +40,7 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_nema_gfx_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords)
void lv_draw_nema_gfx_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords)
{
lv_layer_t * layer_to_draw = (lv_layer_t *)draw_dsc->src;
@ -51,7 +51,7 @@ void lv_draw_nema_gfx_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_
lv_draw_image_dsc_t new_draw_dsc = *draw_dsc;
new_draw_dsc.src = layer_to_draw->draw_buf;
lv_draw_nema_gfx_img(draw_unit, &new_draw_dsc, coords);
lv_draw_nema_gfx_img(t, &new_draw_dsc, coords);
}
#endif /*LV_USE_NEMA_GFX*/

View File

@ -39,7 +39,7 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_nema_gfx_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
void lv_draw_nema_gfx_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
if(dsc->width == 0)
return;
@ -48,16 +48,16 @@ void lv_draw_nema_gfx_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t
if(dsc->p1.x == dsc->p2.x && dsc->p1.y == dsc->p2.y)
return;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t clip_area;
clip_area.x1 = LV_MIN(dsc->p1.x, dsc->p2.x) - dsc->width / 2;
clip_area.x2 = LV_MAX(dsc->p1.x, dsc->p2.x) + dsc->width / 2;
clip_area.y1 = LV_MIN(dsc->p1.y, dsc->p2.y) - dsc->width / 2;
clip_area.y2 = LV_MAX(dsc->p1.y, dsc->p2.y) + dsc->width / 2;
if(!lv_area_intersect(&clip_area, &clip_area, draw_unit->clip_area))
if(!lv_area_intersect(&clip_area, &clip_area, &t->clip_area))
return; /*Fully clipped, nothing to do*/
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);

View File

@ -39,16 +39,16 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_nema_gfx_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc)
void lv_draw_nema_gfx_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc)
{
if(dsc->bg_opa <= LV_OPA_MIN) return;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)draw_unit;
lv_draw_nema_gfx_unit_t * draw_nema_gfx_unit = (lv_draw_nema_gfx_unit_t *)t->draw_unit;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t rel_clip_area;
lv_area_copy(&rel_clip_area, draw_unit->clip_area);
lv_area_copy(&rel_clip_area, &t->clip_area);
lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t coords;

View File

@ -332,8 +332,6 @@ static int32_t _pxp_dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
return LV_DRAW_UNIT_IDLE;
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
draw_pxp_unit->base_unit.target_layer = layer;
draw_pxp_unit->base_unit.clip_area = &t->clip_area;
draw_pxp_unit->task_act = t;
#if LV_USE_PXP_DRAW_THREAD
@ -378,11 +376,11 @@ static void _pxp_execute_drawing(lv_draw_pxp_unit_t * u)
{
lv_draw_task_t * t = u->task_act;
lv_draw_unit_t * draw_unit = (lv_draw_unit_t *)u;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_draw_buf_t * draw_buf = layer->draw_buf;
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &t->area, draw_unit->clip_area))
if(!lv_area_intersect(&draw_area, &t->area, &t->clip_area))
return; /*Fully clipped, nothing to do*/
/* Make area relative to the buffer */
@ -391,15 +389,19 @@ static void _pxp_execute_drawing(lv_draw_pxp_unit_t * u)
/* Invalidate only the drawing area */
lv_draw_buf_invalidate_cache(draw_buf, &draw_area);
#if LV_USE_PARALLEL_DRAW_DEBUG
t->draw_unit = &u->base_unit;
#endif
switch(t->type) {
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_pxp_fill(draw_unit, t->draw_dsc, &t->area);
lv_draw_pxp_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_pxp_img(draw_unit, t->draw_dsc, &t->area);
lv_draw_pxp_img(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LAYER:
lv_draw_pxp_layer(draw_unit, t->draw_dsc, &t->area);
lv_draw_pxp_layer(t, t->draw_dsc, &t->area);
break;
default:
break;
@ -409,15 +411,11 @@ static void _pxp_execute_drawing(lv_draw_pxp_unit_t * u)
/*Layers manage it for themselves*/
if(t->type != LV_DRAW_TASK_TYPE_LAYER) {
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &t->area, u->base_unit.clip_area))
if(!lv_area_intersect(&draw_area, &t->area, &t->clip_area))
return;
int32_t idx = 0;
lv_draw_unit_t * draw_unit_tmp = _draw_info.unit_head;
while(draw_unit_tmp != (lv_draw_unit_t *)u) {
draw_unit_tmp = draw_unit_tmp->next;
idx++;
}
int32_t idx = u->base_unit.idx;
lv_draw_rect_dsc_t rect_dsc;
lv_draw_rect_dsc_init(&rect_dsc);
rect_dsc.bg_color = lv_palette_main(idx % LV_PALETTE_LAST);

View File

@ -62,13 +62,13 @@ void lv_draw_pxp_rotate(const void * src_buf, void * dest_buf, int32_t src_width
#if LV_USE_DRAW_PXP
void lv_draw_buf_pxp_init_handlers(void);
void lv_draw_pxp_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc,
void lv_draw_pxp_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_pxp_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc,
void lv_draw_pxp_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_pxp_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_pxp_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords);
/**********************

View File

@ -47,13 +47,13 @@ static void _pxp_fill(uint8_t * dest_buf, const lv_area_t * dest_area, int32_t d
* GLOBAL FUNCTIONS
**********************/
void lv_draw_pxp_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc,
void lv_draw_pxp_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc,
const lv_area_t * coords)
{
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_draw_buf_t * draw_buf = layer->draw_buf;
lv_area_t rel_coords;
@ -61,7 +61,7 @@ void lv_draw_pxp_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc
lv_area_move(&rel_coords, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t rel_clip_area;
lv_area_copy(&rel_clip_area, draw_unit->clip_area);
lv_area_copy(&rel_clip_area, &t->clip_area);
lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t blend_area;

View File

@ -61,13 +61,13 @@ static void _pxp_blit(uint8_t * dest_buf, const lv_area_t * dest_area, int32_t d
* GLOBAL FUNCTIONS
**********************/
void lv_draw_pxp_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc,
void lv_draw_pxp_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc,
const lv_area_t * coords)
{
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_draw_buf_t * draw_buf = layer->draw_buf;
const lv_image_dsc_t * img_dsc = dsc->src;
@ -76,7 +76,7 @@ void lv_draw_pxp_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc
lv_area_move(&rel_coords, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t rel_clip_area;
lv_area_copy(&rel_clip_area, draw_unit->clip_area);
lv_area_copy(&rel_clip_area, &t->clip_area);
lv_area_move(&rel_clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t blend_area;

View File

@ -51,7 +51,7 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_pxp_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_pxp_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords)
{
lv_layer_t * layer_to_draw = (lv_layer_t *)draw_dsc->src;
@ -73,7 +73,7 @@ void lv_draw_pxp_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * d
lv_draw_image_dsc_t new_draw_dsc = *draw_dsc;
new_draw_dsc.src = draw_buf;
lv_draw_pxp_img(draw_unit, &new_draw_dsc, coords);
lv_draw_pxp_img(t, &new_draw_dsc, coords);
#if LV_USE_LAYER_DEBUG || LV_USE_PARALLEL_DRAW_DEBUG
lv_area_t area_rot;
@ -91,7 +91,7 @@ void lv_draw_pxp_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * d
area_rot.y2 += coords->y1;
}
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &area_rot, draw_unit->clip_area)) return;
if(!lv_area_intersect(&draw_area, &area_rot, &t->clip_area)) return;
#endif
#if LV_USE_LAYER_DEBUG
@ -99,37 +99,32 @@ void lv_draw_pxp_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * d
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_color_hex(layer_to_draw->color_format == LV_COLOR_FORMAT_ARGB8888 ? 0xff0000 : 0x00ff00);
fill_dsc.opa = LV_OPA_20;
lv_draw_sw_fill(draw_unit, &fill_dsc, &area_rot);
lv_draw_sw_fill(t, &fill_dsc, &area_rot);
lv_draw_border_dsc_t border_dsc;
lv_draw_border_dsc_init(&border_dsc);
border_dsc.color = fill_dsc.color;
border_dsc.opa = LV_OPA_60;
border_dsc.width = 2;
lv_draw_sw_border(draw_unit, &border_dsc, &area_rot);
lv_draw_sw_border(t, &border_dsc, &area_rot);
#endif
#if LV_USE_PARALLEL_DRAW_DEBUG
uint32_t idx = 0;
lv_draw_unit_t * draw_unit_tmp = _draw_info.unit_head;
while(draw_unit_tmp != draw_unit) {
draw_unit_tmp = draw_unit_tmp->next;
idx++;
}
int32_t idx = t->draw_unit->idx;
lv_draw_fill_dsc_t fill_dsc;
lv_draw_rect_dsc_init(&fill_dsc);
fill_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
fill_dsc.opa = LV_OPA_10;
lv_draw_sw_fill(draw_unit, &fill_dsc, &area_rot);
lv_draw_sw_fill(t, &fill_dsc, &area_rot);
lv_draw_border_dsc_t border_dsc;
lv_draw_border_dsc_init(&border_dsc);
border_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
border_dsc.opa = LV_OPA_100;
border_dsc.width = 2;
lv_draw_sw_border(draw_unit, &border_dsc, &area_rot);
lv_draw_sw_border(t, &border_dsc, &area_rot);
lv_point_t txt_size;
lv_text_get_size(&txt_size, "W", LV_FONT_DEFAULT, 0, 0, 100, LV_TEXT_FLAG_NONE);
@ -142,7 +137,7 @@ void lv_draw_pxp_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * d
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_color_black();
lv_draw_sw_fill(draw_unit, &fill_dsc, &txt_area);
lv_draw_sw_fill(t, &fill_dsc, &txt_area);
char buf[8];
lv_snprintf(buf, sizeof(buf), "%d", idx);
@ -150,7 +145,7 @@ void lv_draw_pxp_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * d
lv_draw_label_dsc_init(&label_dsc);
label_dsc.color = lv_color_white();
label_dsc.text = buf;
lv_draw_sw_label(draw_unit, &label_dsc, &txt_area);
lv_draw_sw_label(t, &label_dsc, &txt_area);
#endif
}

View File

@ -322,10 +322,7 @@ static int32_t _vglite_dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
if(lv_draw_layer_alloc_buf(layer) == NULL)
return LV_DRAW_UNIT_IDLE;
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
draw_vglite_unit->base_unit.target_layer = layer;
draw_vglite_unit->base_unit.clip_area = &t->clip_area;
draw_vglite_unit->task_act = t;
#if LV_USE_VGLITE_DRAW_THREAD
@ -386,8 +383,7 @@ static int32_t _vglite_delete(lv_draw_unit_t * draw_unit)
static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
{
lv_draw_task_t * t = u->task_act;
lv_draw_unit_t * draw_unit = (lv_draw_unit_t *)u;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_draw_buf_t * draw_buf = layer->draw_buf;
/* Set target buffer */
@ -395,7 +391,7 @@ static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
draw_buf->header.cf);
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t draw_area;
@ -408,6 +404,11 @@ static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
if(_draw_info.unit_cnt > 1)
lv_draw_buf_invalidate_cache(draw_buf, &draw_area);
#if LV_USE_PARALLEL_DRAW_DEBUG
/* remember draw unit for debug purposes */
t->draw_unit = &u->base_unit;
#endif
/* Set scissor area, excluding the split blit case */
#if LV_USE_VGLITE_BLIT_SPLIT
if(t->type != LV_DRAW_TASK_TYPE_IMAGE || t->type != LV_DRAW_TASK_TYPE_LAYER)
@ -416,28 +417,28 @@ static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
switch(t->type) {
case LV_DRAW_TASK_TYPE_LABEL:
lv_draw_vglite_label(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_label(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_vglite_fill(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BORDER:
lv_draw_vglite_border(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_border(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_vglite_img(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_img(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_ARC:
lv_draw_vglite_arc(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_arc(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LINE:
lv_draw_vglite_line(draw_unit, t->draw_dsc);
lv_draw_vglite_line(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_LAYER:
lv_draw_vglite_layer(draw_unit, t->draw_dsc, &t->area);
lv_draw_vglite_layer(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_TRIANGLE:
lv_draw_vglite_triangle(draw_unit, t->draw_dsc);
lv_draw_vglite_triangle(t, t->draw_dsc);
break;
default:
break;
@ -450,15 +451,11 @@ static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
/*Layers manage it for themselves*/
if(t->type != LV_DRAW_TASK_TYPE_LAYER) {
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &t->area, u->base_unit.clip_area))
if(!lv_area_intersect(&draw_area, &t->area, &t->clip_area))
return;
int32_t idx = 0;
lv_draw_unit_t * draw_unit_tmp = _draw_info.unit_head;
while(draw_unit_tmp != (lv_draw_unit_t *)u) {
draw_unit_tmp = draw_unit_tmp->next;
idx++;
}
int32_t idx = u->base_unit.idx;
lv_draw_rect_dsc_t rect_dsc;
lv_draw_rect_dsc_init(&rect_dsc);
rect_dsc.bg_color = lv_palette_main(idx % LV_PALETTE_LAST);
@ -466,7 +463,7 @@ static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
rect_dsc.bg_opa = LV_OPA_10;
rect_dsc.border_opa = LV_OPA_80;
rect_dsc.border_width = 1;
lv_draw_sw_fill((lv_draw_unit_t *)u, &rect_dsc, &draw_area);
lv_draw_sw_fill(t, &rect_dsc, &draw_area);
lv_point_t txt_size;
lv_text_get_size(&txt_size, "W", LV_FONT_DEFAULT, 0, 0, 100, LV_TEXT_FLAG_NONE);
@ -479,7 +476,7 @@ static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
lv_draw_rect_dsc_init(&rect_dsc);
rect_dsc.bg_color = lv_color_white();
lv_draw_sw_fill((lv_draw_unit_t *)u, &rect_dsc, &txt_area);
lv_draw_sw_fill(t, &rect_dsc, &txt_area);
char buf[8];
lv_snprintf(buf, sizeof(buf), "%d", idx);
@ -487,7 +484,7 @@ static void _vglite_execute_drawing(lv_draw_vglite_unit_t * u)
lv_draw_label_dsc_init(&label_dsc);
label_dsc.color = lv_color_black();
label_dsc.text = buf;
lv_draw_sw_label((lv_draw_unit_t *)u, &label_dsc, &txt_area);
lv_draw_sw_label(t, &label_dsc, &txt_area);
}
#endif
}

View File

@ -65,27 +65,27 @@ void lv_draw_vglite_init(void);
void lv_draw_vglite_deinit(void);
void lv_draw_vglite_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc,
void lv_draw_vglite_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vglite_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc,
void lv_draw_vglite_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vglite_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc,
void lv_draw_vglite_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vglite_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc,
void lv_draw_vglite_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vglite_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
void lv_draw_vglite_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vglite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_vglite_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords);
void lv_draw_vglite_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
void lv_draw_vglite_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
void lv_draw_vglite_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_vglite_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc);
/**********************
* MACROS

View File

@ -96,7 +96,7 @@ static void _vglite_draw_arc(const lv_point_t * center, const lv_area_t * clip_a
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc,
void lv_draw_vglite_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc,
const lv_area_t * coords)
{
LV_UNUSED(coords);
@ -108,11 +108,11 @@ void lv_draw_vglite_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * ds
if(dsc->start_angle == dsc->end_angle)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_point_t center = {dsc->center.x - layer->buf_area.x1, dsc->center.y - layer->buf_area.y1};
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
_vglite_draw_arc(&center, &clip_area, dsc);

View File

@ -84,7 +84,7 @@ static void _border_set_scissoring(const lv_area_t * coords, int32_t line_width,
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc,
void lv_draw_vglite_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc,
const lv_area_t * coords)
{
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
@ -94,7 +94,7 @@ void lv_draw_vglite_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_
if(dsc->side == (lv_border_side_t)LV_BORDER_SIDE_NONE)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t inward_coords;
int32_t width = dsc->width;
@ -107,7 +107,7 @@ void lv_draw_vglite_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_
lv_area_move(&inward_coords, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t clipped_coords;

View File

@ -66,19 +66,19 @@ static void _vglite_draw_rect(const lv_area_t * coords, const lv_area_t * clip_a
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc,
void lv_draw_vglite_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc,
const lv_area_t * coords)
{
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t relative_coords;
lv_area_copy(&relative_coords, coords);
lv_area_move(&relative_coords, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t clipped_coords;

View File

@ -125,13 +125,13 @@ static vg_lite_color_t _vglite_recolor(const lv_draw_image_dsc_t * dsc);
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc,
void lv_draw_vglite_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc,
const lv_area_t * coords)
{
if(dsc->opa <= (lv_opa_t)LV_OPA_MIN)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
const lv_image_dsc_t * img_dsc = dsc->src;
lv_area_t relative_coords;
@ -139,7 +139,7 @@ void lv_draw_vglite_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t *
lv_area_move(&relative_coords, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t blend_area;

View File

@ -35,7 +35,7 @@
* STATIC PROTOTYPES
**********************/
static void _draw_vglite_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void _draw_vglite_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area);
/**
@ -64,19 +64,19 @@ static void _vglite_draw_letter(const lv_area_t * mask_area, lv_color_t color, l
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
void lv_draw_vglite_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
lv_draw_label_iterate_characters(draw_unit, dsc, coords, _draw_vglite_letter);
lv_draw_label_iterate_characters(t, dsc, coords, _draw_vglite_letter);
}
/**********************
* STATIC FUNCTIONS
**********************/
static void _draw_vglite_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void _draw_vglite_letter(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area)
{
if(glyph_draw_dsc) {
@ -91,7 +91,7 @@ static void _draw_vglite_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
lv_draw_vglite_border(draw_unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
lv_draw_vglite_border(t, &border_draw_dsc, glyph_draw_dsc->bg_coords);
#endif
}
break;
@ -100,10 +100,10 @@ static void _draw_vglite_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t
if(glyph_draw_dsc->opa <= LV_OPA_MIN)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t blend_area;
if(!lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, draw_unit->clip_area))
if(!lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, &t->clip_area))
return;
lv_area_move(&blend_area, -layer->buf_area.x1, -layer->buf_area.y1);
@ -148,7 +148,7 @@ static void _draw_vglite_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t
}
if(fill_draw_dsc && fill_area) {
lv_draw_vglite_fill(draw_unit, fill_draw_dsc, fill_area);
lv_draw_vglite_fill(t, fill_draw_dsc, fill_area);
}
}

View File

@ -46,7 +46,7 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_vglite_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords)
{
lv_layer_t * layer_to_draw = (lv_layer_t *)draw_dsc->src;
@ -70,7 +70,7 @@ void lv_draw_vglite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
lv_draw_image_dsc_t new_draw_dsc = *draw_dsc;
new_draw_dsc.src = draw_buf;
lv_draw_vglite_img(draw_unit, &new_draw_dsc, coords);
lv_draw_vglite_img(t, &new_draw_dsc, coords);
#if LV_USE_LAYER_DEBUG || LV_USE_PARALLEL_DRAW_DEBUG
lv_area_t area_rot;
@ -91,7 +91,7 @@ void lv_draw_vglite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
area_rot.y2 += coords->y1;
}
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &area_rot, draw_unit->clip_area)) return;
if(!lv_area_intersect(&draw_area, &area_rot, &t->clip_area)) return;
#endif
#if LV_USE_LAYER_DEBUG
@ -99,37 +99,32 @@ void lv_draw_vglite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_color_hex(layer_to_draw->color_format == LV_COLOR_FORMAT_ARGB8888 ? 0xff0000 : 0x00ff00);
fill_dsc.opa = LV_OPA_20;
lv_draw_sw_fill(draw_unit, &fill_dsc, &area_rot);
lv_draw_sw_fill(t, &fill_dsc, &area_rot);
lv_draw_border_dsc_t border_dsc;
lv_draw_border_dsc_init(&border_dsc);
border_dsc.color = fill_dsc.color;
border_dsc.opa = LV_OPA_60;
border_dsc.width = 2;
lv_draw_sw_border(draw_unit, &border_dsc, &area_rot);
lv_draw_sw_border(t, &border_dsc, &area_rot);
#endif
#if LV_USE_PARALLEL_DRAW_DEBUG
uint32_t idx = 0;
lv_draw_unit_t * draw_unit_tmp = _draw_info.unit_head;
while(draw_unit_tmp != draw_unit) {
draw_unit_tmp = draw_unit_tmp->next;
idx++;
}
int32_t idx = t->draw_unit->idx;
lv_draw_fill_dsc_t fill_dsc;
lv_draw_rect_dsc_init(&fill_dsc);
fill_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
fill_dsc.opa = LV_OPA_10;
lv_draw_sw_fill(draw_unit, &fill_dsc, &area_rot);
lv_draw_sw_fill(t, &fill_dsc, &area_rot);
lv_draw_border_dsc_t border_dsc;
lv_draw_border_dsc_init(&border_dsc);
border_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
border_dsc.opa = LV_OPA_100;
border_dsc.width = 2;
lv_draw_sw_border(draw_unit, &border_dsc, &area_rot);
lv_draw_sw_border(t, &border_dsc, &area_rot);
lv_point_t txt_size;
lv_text_get_size(&txt_size, "W", LV_FONT_DEFAULT, 0, 0, 100, LV_TEXT_FLAG_NONE);
@ -142,7 +137,7 @@ void lv_draw_vglite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_color_black();
lv_draw_sw_fill(draw_unit, &fill_dsc, &txt_area);
lv_draw_sw_fill(t, &fill_dsc, &txt_area);
char buf[8];
lv_snprintf(buf, sizeof(buf), "%d", idx);
@ -150,7 +145,7 @@ void lv_draw_vglite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
lv_draw_label_dsc_init(&label_dsc);
label_dsc.color = lv_color_white();
label_dsc.text = buf;
lv_draw_sw_label(draw_unit, &label_dsc, &txt_area);
lv_draw_sw_label(t, &label_dsc, &txt_area);
#endif
}

View File

@ -55,7 +55,7 @@ static void _vglite_draw_line(const lv_point_t * point1, const lv_point_t * poin
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
void lv_draw_vglite_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
if(dsc->width == 0)
return;
@ -64,14 +64,14 @@ void lv_draw_vglite_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t *
if(dsc->p1.x == dsc->p2.x && dsc->p1.y == dsc->p2.y)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t clip_area;
clip_area.x1 = LV_MIN(dsc->p1.x, dsc->p2.x) - dsc->width / 2;
clip_area.x2 = LV_MAX(dsc->p1.x, dsc->p2.x) + dsc->width / 2;
clip_area.y1 = LV_MIN(dsc->p1.y, dsc->p2.y) - dsc->width / 2;
clip_area.y2 = LV_MAX(dsc->p1.y, dsc->p2.y) + dsc->width / 2;
if(!lv_area_intersect(&clip_area, &clip_area, draw_unit->clip_area))
if(!lv_area_intersect(&clip_area, &clip_area, &t->clip_area))
return; /*Fully clipped, nothing to do*/
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);

View File

@ -57,14 +57,14 @@ static void _vglite_draw_triangle(const lv_area_t * coords, const lv_area_t * cl
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vglite_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc)
void lv_draw_vglite_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc)
{
if(dsc->bg_opa <= (lv_opa_t)LV_OPA_MIN)
return;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t clip_area;
lv_area_copy(&clip_area, draw_unit->clip_area);
lv_area_copy(&clip_area, &t->clip_area);
lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1);
lv_area_t coords;

View File

@ -61,8 +61,8 @@ static bool opengles_texture_cache_create_cb(cache_data_t * cached_data, void *
static void opengles_texture_cache_free_cb(cache_data_t * cached_data, void * user_data);
static lv_cache_compare_res_t opengles_texture_cache_compare_cb(const cache_data_t * lhs, const cache_data_t * rhs);
static void blend_texture_layer(lv_draw_opengles_unit_t * u);
static void draw_from_cached_texture(lv_draw_opengles_unit_t * u);
static void blend_texture_layer(lv_draw_task_t * t);
static void draw_from_cached_texture(lv_draw_task_t * t);
static void execute_drawing(lv_draw_opengles_unit_t * u);
@ -201,8 +201,6 @@ static int32_t dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
}
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
draw_opengles_unit->base_unit.target_layer = layer;
draw_opengles_unit->base_unit.clip_area = &t->clip_area;
draw_opengles_unit->task_act = t;
execute_drawing(draw_opengles_unit);
@ -379,13 +377,10 @@ static bool draw_to_texture(lv_draw_opengles_unit_t * u, cache_data_t * cache_da
return true;
}
static void blend_texture_layer(lv_draw_opengles_unit_t * u)
static void blend_texture_layer(lv_draw_task_t * t)
{
lv_area_t clip_area = *u->base_unit.clip_area;
lv_draw_task_t * t = u->task_act;
lv_draw_image_dsc_t * draw_dsc = t->draw_dsc;
lv_draw_opengles_unit_t * u = (lv_draw_opengles_unit_t *)t->draw_unit;
lv_area_t area;
area.x1 = -draw_dsc->pivot.x;
area.y1 = -draw_dsc->pivot.y;
@ -400,7 +395,7 @@ static void blend_texture_layer(lv_draw_opengles_unit_t * u)
unsigned int src_texture = layer_get_texture(src_layer);
lv_layer_t * dest_layer = u->base_unit.target_layer;
lv_layer_t * dest_layer = t->target_layer;
unsigned int target_texture = layer_get_texture(dest_layer);
LV_ASSERT(target_texture != 0);
int32_t targ_tex_w = lv_area_get_width(&dest_layer->buf_area);
@ -414,7 +409,7 @@ static void blend_texture_layer(lv_draw_opengles_unit_t * u)
lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
// TODO rotation
lv_opengles_render_texture(src_texture, &area, draw_dsc->opa, targ_tex_w, targ_tex_h, &clip_area, false);
lv_opengles_render_texture(src_texture, &area, draw_dsc->opa, targ_tex_w, targ_tex_h, &t->clip_area, false);
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
@ -423,10 +418,9 @@ static void blend_texture_layer(lv_draw_opengles_unit_t * u)
GL_CALL(glDeleteTextures(1, &src_texture));
}
static void draw_from_cached_texture(lv_draw_opengles_unit_t * u)
static void draw_from_cached_texture(lv_draw_task_t * t)
{
lv_draw_task_t * t = u->task_act;
lv_draw_opengles_unit_t * u = (lv_draw_opengles_unit_t *)t->draw_unit;
cache_data_t data_to_find;
data_to_find.draw_dsc = (lv_draw_dsc_base_t *)t->draw_dsc;
@ -480,13 +474,12 @@ static void draw_from_cached_texture(lv_draw_opengles_unit_t * u)
return;
}
data_to_find.draw_dsc->user_data = user_data_saved;
cache_data_t * data_cached = lv_cache_entry_get_data(entry_cached);
unsigned int texture = data_cached->texture;
lv_layer_t * dest_layer = u->base_unit.target_layer;
lv_layer_t * dest_layer = t->target_layer;
unsigned int target_texture = layer_get_texture(dest_layer);
LV_ASSERT(target_texture != 0);
@ -500,11 +493,10 @@ static void draw_from_cached_texture(lv_draw_opengles_unit_t * u)
GL_CALL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, target_texture, 0));
lv_opengles_viewport(0, 0, targ_tex_w, targ_tex_h);
lv_area_t clip_area = *u->base_unit.clip_area;
lv_area_move(&clip_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
lv_area_move(&t->clip_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
lv_area_t render_area = t->_real_area;
lv_area_move(&render_area, -dest_layer->buf_area.x1, -dest_layer->buf_area.y1);
lv_opengles_render_texture(texture, &render_area, 0xff, targ_tex_w, targ_tex_h, &clip_area, true);
lv_opengles_render_texture(texture, &render_area, 0xff, targ_tex_w, targ_tex_h, &t->clip_area, true);
GL_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
@ -523,13 +515,14 @@ static void draw_from_cached_texture(lv_draw_opengles_unit_t * u)
static void execute_drawing(lv_draw_opengles_unit_t * u)
{
lv_draw_task_t * t = u->task_act;
t->draw_unit = (lv_draw_unit_t *)u;
if(t->type == LV_DRAW_TASK_TYPE_FILL) {
lv_draw_fill_dsc_t * fill_dsc = t->draw_dsc;
if(fill_dsc->radius == 0 && fill_dsc->grad.dir == LV_GRAD_DIR_NONE) {
lv_layer_t * layer = u->base_unit.target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t fill_area = t->area;
lv_area_intersect(&fill_area, &fill_area, u->base_unit.clip_area);
lv_area_intersect(&fill_area, &fill_area, &t->clip_area);
lv_area_move(&fill_area, -layer->buf_area.x1, -layer->buf_area.y1);
unsigned int target_texture = layer_get_texture(layer);
@ -551,11 +544,11 @@ static void execute_drawing(lv_draw_opengles_unit_t * u)
}
if(t->type == LV_DRAW_TASK_TYPE_LAYER) {
blend_texture_layer(u);
blend_texture_layer(t);
return;
}
draw_from_cached_texture(u);
draw_from_cached_texture(t);
}
static unsigned int layer_get_texture(lv_layer_t * layer)

View File

@ -397,8 +397,6 @@ static int32_t lv_draw_dave2d_dispatch(lv_draw_unit_t * draw_unit, lv_layer_t *
#endif
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
draw_dave2d_unit->base_unit.target_layer = layer;
draw_dave2d_unit->base_unit.clip_area = &t->clip_area;
draw_dave2d_unit->task_act = t;
#if LV_USE_OS
@ -449,14 +447,17 @@ static void execute_drawing(lv_draw_dave2d_unit_t * u)
/*Render the draw task*/
lv_draw_task_t * t = u->task_act;
/* remember draw unit for access to unit's context */
t->draw_unit = (lv_draw_unit_t *)u;
#if defined(RENESAS_CORTEX_M85)
#if (BSP_CFG_DCACHE_ENABLED)
lv_layer_t * layer = u->base_unit.target_layer;
lv_layer_t * layer = t->target_layer;
lv_area_t clipped_area;
int32_t x;
int32_t y;
lv_area_intersect(&clipped_area, &t->area, u->base_unit.clip_area);
lv_area_intersect(&clipped_area, &t->area, &t->clip_area);
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
@ -470,39 +471,39 @@ static void execute_drawing(lv_draw_dave2d_unit_t * u)
switch(t->type) {
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_dave2d_fill(u, t->draw_dsc, &t->area);
lv_draw_dave2d_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BORDER:
lv_draw_dave2d_border(u, t->draw_dsc, &t->area);
lv_draw_dave2d_border(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BOX_SHADOW:
//lv_draw_dave2d_box_shadow(u, t->draw_dsc, &t->area);
//lv_draw_dave2d_box_shadow(t, t->draw_dsc, &t->area);
break;
#if 0
case LV_DRAW_TASK_TYPE_BG_IMG:
//lv_draw_dave2d_bg_image(u, t->draw_dsc, &t->area);
//lv_draw_dave2d_bg_image(t, t->draw_dsc, &t->area);
break;
#endif
case LV_DRAW_TASK_TYPE_LABEL:
lv_draw_dave2d_label(u, t->draw_dsc, &t->area);
lv_draw_dave2d_label(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_dave2d_image(u, t->draw_dsc, &t->area);
lv_draw_dave2d_image(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LINE:
lv_draw_dave2d_line(u, t->draw_dsc);
lv_draw_dave2d_line(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_ARC:
lv_draw_dave2d_arc(u, t->draw_dsc, &t->area);
lv_draw_dave2d_arc(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_TRIANGLE:
lv_draw_dave2d_triangle(u, t->draw_dsc);
lv_draw_dave2d_triangle(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_LAYER:
//lv_draw_dave2d_layer(u, t->draw_dsc, &t->area);
//lv_draw_dave2d_layer(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_MASK_RECTANGLE:
//lv_draw_dave2d_mask_rect(u, t->draw_dsc, &t->area);
//lv_draw_dave2d_mask_rect(t, t->draw_dsc, &t->area);
break;
default:
break;

View File

@ -60,32 +60,32 @@ typedef struct {
void lv_draw_dave2d_init(void);
void lv_draw_dave2d_image(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_dave2d_image(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords);
void lv_draw_dave2d_fill(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_dave2d_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_dave2d_border(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc,
void lv_draw_dave2d_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_dave2d_box_shadow(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_box_shadow_dsc_t * dsc,
void lv_draw_dave2d_box_shadow(lv_draw_task_t * t, const lv_draw_box_shadow_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_dave2d_label(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_dave2d_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_dave2d_arc(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_dave2d_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
void lv_draw_dave2d_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
void lv_draw_dave2d_layer(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_dave2d_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords);
void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_dave2d_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_dave2d_mask_rect(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_mask_rect_dsc_t * dsc,
void lv_draw_dave2d_mask_rect(lv_draw_task_t * t, const lv_draw_mask_rect_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_dave2d_transform(lv_draw_dave2d_unit_t * draw_unit, const lv_area_t * dest_area, const void * src_buf,
void lv_draw_dave2d_transform(lv_draw_task_t * t, const lv_area_t * dest_area, const void * src_buf,
int32_t src_w, int32_t src_h, int32_t src_stride,
const lv_draw_image_dsc_t * draw_dsc, const lv_draw_image_sup_t * sup, lv_color_format_t cf, void * dest_buf);

View File

@ -3,7 +3,7 @@
#include "../../../misc/lv_area_private.h"
void lv_draw_dave2d_arc(lv_draw_dave2d_unit_t * u, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_dave2d_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
{
uint32_t flags = 0;
@ -17,13 +17,14 @@ void lv_draw_dave2d_arc(lv_draw_dave2d_unit_t * u, const lv_draw_arc_dsc_t * dsc
lv_point_t arc_centre;
int32_t x;
int32_t y;
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)t->draw_unit;
if(!lv_area_intersect(&clipped_area, coords, u->base_unit.clip_area)) return;
if(!lv_area_intersect(&clipped_area, coords, &t->clip_area)) return;
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
buffer_area = u->base_unit.target_layer->buf_area;
buffer_area = t->target_layer->buf_area;
arc_centre = dsc->center;
arc_centre.x = arc_centre.x - buffer_area.x1;
@ -52,7 +53,7 @@ void lv_draw_dave2d_arc(lv_draw_dave2d_unit_t * u, const lv_draw_arc_dsc_t * dsc
//
// Generate render operations
//
d2_framebuffer_from_layer(u->d2_handle, u->base_unit.target_layer);
d2_framebuffer_from_layer(u->d2_handle, t->target_layer);
d2_setalpha(u->d2_handle, dsc->opa);

View File

@ -3,15 +3,15 @@
#include "../../../misc/lv_area_private.h"
static void dave2d_draw_border_complex(lv_draw_dave2d_unit_t * draw_unit, const lv_area_t * outer_area,
static void dave2d_draw_border_complex(lv_draw_task_t * t, const lv_area_t * outer_area,
const lv_area_t * inner_area,
int32_t rout, int32_t rin, lv_color_t color, lv_opa_t opa);
static void dave2d_draw_border_simple(lv_draw_dave2d_unit_t * draw_unit, const lv_area_t * outer_area,
static void dave2d_draw_border_simple(lv_draw_task_t * t, const lv_area_t * outer_area,
const lv_area_t * inner_area,
lv_color_t color, lv_opa_t opa);
void lv_draw_dave2d_border(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc,
void lv_draw_dave2d_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc,
const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
@ -36,15 +36,15 @@ void lv_draw_dave2d_border(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_bord
if(rin < 0) rin = 0;
if(rout == 0 && rin == 0) {
dave2d_draw_border_simple(draw_unit, coords, &area_inner, dsc->color, dsc->opa);
dave2d_draw_border_simple(t, coords, &area_inner, dsc->color, dsc->opa);
}
else {
dave2d_draw_border_complex(draw_unit, coords, &area_inner, rout, rin, dsc->color, dsc->opa);
dave2d_draw_border_complex(t, coords, &area_inner, rout, rin, dsc->color, dsc->opa);
}
}
static void dave2d_draw_border_simple(lv_draw_dave2d_unit_t * u, const lv_area_t * outer_area,
static void dave2d_draw_border_simple(lv_draw_task_t * t, const lv_area_t * outer_area,
const lv_area_t * inner_area,
lv_color_t color, lv_opa_t opa)
@ -57,9 +57,11 @@ static void dave2d_draw_border_simple(lv_draw_dave2d_unit_t * u, const lv_area_t
int32_t y;
bool is_common;
is_common = lv_area_intersect(&clip_area, outer_area, u->base_unit.clip_area);
is_common = lv_area_intersect(&clip_area, outer_area, &t->clip_area);
if(!is_common) return;
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)t->draw_unit;
#if LV_USE_OS
lv_result_t status;
status = lv_mutex_lock(u->pd2Mutex);
@ -69,8 +71,8 @@ static void dave2d_draw_border_simple(lv_draw_dave2d_unit_t * u, const lv_area_t
local_outer_area = *outer_area;
local_inner_area = *inner_area;
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
lv_area_move(&clip_area, x, y);
lv_area_move(&local_outer_area, x, y);
@ -83,7 +85,7 @@ static void dave2d_draw_border_simple(lv_draw_dave2d_unit_t * u, const lv_area_t
// Generate render operations
//
d2_framebuffer_from_layer(u->d2_handle, u->base_unit.target_layer);
d2_framebuffer_from_layer(u->d2_handle, t->target_layer);
d2_setcolor(u->d2_handle, 0, lv_draw_dave2d_lv_colour_to_d2_colour(color));
d2_setalpha(u->d2_handle, opa);
@ -155,7 +157,7 @@ static void dave2d_draw_border_simple(lv_draw_dave2d_unit_t * u, const lv_area_t
#endif
}
static void dave2d_draw_border_complex(lv_draw_dave2d_unit_t * u, const lv_area_t * orig_outer_area,
static void dave2d_draw_border_complex(lv_draw_task_t * t, const lv_area_t * orig_outer_area,
const lv_area_t * orig_inner_area,
int32_t rout, int32_t rin, lv_color_t color, lv_opa_t opa)
{
@ -171,8 +173,9 @@ static void dave2d_draw_border_complex(lv_draw_dave2d_unit_t * u, const lv_area_
outer_area = *orig_outer_area;
inner_area = *orig_inner_area;
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)t->draw_unit;
if(!lv_area_intersect(&draw_area, &outer_area, u->base_unit.clip_area)) return;
if(!lv_area_intersect(&draw_area, &outer_area, &t->clip_area)) return;
#if LV_USE_OS
lv_result_t status;
@ -180,8 +183,8 @@ static void dave2d_draw_border_complex(lv_draw_dave2d_unit_t * u, const lv_area_
LV_ASSERT(LV_RESULT_OK == status);
#endif
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
lv_area_move(&draw_area, x, y);
lv_area_move(&outer_area, x, y);
@ -194,7 +197,7 @@ static void dave2d_draw_border_complex(lv_draw_dave2d_unit_t * u, const lv_area_
// Generate render operations
//
d2_framebuffer_from_layer(u->d2_handle, u->base_unit.target_layer);
d2_framebuffer_from_layer(u->d2_handle, t->target_layer);
d2_setcolor(u->d2_handle, 0, lv_draw_dave2d_lv_colour_to_d2_colour(color));
d2_setalpha(u->d2_handle, opa);

View File

@ -3,7 +3,7 @@
#include "../../../misc/lv_area_private.h"
void lv_draw_dave2d_fill(lv_draw_dave2d_unit_t * u, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_dave2d_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
{
lv_area_t draw_area;
lv_area_t coordinates;
@ -15,8 +15,9 @@ void lv_draw_dave2d_fill(lv_draw_dave2d_unit_t * u, const lv_draw_fill_dsc_t * d
d2_u32 flags = 0;
lv_point_t arc_centre;
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)t->draw_unit;
is_common = lv_area_intersect(&draw_area, coords, u->base_unit.clip_area);
is_common = lv_area_intersect(&draw_area, coords, &t->clip_area);
if(!is_common) return;
#if LV_USE_OS
@ -27,8 +28,8 @@ void lv_draw_dave2d_fill(lv_draw_dave2d_unit_t * u, const lv_draw_fill_dsc_t * d
lv_area_copy(&coordinates, coords);
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
lv_area_move(&draw_area, x, y);
lv_area_move(&coordinates, x, y);
@ -40,7 +41,7 @@ void lv_draw_dave2d_fill(lv_draw_dave2d_unit_t * u, const lv_draw_fill_dsc_t * d
d2_selectrenderbuffer(u->d2_handle, u->renderbuffer);
#endif
d2_framebuffer_from_layer(u->d2_handle, u->base_unit.target_layer);
d2_framebuffer_from_layer(u->d2_handle, t->target_layer);
if(LV_GRAD_DIR_NONE != dsc->grad.dir) {
float a1;

View File

@ -23,7 +23,7 @@
/**********************
* STATIC PROTOTYPES
**********************/
static void img_draw_core(lv_draw_unit_t * u_base, const lv_draw_image_dsc_t * draw_dsc,
static void img_draw_core(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc, lv_draw_image_sup_t * sup,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area);
@ -39,14 +39,14 @@ static void img_draw_core(lv_draw_unit_t * u_base, const lv_draw_image_dsc_t * d
* GLOBAL FUNCTIONS
**********************/
void lv_draw_dave2d_image(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_dave2d_image(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords)
{
if(!draw_dsc->tile) {
lv_draw_image_normal_helper((lv_draw_unit_t *)draw_unit, draw_dsc, coords, img_draw_core);
lv_draw_image_normal_helper(t, draw_dsc, coords, img_draw_core);
}
else {
lv_draw_image_tiled_helper((lv_draw_unit_t *)draw_unit, draw_dsc, coords, img_draw_core);
lv_draw_image_tiled_helper(t, draw_dsc, coords, img_draw_core);
}
}
@ -54,12 +54,12 @@ void lv_draw_dave2d_image(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_image
* STATIC FUNCTIONS
**********************/
static void img_draw_core(lv_draw_unit_t * u_base, const lv_draw_image_dsc_t * draw_dsc,
static void img_draw_core(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc, lv_draw_image_sup_t * sup,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area)
{
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)u_base;
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)t->draw_unit;
(void)sup; //remove warning about unused parameter
@ -91,12 +91,12 @@ static void img_draw_core(lv_draw_unit_t * u_base, const lv_draw_image_dsc_t * d
LV_ASSERT(LV_RESULT_OK == status);
#endif
buffer_area = u->base_unit.target_layer->buf_area;
buffer_area = t->target_layer->buf_area;
draw_area = *img_coords;
clipped_area = *clipped_img_area;
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
lv_area_move(&draw_area, x, y);
lv_area_move(&buffer_area, x, y);
@ -203,7 +203,7 @@ static void img_draw_core(lv_draw_unit_t * u_base, const lv_draw_image_dsc_t * d
}
d2_framebuffer_from_layer(u->d2_handle, u->base_unit.target_layer);
d2_framebuffer_from_layer(u->d2_handle, t->target_layer);
d2_cliprect(u->d2_handle, (d2_border)clipped_area.x1, (d2_border)clipped_area.y1, (d2_border)clipped_area.x2,
(d2_border)clipped_area.y2);

View File

@ -4,22 +4,20 @@
#include "../../lv_draw_label_private.h"
#include "../../../misc/lv_area_private.h"
static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void lv_draw_dave2d_draw_letter_cb(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area);
static lv_draw_dave2d_unit_t * unit = NULL;
void lv_draw_dave2d_label(lv_draw_dave2d_unit_t * u, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_dave2d_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
unit = u;
lv_draw_label_iterate_characters(&u->base_unit, dsc, coords, lv_draw_dave2d_draw_letter_cb);
lv_draw_label_iterate_characters(t, dsc, coords, lv_draw_dave2d_draw_letter_cb);
}
static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * u, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void lv_draw_dave2d_draw_letter_cb(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area)
{
@ -31,13 +29,14 @@ static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * u, lv_draw_glyph_dsc_
int32_t y;
letter_coords = *glyph_draw_dsc->letter_coords;
lv_draw_vg_lite_unit_t * unit = (lv_draw_vg_lite_unit_t *)t->draw_unit;
bool is_common;
is_common = lv_area_intersect(&clip_area, glyph_draw_dsc->letter_coords, u->clip_area);
is_common = lv_area_intersect(&clip_area, glyph_draw_dsc->letter_coords, &t->clip_area);
if(!is_common) return;
x = 0 - unit->base_unit.target_layer->buf_area.x1;
y = 0 - unit->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
lv_area_move(&clip_area, x, y);
lv_area_move(&letter_coords, x, y);
@ -56,7 +55,7 @@ static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * u, lv_draw_glyph_dsc_
// Generate render operations
//
d2_framebuffer_from_layer(unit->d2_handle, unit->base_unit.target_layer);
d2_framebuffer_from_layer(unit->d2_handle, t->target_layer);
current_fillmode = d2_getfillmode(unit->d2_handle);
@ -74,7 +73,7 @@ static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * u, lv_draw_glyph_dsc_
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
//lv_draw_sw_border(u, &border_draw_dsc, glyph_draw_dsc->bg_coords);
lv_draw_dave2d_border(unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
lv_draw_dave2d_border(t, &border_draw_dsc, glyph_draw_dsc->bg_coords);
#endif
}
break;
@ -134,7 +133,7 @@ static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * u, lv_draw_glyph_dsc_
img_dsc.scale_y = LV_SCALE_NONE;
img_dsc.opa = glyph_draw_dsc->opa;
img_dsc.src = glyph_draw_dsc->glyph_data;
//lv_draw_sw_image(draw_unit, &img_dsc, glyph_draw_dsc->letter_coords);
//lv_draw_sw_image(t, &img_dsc, glyph_draw_dsc->letter_coords);
#endif
}
break;
@ -153,7 +152,7 @@ static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * u, lv_draw_glyph_dsc_
if(fill_draw_dsc && fill_area) {
//lv_draw_sw_fill(u, fill_draw_dsc, fill_area);
lv_draw_dave2d_fill(unit, fill_draw_dsc, fill_area);
lv_draw_dave2d_fill(t, fill_draw_dsc, fill_area);
}
#if LV_USE_OS

View File

@ -3,7 +3,7 @@
#include "../../../misc/lv_area_private.h"
void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * u, const lv_draw_line_dsc_t * dsc)
void lv_draw_dave2d_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
lv_area_t clip_line;
@ -15,6 +15,7 @@ void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * u, const lv_draw_line_dsc_t * d
lv_value_precise_t p2_y;
int32_t x;
int32_t y;
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)t->draw_unit;
clip_line.x1 = LV_MIN(dsc->p1.x, dsc->p2.x) - dsc->width / 2;
clip_line.x2 = LV_MAX(dsc->p1.x, dsc->p2.x) + dsc->width / 2;
@ -22,7 +23,7 @@ void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * u, const lv_draw_line_dsc_t * d
clip_line.y2 = LV_MAX(dsc->p1.y, dsc->p2.y) + dsc->width / 2;
bool is_common;
is_common = lv_area_intersect(&clip_line, &clip_line, u->base_unit.clip_area);
is_common = lv_area_intersect(&clip_line, &clip_line, &t->clip_area);
if(!is_common) return;
#if LV_USE_OS
@ -31,14 +32,14 @@ void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * u, const lv_draw_line_dsc_t * d
LV_ASSERT(LV_RESULT_OK == status);
#endif
buffer_area = u->base_unit.target_layer->buf_area;
buffer_area = t->target_layer->buf_area;
p1_x = dsc->p1.x - buffer_area.x1;
p1_y = dsc->p1.y - buffer_area.y1;
p2_x = dsc->p2.x - buffer_area.x1;
p2_y = dsc->p2.y - buffer_area.y1;
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
lv_area_move(&clip_line, x, y);
lv_area_move(&buffer_area, x, y);
@ -56,7 +57,7 @@ void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * u, const lv_draw_line_dsc_t * d
//
// Generate render operations
//
d2_framebuffer_from_layer(u->d2_handle, u->base_unit.target_layer);
d2_framebuffer_from_layer(u->d2_handle, t->target_layer);
d2_setcolor(u->d2_handle, 0, lv_draw_dave2d_lv_colour_to_d2_colour(dsc->color));

View File

@ -3,13 +3,14 @@
#include "../../../misc/lv_area_private.h"
void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * u, const lv_draw_triangle_dsc_t * dsc)
void lv_draw_dave2d_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc)
{
lv_area_t clipped_area;
d2_u32 flags = 0;
d2_u8 current_alpha_mode = 0;
int32_t x;
int32_t y;
lv_draw_dave2d_unit_t * u = (lv_draw_dave2d_unit_t *)t->draw_unit;
lv_area_t tri_area;
tri_area.x1 = LV_MIN3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
@ -17,7 +18,7 @@ void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * u, const lv_draw_triangle_d
tri_area.x2 = LV_MAX3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
tri_area.y2 = LV_MAX3(dsc->p[0].y, dsc->p[1].y, dsc->p[2].y);
if(!lv_area_intersect(&clipped_area, &tri_area, u->base_unit.clip_area)) return;
if(!lv_area_intersect(&clipped_area, &tri_area, &t->clip_area)) return;
#if LV_USE_OS
lv_result_t status;
@ -25,8 +26,8 @@ void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * u, const lv_draw_triangle_d
LV_ASSERT(LV_RESULT_OK == status);
#endif
x = 0 - u->base_unit.target_layer->buf_area.x1;
y = 0 - u->base_unit.target_layer->buf_area.y1;
x = 0 - t->target_layer->buf_area.x1;
y = 0 - t->target_layer->buf_area.y1;
lv_area_move(&clipped_area, x, y);
@ -78,13 +79,13 @@ void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * u, const lv_draw_triangle_d
}
}
p[0].x -= u->base_unit.target_layer->buf_area.x1;
p[1].x -= u->base_unit.target_layer->buf_area.x1;
p[2].x -= u->base_unit.target_layer->buf_area.x1;
p[0].x -= t->target_layer->buf_area.x1;
p[1].x -= t->target_layer->buf_area.x1;
p[2].x -= t->target_layer->buf_area.x1;
p[0].y -= u->base_unit.target_layer->buf_area.y1;
p[1].y -= u->base_unit.target_layer->buf_area.y1;
p[2].y -= u->base_unit.target_layer->buf_area.y1;
p[0].y -= t->target_layer->buf_area.y1;
p[1].y -= t->target_layer->buf_area.y1;
p[2].y -= t->target_layer->buf_area.y1;
p[1].y -= 1;
p[2].y -= 1;
@ -142,7 +143,7 @@ void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * u, const lv_draw_triangle_d
}
d2_framebuffer_from_layer(u->d2_handle, u->base_unit.target_layer);
d2_framebuffer_from_layer(u->d2_handle, t->target_layer);
d2_cliprect(u->d2_handle, (d2_border)clipped_area.x1, (d2_border)clipped_area.y1, (d2_border)clipped_area.x2,
(d2_border)clipped_area.y2);

View File

@ -159,8 +159,6 @@ static int32_t dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
}
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
draw_sdl_unit->base_unit.target_layer = layer;
draw_sdl_unit->base_unit.clip_area = &t->clip_area;
draw_sdl_unit->task_act = t;
execute_drawing(draw_sdl_unit);
@ -342,18 +340,17 @@ static bool draw_to_texture(lv_draw_sdl_unit_t * u, cache_data_t * cache_data)
return true;
}
static void blend_texture_layer(lv_draw_sdl_unit_t * u)
static void blend_texture_layer(lv_draw_task_t * t)
{
lv_display_t * disp = lv_refr_get_disp_refreshing();
SDL_Renderer * renderer = lv_sdl_window_get_renderer(disp);
SDL_Rect clip_rect;
clip_rect.x = u->base_unit.clip_area->x1;
clip_rect.y = u->base_unit.clip_area->y1;
clip_rect.w = lv_area_get_width(u->base_unit.clip_area);
clip_rect.h = lv_area_get_height(u->base_unit.clip_area);
clip_rect.x = t->clip_area.x1;
clip_rect.y = t->clip_area.y1;
clip_rect.w = lv_area_get_width(&t->clip_area);
clip_rect.h = lv_area_get_height(&t->clip_area);
lv_draw_task_t * t = u->task_act;
lv_draw_image_dsc_t * draw_dsc = t->draw_dsc;
SDL_Rect rect;
rect.w = (lv_area_get_width(&t->area) * draw_dsc->scale_x) / 256;
@ -371,7 +368,7 @@ static void blend_texture_layer(lv_draw_sdl_unit_t * u)
SDL_SetTextureAlphaMod(src_texture, draw_dsc->opa);
SDL_SetTextureBlendMode(src_texture, SDL_BLENDMODE_BLEND);
SDL_SetRenderTarget(renderer, layer_get_texture(u->base_unit.target_layer));
SDL_SetRenderTarget(renderer, layer_get_texture(t->target_layer));
SDL_RenderSetClipRect(renderer, &clip_rect);
SDL_Point center = {draw_dsc->pivot.x, draw_dsc->pivot.y};
@ -445,12 +442,12 @@ static void draw_from_cached_texture(lv_draw_sdl_unit_t * u)
lv_display_t * disp = lv_refr_get_disp_refreshing();
SDL_Renderer * renderer = lv_sdl_window_get_renderer(disp);
lv_layer_t * dest_layer = u->base_unit.target_layer;
lv_layer_t * dest_layer = t->target_layer;
SDL_Rect clip_rect;
clip_rect.x = u->base_unit.clip_area->x1 - dest_layer->buf_area.x1;
clip_rect.y = u->base_unit.clip_area->y1 - dest_layer->buf_area.y1;
clip_rect.w = lv_area_get_width(u->base_unit.clip_area);
clip_rect.h = lv_area_get_height(u->base_unit.clip_area);
clip_rect.x = t->clip_area.x1 - dest_layer->buf_area.x1;
clip_rect.y = t->clip_area.y1 - dest_layer->buf_area.y1;
clip_rect.w = lv_area_get_width(&t->clip_area);
clip_rect.h = lv_area_get_height(&t->clip_area);
SDL_Rect rect;
@ -486,9 +483,9 @@ static void execute_drawing(lv_draw_sdl_unit_t * u)
lv_draw_fill_dsc_t * fill_dsc = t->draw_dsc;
if(fill_dsc->radius == 0 && fill_dsc->grad.dir == LV_GRAD_DIR_NONE) {
SDL_Rect rect;
lv_layer_t * layer = u->base_unit.target_layer;
lv_area_t fill_area = t->area;
lv_area_intersect(&fill_area, &fill_area, u->base_unit.clip_area);
lv_layer_t * layer = t->target_layer;
lv_area_t fill_area;
lv_area_intersect(&fill_area, &t->area, &t->clip_area);
rect.x = fill_area.x1 - layer->buf_area.x1;
rect.y = fill_area.y1 - layer->buf_area.y1;
@ -505,7 +502,7 @@ static void execute_drawing(lv_draw_sdl_unit_t * u)
}
if(t->type == LV_DRAW_TASK_TYPE_LAYER) {
blend_texture_layer(u);
blend_texture_layer(t);
return;
}

View File

@ -53,17 +53,17 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_blend(lv_draw_unit_t * draw_unit, const lv_draw_sw_blend_dsc_t * blend_dsc)
void lv_draw_sw_blend(lv_draw_task_t * t, const lv_draw_sw_blend_dsc_t * blend_dsc)
{
/*Do not draw transparent things*/
if(blend_dsc->opa <= LV_OPA_MIN) return;
if(blend_dsc->mask_buf && blend_dsc->mask_res == LV_DRAW_SW_MASK_RES_TRANSP) return;
lv_area_t blend_area;
if(!lv_area_intersect(&blend_area, blend_dsc->blend_area, draw_unit->clip_area)) return;
if(!lv_area_intersect(&blend_area, blend_dsc->blend_area, &t->clip_area)) return;
LV_PROFILER_DRAW_BEGIN;
lv_layer_t * layer = draw_unit->target_layer;
lv_layer_t * layer = t->target_layer;
uint32_t layer_stride_byte = layer->draw_buf->header.stride;
if(blend_dsc->src_buf == NULL) {

View File

@ -37,7 +37,7 @@ extern "C" {
* @param draw_unit pointer to a draw unit
* @param dsc pointer to an initialized blend descriptor
*/
void lv_draw_sw_blend(lv_draw_unit_t * draw_unit, const lv_draw_sw_blend_dsc_t * dsc);
void lv_draw_sw_blend(lv_draw_task_t * t, const lv_draw_sw_blend_dsc_t * dsc);
/**********************
* MACROS

View File

@ -80,7 +80,6 @@ void lv_draw_sw_init(void)
lv_draw_sw_unit_t * draw_sw_unit = lv_draw_create_unit(sizeof(lv_draw_sw_unit_t));
draw_sw_unit->base_unit.dispatch_cb = dispatch;
draw_sw_unit->base_unit.evaluate_cb = evaluate;
draw_sw_unit->idx = i;
draw_sw_unit->base_unit.delete_cb = LV_USE_OS ? lv_draw_sw_delete : NULL;
draw_sw_unit->base_unit.name = "SW";
@ -202,8 +201,6 @@ static int32_t dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
}
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
draw_sw_unit->base_unit.target_layer = layer;
draw_sw_unit->base_unit.clip_area = &t->clip_area;
draw_sw_unit->task_act = t;
#if LV_USE_OS
@ -251,43 +248,46 @@ static void execute_drawing(lv_draw_sw_unit_t * u)
LV_PROFILER_DRAW_BEGIN;
/*Render the draw task*/
lv_draw_task_t * t = u->task_act;
#if LV_USE_PARALLEL_DRAW_DEBUG
t->draw_unit = &u->base_unit;
#endif
switch(t->type) {
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_sw_fill((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BORDER:
lv_draw_sw_border((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_border(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BOX_SHADOW:
lv_draw_sw_box_shadow((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_box_shadow(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LETTER:
lv_draw_sw_letter((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_letter(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LABEL:
lv_draw_sw_label((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_label(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_sw_image((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_image(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_ARC:
lv_draw_sw_arc((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_arc(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LINE:
lv_draw_sw_line((lv_draw_unit_t *)u, t->draw_dsc);
lv_draw_sw_line(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_TRIANGLE:
lv_draw_sw_triangle((lv_draw_unit_t *)u, t->draw_dsc);
lv_draw_sw_triangle(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_LAYER:
lv_draw_sw_layer((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_layer(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_MASK_RECTANGLE:
lv_draw_sw_mask_rect((lv_draw_unit_t *)u, t->draw_dsc, &t->area);
lv_draw_sw_mask_rect(t, t->draw_dsc);
break;
#if LV_USE_VECTOR_GRAPHIC && LV_USE_THORVG
case LV_DRAW_TASK_TYPE_VECTOR:
lv_draw_sw_vector((lv_draw_unit_t *)u, t->draw_dsc);
lv_draw_sw_vector(t, t->draw_dsc);
break;
#endif
default:
@ -298,26 +298,22 @@ static void execute_drawing(lv_draw_sw_unit_t * u)
/*Layers manage it for themselves*/
if(t->type != LV_DRAW_TASK_TYPE_LAYER) {
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &t->area, u->base_unit.clip_area)) return;
if(!lv_area_intersect(&draw_area, &t->area, &t->clip_area)) return;
int32_t idx = u->base_unit.idx;
int32_t idx = 0;
lv_draw_unit_t * draw_unit_tmp = _draw_info.unit_head;
while(draw_unit_tmp != (lv_draw_unit_t *)u) {
draw_unit_tmp = draw_unit_tmp->next;
idx++;
}
lv_draw_fill_dsc_t fill_dsc;
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
fill_dsc.opa = LV_OPA_10;
lv_draw_sw_fill((lv_draw_unit_t *)u, &fill_dsc, &draw_area);
lv_draw_sw_fill(t, &fill_dsc, &draw_area);
lv_draw_border_dsc_t border_dsc;
lv_draw_border_dsc_init(&border_dsc);
border_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
border_dsc.opa = LV_OPA_60;
border_dsc.width = 1;
lv_draw_sw_border((lv_draw_unit_t *)u, &border_dsc, &draw_area);
lv_draw_sw_border(t, &border_dsc, &draw_area);
lv_point_t txt_size;
lv_text_get_size(&txt_size, "W", LV_FONT_DEFAULT, 0, 0, 100, LV_TEXT_FLAG_NONE);
@ -330,7 +326,7 @@ static void execute_drawing(lv_draw_sw_unit_t * u)
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_color_white();
lv_draw_sw_fill((lv_draw_unit_t *)u, &fill_dsc, &txt_area);
lv_draw_sw_fill(t, &fill_dsc, &txt_area);
char buf[8];
lv_snprintf(buf, sizeof(buf), "%d", idx);
@ -338,7 +334,7 @@ static void execute_drawing(lv_draw_sw_unit_t * u)
lv_draw_label_dsc_init(&label_dsc);
label_dsc.color = lv_color_black();
label_dsc.text = buf;
lv_draw_sw_label((lv_draw_unit_t *)u, &label_dsc, &txt_area);
lv_draw_sw_label(t, &label_dsc, &txt_area);
}
#endif
LV_PROFILER_DRAW_END;

View File

@ -50,88 +50,87 @@ void lv_draw_sw_deinit(void);
/**
* Fill an area using SW render. Handle gradient and radius.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
* @param coords the coordinates of the rectangle
*/
void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_sw_fill(lv_draw_task_t * t, lv_draw_fill_dsc_t * dsc, const lv_area_t * coords);
/**
* Draw border with SW render.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
* @param coords the coordinates of the rectangle
*/
void lv_draw_sw_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_sw_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc, const lv_area_t * coords);
/**
* Draw box shadow with SW render.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
* @param coords the coordinates of the rectangle for which the box shadow should be drawn
*/
void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_sw_box_shadow(lv_draw_task_t * t, const lv_draw_box_shadow_dsc_t * dsc, const lv_area_t * coords);
/**
* Draw an image with SW render. It handles image decoding, tiling, transformations, and recoloring.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param draw_dsc the draw descriptor
* @param coords the coordinates of the image
*/
void lv_draw_sw_image(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_sw_image(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords);
void lv_draw_sw_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_sw_letter(lv_draw_task_t * t, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords);
/**
* Draw a label with SW render.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
* @param coords the coordinates of the label
*/
void lv_draw_sw_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_sw_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords);
/**
* Draw an arc with SW render.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
* @param coords the coordinates of the arc
*/
void lv_draw_sw_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_sw_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords);
/**
* Draw a line with SW render.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
*/
void lv_draw_sw_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
void lv_draw_sw_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
/**
* Blend a layer with SW render
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param draw_dsc the draw descriptor
* @param coords the coordinates of the layer
*/
void lv_draw_sw_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords);
void lv_draw_sw_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords);
/**
* Draw a triangle with SW render.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
*/
void lv_draw_sw_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_sw_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc);
/**
* Mask out a rectangle with radius from a current layer
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
* @param coords the coordinates of the mask
*/
void lv_draw_sw_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_rect_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_sw_mask_rect(lv_draw_task_t * t, const lv_draw_mask_rect_dsc_t * dsc);
/**
* Used internally to get a transformed are of an image
* @param draw_unit pointer to a draw unit
* @param dest_area area to calculate, i.e. get this area from the transformed image
* @param src_buf source buffer
* @param src_w source buffer width in pixels
@ -142,17 +141,17 @@ void lv_draw_sw_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_rect_ds
* @param cf color format of the source buffer
* @param dest_buf the destination buffer
*/
void lv_draw_sw_transform(lv_draw_unit_t * draw_unit, const lv_area_t * dest_area, const void * src_buf,
void lv_draw_sw_transform(const lv_area_t * dest_area, const void * src_buf,
int32_t src_w, int32_t src_h, int32_t src_stride,
const lv_draw_image_dsc_t * draw_dsc, const lv_draw_image_sup_t * sup, lv_color_format_t cf, void * dest_buf);
#if LV_USE_VECTOR_GRAPHIC && LV_USE_THORVG
/**
* Draw vector graphics with SW render.
* @param draw_unit pointer to a draw unit
* @param t pointer to a draw task
* @param dsc the draw descriptor
*/
void lv_draw_sw_vector(lv_draw_unit_t * draw_unit, const lv_draw_vector_task_dsc_t * dsc);
void lv_draw_sw_vector(lv_draw_task_t * t, const lv_draw_vector_task_dsc_t * dsc);
#endif
/***********************

View File

@ -50,7 +50,7 @@ static void get_rounded_area(int16_t angle, int32_t radius, uint8_t thickness, l
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_sw_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
{
#if LV_DRAW_SW_COMPLEX
if(dsc->opa <= LV_OPA_MIN) return;
@ -62,7 +62,7 @@ void lv_draw_sw_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, c
lv_area_t area_out = *coords;
lv_area_t clipped_area;
if(!lv_area_intersect(&clipped_area, &area_out, draw_unit->clip_area)) return;
if(!lv_area_intersect(&clipped_area, &area_out, &t->clip_area)) return;
/*Draw a full ring*/
if(dsc->img_src == NULL &&
@ -74,7 +74,7 @@ void lv_draw_sw_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, c
cir_dsc.width = width;
cir_dsc.radius = LV_RADIUS_CIRCLE;
cir_dsc.side = LV_BORDER_SIDE_FULL;
lv_draw_sw_border(draw_unit, &cir_dsc, &area_out);
lv_draw_sw_border(t, &cir_dsc, &area_out);
return;
}
@ -217,7 +217,7 @@ void lv_draw_sw_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, c
}
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
blend_area.y1 ++;
blend_area.y2 ++;

View File

@ -33,10 +33,10 @@
/**********************
* STATIC PROTOTYPES
**********************/
static void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_area, const lv_area_t * inner_area,
static void draw_border_complex(lv_draw_task_t * t, const lv_area_t * outer_area, const lv_area_t * inner_area,
int32_t rout, int32_t rin, lv_color_t color, lv_opa_t opa);
static void draw_border_simple(lv_draw_unit_t * draw_unit, const lv_area_t * outer_area, const lv_area_t * inner_area,
static void draw_border_simple(lv_draw_task_t * t, const lv_area_t * outer_area, const lv_area_t * inner_area,
lv_color_t color, lv_opa_t opa);
/**********************
@ -51,7 +51,7 @@ static void draw_border_simple(lv_draw_unit_t * draw_unit, const lv_area_t * out
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_sw_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
if(dsc->width == 0) return;
@ -75,10 +75,10 @@ void lv_draw_sw_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t *
if(rin < 0) rin = 0;
if(rout == 0 && rin == 0) {
draw_border_simple(draw_unit, coords, &area_inner, dsc->color, dsc->opa);
draw_border_simple(t, coords, &area_inner, dsc->color, dsc->opa);
}
else {
draw_border_complex(draw_unit, coords, &area_inner, rout, rin, dsc->color, dsc->opa);
draw_border_complex(t, coords, &area_inner, rout, rin, dsc->color, dsc->opa);
}
}
@ -87,14 +87,14 @@ void lv_draw_sw_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t *
* STATIC FUNCTIONS
**********************/
void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_area, const lv_area_t * inner_area,
void draw_border_complex(lv_draw_task_t * t, const lv_area_t * outer_area, const lv_area_t * inner_area,
int32_t rout, int32_t rin, lv_color_t color, lv_opa_t opa)
{
#if LV_DRAW_SW_COMPLEX
/*Get clipped draw area which is the real draw area.
*It is always the same or inside `coords`*/
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, outer_area, draw_unit->clip_area)) return;
if(!lv_area_intersect(&draw_area, outer_area, &t->clip_area)) return;
int32_t draw_area_w = lv_area_get_width(&draw_area);
lv_draw_sw_blend_dsc_t blend_dsc;
@ -151,7 +151,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
blend_area.x2 = core_area.x2;
blend_area.y1 = outer_area->y1;
blend_area.y2 = inner_area->y1 - 1;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
if(bottom_side && split_hor) {
@ -159,7 +159,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
blend_area.x2 = core_area.x2;
blend_area.y1 = inner_area->y2 + 1;
blend_area.y2 = outer_area->y2;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
/*If the border is very thick and the vertical sides overlap horizontally draw a single rectangle*/
@ -168,7 +168,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
blend_area.x2 = outer_area->x2;
blend_area.y1 = core_area.y1;
blend_area.y2 = core_area.y2;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
else {
if(left_side) {
@ -176,7 +176,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
blend_area.x2 = inner_area->x1 - 1;
blend_area.y1 = core_area.y1;
blend_area.y2 = core_area.y2;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
if(right_side) {
@ -184,7 +184,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
blend_area.x2 = outer_area->x2;
blend_area.y1 = core_area.y1;
blend_area.y2 = core_area.y2;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
@ -208,13 +208,13 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
if(top_y >= draw_area.y1) {
blend_area.y1 = top_y;
blend_area.y2 = top_y;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
if(bottom_y <= draw_area.y2) {
blend_area.y1 = bottom_y;
blend_area.y2 = bottom_y;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
}
@ -231,7 +231,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
lv_memset(mask_buf, 0xff, blend_w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(mask_list, mask_buf, blend_area.x1, h, blend_w);
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
@ -242,7 +242,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
lv_memset(mask_buf, 0xff, blend_w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(mask_list, mask_buf, blend_area.x1, h, blend_w);
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
}
@ -262,7 +262,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
lv_memset(mask_buf, 0xff, blend_w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(mask_list, mask_buf, blend_area.x1, h, blend_w);
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
@ -273,7 +273,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
lv_memset(mask_buf, 0xff, blend_w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(mask_list, mask_buf, blend_area.x1, h, blend_w);
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
}
@ -285,7 +285,7 @@ void draw_border_complex(lv_draw_unit_t * draw_unit, const lv_area_t * outer_are
#endif /*LV_DRAW_SW_COMPLEX*/
}
static void draw_border_simple(lv_draw_unit_t * draw_unit, const lv_area_t * outer_area, const lv_area_t * inner_area,
static void draw_border_simple(lv_draw_task_t * t, const lv_area_t * outer_area, const lv_area_t * inner_area,
lv_color_t color, lv_opa_t opa)
{
lv_area_t a;
@ -306,14 +306,14 @@ static void draw_border_simple(lv_draw_unit_t * draw_unit, const lv_area_t * out
a.y1 = outer_area->y1;
a.y2 = inner_area->y1 - 1;
if(top_side) {
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
/*Bottom*/
a.y1 = inner_area->y2 + 1;
a.y2 = outer_area->y2;
if(bottom_side) {
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
/*Left*/
@ -322,14 +322,14 @@ static void draw_border_simple(lv_draw_unit_t * draw_unit, const lv_area_t * out
a.y1 = (top_side) ? inner_area->y1 : outer_area->y1;
a.y2 = (bottom_side) ? inner_area->y2 : outer_area->y2;
if(left_side) {
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
/*Right*/
a.x1 = inner_area->x2 + 1;
a.x2 = outer_area->x2;
if(right_side) {
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}

View File

@ -55,7 +55,7 @@ static void /* LV_ATTRIBUTE_FAST_MEM */ shadow_blur_corner(int32_t size, int32_t
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_sw_box_shadow(lv_draw_task_t * t, const lv_draw_box_shadow_dsc_t * dsc, const lv_area_t * coords)
{
/*Calculate the rectangle which is blurred to get the shadow in `shadow_area`*/
lv_area_t core_area;
@ -77,7 +77,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
/*Get clipped draw area which is the real draw area.
*It is always the same or inside `shadow_area`*/
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &shadow_area, draw_unit->clip_area)) return;
if(!lv_area_intersect(&draw_area, &shadow_area, &t->clip_area)) return;
/*Consider 1 px smaller bg to be sure the edge will be covered by the shadow*/
lv_area_t bg_area;
@ -167,7 +167,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.x1 = LV_MAX(blend_area.x1, w_half);
blend_area.y2 = LV_MIN(blend_area.y2, h_half);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -194,7 +194,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
else {
blend_dsc.mask_buf = sh_buf_tmp;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
sh_buf_tmp += corner_size;
}
}
@ -210,7 +210,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.x1 = LV_MAX(blend_area.x1, w_half);
blend_area.y1 = LV_MAX(blend_area.y1, h_half + 1);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -237,7 +237,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
else {
blend_dsc.mask_buf = sh_buf_tmp;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
sh_buf_tmp += corner_size;
}
}
@ -250,7 +250,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.y2 = shadow_area.y1 + corner_size - 1;
blend_area.y2 = LV_MIN(blend_area.y2, h_half);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -278,11 +278,11 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
lv_memset(mask_buf, sh_buf_tmp[0], w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w);
if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_FULL_COVER) blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
else {
blend_dsc.opa = opa == LV_OPA_COVER ? sh_buf_tmp[0] : LV_OPA_MIX2(sh_buf_tmp[0], dsc->opa);
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
sh_buf_tmp += corner_size;
}
@ -297,7 +297,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.y2 = shadow_area.y2;
blend_area.y1 = LV_MAX(blend_area.y1, h_half + 1);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -328,11 +328,11 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
lv_memset(mask_buf, sh_buf_tmp[0], w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w);
if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_FULL_COVER) blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
else {
blend_dsc.opa = opa == LV_OPA_COVER ? sh_buf_tmp[0] : (sh_buf_tmp[0] * dsc->opa) >> 8;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
sh_buf_tmp += corner_size;
@ -352,7 +352,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.y2 = LV_MAX(blend_area.y2, h_half);
blend_area.x1 = LV_MAX(blend_area.x1, w_half);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -377,7 +377,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w);
if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_FULL_COVER) blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
}
@ -409,7 +409,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.y2 = LV_MAX(blend_area.y2, h_half);
blend_area.x2 = LV_MIN(blend_area.x2, w_half - 1);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -434,7 +434,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
if(blend_dsc.mask_res == LV_DRAW_SW_MASK_RES_FULL_COVER) blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
}
@ -448,7 +448,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.x2 = LV_MIN(blend_area.x2, w_half - 1);
blend_area.y2 = LV_MIN(blend_area.y2, h_half);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -477,7 +477,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_dsc.mask_buf = sh_buf_tmp;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
sh_buf_tmp += corner_size;
}
}
@ -493,7 +493,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.y1 = LV_MAX(blend_area.y1, h_half + 1);
blend_area.x2 = LV_MIN(blend_area.x2, w_half - 1);
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
sh_buf_tmp = sh_buf;
@ -520,7 +520,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
else {
blend_dsc.mask_buf = sh_buf_tmp;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
sh_buf_tmp += corner_size;
}
}
@ -535,7 +535,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
blend_area.y2 = LV_MAX(blend_area.y2, h_half);
blend_dsc.mask_buf = mask_buf;
if(lv_area_intersect(&clip_area_sub, &blend_area, draw_unit->clip_area) &&
if(lv_area_intersect(&clip_area_sub, &blend_area, &t->clip_area) &&
!lv_area_is_in(&clip_area_sub, &bg_area, r_bg)) {
int32_t w = lv_area_get_width(&clip_area_sub);
if(w > 0) {
@ -547,7 +547,7 @@ void lv_draw_sw_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_
lv_memset(mask_buf, 0xff, w);
blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w);
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
}

View File

@ -45,7 +45,7 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_sw_fill(lv_draw_task_t * t, lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
@ -53,7 +53,7 @@ void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const
lv_area_copy(&bg_coords, coords);
lv_area_t clipped_coords;
if(!lv_area_intersect(&clipped_coords, &bg_coords, draw_unit->clip_area)) return;
if(!lv_area_intersect(&clipped_coords, &bg_coords, &t->clip_area)) return;
lv_grad_dir_t grad_dir = dsc->grad.dir;
lv_color_t bg_color = grad_dir == LV_GRAD_DIR_NONE ? dsc->color : dsc->grad.stops[0].color;
@ -65,7 +65,7 @@ void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const
if(dsc->radius == 0 && (grad_dir == LV_GRAD_DIR_NONE)) {
blend_dsc.blend_area = &bg_coords;
blend_dsc.opa = dsc->opa;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
return;
}
@ -203,7 +203,7 @@ void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const
}
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
if(bottom_y <= clipped_coords.y2) {
@ -250,7 +250,7 @@ void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const
}
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}
@ -262,7 +262,7 @@ void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const
blend_area.y2 = bg_coords.y2 - rout;
blend_dsc.opa = opa;
blend_dsc.mask_buf = NULL;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
/*With gradient draw line by line*/
else {
@ -312,7 +312,7 @@ void lv_draw_sw_fill(lv_draw_unit_t * draw_unit, lv_draw_fill_dsc_t * dsc, const
default:
break;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
}

View File

@ -55,20 +55,20 @@
* STATIC PROTOTYPES
**********************/
static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void img_draw_core(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc, lv_draw_image_sup_t * sup,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area);
static void radius_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void radius_only(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area);
static void recolor_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void recolor_only(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area);
static void transform_and_recolor(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void transform_and_recolor(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc, lv_draw_image_sup_t * sup,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area);
@ -91,7 +91,7 @@ static bool apply_mask(const lv_draw_image_dsc_t * draw_dsc);
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords)
void lv_draw_sw_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords)
{
lv_layer_t * layer_to_draw = (lv_layer_t *)draw_dsc->src;
@ -108,7 +108,8 @@ void lv_draw_sw_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dr
lv_draw_image_dsc_t new_draw_dsc = *draw_dsc;
new_draw_dsc.src = layer_to_draw->draw_buf;
lv_draw_sw_image(draw_unit, &new_draw_dsc, coords);
lv_draw_sw_image(t, &new_draw_dsc, coords);
#if LV_USE_LAYER_DEBUG || LV_USE_PARALLEL_DRAW_DEBUG
lv_area_t area_rot;
lv_area_copy(&area_rot, coords);
@ -125,7 +126,7 @@ void lv_draw_sw_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dr
area_rot.y2 += coords->y1;
}
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &area_rot, draw_unit->clip_area)) return;
if(!lv_area_intersect(&draw_area, &area_rot, &t->clip_area)) return;
#endif
#if LV_USE_LAYER_DEBUG
@ -133,37 +134,32 @@ void lv_draw_sw_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dr
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_color_hex(layer_to_draw->color_format == LV_COLOR_FORMAT_ARGB8888 ? 0xff0000 : 0x00ff00);
fill_dsc.opa = LV_OPA_20;
lv_draw_sw_fill(draw_unit, &fill_dsc, &area_rot);
lv_draw_sw_fill(t, &fill_dsc, &area_rot);
lv_draw_border_dsc_t border_dsc;
lv_draw_border_dsc_init(&border_dsc);
border_dsc.color = fill_dsc.color;
border_dsc.opa = LV_OPA_60;
border_dsc.width = 2;
lv_draw_sw_border(draw_unit, &border_dsc, &area_rot);
lv_draw_sw_border(t, &border_dsc, &area_rot);
#endif
#if LV_USE_PARALLEL_DRAW_DEBUG
uint32_t idx = 0;
lv_draw_unit_t * draw_unit_tmp = _draw_info.unit_head;
while(draw_unit_tmp != draw_unit) {
draw_unit_tmp = draw_unit_tmp->next;
idx++;
}
int32_t idx = t->draw_unit->idx;
lv_draw_fill_dsc_t fill_dsc;
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
fill_dsc.opa = LV_OPA_10;
lv_draw_sw_fill(draw_unit, &fill_dsc, &area_rot);
lv_draw_sw_fill(t, &fill_dsc, &area_rot);
lv_draw_border_dsc_t border_dsc;
lv_draw_border_dsc_init(&border_dsc);
border_dsc.color = lv_palette_main(idx % LV_PALETTE_LAST);
border_dsc.opa = LV_OPA_60;
border_dsc.width = 1;
lv_draw_sw_border(draw_unit, &border_dsc, &area_rot);
lv_draw_sw_border(t, &border_dsc, &area_rot);
lv_point_t txt_size;
lv_text_get_size(&txt_size, "W", LV_FONT_DEFAULT, 0, 0, 100, LV_TEXT_FLAG_NONE);
@ -176,7 +172,7 @@ void lv_draw_sw_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dr
lv_draw_fill_dsc_init(&fill_dsc);
fill_dsc.color = lv_color_black();
lv_draw_sw_fill(draw_unit, &fill_dsc, &txt_area);
lv_draw_sw_fill(t, &fill_dsc, &txt_area);
char buf[8];
lv_snprintf(buf, sizeof(buf), "%d", idx);
@ -184,18 +180,18 @@ void lv_draw_sw_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dr
lv_draw_label_dsc_init(&label_dsc);
label_dsc.color = lv_color_white();
label_dsc.text = buf;
lv_draw_sw_label(draw_unit, &label_dsc, &txt_area);
lv_draw_sw_label(t, &label_dsc, &txt_area);
#endif
}
void lv_draw_sw_image(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_sw_image(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords)
{
if(!draw_dsc->tile) {
lv_draw_image_normal_helper(draw_unit, draw_dsc, coords, img_draw_core);
lv_draw_image_normal_helper(t, draw_dsc, coords, img_draw_core);
}
else {
lv_draw_image_tiled_helper(draw_unit, draw_dsc, coords, img_draw_core);
lv_draw_image_tiled_helper(t, draw_dsc, coords, img_draw_core);
}
}
@ -203,7 +199,7 @@ void lv_draw_sw_image(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dr
* STATIC FUNCTIONS
**********************/
static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void img_draw_core(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc, lv_draw_image_sup_t * sup,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area)
{
@ -226,7 +222,7 @@ static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
if(!transformed && !radius && cf == LV_COLOR_FORMAT_A8) {
lv_area_t clipped_coords;
if(!lv_area_intersect(&clipped_coords, img_coords, draw_unit->clip_area)) return;
if(!lv_area_intersect(&clipped_coords, img_coords, &t->clip_area)) return;
blend_dsc.mask_buf = (lv_opa_t *)src_buf;
blend_dsc.mask_area = img_coords;
@ -236,7 +232,7 @@ static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
blend_dsc.blend_area = img_coords;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
else if(!transformed && !radius && cf == LV_COLOR_FORMAT_RGB565A8 && draw_dsc->recolor_opa <= LV_OPA_MIN) {
int32_t src_h = lv_area_get_height(img_coords);
@ -255,14 +251,14 @@ static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
blend_dsc.mask_area = img_coords;
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
blend_dsc.src_color_format = LV_COLOR_FORMAT_RGB565;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
else if(!transformed && !radius && (cf == LV_COLOR_FORMAT_L8 || cf == LV_COLOR_FORMAT_AL88)) {
blend_dsc.src_area = img_coords;
blend_dsc.src_buf = src_buf;
blend_dsc.blend_area = img_coords;
blend_dsc.src_color_format = cf;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
/*The simplest case just copy the pixels into the draw_buf. Blending will convert the colors if needed*/
else if(!transformed && !radius && draw_dsc->recolor_opa <= LV_OPA_MIN) {
@ -270,14 +266,14 @@ static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
blend_dsc.src_buf = src_buf;
blend_dsc.blend_area = img_coords;
blend_dsc.src_color_format = cf;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
else if(!transformed && !radius && draw_dsc->recolor_opa > LV_OPA_MIN) {
recolor_only(draw_unit, draw_dsc, decoder_dsc, img_coords, clipped_img_area);
recolor_only(t, draw_dsc, decoder_dsc, img_coords, clipped_img_area);
}
/*Handle masked RGB565, RGB888, XRGB888, or ARGB8888 images*/
else if(!transformed && radius && draw_dsc->recolor_opa <= LV_OPA_MIN) {
radius_only(draw_unit, draw_dsc, decoder_dsc, img_coords, clipped_img_area);
radius_only(t, draw_dsc, decoder_dsc, img_coords, clipped_img_area);
}
/* check whether it is possible to accelerate the operation in synchronous mode */
else if(LV_RESULT_INVALID == LV_DRAW_SW_IMAGE(transformed, /* whether require transform */
@ -289,11 +285,11 @@ static void img_draw_core(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
draw_unit, /* target buffer, buffer width, buffer height, buffer stride */
draw_dsc)) { /* opa, recolour_opa and colour */
/*In the other cases every pixel need to be checked one-by-one*/
transform_and_recolor(draw_unit, draw_dsc, decoder_dsc, sup, img_coords, clipped_img_area);
transform_and_recolor(t, draw_dsc, decoder_dsc, sup, img_coords, clipped_img_area);
}
}
static void radius_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void radius_only(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area)
{
@ -363,7 +359,7 @@ static void radius_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t *
}
/*Blend*/
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
/*Go to the next area*/
blend_area.y1 ++;
@ -372,7 +368,7 @@ static void radius_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t *
lv_free(mask_buf);
}
static void recolor_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void recolor_only(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area)
{
@ -420,7 +416,7 @@ static void recolor_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t *
lv_area_move(&relative_area, -img_coords->x1, -img_coords->y1);
recolor(relative_area, decoded->data, tmp_buf, img_stride, blend_dsc.src_color_format, draw_dsc);
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
/*Go to the next area*/
blend_area.y1 = blend_area.y2 + 1;
@ -435,7 +431,7 @@ static void recolor_only(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t *
}
static void transform_and_recolor(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
static void transform_and_recolor(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_image_decoder_dsc_t * decoder_dsc, lv_draw_image_sup_t * sup,
const lv_area_t * img_coords, const lv_area_t * clipped_img_area)
@ -515,7 +511,7 @@ static void transform_and_recolor(lv_draw_unit_t * draw_unit, const lv_draw_imag
lv_area_t relative_area;
lv_area_copy(&relative_area, &blend_area);
lv_area_move(&relative_area, -img_coords->x1, -img_coords->y1);
lv_draw_sw_transform(draw_unit, &relative_area, src_buf, src_w, src_h, img_stride,
lv_draw_sw_transform(&relative_area, src_buf, src_w, src_h, img_stride,
draw_dsc, sup, cf, transformed_buf);
if(do_recolor) {
@ -526,7 +522,7 @@ static void transform_and_recolor(lv_draw_unit_t * draw_unit, const lv_draw_imag
}
/*Blend*/
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
/*Go to the next area*/
blend_area.y1 = blend_area.y2 + 1;

View File

@ -32,7 +32,7 @@
* STATIC PROTOTYPES
**********************/
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_letter_cb(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area);
/**********************
@ -51,7 +51,7 @@ static void /* LV_ATTRIBUTE_FAST_MEM */ draw_letter_cb(lv_draw_unit_t * draw_uni
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_sw_letter(lv_draw_task_t * t, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN)
return;
@ -65,7 +65,7 @@ void lv_draw_sw_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc_t *
glyph_dsc.pivot = dsc->pivot;
LV_PROFILER_BEGIN;
lv_draw_unit_draw_letter(draw_unit, &glyph_dsc, &(lv_point_t) {
lv_draw_unit_draw_letter(t, &glyph_dsc, &(lv_point_t) {
.x = coords->x1, .y = coords->y1
},
dsc->font, dsc->unicode, draw_letter_cb);
@ -77,12 +77,12 @@ void lv_draw_sw_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc_t *
}
}
void lv_draw_sw_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_sw_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN) return;
LV_PROFILER_DRAW_BEGIN;
lv_draw_label_iterate_characters(draw_unit, dsc, coords, draw_letter_cb);
lv_draw_label_iterate_characters(t, dsc, coords, draw_letter_cb);
LV_PROFILER_DRAW_END;
}
@ -90,7 +90,7 @@ void lv_draw_sw_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * ds
* STATIC FUNCTIONS
**********************/
static void LV_ATTRIBUTE_FAST_MEM draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void LV_ATTRIBUTE_FAST_MEM draw_letter_cb(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area)
{
if(glyph_draw_dsc) {
@ -103,7 +103,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_letter_cb(lv_draw_unit_t * draw_unit, lv_
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
lv_draw_sw_border(draw_unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
lv_draw_sw_border(t, &border_draw_dsc, glyph_draw_dsc->bg_coords);
#endif
}
break;
@ -131,7 +131,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_letter_cb(lv_draw_unit_t * draw_unit, lv_
blend_dsc.mask_stride = draw_buf->header.stride;
blend_dsc.blend_area = glyph_draw_dsc->letter_coords;
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
else {
glyph_draw_dsc->glyph_data = lv_font_get_glyph_bitmap(glyph_draw_dsc->g, glyph_draw_dsc->_draw_buf);
@ -147,7 +147,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_letter_cb(lv_draw_unit_t * draw_unit, lv_
.x = glyph_draw_dsc->pivot.x,
.y = glyph_draw_dsc->g->box_h + glyph_draw_dsc->g->ofs_y
};
lv_draw_sw_image(draw_unit, &img_dsc, glyph_draw_dsc->letter_coords);
lv_draw_sw_image(t, &img_dsc, glyph_draw_dsc->letter_coords);
}
break;
}
@ -157,7 +157,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_letter_cb(lv_draw_unit_t * draw_unit, lv_
}
if(fill_draw_dsc && fill_area) {
lv_draw_sw_fill(draw_unit, fill_draw_dsc, fill_area);
lv_draw_sw_fill(t, fill_draw_dsc, fill_area);
}
}

View File

@ -31,9 +31,9 @@
* STATIC PROTOTYPES
**********************/
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_line_skew(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_line_hor(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_line_ver(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_line_skew(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_line_hor(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
static void /* LV_ATTRIBUTE_FAST_MEM */ draw_line_ver(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
/**********************
* STATIC VARIABLES
@ -47,7 +47,7 @@ static void /* LV_ATTRIBUTE_FAST_MEM */ draw_line_ver(lv_draw_unit_t * draw_unit
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
void lv_draw_sw_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
if(dsc->width == 0) return;
if(dsc->opa <= LV_OPA_MIN) return;
@ -61,13 +61,13 @@ void lv_draw_sw_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
clip_line.y2 = (int32_t)LV_MAX(dsc->p1.y, dsc->p2.y) + dsc->width / 2;
bool is_common;
is_common = lv_area_intersect(&clip_line, &clip_line, draw_unit->clip_area);
is_common = lv_area_intersect(&clip_line, &clip_line, &t->clip_area);
if(!is_common) return;
LV_PROFILER_DRAW_BEGIN;
if((int32_t)dsc->p1.y == (int32_t)dsc->p2.y) draw_line_hor(draw_unit, dsc);
else if((int32_t)dsc->p1.x == (int32_t)dsc->p2.x) draw_line_ver(draw_unit, dsc);
else draw_line_skew(draw_unit, dsc);
if((int32_t)dsc->p1.y == (int32_t)dsc->p2.y) draw_line_hor(t, dsc);
else if((int32_t)dsc->p1.x == (int32_t)dsc->p2.x) draw_line_ver(t, dsc);
else draw_line_skew(t, dsc);
if(dsc->round_end || dsc->round_start) {
lv_draw_fill_dsc_t cir_dsc;
@ -85,7 +85,7 @@ void lv_draw_sw_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
cir_area.y1 = (int32_t)dsc->p1.y - r;
cir_area.x2 = (int32_t)dsc->p1.x + r - r_corr;
cir_area.y2 = (int32_t)dsc->p1.y + r - r_corr ;
lv_draw_sw_fill(draw_unit, &cir_dsc, &cir_area);
lv_draw_sw_fill(t, &cir_dsc, &cir_area);
}
if(dsc->round_end) {
@ -93,7 +93,7 @@ void lv_draw_sw_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
cir_area.y1 = (int32_t)dsc->p2.y - r;
cir_area.x2 = (int32_t)dsc->p2.x + r - r_corr;
cir_area.y2 = (int32_t)dsc->p2.y + r - r_corr ;
lv_draw_sw_fill(draw_unit, &cir_dsc, &cir_area);
lv_draw_sw_fill(t, &cir_dsc, &cir_area);
}
}
LV_PROFILER_DRAW_END;
@ -102,7 +102,7 @@ void lv_draw_sw_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
/**********************
* STATIC FUNCTIONS
**********************/
static void LV_ATTRIBUTE_FAST_MEM draw_line_hor(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
static void LV_ATTRIBUTE_FAST_MEM draw_line_hor(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
int32_t w = dsc->width - 1;
int32_t w_half0 = w >> 1;
@ -115,7 +115,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_hor(lv_draw_unit_t * draw_unit, cons
blend_area.y2 = (int32_t)dsc->p1.y + w_half0;
bool is_common;
is_common = lv_area_intersect(&blend_area, &blend_area, draw_unit->clip_area);
is_common = lv_area_intersect(&blend_area, &blend_area, &t->clip_area);
if(!is_common) return;
bool dashed = dsc->dash_gap && dsc->dash_width;
@ -128,7 +128,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_hor(lv_draw_unit_t * draw_unit, cons
/*If there is no mask then simply draw a rectangle*/
if(!dashed) {
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
#if LV_DRAW_SW_COMPLEX
/*If there other mask apply it*/
@ -167,7 +167,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_hor(lv_draw_unit_t * draw_unit, cons
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
blend_area.y1++;
blend_area.y2++;
@ -177,7 +177,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_hor(lv_draw_unit_t * draw_unit, cons
#endif /*LV_DRAW_SW_COMPLEX*/
}
static void LV_ATTRIBUTE_FAST_MEM draw_line_ver(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
static void LV_ATTRIBUTE_FAST_MEM draw_line_ver(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
int32_t w = dsc->width - 1;
int32_t w_half0 = w >> 1;
@ -190,7 +190,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_ver(lv_draw_unit_t * draw_unit, cons
blend_area.y2 = (int32_t)LV_MAX(dsc->p1.y, dsc->p2.y) - 1;
bool is_common;
is_common = lv_area_intersect(&blend_area, &blend_area, draw_unit->clip_area);
is_common = lv_area_intersect(&blend_area, &blend_area, &t->clip_area);
if(!is_common) return;
bool dashed = dsc->dash_gap && dsc->dash_width;
@ -203,7 +203,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_ver(lv_draw_unit_t * draw_unit, cons
/*If there is no mask then simply draw a rectangle*/
if(!dashed) {
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
#if LV_DRAW_SW_COMPLEX
@ -238,7 +238,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_ver(lv_draw_unit_t * draw_unit, cons
}
dash_cnt ++;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
blend_area.y1++;
blend_area.y2++;
@ -248,7 +248,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_ver(lv_draw_unit_t * draw_unit, cons
#endif /*LV_DRAW_SW_COMPLEX*/
}
static void LV_ATTRIBUTE_FAST_MEM draw_line_skew(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
static void LV_ATTRIBUTE_FAST_MEM draw_line_skew(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
#if LV_DRAW_SW_COMPLEX
/*Keep the great y in p1*/
@ -293,7 +293,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_skew(lv_draw_unit_t * draw_unit, con
/*Get the union of `coords` and `clip`*/
/*`clip` is already truncated to the `draw_buf` size
*in 'lv_refr_area' function*/
bool is_common = lv_area_intersect(&blend_area, &blend_area, draw_unit->clip_area);
bool is_common = lv_area_intersect(&blend_area, &blend_area, &t->clip_area);
if(is_common == false) return;
lv_draw_sw_mask_line_param_t mask_left_param;
@ -374,7 +374,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_skew(lv_draw_unit_t * draw_unit, con
}
else {
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
blend_area.y1 = blend_area.y2 + 1;
blend_area.y2 = blend_area.y1;
@ -387,7 +387,7 @@ static void LV_ATTRIBUTE_FAST_MEM draw_line_skew(lv_draw_unit_t * draw_unit, con
if(blend_area.y1 != blend_area.y2) {
blend_area.y2--;
blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
lv_free(mask_buf);

View File

@ -43,40 +43,38 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_rect_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_sw_mask_rect(lv_draw_task_t * t, const lv_draw_mask_rect_dsc_t * dsc)
{
LV_UNUSED(coords);
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &dsc->area, draw_unit->clip_area)) {
if(!lv_area_intersect(&draw_area, &dsc->area, &t->clip_area)) {
return;
}
lv_layer_t * target_layer = draw_unit->target_layer;
lv_layer_t * target_layer = t->target_layer;
lv_area_t * buf_area = &target_layer->buf_area;
lv_area_t clear_area;
void * draw_buf = target_layer->draw_buf;
/*Clear the top part*/
lv_area_set(&clear_area, draw_unit->clip_area->x1, draw_unit->clip_area->y1, draw_unit->clip_area->x2,
lv_area_set(&clear_area, t->clip_area.x1, t->clip_area.y1, t->clip_area.x2,
dsc->area.y1 - 1);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);
/*Clear the bottom part*/
lv_area_set(&clear_area, draw_unit->clip_area->x1, dsc->area.y2 + 1, draw_unit->clip_area->x2,
draw_unit->clip_area->y2);
lv_area_set(&clear_area, t->clip_area.x1, dsc->area.y2 + 1, t->clip_area.x2,
t->clip_area.y2);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);
/*Clear the left part*/
lv_area_set(&clear_area, draw_unit->clip_area->x1, dsc->area.y1, dsc->area.x1 - 1, dsc->area.y2);
lv_area_set(&clear_area, t->clip_area.x1, dsc->area.y1, dsc->area.x1 - 1, dsc->area.y2);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);
/*Clear the right part*/
lv_area_set(&clear_area, dsc->area.x2 + 1, dsc->area.y1, draw_unit->clip_area->x2, dsc->area.y2);
lv_area_set(&clear_area, dsc->area.x2 + 1, dsc->area.y1, t->clip_area.x2, dsc->area.y2);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);

View File

@ -40,7 +40,6 @@ struct _lv_draw_sw_unit_t {
volatile bool inited;
volatile bool exit_status;
#endif
uint32_t idx;
};
#if LV_DRAW_SW_SHADOW_CACHE_SIZE

View File

@ -95,11 +95,10 @@ static void transform_l8_to_al88(const uint8_t * src, int32_t src_w, int32_t src
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_transform(lv_draw_unit_t * draw_unit, const lv_area_t * dest_area, const void * src_buf,
void lv_draw_sw_transform(const lv_area_t * dest_area, const void * src_buf,
int32_t src_w, int32_t src_h, int32_t src_stride,
const lv_draw_image_dsc_t * draw_dsc, const lv_draw_image_sup_t * sup, lv_color_format_t src_cf, void * dest_buf)
{
LV_UNUSED(draw_unit);
LV_UNUSED(sup);
point_transform_dsc_t tr_dsc;

View File

@ -44,7 +44,7 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc)
void lv_draw_sw_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc)
{
#if LV_DRAW_SW_COMPLEX
lv_area_t tri_area;
@ -55,7 +55,7 @@ void lv_draw_sw_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_
bool is_common;
lv_area_t draw_area;
is_common = lv_area_intersect(&draw_area, &tri_area, draw_unit->clip_area);
is_common = lv_area_intersect(&draw_area, &tri_area, &t->clip_area);
if(!is_common) return;
lv_point_t p[3];
@ -175,7 +175,7 @@ void lv_draw_sw_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_
}
}
}
lv_draw_sw_blend(draw_unit, &blend_dsc);
lv_draw_sw_blend(t, &blend_dsc);
}
lv_free(mask_buf);

View File

@ -405,10 +405,8 @@ static void _task_draw_cb(void * ctx, const lv_vector_path_t * path, const lv_ve
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_sw_vector(lv_draw_unit_t * draw_unit, const lv_draw_vector_task_dsc_t * dsc)
void lv_draw_sw_vector(lv_draw_task_t * t, const lv_draw_vector_task_dsc_t * dsc)
{
LV_UNUSED(draw_unit);
if(dsc->task_list == NULL)
return;
@ -433,7 +431,7 @@ void lv_draw_sw_vector(lv_draw_unit_t * draw_unit, const lv_draw_vector_task_dsc
tvg_swcanvas_set_target(canvas, buf, stride / 4, width, height, TVG_COLORSPACE_ARGB8888);
_tvg_rect rc;
lv_area_to_tvg(&rc, draw_unit->clip_area);
lv_area_to_tvg(&rc, &t->clip_area);
tvg_canvas_set_viewport(canvas, (int32_t)rc.x, (int32_t)rc.y, (int32_t)rc.w, (int32_t)rc.h);
lv_ll_t * task_list = dsc->task_list;

View File

@ -51,7 +51,6 @@ static int32_t draw_delete(lv_draw_unit_t * draw_unit);
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_init(void)
{
#if LV_VG_LITE_USE_GPU_INIT
@ -115,9 +114,10 @@ static bool check_arc_is_supported(const lv_draw_arc_dsc_t * dsc)
static void draw_execute(lv_draw_vg_lite_unit_t * u)
{
lv_draw_task_t * t = u->task_act;
lv_draw_unit_t * draw_unit = (lv_draw_unit_t *)u;
lv_layer_t * layer = t->target_layer;
lv_layer_t * layer = u->base_unit.target_layer;
/* remember draw unit for access to unit's context */
t->draw_unit = (lv_draw_unit_t *)u;
lv_vg_lite_buffer_from_draw_buf(&u->target_buffer, layer->draw_buf);
@ -144,41 +144,41 @@ static void draw_execute(lv_draw_vg_lite_unit_t * u)
switch(t->type) {
case LV_DRAW_TASK_TYPE_LETTER:
lv_draw_vg_lite_letter(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_letter(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LABEL:
lv_draw_vg_lite_label(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_label(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_FILL:
lv_draw_vg_lite_fill(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_fill(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BORDER:
lv_draw_vg_lite_border(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_border(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_BOX_SHADOW:
lv_draw_vg_lite_box_shadow(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_box_shadow(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_IMAGE:
lv_draw_vg_lite_img(draw_unit, t->draw_dsc, &t->area, false);
lv_draw_vg_lite_img(t, t->draw_dsc, &t->area, false);
break;
case LV_DRAW_TASK_TYPE_ARC:
lv_draw_vg_lite_arc(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_arc(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_LINE:
lv_draw_vg_lite_line(draw_unit, t->draw_dsc);
lv_draw_vg_lite_line(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_LAYER:
lv_draw_vg_lite_layer(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_layer(t, t->draw_dsc, &t->area);
break;
case LV_DRAW_TASK_TYPE_TRIANGLE:
lv_draw_vg_lite_triangle(draw_unit, t->draw_dsc);
lv_draw_vg_lite_triangle(t, t->draw_dsc);
break;
case LV_DRAW_TASK_TYPE_MASK_RECTANGLE:
lv_draw_vg_lite_mask_rect(draw_unit, t->draw_dsc, &t->area);
lv_draw_vg_lite_mask_rect(t, t->draw_dsc, &t->area);
break;
#if LV_USE_VECTOR_GRAPHIC
case LV_DRAW_TASK_TYPE_VECTOR:
lv_draw_vg_lite_vector(draw_unit, t->draw_dsc);
lv_draw_vg_lite_vector(t, t->draw_dsc);
break;
#endif
default:
@ -217,8 +217,6 @@ static int32_t draw_dispatch(lv_draw_unit_t * draw_unit, lv_layer_t * layer)
}
t->state = LV_DRAW_TASK_STATE_IN_PROGRESS;
u->base_unit.target_layer = layer;
u->base_unit.clip_area = &t->clip_area;
u->task_act = t;
draw_execute(u);

View File

@ -13,11 +13,9 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_DRAW_VG_LITE
#include "../lv_draw.h"
#include "../../draw/lv_draw_vector.h"
#include "../../draw/lv_draw_arc.h"
@ -38,47 +36,46 @@ extern "C" {
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_draw_buf_vg_lite_init_handlers(void);
void lv_draw_vg_lite_init(void);
void lv_draw_vg_lite_deinit(void);
void lv_draw_vg_lite_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc,
void lv_draw_vg_lite_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vg_lite_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_dsc_t * dsc,
void lv_draw_vg_lite_box_shadow(lv_draw_task_t * t, const lv_draw_box_shadow_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vg_lite_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc,
void lv_draw_vg_lite_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vg_lite_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc,
void lv_draw_vg_lite_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vg_lite_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc,
void lv_draw_vg_lite_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc,
const lv_area_t * coords, bool no_cache);
void lv_draw_vg_lite_label_init(lv_draw_unit_t * draw_unit);
void lv_draw_vg_lite_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_vg_lite_letter(lv_draw_task_t * t, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords);
void lv_draw_vg_lite_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
void lv_draw_vg_lite_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords);
void lv_draw_vg_lite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_vg_lite_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords);
void lv_draw_vg_lite_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc);
void lv_draw_vg_lite_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc);
void lv_draw_vg_lite_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_vg_lite_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc);
void lv_draw_vg_lite_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_rect_dsc_t * dsc,
void lv_draw_vg_lite_mask_rect(lv_draw_task_t * t, const lv_draw_mask_rect_dsc_t * dsc,
const lv_area_t * coords);
#if LV_USE_VECTOR_GRAPHIC
void lv_draw_vg_lite_vector(lv_draw_unit_t * draw_unit, const lv_draw_vector_task_dsc_t * dsc);
void lv_draw_vg_lite_vector(lv_draw_task_t * t, const lv_draw_vector_task_dsc_t * dsc);
#endif
/**********************

View File

@ -51,14 +51,13 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_arc(lv_draw_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc,
void lv_draw_vg_lite_arc(lv_draw_task_t * t, const lv_draw_arc_dsc_t * dsc,
const lv_area_t * coords)
{
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
lv_area_t clip_area;
if(!lv_area_intersect(&clip_area, coords, draw_unit->clip_area)) {
if(!lv_area_intersect(&clip_area, coords, &t->clip_area)) {
/*Fully clipped, nothing to do*/
return;
}

View File

@ -48,14 +48,13 @@ static vg_lite_fill_t path_append_inner_rect(lv_vg_lite_path_t * path,
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_border(lv_draw_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc,
void lv_draw_vg_lite_border(lv_draw_task_t * t, const lv_draw_border_dsc_t * dsc,
const lv_area_t * coords)
{
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
lv_area_t clip_area;
if(!lv_area_intersect(&clip_area, coords, draw_unit->clip_area)) {
if(!lv_area_intersect(&clip_area, coords, &t->clip_area)) {
/*Fully clipped, nothing to do*/
return;
}

View File

@ -38,7 +38,7 @@
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_shadow_dsc_t * dsc,
void lv_draw_vg_lite_box_shadow(lv_draw_task_t * t, const lv_draw_box_shadow_dsc_t * dsc,
const lv_area_t * coords)
{
/*Calculate the rectangle which is blurred to get the shadow in `shadow_area`*/
@ -58,7 +58,7 @@ void lv_draw_vg_lite_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_sh
/*Get clipped draw area which is the real draw area.
*It is always the same or inside `shadow_area`*/
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &shadow_area, draw_unit->clip_area)) return;
if(!lv_area_intersect(&draw_area, &shadow_area, &t->clip_area)) return;
LV_PROFILER_DRAW_BEGIN;
@ -76,7 +76,7 @@ void lv_draw_vg_lite_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_sh
border_dsc.opa = lv_map(w, 0, half_w, dsc->opa / 4, LV_OPA_0);
border_dsc.radius++;
lv_area_increase(&draw_area, 1, 1);
lv_draw_vg_lite_border(draw_unit, &border_dsc, &draw_area);
lv_draw_vg_lite_border(t, &border_dsc, &draw_area);
/* fill center */
if(dsc->ofs_x || dsc->ofs_y) {
@ -85,7 +85,7 @@ void lv_draw_vg_lite_box_shadow(lv_draw_unit_t * draw_unit, const lv_draw_box_sh
fill_dsc.radius = dsc->radius;
fill_dsc.opa = dsc->opa;
fill_dsc.color = dsc->color;
lv_draw_vg_lite_fill(draw_unit, &fill_dsc, &core_area);
lv_draw_vg_lite_fill(t, &fill_dsc, &core_area);
}
}
LV_PROFILER_DRAW_END;

View File

@ -44,13 +44,12 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_fill(lv_draw_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_vg_lite_fill(lv_draw_task_t * t, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
{
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
lv_area_t clip_area;
if(!lv_area_intersect(&clip_area, coords, draw_unit->clip_area)) {
if(!lv_area_intersect(&clip_area, coords, &t->clip_area)) {
/*Fully clipped, nothing to do*/
return;
}

View File

@ -44,11 +44,10 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * dsc,
void lv_draw_vg_lite_img(lv_draw_task_t * t, const lv_draw_image_dsc_t * dsc,
const lv_area_t * coords, bool no_cache)
{
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
/* The coordinates passed in by coords are not transformed,
* so the transformed area needs to be calculated once.
@ -65,7 +64,7 @@ void lv_draw_vg_lite_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t *
lv_area_move(&image_tf_area, coords->x1, coords->y1);
lv_area_t clip_area;
if(!lv_area_intersect(&clip_area, &image_tf_area, draw_unit->clip_area)) {
if(!lv_area_intersect(&clip_area, &image_tf_area, &t->clip_area)) {
/*Fully clipped, nothing to do*/
return;
}
@ -105,7 +104,7 @@ void lv_draw_vg_lite_img(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t *
vg_lite_filter_t filter = no_transform ? VG_LITE_FILTER_POINT : VG_LITE_FILTER_BI_LINEAR;
/* If clipping is not required, blit directly */
if(lv_area_is_in(&image_tf_area, draw_unit->clip_area, false) && dsc->clip_radius <= 0) {
if(lv_area_is_in(&image_tf_area, &t->clip_area, false) && dsc->clip_radius <= 0) {
/* rect is used to crop the pixel-aligned padding area */
vg_lite_rectangle_t rect = {
.x = 0,

View File

@ -49,14 +49,14 @@
* STATIC PROTOTYPES
**********************/
static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void draw_letter_cb(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area);
static void draw_letter_bitmap(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_dsc_t * dsc);
static void draw_letter_bitmap(lv_draw_task_t * t, const lv_draw_glyph_dsc_t * dsc);
#if LV_USE_FREETYPE
static void freetype_outline_event_cb(lv_event_t * e);
static void draw_letter_outline(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_dsc_t * dsc);
static void draw_letter_outline(lv_draw_task_t * t, const lv_draw_glyph_dsc_t * dsc);
#endif /* LV_USE_FREETYPE */
/**********************
@ -70,7 +70,6 @@ static void draw_letter_bitmap(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_d
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_label_init(lv_draw_unit_t * draw_unit)
{
#if LV_USE_FREETYPE
@ -81,7 +80,7 @@ void lv_draw_vg_lite_label_init(lv_draw_unit_t * draw_unit)
#endif /* LV_USE_FREETYPE */
}
void lv_draw_vg_lite_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords)
void lv_draw_vg_lite_letter(lv_draw_task_t * t, const lv_draw_letter_dsc_t * dsc, const lv_area_t * coords)
{
if(dsc->opa <= LV_OPA_MIN)
return;
@ -95,7 +94,7 @@ void lv_draw_vg_lite_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc
glyph_dsc.pivot = dsc->pivot;
LV_PROFILER_BEGIN;
lv_draw_unit_draw_letter(draw_unit, &glyph_dsc, &(lv_point_t) {
lv_draw_unit_draw_letter(t, &glyph_dsc, &(lv_point_t) {
.x = coords->x1, .y = coords->y1
},
dsc->font, dsc->unicode, draw_letter_cb);
@ -107,11 +106,11 @@ void lv_draw_vg_lite_letter(lv_draw_unit_t * draw_unit, const lv_draw_letter_dsc
}
}
void lv_draw_vg_lite_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc,
void lv_draw_vg_lite_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc,
const lv_area_t * coords)
{
LV_PROFILER_DRAW_BEGIN;
lv_draw_label_iterate_characters(draw_unit, dsc, coords, draw_letter_cb);
lv_draw_label_iterate_characters(t, dsc, coords, draw_letter_cb);
LV_PROFILER_DRAW_END;
}
@ -119,10 +118,10 @@ void lv_draw_vg_lite_label(lv_draw_unit_t * draw_unit, const lv_draw_label_dsc_t
* STATIC FUNCTIONS
**********************/
static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
static void draw_letter_cb(lv_draw_task_t * t, lv_draw_glyph_dsc_t * glyph_draw_dsc,
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area)
{
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
if(glyph_draw_dsc) {
switch(glyph_draw_dsc->format) {
case LV_FONT_GLYPH_FORMAT_A1:
@ -135,7 +134,7 @@ static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * gly
case LV_FONT_GLYPH_FORMAT_A4_ALIGNED:
case LV_FONT_GLYPH_FORMAT_A8_ALIGNED: {
glyph_draw_dsc->glyph_data = lv_font_get_glyph_bitmap(glyph_draw_dsc->g, glyph_draw_dsc->_draw_buf);
draw_letter_bitmap(u, glyph_draw_dsc);
draw_letter_bitmap(t, glyph_draw_dsc);
}
break;
@ -143,7 +142,7 @@ static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * gly
case LV_FONT_GLYPH_FORMAT_VECTOR: {
if(lv_freetype_is_outline_font(glyph_draw_dsc->g->resolved_font)) {
glyph_draw_dsc->glyph_data = lv_font_get_glyph_bitmap(glyph_draw_dsc->g, glyph_draw_dsc->_draw_buf);
draw_letter_outline(u, glyph_draw_dsc);
draw_letter_outline(t, glyph_draw_dsc);
}
}
break;
@ -156,7 +155,7 @@ static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * gly
image_dsc.opa = glyph_draw_dsc->opa;
image_dsc.src = glyph_draw_dsc->glyph_data;
image_dsc.rotation = glyph_draw_dsc->rotation;
lv_draw_vg_lite_img(draw_unit, &image_dsc, glyph_draw_dsc->letter_coords, false);
lv_draw_vg_lite_img(t, &image_dsc, glyph_draw_dsc->letter_coords, false);
}
break;
@ -168,7 +167,7 @@ static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * gly
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
lv_draw_vg_lite_border(draw_unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
lv_draw_vg_lite_border(t, &border_draw_dsc, glyph_draw_dsc->bg_coords);
}
break;
#endif /* LV_USE_FONT_PLACEHOLDER */
@ -179,7 +178,7 @@ static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * gly
}
if(fill_draw_dsc && fill_area) {
lv_draw_vg_lite_fill(draw_unit, fill_draw_dsc, fill_area);
lv_draw_vg_lite_fill(t, fill_draw_dsc, fill_area);
}
/* Flush in time to avoid accumulation of drawing commands */
@ -189,10 +188,11 @@ static void draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * gly
}
}
static void draw_letter_bitmap(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_dsc_t * dsc)
static void draw_letter_bitmap(lv_draw_task_t * t, const lv_draw_glyph_dsc_t * dsc)
{
lv_area_t clip_area;
if(!lv_area_intersect(&clip_area, u->base_unit.clip_area, dsc->letter_coords)) {
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
if(!lv_area_intersect(&clip_area, &t->clip_area, dsc->letter_coords)) {
return;
}
@ -223,7 +223,7 @@ static void draw_letter_bitmap(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_d
LV_VG_LITE_ASSERT_DEST_BUFFER(&u->target_buffer);
/* If clipping is not required, blit directly */
if(lv_area_is_in(&image_area, u->base_unit.clip_area, false)) {
if(lv_area_is_in(&image_area, &t->clip_area, false)) {
/* rect is used to crop the pixel-aligned padding area */
vg_lite_rectangle_t rect = {
.x = 0,
@ -288,11 +288,12 @@ static void draw_letter_bitmap(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_d
#if LV_USE_FREETYPE
static void draw_letter_outline(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_dsc_t * dsc)
static void draw_letter_outline(lv_draw_task_t * t, const lv_draw_glyph_dsc_t * dsc)
{
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
/* get clip area */
lv_area_t path_clip_area;
if(!lv_area_intersect(&path_clip_area, u->base_unit.clip_area, dsc->letter_coords)) {
if(!lv_area_intersect(&path_clip_area, &t->clip_area, dsc->letter_coords)) {
return;
}
@ -325,7 +326,7 @@ static void draw_letter_outline(lv_draw_vg_lite_unit_t * u, const lv_draw_glyph_
if(vg_lite_query_feature(gcFEATURE_BIT_VG_SCISSOR)) {
/* set scissor area */
lv_vg_lite_set_scissor_area(u->base_unit.clip_area);
lv_vg_lite_set_scissor_area(&t->clip_area);
/* no bounding box */
lv_vg_lite_path_set_bounding_box(outline,

View File

@ -11,8 +11,9 @@
#if LV_USE_DRAW_VG_LITE
#include "lv_vg_lite_utils.h"
#include "lv_draw_vg_lite_type.h"
#include "lv_vg_lite_utils.h"
#include "lv_vg_lite_path.h"
/*********************
* DEFINES
@ -37,12 +38,11 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc,
void lv_draw_vg_lite_layer(lv_draw_task_t * t, const lv_draw_image_dsc_t * draw_dsc,
const lv_area_t * coords)
{
lv_layer_t * layer = (lv_layer_t *)draw_dsc->src;
struct _lv_draw_vg_lite_unit_t * u = (struct _lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
/*It can happen that nothing was draw on a layer and therefore its buffer is not allocated.
*In this case just return. */
@ -58,7 +58,7 @@ void lv_draw_vg_lite_layer(lv_draw_unit_t * draw_unit, const lv_draw_image_dsc_t
lv_draw_image_dsc_t new_draw_dsc = *draw_dsc;
new_draw_dsc.src = layer->draw_buf;
lv_draw_vg_lite_img(draw_unit, &new_draw_dsc, coords, true);
lv_draw_vg_lite_img(t, &new_draw_dsc, coords, true);
/* Wait for the GPU drawing to complete here,
* otherwise it may cause the drawing to fail. */

View File

@ -42,9 +42,10 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc)
void lv_draw_vg_lite_line(lv_draw_task_t * t, const lv_draw_line_dsc_t * dsc)
{
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
float p1_x = dsc->p1.x;
float p1_y = dsc->p1.y;
float p2_x = dsc->p2.x;
@ -61,14 +62,12 @@ void lv_draw_vg_lite_line(lv_draw_unit_t * draw_unit, const lv_draw_line_dsc_t *
rel_clip_area.y1 = (int32_t)(LV_MIN(p1_y, p2_y) - half_w);
rel_clip_area.y2 = (int32_t)(LV_MAX(p1_y, p2_y) + half_w);
if(!lv_area_intersect(&rel_clip_area, &rel_clip_area, draw_unit->clip_area)) {
if(!lv_area_intersect(&rel_clip_area, &rel_clip_area, &t->clip_area)) {
return; /*Fully clipped, nothing to do*/
}
LV_PROFILER_DRAW_BEGIN;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
int32_t dash_width = dsc->dash_width;
int32_t dash_gap = dsc->dash_gap;
int32_t dash_l = dash_width + dash_gap;

View File

@ -41,14 +41,13 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_rect_dsc_t * dsc,
void lv_draw_vg_lite_mask_rect(lv_draw_task_t * t, const lv_draw_mask_rect_dsc_t * dsc,
const lv_area_t * coords)
{
LV_UNUSED(coords);
lv_area_t draw_area;
if(!lv_area_intersect(&draw_area, &dsc->area, draw_unit->clip_area)) {
if(!lv_area_intersect(&draw_area, &dsc->area, &t->clip_area)) {
return;
}
@ -59,31 +58,31 @@ void lv_draw_vg_lite_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_re
* ThorVG does not yet support simulating the VG_LITE_BLEND_DST_IN blend mode,
* and uses software rendering to achieve this
*/
lv_layer_t * target_layer = draw_unit->target_layer;
lv_layer_t * target_layer = t->target_layer;
const lv_area_t * buf_area = &target_layer->buf_area;
lv_area_t clear_area;
lv_draw_buf_t * draw_buf = target_layer->draw_buf;
/*Clear the top part*/
lv_area_set(&clear_area, draw_unit->clip_area->x1, draw_unit->clip_area->y1, draw_unit->clip_area->x2,
lv_area_set(&clear_area, t->clip_area.x1, t->clip_area.y1, t->clip_area.x2,
dsc->area.y1 - 1);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);
/*Clear the bottom part*/
lv_area_set(&clear_area, draw_unit->clip_area->x1, dsc->area.y2 + 1, draw_unit->clip_area->x2,
draw_unit->clip_area->y2);
lv_area_set(&clear_area, t->clip_area.x1, dsc->area.y2 + 1, t->clip_area.x2,
t->clip_area.y2);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);
/*Clear the left part*/
lv_area_set(&clear_area, draw_unit->clip_area->x1, dsc->area.y1, dsc->area.x1 - 1, dsc->area.y2);
lv_area_set(&clear_area, t->clip_area.x1, dsc->area.y1, dsc->area.x1 - 1, dsc->area.y2);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);
/*Clear the right part*/
lv_area_set(&clear_area, dsc->area.x2 + 1, dsc->area.y1, draw_unit->clip_area->x2, dsc->area.y2);
lv_area_set(&clear_area, dsc->area.x2 + 1, dsc->area.y1, t->clip_area.x2, dsc->area.y2);
lv_area_move(&clear_area, -buf_area->x1, -buf_area->y1);
lv_draw_buf_clear(draw_buf, &clear_area);
@ -124,11 +123,10 @@ void lv_draw_vg_lite_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_re
lv_free(mask_buf);
lv_draw_sw_mask_free_param(&param);
#else
/* Using hardware rendering masks */
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
lv_vg_lite_path_t * path = lv_vg_lite_path_get(u, VG_LITE_FP32);
lv_vg_lite_path_set_bounding_box_area(path, draw_unit->clip_area);
lv_vg_lite_path_set_bounding_box_area(path, &t->clip_area);
/* Nesting cropping regions using rounded rectangles and normal rectangles */
lv_vg_lite_path_append_rect(
@ -138,8 +136,8 @@ void lv_draw_vg_lite_mask_rect(lv_draw_unit_t * draw_unit, const lv_draw_mask_re
dsc->radius);
lv_vg_lite_path_append_rect(
path,
draw_unit->clip_area->x1, draw_unit->clip_area->y1,
lv_area_get_width(draw_unit->clip_area), lv_area_get_height(draw_unit->clip_area),
t->clip_area.x1, t->clip_area.y1,
lv_area_get_width(&t->clip_area), lv_area_get_height(&t->clip_area),
0);
lv_vg_lite_path_end(path);

View File

@ -40,8 +40,7 @@
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc)
void lv_draw_vg_lite_triangle(lv_draw_task_t * t, const lv_draw_triangle_dsc_t * dsc)
{
lv_area_t tri_area;
tri_area.x1 = (int32_t)LV_MIN3(dsc->p[0].x, dsc->p[1].x, dsc->p[2].x);
@ -51,12 +50,12 @@ void lv_draw_vg_lite_triangle(lv_draw_unit_t * draw_unit, const lv_draw_triangle
bool is_common;
lv_area_t clip_area;
is_common = lv_area_intersect(&clip_area, &tri_area, draw_unit->clip_area);
is_common = lv_area_intersect(&clip_area, &tri_area, &t->clip_area);
if(!is_common) return;
LV_PROFILER_DRAW_BEGIN;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)draw_unit;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
lv_vg_lite_path_t * path = lv_vg_lite_path_get(u, VG_LITE_FP32);
lv_vg_lite_path_set_bounding_box_area(path, &clip_area);

View File

@ -53,8 +53,7 @@ static vg_lite_fill_t lv_fill_to_vg(lv_vector_fill_t fill_rule);
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_draw_vg_lite_vector(lv_draw_unit_t * draw_unit, const lv_draw_vector_task_dsc_t * dsc)
void lv_draw_vg_lite_vector(lv_draw_task_t * t, const lv_draw_vector_task_dsc_t * dsc)
{
if(dsc->task_list == NULL)
return;
@ -63,8 +62,10 @@ void lv_draw_vg_lite_vector(lv_draw_unit_t * draw_unit, const lv_draw_vector_tas
if(layer->draw_buf == NULL)
return;
lv_draw_vg_lite_unit_t * u = (lv_draw_vg_lite_unit_t *)t->draw_unit;
LV_PROFILER_DRAW_BEGIN;
lv_vector_for_each_destroy_tasks(dsc->task_list, task_draw_cb, draw_unit);
lv_vector_for_each_destroy_tasks(dsc->task_list, task_draw_cb, u);
LV_PROFILER_DRAW_END;
}