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add lv_obj_align_x() and lv_obj_align_y() functions
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@ -16,6 +16,7 @@ Available in the `dev` branch
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- Allow setting different font for the selected text in `lv_roller`
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- Add `theme->apply_cb` to replace `theme->apply_xcb` to make it compatible with the MicroPython binding
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- Add `lv_theme_set_base()` to allow easy extension of built-in (or any) themes.
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- Add `lv_obj_align_x()` and `lv_obj_align_y()` functions
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## v7.1.0 (planned on 07.07.2020)
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*Available in the `master` branch*
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@ -85,6 +85,7 @@ static void refresh_children_position(lv_obj_t * obj, lv_coord_t x_diff, lv_coor
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static void report_style_mod_core(void * style_p, lv_obj_t * obj);
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static void refresh_children_style(lv_obj_t * obj);
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static void base_dir_refr_children(lv_obj_t * obj);
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static void obj_align_core(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, bool x_set, bool y_set, lv_coord_t x_ofs, lv_coord_t y_ofs);
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#if LV_USE_ANIMATION
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static lv_style_trans_t * trans_create(lv_obj_t * obj, lv_style_property_t prop, uint8_t part, lv_state_t prev_state,
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lv_state_t new_state);
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@ -883,7 +884,6 @@ void lv_obj_set_height_margin(lv_obj_t * obj, lv_coord_t h)
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lv_obj_set_height(obj, h - mtop - mbottom);
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}
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/**
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* Align an object to an other object.
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* @param obj pointer to an object to align
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@ -900,19 +900,7 @@ void lv_obj_align(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_co
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LV_ASSERT_OBJ(base, LV_OBJX_NAME);
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lv_point_t new_pos;
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_lv_area_align(&base->coords, &obj->coords, align, &new_pos);
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/*Bring together the coordination system of base and obj*/
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lv_obj_t * par = lv_obj_get_parent(obj);
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lv_coord_t par_abs_x = par->coords.x1;
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lv_coord_t par_abs_y = par->coords.y1;
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new_pos.x += x_ofs;
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new_pos.y += y_ofs;
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new_pos.x -= par_abs_x;
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new_pos.y -= par_abs_y;
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lv_obj_set_pos(obj, new_pos.x, new_pos.y);
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obj_align_core(obj, base, align, true, true, x_ofs, y_ofs);
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#if LV_USE_OBJ_REALIGN
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/*Save the last align parameters to use them in `lv_obj_realign`*/
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@ -924,6 +912,42 @@ void lv_obj_align(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_co
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#endif
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}
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/**
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* Align an object to an other object horizontally.
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* @param obj pointer to an object to align
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* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
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* @param align type of alignment (see 'lv_align_t' enum)
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* @param x_ofs x coordinate offset after alignment
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*/
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void lv_obj_align_x(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t x_ofs)
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{
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LV_ASSERT_OBJ(obj, LV_OBJX_NAME);
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if(base == NULL) base = lv_obj_get_parent(obj);
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LV_ASSERT_OBJ(base, LV_OBJX_NAME);
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obj_align_core(obj, base, align, true, false, x_ofs, 0);
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}
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/**
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* Align an object to an other object vertically.
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* @param obj pointer to an object to align
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* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
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* @param align type of alignment (see 'lv_align_t' enum)
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* @param y_ofs y coordinate offset after alignment
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*/
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void lv_obj_align_y(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t y_ofs)
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{
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LV_ASSERT_OBJ(obj, LV_OBJX_NAME);
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if(base == NULL) base = lv_obj_get_parent(obj);
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LV_ASSERT_OBJ(base, LV_OBJX_NAME);
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obj_align_core(obj, base, align, true, false, 0, y_ofs);
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}
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/**
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* Align an object's middle point to an other object.
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* @param obj pointer to an object to align
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@ -3871,6 +3895,27 @@ static void base_dir_refr_children(lv_obj_t * obj)
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}
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}
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static void obj_align_core(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, bool x_set, bool y_set, lv_coord_t x_ofs, lv_coord_t y_ofs)
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{
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lv_point_t new_pos;
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_lv_area_align(&base->coords, &obj->coords, align, &new_pos);
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/*Bring together the coordination system of base and obj*/
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lv_obj_t * par = lv_obj_get_parent(obj);
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lv_coord_t par_abs_x = par->coords.x1;
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lv_coord_t par_abs_y = par->coords.y1;
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new_pos.x += x_ofs;
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new_pos.y += y_ofs;
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new_pos.x -= par_abs_x;
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new_pos.y -= par_abs_y;
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if(x_set && y_set) lv_obj_set_pos(obj, new_pos.x, new_pos.y);
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else if(x_set) lv_obj_set_x(obj, new_pos.x);
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else if(y_set) lv_obj_set_y(obj, new_pos.y);
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}
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#if LV_USE_ANIMATION
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/**
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@ -4147,3 +4192,4 @@ static bool obj_valid_child(const lv_obj_t * parent, const lv_obj_t * obj_to_fin
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return false;
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}
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@ -468,6 +468,24 @@ void lv_obj_set_height_margin(lv_obj_t * obj, lv_coord_t h);
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*/
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void lv_obj_align(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t x_ofs, lv_coord_t y_ofs);
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/**
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* Align an object to an other object horizontally.
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* @param obj pointer to an object to align
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* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
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* @param align type of alignment (see 'lv_align_t' enum)
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* @param x_ofs x coordinate offset after alignment
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*/
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void lv_obj_align_x(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t x_ofs);
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/**
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* Align an object to an other object vertically.
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* @param obj pointer to an object to align
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* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
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* @param align type of alignment (see 'lv_align_t' enum)
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* @param y_ofs y coordinate offset after alignment
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*/
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void lv_obj_align_y(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t y_ofs);
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/**
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* Align an object to an other object.
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* @param obj pointer to an object to align
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@ -42,6 +42,7 @@ enum {
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LV_CHART_TYPE_NONE = 0x00, /**< Don't draw the series*/
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LV_CHART_TYPE_LINE = 0x01, /**< Connect the points with lines*/
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LV_CHART_TYPE_COLUMN = 0x02, /**< Draw columns*/
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LV_CHART_TYPE_SCATTER = 0x03, /**< X/Y chart, points and/or lines*/
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};
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typedef uint8_t lv_chart_type_t;
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