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implement scroll snapping

This commit is contained in:
Gabor Kiss-Vamosi 2020-09-05 11:57:17 +02:00
parent f09d871e4c
commit 9f2526a73c
4 changed files with 324 additions and 107 deletions

View File

@ -1175,6 +1175,116 @@ static void indev_click_focus(lv_indev_proc_t * proc)
}
static lv_coord_t find_snap_point_x(const lv_obj_t * obj, lv_coord_t min, lv_coord_t max, lv_coord_t ofs)
{
if(obj->snap_align_x == LV_SCROLL_SNAP_ALIGN_NONE) return 0;
lv_coord_t dist = LV_COORD_MAX;
lv_obj_t * child = lv_obj_get_child_back(obj, NULL);
while(child) {
lv_coord_t x_child = 0;
lv_coord_t x_parent = 0;
switch(obj->snap_align_x) {
case LV_SCROLL_SNAP_ALIGN_START:
x_child = child->coords.x1;
x_parent = obj->coords.x1;
break;
case LV_SCROLL_SNAP_ALIGN_END:
x_child = child->coords.x2;
x_parent = obj->coords.x2;
break;
case LV_SCROLL_SNAP_ALIGN_CENTER:
x_child = child->coords.x1 + lv_area_get_width(&child->coords) / 2;
x_parent = obj->coords.x1 + lv_area_get_width(&obj->coords) / 2;
}
x_child += ofs;
if(x_child >= min && x_child <= max) {
lv_coord_t x = x_child - x_parent;
if(LV_MATH_ABS(x) < LV_MATH_ABS(dist)) dist = x;
}
child = lv_obj_get_child_back(obj, child);
}
return dist == LV_COORD_MAX ? 0: -dist;
}
/**
* Search for snap point in the `min` - `max` range.
* @param obj the object on which snap point should be found
* @param min ignore snap points smaller then this. (Absolute coordinate)
* @param max ignore snap points greater then this. (Absolute coordinate)
* @param ofs offset to snap points. Useful the get a snap point in an imagined case
* what if children are already moved by this value
* @return the distance of the snap point.
*/
static lv_coord_t find_snap_point_y(const lv_obj_t * obj, lv_coord_t min, lv_coord_t max, lv_coord_t ofs)
{
if(obj->snap_align_y == LV_SCROLL_SNAP_ALIGN_NONE) return 0;
lv_coord_t dist = LV_COORD_MAX;
uint32_t cc = 0;
lv_obj_t * child = lv_obj_get_child_back(obj, NULL);
while(child) {
cc++;
lv_coord_t y_child = 0;
lv_coord_t y_parent = 0;
switch(obj->snap_align_y) {
case LV_SCROLL_SNAP_ALIGN_START:
y_child = child->coords.y1;
y_parent = obj->coords.y1;
break;
case LV_SCROLL_SNAP_ALIGN_END:
y_child = child->coords.y2;
y_parent = obj->coords.y2;
break;
case LV_SCROLL_SNAP_ALIGN_CENTER:
y_child = child->coords.y1 + lv_area_get_height(&child->coords) / 2;
y_parent = obj->coords.y1 + lv_area_get_height(&obj->coords) / 2;
}
y_child += ofs;
if(y_child >= min && y_child <= max) {
lv_coord_t y = y_child - y_parent;
if(LV_MATH_ABS(y) < LV_MATH_ABS(dist)) dist = y;
}
child = lv_obj_get_child_back(obj, child);
}
printf("child cnt: %d\n", cc);
return dist == LV_COORD_MAX ? 0 : -dist;
}
static void scroll_limit(lv_indev_proc_t * proc, lv_coord_t * diff_x, lv_coord_t * diff_y)
{
if(diff_y) {
if(proc->types.pointer.scroll_sum.y + *diff_y < proc->types.pointer.scroll_area.y1) {
*diff_y = proc->types.pointer.scroll_area.y1 - proc->types.pointer.scroll_sum.y;
}
if(proc->types.pointer.scroll_sum.y + *diff_y > proc->types.pointer.scroll_area.y2) {
*diff_y = proc->types.pointer.scroll_area.y2 - proc->types.pointer.scroll_sum.y;
}
}
if(diff_x) {
if(proc->types.pointer.scroll_sum.x + *diff_x < proc->types.pointer.scroll_area.x1) {
*diff_x = proc->types.pointer.scroll_area.x1 - proc->types.pointer.scroll_sum.x;
}
if(proc->types.pointer.scroll_sum.x + *diff_x > proc->types.pointer.scroll_area.x2) {
*diff_x = proc->types.pointer.scroll_area.x2 - proc->types.pointer.scroll_sum.x;
}
}
}
/**
* Handle the scrolling
* @param indev pointer to a input device state
@ -1242,16 +1352,12 @@ static void indev_scroll_handler(lv_indev_proc_t * proc)
(down_en && proc->types.pointer.scroll_sum.y <= - indev_act->driver.scroll_limit))
{
proc->types.pointer.scroll_dir = hor_en ? LV_SCROLL_DIR_HOR : LV_SCROLL_DIR_VER;
if(!hor_en) proc->types.pointer.scroll_sum.x = 0;
if(!ver_en) proc->types.pointer.scroll_sum.y = 0;
break; /*It"s good scrollable object, use it*/
break; /*It's good scrollable object, use it*/
}
proc->types.pointer.scroll_obj = lv_obj_get_parent(proc->types.pointer.scroll_obj);
}
}
/*Use the last candidate*/
if(proc->types.pointer.scroll_obj == NULL) {
if(scroll_candidate_obj) {
proc->types.pointer.scroll_dir = dirs_candidate;
@ -1261,6 +1367,61 @@ static void indev_scroll_handler(lv_indev_proc_t * proc)
}
}
proc->types.pointer.scroll_sum.x = 0;
proc->types.pointer.scroll_sum.y = 0;
lv_obj_t * obj = proc->types.pointer.scroll_obj;
/*If there no STOP allow scrolling anywhere*/
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_SCROLL_STOP) == false) {
lv_area_set(&proc->types.pointer.scroll_area, LV_COORD_MIN, LV_COORD_MIN, LV_COORD_MAX, LV_COORD_MAX);
}
/*With STOP limit the scrolling to the perv and next snap point*/
else {
switch(obj->snap_align_y) {
case LV_SCROLL_SNAP_ALIGN_START:
proc->types.pointer.scroll_area.y1 = find_snap_point_y(obj, obj->coords.y1 + 1, LV_COORD_MAX, 0);
proc->types.pointer.scroll_area.y2 = find_snap_point_y(obj, LV_COORD_MIN, obj->coords.y1 - 1, 0);
printf("%d, %d\n", proc->types.pointer.scroll_area.y1, proc->types.pointer.scroll_area.y2);
break;
case LV_SCROLL_SNAP_ALIGN_END:
proc->types.pointer.scroll_area.y1 = find_snap_point_y(obj, obj->coords.y2, LV_COORD_MAX, 0);
proc->types.pointer.scroll_area.y2 = find_snap_point_y(obj, LV_COORD_MIN, obj->coords.y2, 0);
break;
case LV_SCROLL_SNAP_ALIGN_CENTER: {
lv_coord_t y_mid = obj->coords.y1 + lv_area_get_height(&obj->coords) / 2;
proc->types.pointer.scroll_area.y1 = find_snap_point_y(obj, y_mid + 1, LV_COORD_MAX, 0);
proc->types.pointer.scroll_area.y2 = find_snap_point_y(obj, LV_COORD_MIN, y_mid - 1, 0);
break;
}
default:
proc->types.pointer.scroll_area.y1 = LV_COORD_MIN;
proc->types.pointer.scroll_area.y2 = LV_COORD_MAX;
break;
}
switch(obj->snap_align_x) {
case LV_SCROLL_SNAP_ALIGN_START:
proc->types.pointer.scroll_area.x1 = find_snap_point_x(obj, obj->coords.x1, LV_COORD_MAX, 0);
proc->types.pointer.scroll_area.x2 = find_snap_point_x(obj, LV_COORD_MIN, obj->coords.x1, 0);
break;
case LV_SCROLL_SNAP_ALIGN_END:
proc->types.pointer.scroll_area.x1 = find_snap_point_x(obj, obj->coords.x2, LV_COORD_MAX, 0);
proc->types.pointer.scroll_area.x2 = find_snap_point_x(obj, LV_COORD_MIN, obj->coords.x2, 0);
break;
case LV_SCROLL_SNAP_ALIGN_CENTER: {
lv_coord_t x_mid = obj->coords.x1 + lv_area_get_width(&obj->coords) / 2;
proc->types.pointer.scroll_area.x1 = find_snap_point_x(obj, x_mid + 1, LV_COORD_MAX, 0);
proc->types.pointer.scroll_area.x2 = find_snap_point_x(obj, LV_COORD_MIN, x_mid - 1, 0);
break;
}
default:
proc->types.pointer.scroll_area.x1 = LV_COORD_MIN;
proc->types.pointer.scroll_area.x2 = LV_COORD_MAX;
break;
}
}
}
/*If there is no scroll object there is nothing to do*/
lv_obj_t * scroll_obj = proc->types.pointer.scroll_obj;
if(scroll_obj == NULL) return;
@ -1279,10 +1440,39 @@ static void indev_scroll_handler(lv_indev_proc_t * proc)
if(lv_obj_get_scroll_top(scroll_obj) < 0) diff_y = diff_y / 2;
if(lv_obj_get_scroll_bottom(scroll_obj) < 0) diff_y = diff_y / 2;
}
/*Respect the scroll limit area*/
scroll_limit(proc, &diff_x, &diff_y);
lv_obj_scroll_by_raw(scroll_obj, diff_x, diff_y);
proc->types.pointer.scroll_sum.x += diff_x;
proc->types.pointer.scroll_sum.y += diff_y;
}
}
static lv_coord_t scroll_throw_predict_y(lv_indev_proc_t * proc)
{
lv_coord_t y = proc->types.pointer.scroll_throw_vect.y;
lv_coord_t move = 0;
while(y) {
move += y;
y = y * (100 - indev_act->driver.scroll_throw) / 100;
}
return move;
}
static lv_coord_t scroll_throw_predict_x(lv_indev_proc_t * proc)
{
lv_coord_t x = proc->types.pointer.scroll_throw_vect.x;
lv_coord_t move = 0;
while(x) {
move += x;
x = x * (100 - indev_act->driver.scroll_throw) / 100;
}
return move;
}
/**
* Handle throwing by after scrolling
* @param indev pointer to an input device state
@ -1292,41 +1482,94 @@ static void indev_scroll_throw_handler(lv_indev_proc_t * proc)
lv_obj_t * scroll_obj = proc->types.pointer.scroll_obj;
if(scroll_obj == NULL) return;
if(proc->types.pointer.scroll_dir == LV_SCROLL_DIR_NONE) return;
/*Reduce the vectors*/
proc->types.pointer.scroll_throw_vect.x =
proc->types.pointer.scroll_throw_vect.x * (100 - indev_act->driver.scroll_throw) / 100;
if(proc->types.pointer.scroll_dir == LV_SCROLL_DIR_NONE) {
return;
}
else if(proc->types.pointer.scroll_dir == LV_SCROLL_DIR_VER) {
proc->types.pointer.scroll_throw_vect.x = 0;
/*If no snapping "throw"*/
if(scroll_obj->snap_align_y == LV_SCROLL_SNAP_ALIGN_NONE) {
proc->types.pointer.scroll_throw_vect.y =
proc->types.pointer.scroll_throw_vect.y * (100 - indev_act->driver.scroll_throw) / 100;
switch(proc->types.pointer.scroll_dir) {
case LV_SCROLL_DIR_HOR:
{
proc->types.pointer.scroll_throw_vect.y = 0;
lv_coord_t sl = lv_obj_get_scroll_left(scroll_obj);
lv_coord_t sr = lv_obj_get_scroll_right(scroll_obj);
/*If scrolled inside reduce faster*/
if(sl < 0 || sr < 0) proc->types.pointer.scroll_throw_vect.x = proc->types.pointer.scroll_throw_vect.x >> 1;
break;
}
case LV_SCROLL_DIR_VER:
{
proc->types.pointer.scroll_throw_vect.x = 0;
lv_coord_t st = lv_obj_get_scroll_top(scroll_obj);
lv_coord_t sb = lv_obj_get_scroll_bottom(scroll_obj);
/*If scrolled inside reduce faster*/
if(st < 0 || sb < 0) proc->types.pointer.scroll_throw_vect.y = proc->types.pointer.scroll_throw_vect.y >> 1;
break;
if(st < 0 || sb < 0) {
proc->types.pointer.scroll_throw_vect.y = proc->types.pointer.scroll_throw_vect.y >> 1;
}
lv_obj_scroll_by_raw(scroll_obj, 0, proc->types.pointer.scroll_throw_vect.y);
}
/*With snapping find the nearest snap point and scroll there*/
else {
lv_coord_t diff_y = scroll_throw_predict_y(proc);
proc->types.pointer.scroll_throw_vect.y = 0;
scroll_limit(proc, NULL, &diff_y);
lv_coord_t y = find_snap_point_y(scroll_obj, LV_COORD_MIN, LV_COORD_MAX, diff_y);
lv_obj_scroll_by(scroll_obj, 0, diff_y + y, LV_ANIM_ON);
}
}
else if(proc->types.pointer.scroll_dir == LV_SCROLL_DIR_HOR) {
proc->types.pointer.scroll_throw_vect.y = 0;
/*If no snapping "throw"*/
if(scroll_obj->snap_align_x == LV_SCROLL_SNAP_ALIGN_NONE) {
proc->types.pointer.scroll_throw_vect.x =
proc->types.pointer.scroll_throw_vect.x * (100 - indev_act->driver.scroll_throw) / 100;
lv_coord_t sl = lv_obj_get_scroll_left(scroll_obj);
lv_coord_t sr = lv_obj_get_scroll_right(scroll_obj);
/*If scrolled inside reduce faster*/
if(sl < 0 || sr < 0) {
proc->types.pointer.scroll_throw_vect.x = proc->types.pointer.scroll_throw_vect.x >> 1;
}
lv_obj_scroll_by_raw(scroll_obj, proc->types.pointer.scroll_throw_vect.x, 0);
}
/*With snapping find the nearest snap point and scroll there*/
else {
lv_coord_t diff_x = scroll_throw_predict_x(proc);
proc->types.pointer.scroll_throw_vect.x = 0;
scroll_limit(proc, NULL, &diff_x);
lv_coord_t x = find_snap_point_x(scroll_obj, LV_COORD_MIN, LV_COORD_MAX, diff_x);
lv_obj_scroll_by(scroll_obj, x + diff_x, 0, LV_ANIM_ON);
}
}
if((proc->types.pointer.scroll_throw_vect.x != 0 || proc->types.pointer.scroll_throw_vect.y != 0)) {
lv_obj_scroll_by_raw(scroll_obj, proc->types.pointer.scroll_throw_vect.x, proc->types.pointer.scroll_throw_vect.y);
/*Check if the scroll has finished */
if(proc->types.pointer.scroll_throw_vect.x == 0 && proc->types.pointer.scroll_throw_vect.y == 0) {
/*Revert if scrolled in*/
/*If vertically scrollable and not controlled by snap*/
if(scroll_obj->snap_align_y == LV_SCROLL_SNAP_ALIGN_NONE) {
lv_coord_t st = lv_obj_get_scroll_top(scroll_obj);
lv_coord_t sb = lv_obj_get_scroll_bottom(scroll_obj);
if(st > 0 || sb > 0) {
if(st < 0) {
lv_obj_scroll_by(scroll_obj, 0, st, LV_ANIM_ON);
}
/*If the vectors become 0 then finish scrolling
signal*/
else {
else if(sb < 0) {
lv_obj_scroll_by(scroll_obj, 0, -sb, LV_ANIM_ON);
}
}
}
/*If horizontally scrollable and not controlled by snap*/
if(scroll_obj->snap_align_x == LV_SCROLL_SNAP_ALIGN_NONE) {
lv_coord_t sl = lv_obj_get_scroll_left(scroll_obj);
lv_coord_t sr = lv_obj_get_scroll_right(scroll_obj);
if (sl > 0 || sr > 0) {
if(sl < 0) {
lv_obj_scroll_by(scroll_obj, sl, 0, LV_ANIM_ON);
}
else if(sr < 0) {
lv_obj_scroll_by(scroll_obj, -sr, 0, LV_ANIM_ON);
}
}
}
proc->types.pointer.scroll_dir = LV_SCROLL_DIR_NONE;
proc->types.pointer.scroll_obj = NULL;
lv_signal_send(scroll_obj, LV_SIGNAL_SCROLL_END, indev_act);

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@ -1241,7 +1241,8 @@ void lv_obj_scroll_by_raw(lv_obj_t * obj, lv_coord_t x, lv_coord_t y)
obj->scroll.y += y;
refresh_children_position(obj, x, y);
lv_signal_send(obj, LV_SIGNAL_SCROLL, NULL);
lv_res_t res = lv_signal_send(obj, LV_SIGNAL_SCROLL, NULL);
if(res != LV_RES_OK) return;
lv_obj_invalidate(obj);
}
/**
@ -1331,7 +1332,7 @@ void lv_obj_scroll_to_y(lv_obj_t * obj, lv_coord_t y, lv_anim_enable_t anim_en)
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_top(lv_obj_t * obj)
lv_coord_t lv_obj_get_scroll_top(const lv_obj_t * obj)
{
return -obj->scroll.y;
}
@ -1343,7 +1344,7 @@ lv_coord_t lv_obj_get_scroll_top(lv_obj_t * obj)
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_bottom(lv_obj_t * obj)
lv_coord_t lv_obj_get_scroll_bottom(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, LV_OBJX_NAME);
@ -1367,7 +1368,7 @@ lv_coord_t lv_obj_get_scroll_bottom(lv_obj_t * obj)
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_left(lv_obj_t * obj)
lv_coord_t lv_obj_get_scroll_left(const lv_obj_t * obj)
{
return -obj->scroll.x;
}
@ -1379,7 +1380,7 @@ lv_coord_t lv_obj_get_scroll_left(lv_obj_t * obj)
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_right(lv_obj_t * obj)
lv_coord_t lv_obj_get_scroll_right(const lv_obj_t * obj)
{
LV_ASSERT_OBJ(obj, LV_OBJX_NAME);
@ -4006,33 +4007,10 @@ static lv_res_t lv_obj_signal(lv_obj_t * obj, lv_signal_t sign, void * param)
}
}
else if(sign == LV_SIGNAL_SCROLL) {
res = lv_event_send(obj, LV_EVENT_SCROLLED, NULL);
if(res != LV_RES_OK) return res;
}
else if(sign == LV_SIGNAL_SCROLL_END) {
lv_coord_t st = lv_obj_get_scroll_top(obj);
lv_coord_t sb = lv_obj_get_scroll_bottom(obj);
lv_coord_t sl = lv_obj_get_scroll_left(obj);
lv_coord_t sr = lv_obj_get_scroll_right(obj);
/*Revert if scrolled in*/
if(st > 0 || sb > 0) { /*Is vertically scrollable*/
if(st < 0) {
lv_obj_scroll_by(obj, 0, st, LV_ANIM_ON);
}
else if(sb < 0) {
lv_obj_scroll_by(obj, 0, -sb, LV_ANIM_ON);
}
}
if(sl > 0 || sr > 0) { /*Is horizontally scrollable*/
if(sl < 0) {
lv_obj_scroll_by(obj, sl, 0, LV_ANIM_ON);
}
else if(sr < 0) {
lv_obj_scroll_by(obj, -sr, 0, LV_ANIM_ON);
}
}
if(lv_obj_get_scroll_mode(obj) == LV_SCROLL_MODE_ACTIVE) {
lv_obj_invalidate(obj);
}
@ -4045,11 +4023,13 @@ static lv_res_t lv_obj_signal(lv_obj_t * obj, lv_signal_t sign, void * param)
else if(sign == LV_SIGNAL_STYLE_CHG) {
if(lv_obj_is_grid_item(obj)) lv_grid_full_refr(obj);
// lv_obj_t * child = lv_obj_get_child(obj, NULL);
// while(child) {
// lv_obj_set_pos(child, child->x_set, child->y_set);
// child = lv_obj_get_child(obj, child);
// }
lv_obj_t * child = lv_obj_get_child(obj, NULL);
while(child) {
if(_GRID_IS_CELL(child->x_set) && _GRID_IS_CELL(child->y_set)) {
lv_obj_set_pos(child, child->x_set, child->y_set);
}
child = lv_obj_get_child(obj, child);
}
if(obj->w_set == LV_SIZE_AUTO || obj->h_set == LV_SIZE_AUTO) {

View File

@ -95,7 +95,7 @@ enum {
LV_EVENT_SCROLL_BEGIN,
LV_EVENT_SCROLL_THROW_BEGIN,
LV_EVENT_SCROLL_END,
LV_EVENT_SCROLL,
LV_EVENT_SCROLLED,
LV_EVENT_GESTURE, /**< The object has been gesture*/
LV_EVENT_KEY,
LV_EVENT_FOCUSED,
@ -172,14 +172,7 @@ enum {
typedef uint8_t lv_state_t;
enum {
LV_SCROLL_SNAP_OFF,
LV_SCROLL_SNAP_NORMAL,
LV_SCROLL_SNAP_ALWAYS,
};
typedef uint8_t lv_scroll_snap_t;
enum {
LV_SCROLL_SNAP_ALIGN_NONE,
LV_SCROLL_SNAP_ALIGN_START,
LV_SCROLL_SNAP_ALIGN_END,
LV_SCROLL_SNAP_ALIGN_CENTER
@ -188,15 +181,16 @@ typedef uint8_t lv_scroll_snap_align_t;
enum {
LV_OBJ_FLAG_HIDDEN,
LV_OBJ_FLAG_CLICKABLE,
LV_OBJ_FLAG_SCROLLABLE,
LV_OBJ_FLAG_SCROLL_ELASTIC,
LV_OBJ_FLAG_SCROLL_MOMENTUM,
LV_OBJ_FLAG_PRESS_LOCK,
LV_OBJ_FLAG_EVENT_BUBBLE,
LV_OBJ_FLAG_GESTURE_BUBBLE,
LV_OBJ_FLAG_FOCUS_BUBBLE,
LV_OBJ_FLAG_HIDDEN = (1 << 0),
LV_OBJ_FLAG_CLICKABLE = (1 << 1),
LV_OBJ_FLAG_SCROLLABLE = (1 << 2),
LV_OBJ_FLAG_SCROLL_ELASTIC = (1 << 3),
LV_OBJ_FLAG_SCROLL_MOMENTUM = (1 << 4),
LV_OBJ_FLAG_SCROLL_STOP = (1 << 5),
LV_OBJ_FLAG_PRESS_LOCK = (1 << 6),
LV_OBJ_FLAG_EVENT_BUBBLE = (1 << 7),
LV_OBJ_FLAG_GESTURE_BUBBLE = (1 << 8),
LV_OBJ_FLAG_FOCUS_BUBBLE = (1 << 9),
};
typedef uint16_t lv_obj_flag_t;
@ -235,12 +229,11 @@ typedef struct _lv_obj_t {
/*Attributes and states*/
lv_obj_flag_t flags : 9;
lv_scroll_mode_t scroll_mode :2; /**< How to display scrollbars*/
lv_scroll_snap_t snap_x : 2;
lv_scroll_snap_t snap_y : 2;
lv_scroll_snap_align_t snap_align_x : 2;
lv_scroll_snap_align_t snap_align_y : 2;
lv_bidi_dir_t base_dir : 2; /**< Base direction of texts related to this object */
uint8_t adv_hittest : 1; /**< 1: Use advanced hit-testing (slower) */
lv_state_t state;
lv_coord_t x_set;
@ -548,7 +541,7 @@ void lv_obj_scroll_to_y(lv_obj_t * obj, lv_coord_t y, lv_anim_enable_t anim_en);
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_top(lv_obj_t * obj);
lv_coord_t lv_obj_get_scroll_top(const lv_obj_t * obj);
/**
* Return the height of the area below the parent.
@ -557,7 +550,7 @@ lv_coord_t lv_obj_get_scroll_top(lv_obj_t * obj);
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_bottom(lv_obj_t * obj);
lv_coord_t lv_obj_get_scroll_bottom(const lv_obj_t * obj);
/**
@ -567,7 +560,7 @@ lv_coord_t lv_obj_get_scroll_bottom(lv_obj_t * obj);
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_left(lv_obj_t * obj);
lv_coord_t lv_obj_get_scroll_left(const lv_obj_t * obj);
/**
* Return the width of the area below the object.
@ -576,7 +569,7 @@ lv_coord_t lv_obj_get_scroll_left(lv_obj_t * obj);
* @param obj
* @return
*/
lv_coord_t lv_obj_get_scroll_right(lv_obj_t * obj);
lv_coord_t lv_obj_get_scroll_right(const lv_obj_t * obj);
/**
* Set the size of an extended clickable area

View File

@ -139,6 +139,7 @@ typedef struct _lv_indev_proc_t {
other post-release event)*/
struct _lv_obj_t * scroll_obj; /*The object being scrolled*/
struct _lv_obj_t * last_pressed; /*The lastly pressed object*/
lv_area_t scroll_area;
lv_gesture_dir_t gesture_dir;
lv_point_t gesture_sum; /*Count the gesture pixels to check LV_INDEV_DEF_GESTURE_LIMIT*/