mirror of
https://github.com/lvgl/lvgl.git
synced 2025-01-28 07:03:00 +08:00
parent
dca12fcd7a
commit
a265165038
@ -176,6 +176,15 @@ static inline lv_obj_t * lv_page_get_scrl(lv_obj_t * page)
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}
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#endif
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#if LV_USE_WIN
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static inline lv_obj_t * lv_win_add_btn(lv_obj_t * win, const void * img_src)
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{
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return lv_win_add_btn_right(win, img_src);
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}
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#endif
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#endif /*LV_USE_API_EXTENSION_V6*/
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/**********************
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@ -56,22 +56,22 @@ static lv_design_cb_t ancestor_design;
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**********************/
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/**
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* Create a pre loader object
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* @param par pointer to an object, it will be the parent of the new pre loader
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* @param copy pointer to a pre loader object, if not NULL then the new object will be copied from
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* Create a spinner object
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* @param par pointer to an object, it will be the parent of the new spinner
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* @param copy pointer to a spinner object, if not NULL then the new object will be copied from
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* it
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* @return pointer to the created pre loader
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* @return pointer to the created spinner
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*/
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lv_obj_t * lv_spinner_create(lv_obj_t * par, const lv_obj_t * copy)
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{
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LV_LOG_TRACE("spinner create started");
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/*Create the ancestor of pre loader*/
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/*Create the ancestor of spinner*/
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lv_obj_t * spinner = lv_arc_create(par, copy);
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LV_ASSERT_MEM(spinner);
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if(spinner == NULL) return NULL;
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/*Allocate the pre loader type specific extended data*/
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/*Allocate the spinner type specific extended data*/
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lv_spinner_ext_t * ext = lv_obj_allocate_ext_attr(spinner, sizeof(lv_spinner_ext_t));
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LV_ASSERT_MEM(ext);
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if(ext == NULL) {
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@ -154,7 +154,7 @@ void lv_spinner_set_spin_time(lv_obj_t * spinner, uint16_t time)
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/**
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* Set the animation type of a spinnereer.
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* @param spinner pointer to pre loader object
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* @param spinner pointer to spinner object
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* @param type animation type of the spinner
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* */
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void lv_spinner_set_type(lv_obj_t * spinner, lv_spinner_type_t type)
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@ -230,8 +230,8 @@ void lv_spinner_set_dir(lv_obj_t * spinner, lv_spinner_dir_t dir)
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*====================*/
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/**
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* Get the arc length [degree] of the a pre loader
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* @param spinner pointer to a pre loader object
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* Get the arc length [degree] of the a spinner
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* @param spinner pointer to a spinner object
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*/
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lv_anim_value_t lv_spinner_get_arc_length(const lv_obj_t * spinner)
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{
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@ -243,7 +243,7 @@ lv_anim_value_t lv_spinner_get_arc_length(const lv_obj_t * spinner)
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/**
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* Get the spin time of the arc
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* @param spinner pointer to a pre loader object [milliseconds]
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* @param spinner pointer to a spinner object [milliseconds]
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*/
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uint16_t lv_spinner_get_spin_time(const lv_obj_t * spinner)
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{
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@ -255,7 +255,7 @@ uint16_t lv_spinner_get_spin_time(const lv_obj_t * spinner)
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/**
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* Get the animation type of a spinnereer.
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* @param spinner pointer to pre loader object
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* @param spinner pointer to spinner object
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* @return animation type
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* */
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lv_spinner_type_t lv_spinner_get_type(lv_obj_t * spinner)
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@ -301,8 +301,8 @@ void lv_spinner_anim_cb(void * ptr, lv_anim_value_t val)
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**********************/
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/**
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* Signal function of the pre loader
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* @param spinner pointer to a pre loader object
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* Signal function of the spinner
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* @param spinner pointer to a spinner object
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* @param sign a signal type from lv_signal_t enum
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* @param param pointer to a signal specific variable
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* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
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@ -1,5 +1,5 @@
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/**
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* @file lv_preload.h
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* @file lv_spinner.h
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*
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*/
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@ -19,11 +19,11 @@ extern "C" {
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/*Testing of dependencies*/
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#if LV_USE_ARC == 0
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#error "lv_preload: lv_arc is required. Enable it in lv_conf.h (LV_USE_ARC 1) "
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#error "lv_spinner: lv_arc is required. Enable it in lv_conf.h (LV_USE_ARC 1) "
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#endif
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#if LV_USE_ANIMATION == 0
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#error "lv_preload: animations are required. Enable it in lv_conf.h (LV_USE_ANIMATION 1) "
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#error "lv_spinner: animations are required. Enable it in lv_conf.h (LV_USE_ANIMATION 1) "
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#endif
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#include "../lv_core/lv_obj.h"
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@ -57,7 +57,7 @@ enum {
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};
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typedef uint8_t lv_spinner_dir_t;
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/*Data of pre loader*/
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/*Data of spinner*/
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typedef struct {
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lv_arc_ext_t arc; /*Ext. of ancestor*/
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/*New data for this type */
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@ -82,11 +82,11 @@ typedef uint8_t lv_spinner_style_t;
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**********************/
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/**
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* Create a pre loader objects
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* @param par pointer to an object, it will be the parent of the new pre loader
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* @param copy pointer to a pre loader object, if not NULL then the new object will be copied from
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* Create a spinner object
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* @param par pointer to an object, it will be the parent of the new spinner
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* @param copy pointer to a spinner object, if not NULL then the new object will be copied from
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* it
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* @return pointer to the created pre loader
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* @return pointer to the created spinner
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*/
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lv_obj_t * lv_spinner_create(lv_obj_t * par, const lv_obj_t * copy);
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@ -96,17 +96,17 @@ lv_obj_t * lv_spinner_create(lv_obj_t * par, const lv_obj_t * copy);
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/**
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* Set the length of the spinning arc in degrees
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* @param preload pointer to a preload object
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* @param spinner pointer to a spinner object
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* @param deg length of the arc
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*/
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void lv_spinner_set_arc_length(lv_obj_t * preload, lv_anim_value_t deg);
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void lv_spinner_set_arc_length(lv_obj_t * spinner, lv_anim_value_t deg);
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/**
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* Set the spin time of the arc
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* @param preload pointer to a preload object
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* @param spinner pointer to a spinner object
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* @param time time of one round in milliseconds
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*/
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void lv_spinner_set_spin_time(lv_obj_t * preload, uint16_t time);
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void lv_spinner_set_spin_time(lv_obj_t * spinner, uint16_t time);
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/*=====================
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* Setter functions
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@ -114,47 +114,47 @@ void lv_spinner_set_spin_time(lv_obj_t * preload, uint16_t time);
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/**
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* Set the animation type of a spinner.
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* @param preload pointer to pre loader object
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* @param type animation type of the preload
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* @param spinner pointer to spinner object
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* @param type animation type of the spinner
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* */
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void lv_spinner_set_type(lv_obj_t * preload, lv_spinner_type_t type);
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void lv_spinner_set_type(lv_obj_t * spinner, lv_spinner_type_t type);
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/**
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* Set the animation direction of a spinner
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* @param preload pointer to pre loader object
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* @param direction animation direction of the preload
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* @param spinner pointer to spinner object
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* @param direction animation direction of the spinner
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*/
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void lv_spinner_set_dir(lv_obj_t * preload, lv_spinner_dir_t dir);
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void lv_spinner_set_dir(lv_obj_t * spinner, lv_spinner_dir_t dir);
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/*=====================
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* Getter functions
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*====================*/
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/**
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* Get the arc length [degree] of the a pre loader
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* @param preload pointer to a pre loader object
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* Get the arc length [degree] of the a spinner
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* @param spinner pointer to a spinner object
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*/
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lv_anim_value_t lv_spinner_get_arc_length(const lv_obj_t * preload);
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lv_anim_value_t lv_spinner_get_arc_length(const lv_obj_t * spinner);
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/**
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* Get the spin time of the arc
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* @param preload pointer to a pre loader object [milliseconds]
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* @param spinner pointer to a spinner object [milliseconds]
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*/
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uint16_t lv_spinner_get_spin_time(const lv_obj_t * preload);
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uint16_t lv_spinner_get_spin_time(const lv_obj_t * spinner);
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/**
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* Get the animation type of a spinner.
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* @param preload pointer to pre loader object
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* @param spinner pointer to spinner object
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* @return animation type
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* */
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lv_spinner_type_t lv_spinner_get_type(lv_obj_t * preload);
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lv_spinner_type_t lv_spinner_get_type(lv_obj_t * spinner);
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/**
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* Get the animation direction of a spinner
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* @param preload pointer to pre loader object
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* @param spinner pointer to spinner object
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* @return animation direction
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*/
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lv_spinner_dir_t lv_spinner_get_dir(lv_obj_t * preload);
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lv_spinner_dir_t lv_spinner_get_dir(lv_obj_t * spinner);
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/*=====================
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* Other functions
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@ -23,6 +23,22 @@
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* TYPEDEFS
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**********************/
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/** Extended data of win_btn*/
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typedef struct {
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/** Ext. of ancestor*/
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lv_btn_ext_t btn;
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/** Which side of the header should the button be aligned to.
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* 0: Align to right (default), 1: Align to left */
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uint8_t alignment_in_header : 1;
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} lv_win_btn_ext_t;
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enum {
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LV_WIN_BTN_ALIGN_RIGHT = 0, /**< Align button to right of the header */
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LV_WIN_BTN_ALIGN_LEFT /**< Align button to left of the header */
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};
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typedef uint8_t lv_win_btn_align_t;
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/**********************
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* STATIC PROTOTYPES
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**********************/
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@ -30,6 +46,9 @@ static lv_res_t lv_win_signal(lv_obj_t * win, lv_signal_t sign, void * param);
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static lv_design_res_t lv_win_header_design(lv_obj_t * header, const lv_area_t * clip_area, lv_design_mode_t mode);
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static lv_style_list_t * lv_win_get_style(lv_obj_t * win, uint8_t part);
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static void lv_win_realign(lv_obj_t * win);
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static lv_obj_t * lv_win_btn_create(lv_obj_t * par, const void * img_src);
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static void lv_win_btn_set_alignment(lv_obj_t * par, const lv_win_btn_align_t alignment);
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static lv_win_btn_align_t lv_win_btn_get_alignment(const lv_obj_t * par);
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/**********************
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* STATIC VARIABLES
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@ -166,23 +185,39 @@ void lv_win_clean(lv_obj_t * win)
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* Add control button to the header of the window
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* @param win pointer to a window object
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* @param img_src an image source ('lv_img_t' variable, path to file or a symbol)
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* @param alignment button alignment on the header
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* @return pointer to the created button object
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*/
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lv_obj_t * lv_win_add_btn(lv_obj_t * win, const void * img_src)
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lv_obj_t * lv_win_add_btn_right(lv_obj_t * win, const void * img_src)
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{
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LV_ASSERT_OBJ(win, LV_OBJX_NAME);
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LV_ASSERT_NULL(img_src);
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lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
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lv_obj_t * btn = lv_btn_create(ext->header, NULL);
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lv_theme_apply(btn, LV_THEME_WIN_BTN);
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lv_coord_t btn_size = lv_obj_get_height_fit(ext->header);
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lv_obj_set_size(btn, btn_size, btn_size);
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lv_obj_t * btn = lv_win_btn_create(ext->header, img_src);
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lv_win_btn_set_alignment(btn, LV_WIN_BTN_ALIGN_RIGHT);
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lv_obj_t * img = lv_img_create(btn, NULL);
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lv_obj_set_click(img, false);
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lv_img_set_src(img, img_src);
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lv_win_realign(win);
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return btn;
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}
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/**
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* Add control button on the left side of the window header
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* @param win pointer to a window object
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* @param img_src an image source ('lv_img_t' variable, path to file or a symbol)
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* @return pointer to the created button object
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*/
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lv_obj_t * lv_win_add_btn_left(lv_obj_t * win, const void * img_src)
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{
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LV_ASSERT_OBJ(win, LV_OBJX_NAME);
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LV_ASSERT_NULL(img_src);
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lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
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lv_obj_t * btn = lv_win_btn_create(ext->header, img_src);
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lv_win_btn_set_alignment(btn, LV_WIN_BTN_ALIGN_LEFT);
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lv_win_realign(win);
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@ -501,7 +536,8 @@ static lv_design_res_t lv_win_header_design(lv_obj_t * header, const lv_area_t *
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lv_obj_t * win = lv_obj_get_parent(header);
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lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
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lv_style_int_t left = lv_obj_get_style_pad_left(header, LV_OBJ_PART_MAIN);
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lv_style_int_t header_left = lv_obj_get_style_pad_left(win, LV_WIN_PART_HEADER);
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lv_style_int_t header_inner = lv_obj_get_style_pad_inner(win, LV_WIN_PART_HEADER);
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lv_draw_label_dsc_t label_dsc;
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lv_draw_label_dsc_init(&label_dsc);
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@ -510,13 +546,29 @@ static lv_design_res_t lv_win_header_design(lv_obj_t * header, const lv_area_t *
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lv_area_t txt_area;
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lv_point_t txt_size;
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_lv_txt_get_size(&txt_size, ext->title_txt, label_dsc.font, label_dsc.letter_space, label_dsc.line_space, LV_COORD_MAX,
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label_dsc.flag);
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txt_area.x1 = header->coords.x1 + left;
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lv_obj_t * btn = NULL;
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lv_coord_t btn_h = lv_obj_get_height_fit(header);
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lv_coord_t btn_w = ext->btn_w != 0 ? ext->btn_w : btn_h;
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/*Get x position of the title (should be on the right of the buttons on the left)*/
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lv_coord_t left_btn_offset = 0;
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btn = lv_obj_get_child_back(ext->header, NULL);
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while(btn != NULL) {
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if (LV_WIN_BTN_ALIGN_LEFT == lv_win_btn_get_alignment(btn)) {
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left_btn_offset += btn_w + header_inner;
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}
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btn = lv_obj_get_child_back(header, btn);
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}
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txt_area.x1 = header->coords.x1 + header_left + left_btn_offset;
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txt_area.y1 = header->coords.y1 + (lv_obj_get_height(header) - txt_size.y) / 2;
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txt_area.x2 = txt_area.x1 + txt_size.x;
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txt_area.x2 = txt_area.x1 + txt_size.x + left_btn_offset;
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txt_area.y2 = txt_area.y1 + txt_size.y;
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lv_draw_label(&txt_area, clip_area, &label_dsc, ext->title_txt, NULL);
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@ -644,23 +696,52 @@ static void lv_win_realign(lv_obj_t * win)
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lv_obj_set_width(ext->header, lv_obj_get_width(win));
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lv_obj_t * btn;
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lv_obj_t * btn_prev = NULL;
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lv_obj_t * btn_prev_at_left = NULL;
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lv_obj_t * btn_prev_at_right = NULL;
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bool is_header_right_side_empty = true;
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bool is_header_left_side_empty = true;
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lv_coord_t btn_h = lv_obj_get_height_fit(ext->header);
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lv_coord_t btn_w = ext->btn_w != 0 ? ext->btn_w : btn_h;
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lv_style_int_t header_inner = lv_obj_get_style_pad_inner(win, LV_WIN_PART_HEADER);
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lv_style_int_t header_right = lv_obj_get_style_pad_right(win, LV_WIN_PART_HEADER);
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lv_style_int_t header_left = lv_obj_get_style_pad_left(win, LV_WIN_PART_HEADER);
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/*Refresh the size of all control buttons*/
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btn = lv_obj_get_child_back(ext->header, NULL);
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while(btn != NULL) {
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lv_obj_set_size(btn, btn_h, btn_w);
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if(btn_prev == NULL) {
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lv_obj_align(btn, ext->header, LV_ALIGN_IN_RIGHT_MID, -header_right, 0);
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lv_obj_set_size(btn, btn_w, btn_h);
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uint8_t btn_alignment = lv_win_btn_get_alignment(btn);
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if (LV_WIN_BTN_ALIGN_RIGHT == btn_alignment) {
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if (is_header_right_side_empty) {
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/* Align the button to the right of the header */
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lv_obj_align(btn, ext->header, LV_ALIGN_IN_RIGHT_MID, -header_right, 0);
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is_header_right_side_empty = false;
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} else {
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/* Align the button to the left of the previous button */
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lv_obj_align(btn, btn_prev_at_right, LV_ALIGN_OUT_LEFT_MID, -header_inner, 0);
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}
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btn_prev_at_right = btn;
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}
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else {
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lv_obj_align(btn, btn_prev, LV_ALIGN_OUT_LEFT_MID, - header_inner, 0);
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else if (LV_WIN_BTN_ALIGN_LEFT == btn_alignment) {
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if (is_header_left_side_empty) {
|
||||
/* Align the button to the right of the header */
|
||||
lv_obj_align(btn, ext->header, LV_ALIGN_IN_LEFT_MID, header_left, 0);
|
||||
|
||||
is_header_left_side_empty = false;
|
||||
} else {
|
||||
/* Align the button to the right of the previous button */
|
||||
lv_obj_align(btn, btn_prev_at_left, LV_ALIGN_OUT_RIGHT_MID, header_inner, 0);
|
||||
}
|
||||
|
||||
btn_prev_at_left = btn;
|
||||
}
|
||||
btn_prev = btn;
|
||||
btn = lv_obj_get_child_back(ext->header, btn);
|
||||
|
||||
btn = lv_obj_get_child_back(ext->header, btn);
|
||||
}
|
||||
|
||||
lv_obj_set_pos(ext->header, 0, 0);
|
||||
@ -669,4 +750,54 @@ static void lv_win_realign(lv_obj_t * win)
|
||||
lv_obj_align(ext->page, ext->header, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 0);
|
||||
}
|
||||
|
||||
static lv_obj_t * lv_win_btn_create(lv_obj_t * par, const void * img_src)
|
||||
{
|
||||
LV_LOG_TRACE("win btn create started");
|
||||
|
||||
lv_obj_t * win_btn;
|
||||
|
||||
win_btn = lv_btn_create(par, NULL);
|
||||
LV_ASSERT_MEM(win_btn);
|
||||
if(win_btn == NULL) return NULL;
|
||||
|
||||
/*Allocate the extended data*/
|
||||
lv_win_btn_ext_t * ext = lv_obj_allocate_ext_attr(win_btn, sizeof(lv_win_btn_ext_t));
|
||||
LV_ASSERT_MEM(ext);
|
||||
if(ext == NULL) {
|
||||
lv_obj_del(win_btn);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ext->alignment_in_header = LV_WIN_BTN_ALIGN_RIGHT;
|
||||
|
||||
lv_obj_set_click(win_btn, true);
|
||||
lv_win_btn_set_alignment(win_btn, LV_WIN_BTN_ALIGN_RIGHT);
|
||||
|
||||
lv_theme_apply(win_btn, LV_THEME_WIN_BTN);
|
||||
lv_coord_t btn_size = lv_obj_get_height_fit(par);
|
||||
lv_obj_set_size(win_btn, btn_size, btn_size);
|
||||
|
||||
lv_obj_t * img = lv_img_create(win_btn, NULL);
|
||||
lv_obj_set_click(img, false);
|
||||
lv_img_set_src(img, img_src);
|
||||
|
||||
LV_LOG_INFO("win btn created");
|
||||
|
||||
return win_btn;
|
||||
}
|
||||
|
||||
static void lv_win_btn_set_alignment(lv_obj_t * win_btn, const uint8_t alignment)
|
||||
{
|
||||
lv_win_btn_ext_t * ext = lv_obj_get_ext_attr(win_btn);
|
||||
|
||||
ext->alignment_in_header = alignment;
|
||||
}
|
||||
|
||||
static uint8_t lv_win_btn_get_alignment(const lv_obj_t * win_btn)
|
||||
{
|
||||
lv_win_btn_ext_t * ext = lv_obj_get_ext_attr(win_btn);
|
||||
|
||||
return ext->alignment_in_header;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -92,12 +92,20 @@ void lv_win_clean(lv_obj_t * win);
|
||||
*=====================*/
|
||||
|
||||
/**
|
||||
* Add control button to the header of the window
|
||||
* Add control button on the right side of the window header
|
||||
* @param win pointer to a window object
|
||||
* @param img_src an image source ('lv_img_t' variable, path to file or a symbol)
|
||||
* @return pointer to the created button object
|
||||
*/
|
||||
lv_obj_t * lv_win_add_btn(lv_obj_t * win, const void * img_src);
|
||||
lv_obj_t * lv_win_add_btn_right(lv_obj_t * win, const void * img_src);
|
||||
|
||||
/**
|
||||
* Add control button on the left side of the window header
|
||||
* @param win pointer to a window object
|
||||
* @param img_src an image source ('lv_img_t' variable, path to file or a symbol)
|
||||
* @return pointer to the created button object
|
||||
*/
|
||||
lv_obj_t * lv_win_add_btn_left(lv_obj_t * win, const void * img_src);
|
||||
|
||||
/*=====================
|
||||
* Setter functions
|
||||
|
Loading…
x
Reference in New Issue
Block a user