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Fix build when LV_USE_GPU_NXP_PXP is enabled (#1982)
* Fix build when LV_USE_GPU_NXP_PXP is enabled * Allow fill_normal to use PXP
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@ -70,7 +70,7 @@ static inline lv_color_t color_blend_true_color_subtractive(lv_color_t fg, lv_co
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* STATIC VARIABLES
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**********************/
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#if LV_USE_GPU || LV_USE_GPU_STM32_DMA2D
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#if (LV_USE_GPU || LV_USE_GPU_STM32_DMA2D) && (LV_USE_GPU_NXP_PXP == 0) && (LV_USE_GPU_NXP_VG_LITE == 0)
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LV_ATTRIBUTE_DMA static lv_color_t blend_buf[LV_HOR_RES_MAX];
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#endif
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@ -336,12 +336,7 @@ LV_ATTRIBUTE_FAST_MEM static void fill_normal(const lv_area_t * disp_area, lv_co
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/*Simple fill (maybe with opacity), no masking*/
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if(mask_res == LV_DRAW_MASK_RES_FULL_COVER) {
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if(opa > LV_OPA_MAX) {
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#if LV_USE_GPU
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if(disp->driver.gpu_fill_cb && lv_area_get_size(draw_area) > GPU_SIZE_LIMIT) {
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disp->driver.gpu_fill_cb(&disp->driver, disp_buf, disp_w, draw_area, color);
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return;
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}
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#elif LV_USE_GPU_NXP_PXP
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#if LV_USE_GPU_NXP_PXP
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if(lv_area_get_size(draw_area) >= LV_GPU_NXP_PXP_FILL_SIZE_LIMIT) {
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lv_gpu_nxp_pxp_fill(disp_buf, disp_w, draw_area, color, opa);
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return;
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@ -358,6 +353,11 @@ LV_ATTRIBUTE_FAST_MEM static void fill_normal(const lv_area_t * disp_area, lv_co
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lv_gpu_stm32_dma2d_fill(disp_buf_first, disp_w, color, draw_area_w, draw_area_h);
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return;
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}
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#elif LV_USE_GPU
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if(disp->driver.gpu_fill_cb && lv_area_get_size(draw_area) > GPU_SIZE_LIMIT) {
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disp->driver.gpu_fill_cb(&disp->driver, disp_buf, disp_w, draw_area, color);
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return;
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}
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#endif
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/*Software rendering*/
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for(y = 0; y < draw_area_h; y++) {
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