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synced 2025-01-14 06:42:58 +08:00
fix warnings
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28cc431d95
commit
ac28a13564
@ -139,16 +139,6 @@ static inline void _out_null(char character, void* buffer, size_t idx, size_t ma
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}
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// internal output function wrapper
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static inline void _out_fct(char character, void* buffer, size_t idx, size_t maxlen)
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{
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(void)idx; (void)maxlen;
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if (character) {
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// buffer is the output fct pointer
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((out_fct_wrap_type*)buffer)->fct(character, ((out_fct_wrap_type*)buffer)->arg);
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}
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}
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// internal secure strlen
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// \return The length of the string (excluding the terminating 0) limited by 'maxsize'
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@ -186,7 +176,8 @@ static size_t _out_rev(out_fct_type out, char* buffer, size_t idx, size_t maxlen
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// pad spaces up to given width
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if (!(flags & FLAGS_LEFT) && !(flags & FLAGS_ZEROPAD)) {
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for (size_t i = len; i < width; i++) {
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size_t i;
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for (i = len; i < width; i++) {
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out(' ', buffer, idx++, maxlen);
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}
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}
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@ -275,8 +275,11 @@ bool lv_cpicker_set_hsv(lv_obj_t * cpicker, lv_color_hsv_t hsv)
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*/
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bool lv_cpicker_set_color(lv_obj_t * cpicker, lv_color_t color)
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{
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lv_color32_t c32;
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c32 = lv_color_to32(color);
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return lv_cpicker_set_hsv(cpicker,
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lv_color_rgb_to_hsv(LV_COLOR_GET_R(color), LV_COLOR_GET_G(color), LV_COLOR_GET_B(color)));
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lv_color_rgb_to_hsv(c32.ch.red, c32.ch.green, c32.ch.blue));
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}
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/**
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@ -619,7 +622,8 @@ static void draw_disc_grad(lv_obj_t * cpicker, const lv_area_t * mask, lv_opa_t
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lv_point_t triangle_points[3];
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lv_style_t style;
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lv_style_copy(&style, &lv_style_plain);
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for(uint16_t i = start_angle; i <= end_angle; i+= LV_CPICKER_DEF_QF) {
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uint16_t i;
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for(i = start_angle; i <= end_angle; i+= LV_CPICKER_DEF_QF) {
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style.body.main_color = angle_to_mode_color(cpicker, i);
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style.body.grad_color = style.body.main_color;
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@ -704,7 +708,8 @@ static void draw_rect_grad(lv_obj_t * cpicker, const lv_area_t * mask, lv_opa_t
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style.body.shadow.width = 0;
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style.body.opa = LV_OPA_COVER;
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for(uint16_t i = 0; i < 360; i += i_step) {
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uint16_t i;
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for(i = 0; i < 360; i += i_step) {
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style.body.main_color = angle_to_mode_color(cpicker, i);
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style.body.grad_color = style.body.main_color;
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