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Update ROADMAP.rst
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@ -55,7 +55,7 @@ Architecture
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- |check| Add vector graphics support via ThorVG
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- |uncheck| SVG support: integrate an SVG render library `4388 <https://github.com/lvgl/lvgl/issues/4388>`__
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- |check| Introduce optional ``float`` support. `4648 <https://github.com/lvgl/lvgl/issues/4648>`__
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- |uncheck| Introduce support layer for 3D GPUs (OpenGL, SDL, Vulkan, etc). `4622 <https://github.com/lvgl/lvgl/issues/4622>`__
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- |check| Introduce support layer for 3D GPUs (OpenGL, SDL, Vulkan, etc). `4622 <https://github.com/lvgl/lvgl/issues/4622>`__
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Styles
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~~~~~~
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@ -73,11 +73,6 @@ Widgets
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(see `here <https://forum.lvgl.io/t/linear-meter-bar-with-ticks/10986>`__ and #4043)
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- |check| Disabled widgets should absorb indev actions without sending events. `#3860 <https://github.com/lvgl/lvgl/issues/3860>`__
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Drawing and rendering
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~~~~~~~~~~~~~~~~~~~~~
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- |uncheck| Automatically recalculate the layout if a coordinate is obtained using `lv_obj_get_width/height/x/y/etc`
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Animations
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~~~~~~~~~~
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@ -154,6 +149,7 @@ Others
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- |uncheck| Circle layout. #2871
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- |uncheck| Consider `stagger animations <https://greensock.com/docs/v3/Staggers>`__.
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- |uncheck| Add custom indev type. See [here](https://github.com/lvgl/lvgl/issues/3298#issuecomment-1616706654).
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- |uncheck| Automatically recalculate the layout if a coordinate is obtained using `lv_obj_get_width/height/x/y/etc`
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Ideas
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-----
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