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fix color bleeding on border drawing
Fixes https://forum.lvgl.io/t/border-dont-cover-calendar/3029/4
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@ -10,6 +10,9 @@
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- Add `lv_font_free()` function - Frees the memory allocated by the `lv_font_load()` function
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- Add style caching to reduce acces time of properties with default value
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### Bugfixes
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- Fix color bleeding on border drawing
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## v7.3.1 (18.08.2020)
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### Bugfixes
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@ -3801,7 +3801,7 @@ static lv_design_res_t lv_obj_design(lv_obj_t * obj, const lv_area_t * clip_area
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lv_draw_rect_dsc_init(&draw_dsc);
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/*If the border is drawn later disable loading its properties*/
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if(lv_obj_get_style_border_post(obj, LV_OBJ_PART_MAIN)) {
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draw_dsc.border_opa = LV_OPA_TRANSP;
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draw_dsc.border_post = 1;
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}
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lv_obj_init_draw_rect_dsc(obj, LV_OBJ_PART_MAIN, &draw_dsc);
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@ -391,6 +391,7 @@ LV_ATTRIBUTE_FAST_MEM static void draw_border(const lv_area_t * coords, const lv
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if(dsc->border_opa <= LV_OPA_MIN) return;
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if(dsc->border_width == 0) return;
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if(dsc->border_side == LV_BORDER_SIDE_NONE) return;
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if(dsc->border_post) return;
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int32_t coords_w = lv_area_get_width(coords);
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int32_t coords_h = lv_area_get_height(coords);
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@ -41,6 +41,7 @@ typedef struct {
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lv_style_int_t border_side;
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lv_opa_t border_opa;
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lv_blend_mode_t border_blend_mode;
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uint8_t border_post :1; /*There is a border it will be drawn later. */
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/*Outline*/
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lv_color_t outline_color;
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