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mirror of https://github.com/lvgl/lvgl.git synced 2025-01-14 06:42:58 +08:00

improve arc invalidation

This commit is contained in:
Gabor Kiss-Vamosi 2020-02-05 10:40:50 +01:00
parent 68e77be7f5
commit c43704756f
6 changed files with 64 additions and 19 deletions

View File

@ -31,18 +31,6 @@ extern "C" {
* V6.0 COMPATIBILITY
*--------------------*/
#if LV_USE_ARC
static inline void lv_arc_set_angles(lv_obj_t * arc, uint16_t start, uint16_t end)
{
lv_arc_set_start_angle(arc, start);
lv_arc_set_end_angle(arc, end);
}
#endif
#if LV_USE_CHART
#define lv_chart_get_point_cnt lv_chart_get_point_count

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@ -539,7 +539,7 @@ static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
style_debug.body.grad_color = debug_color;
style_debug.body.border.width = 2;
style_debug.body.border.color.full = (debug_color.full + 0x13) * 9;
lv_draw_rect(&obj_ext_mask, &obj_ext_mask, &style_debug, LV_OPA_50);
lv_draw_rect(&obj_ext_mask, &obj_ext_mask, &style_debug, LV_OPA_20);
debug_color.full *= 17;
debug_color.full += 0xA1;
#endif

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@ -117,7 +117,7 @@ void lv_style_init(void)
lv_style_scr.line.opa = LV_OPA_COVER;
lv_style_scr.line.color = lv_color_make(0x20, 0x20, 0x20);
lv_style_scr.line.width = 2;
lv_style_scr.line.width = 40;
lv_style_scr.line.rounded = 0;
lv_style_scr.line.blend_mode = LV_BLEND_MODE_NORMAL;

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@ -128,7 +128,6 @@ void lv_arc_set_start_angle(lv_obj_t * arc, int16_t start)
lv_arc_ext_t * ext = lv_obj_get_ext_attr(arc);
if(start > 360) start -= 360;
if(start < 0) start += 360;
ext->angle_start = start;
@ -147,13 +146,35 @@ void lv_arc_set_end_angle(lv_obj_t * arc, int16_t end)
lv_arc_ext_t * ext = lv_obj_get_ext_attr(arc);
if(end > 360) end -= 360;
if(end < 0) end += 360;
ext->angle_end= end;
lv_obj_invalidate(arc);
}
/**
* Set the start and end angles
* @param arc pointer to an arc object
* @param start the start angle
* @param end the end angle
*/
void lv_arc_set_angles(lv_obj_t * arc, uint16_t start, uint16_t end)
{
LV_ASSERT_OBJ(arc, LV_OBJX_NAME);
lv_arc_ext_t * ext = lv_obj_get_ext_attr(arc);
if(end > 360) end -= 360;
if(start > 360) start -= 360;
ext->angle_start = start;
ext->angle_end = end;
lv_obj_invalidate(arc);
}
/**
* Set a style of a arc.
* @param arc pointer to arc object
@ -291,4 +312,32 @@ static lv_res_t lv_arc_signal(lv_obj_t * arc, lv_signal_t sign, void * param)
return res;
}
static void inv_arc_area(lv_obj_t * arc, uint16_t start_angle, uint16_t end_angle)
{
uint8_t start_quarter = start_angle / 90;
uint8_t end_quarter = end_angle / 90;
lv_coord_t r = (LV_MATH_MIN(lv_obj_get_width(arc), lv_obj_get_height(arc))) / 2;
lv_coord_t x = arc->coords.x1 + lv_obj_get_width(arc) / 2;
lv_coord_t y = arc->coords.y1 + lv_obj_get_height(arc) / 2;
const lv_style_t style = lv_arc_get_style(arc, LV_ARC_STYLE_MAIN);
lv_coord_t w = style->line.width;
lv_area_t inv_area;
if(start_quarter == end_quarter) {
if(start_quarter == 3) {
/*Small arc here*/
inv_area.x1 = x + ((lv_trigo_sin(start_angle + 90) * (r - q->width)) >> LV_TRIGO_SHIFT);
inv_area.y1 = y + ((lv_trigo_sin(start_angle) * (r)) >> LV_TRIGO_SHIFT);
inv_area.x2 = x + ((lv_trigo_sin(end_angle + 90) * (r)) >> LV_TRIGO_SHIFT);
inv_area.y2 = y + ((lv_trigo_sin(end_angle) * (r - q->width)) >> LV_TRIGO_SHIFT);
bool ok = lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->style, q->opa_scale);
}
}
}
#endif

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@ -74,6 +74,15 @@ void lv_arc_set_start_angle(lv_obj_t * arc, int16_t start);
*/
void lv_arc_set_end_angle(lv_obj_t * arc, int16_t end);
/**
* Set the start and end angles
* @param arc pointer to an arc object
* @param start the start angle
* @param end the end angle
*/
void lv_arc_set_angles(lv_obj_t * arc, uint16_t start, uint16_t end);
/**
* Set a style of a arc.
* @param arc pointer to arc object

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@ -87,7 +87,7 @@ lv_obj_t * lv_preload_create(lv_obj_t * par, const lv_obj_t * copy)
ext->arc_length = LV_PRELOAD_DEF_ARC_LENGTH;
ext->anim_type = LV_PRELOAD_DEF_ANIM;
ext->anim_dir = LV_PRELOAD_DIR_FORWARD;
ext->time = LV_PRELOAD_DEF_SPIN_TIME;
ext->time = LV_PRELOAD_DEF_SPIN_TIME * 5;
/*The signal and design functions are not copied so set them here*/
lv_obj_set_signal_cb(new_preload, lv_preload_signal);
@ -362,8 +362,7 @@ void lv_preload_spinner_anim(void * ptr, lv_anim_value_t val)
angle_start = angle_start % 360;
angle_end = angle_end % 360;
lv_arc_set_start_angle(preload, angle_start);
lv_arc_set_end_angle(preload, angle_end);
lv_arc_set_angles(preload, angle_start, angle_end);
}
/**********************