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fix(gpu): Fix GPU Arm-2D (#4028)

This commit is contained in:
Gabriel Wang 2023-03-01 23:13:52 +00:00 committed by GitHub
parent a02256ff07
commit c4f993a245
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 226 additions and 381 deletions

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@ -36,9 +36,12 @@
#include "lv_gpu_arm2d.h"
#include "../../core/lv_refr.h"
#if LV_USE_GPU_ARM2D
#include "../../core/lv_refr.h"
#include "../../core/lv_disp_private.h"
#define __ARM_2D_IMPL__
#include "arm_2d.h"
#include "__arm_2d_impl.h"
@ -65,31 +68,31 @@
#define MAX_BUF_SIZE (uint32_t) lv_disp_get_hor_res(_lv_refr_get_disp_refreshing())
#if LV_COLOR_DEPTH == 16
#define arm_2d_fill_colour arm_2d_rgb16_fill_colour
#define arm_2d_fill_colour_with_alpha arm_2d_rgb565_fill_colour_with_alpha
#define arm_2d_fill_colour_with_mask arm_2d_rgb565_fill_colour_with_mask
#define arm_2d_fill_colour_with_mask_and_opacity \
#define arm_2d_fill_color arm_2d_rgb16_fill_colour
#define arm_2d_fill_color_with_alpha arm_2d_rgb565_fill_colour_with_alpha
#define arm_2d_fill_color_with_mask arm_2d_rgb565_fill_colour_with_mask
#define arm_2d_fill_color_with_mask_and_opacity \
arm_2d_rgb565_fill_colour_with_mask_and_opacity
#define arm_2d_tile_copy arm_2d_rgb16_tile_copy
#define arm_2d_alpha_blending arm_2d_rgb565_alpha_blending
#define arm_2d_tile_copy_opacity arm_2d_rgb565_tile_copy_opacity
#define arm_2d_tile_copy_with_src_mask arm_2d_rgb565_tile_copy_with_src_mask
#define arm_2d_color_t arm_2d_color_rgb565_t
/* arm-2d direct mode apis */
#define __arm_2d_impl_colour_filling __arm_2d_impl_rgb16_colour_filling
#define __arm_2d_impl_colour_filling_with_opacity \
#define __arm_2d_impl_color_filling __arm_2d_impl_rgb16_colour_filling
#define __arm_2d_impl_color_filling_with_opacity \
__arm_2d_impl_rgb565_colour_filling_with_opacity
#define __arm_2d_impl_colour_filling_mask \
#define __arm_2d_impl_color_filling_mask \
__arm_2d_impl_rgb565_colour_filling_mask
#define __arm_2d_impl_colour_filling_mask_opacity \
#define __arm_2d_impl_color_filling_mask_opacity \
__arm_2d_impl_rgb565_colour_filling_mask_opacity
#define __arm_2d_impl_copy __arm_2d_impl_rgb16_copy
#define __arm_2d_impl_alpha_blending __arm_2d_impl_rgb565_alpha_blending
#define __arm_2d_impl_tile_copy_opacity __arm_2d_impl_rgb565_tile_copy_opacity
#define __arm_2d_impl_src_msk_copy __arm_2d_impl_rgb565_src_msk_copy
#define __arm_2d_impl_src_chn_msk_copy __arm_2d_impl_rgb565_src_chn_msk_copy
#define __arm_2d_impl_cl_key_copy __arm_2d_impl_rgb16_cl_key_copy
#define __arm_2d_impl_alpha_blending_colour_keying \
__arm_2d_impl_rgb565_alpha_blending_colour_keying
#define __arm_2d_impl_tile_copy_color_keying_opacity \
__arm_2d_impl_rgb565_tile_copy_colour_keying_opacity
#define arm_2d_tile_transform_with_src_mask_and_opacity_prepare \
arm_2dp_rgb565_tile_transform_with_src_mask_and_opacity_prepare
#define arm_2d_tile_transform_with_opacity_prepare \
@ -102,31 +105,31 @@
#define color_int uint16_t
#elif LV_COLOR_DEPTH == 32
#define arm_2d_fill_colour arm_2d_rgb32_fill_colour
#define arm_2d_fill_colour_with_alpha arm_2d_cccn888_fill_colour_with_alpha
#define arm_2d_fill_colour_with_mask arm_2d_cccn888_fill_colour_with_mask
#define arm_2d_fill_colour_with_mask_and_opacity \
#define arm_2d_fill_color arm_2d_rgb32_fill_colour
#define arm_2d_fill_color_with_alpha arm_2d_cccn888_fill_colour_with_alpha
#define arm_2d_fill_color_with_mask arm_2d_cccn888_fill_colour_with_mask
#define arm_2d_fill_color_with_mask_and_opacity \
arm_2d_cccn888_fill_colour_with_mask_and_opacity
#define arm_2d_tile_copy arm_2d_rgb32_tile_copy
#define arm_2d_alpha_blending arm_2d_cccn888_alpha_blending
#define arm_2d_tile_copy_opacity arm_2d_cccn888_tile_copy_opacity
#define arm_2d_tile_copy_with_src_mask arm_2d_cccn888_tile_copy_with_src_mask
#define arm_2d_color_t arm_2d_color_cccn888_t
/* arm-2d direct mode apis */
#define __arm_2d_impl_colour_filling __arm_2d_impl_rgb32_colour_filling
#define __arm_2d_impl_colour_filling_with_opacity \
#define __arm_2d_impl_color_filling __arm_2d_impl_rgb32_colour_filling
#define __arm_2d_impl_color_filling_with_opacity \
__arm_2d_impl_cccn888_colour_filling_with_opacity
#define __arm_2d_impl_colour_filling_mask \
#define __arm_2d_impl_color_filling_mask \
__arm_2d_impl_cccn888_colour_filling_mask
#define __arm_2d_impl_colour_filling_mask_opacity \
#define __arm_2d_impl_color_filling_mask_opacity \
__arm_2d_impl_cccn888_colour_filling_mask_opacity
#define __arm_2d_impl_copy __arm_2d_impl_rgb32_copy
#define __arm_2d_impl_alpha_blending __arm_2d_impl_cccn888_alpha_blending
#define __arm_2d_impl_tile_copy_opacity __arm_2d_impl_cccn888_tile_copy_opacity
#define __arm_2d_impl_src_msk_copy __arm_2d_impl_cccn888_src_msk_copy
#define __arm_2d_impl_src_chn_msk_copy __arm_2d_impl_cccn888_src_chn_msk_copy
#define __arm_2d_impl_cl_key_copy __arm_2d_impl_rgb32_cl_key_copy
#define __arm_2d_impl_alpha_blending_colour_keying \
__arm_2d_impl_cccn888_alpha_blending_colour_keying
#define __arm_2d_impl_tile_copy_color_keying_opacity \
__arm_2d_impl_cccn888_tile_copy_colour_keying_opacity
#define arm_2d_tile_transform_with_src_mask_and_opacity_prepare \
arm_2dp_cccn888_tile_transform_with_src_mask_and_opacity_prepare
#define arm_2d_tile_transform_with_opacity_prepare \
@ -283,7 +286,7 @@
= lv_malloc(src_w * src_h * sizeof(lv_color_t)); \
if (NULL == rgb_tmp_buf) { \
LV_LOG_WARN( \
"Failed to allocate memory for accelerating recolour, " \
"Failed to allocate memory for accelerating recolor, " \
"use normal route instead."); \
break; \
} \
@ -292,12 +295,12 @@
.iWidth = src_w, \
.iHeight = src_h, \
}; \
/* apply re-colour */ \
__arm_2d_impl_colour_filling_with_opacity( \
/* apply re-color */ \
__arm_2d_impl_color_filling_with_opacity( \
(color_int *)rgb_tmp_buf, \
src_w, \
&copy_size, \
(color_int)draw_dsc->recolor.full, \
(color_int)lv_color_to_int(draw_dsc->recolor), \
draw_dsc->recolor_opa); \
\
/* replace src_buf for the following operation */ \
@ -320,7 +323,7 @@
= lv_malloc(src_w * src_h * sizeof(lv_color_t)); \
if (NULL == rgb_tmp_buf) { \
LV_LOG_WARN( \
"Failed to allocate memory for accelerating recolour, " \
"Failed to allocate memory for accelerating recolor, " \
"use normal route instead."); \
break; \
} \
@ -329,12 +332,12 @@
.iWidth = src_w, \
.iHeight = src_h, \
}; \
/* apply re-colour */ \
__arm_2d_impl_colour_filling_with_opacity( \
/* apply re-color */ \
__arm_2d_impl_color_filling_with_opacity( \
(color_int *)rgb_tmp_buf, \
src_w, \
&copy_size, \
(color_int)draw_dsc->recolor.full, \
(color_int)lv_color_to_int(draw_dsc->recolor), \
draw_dsc->recolor_opa); \
\
/* replace src_buf for the following operation */ \
@ -395,29 +398,13 @@
* STATIC PROTOTYPES
**********************/
#if __ARM_2D_HAS_HW_ACC__
LV_ATTRIBUTE_FAST_MEM
static bool lv_draw_arm2d_fill_colour(const arm_2d_tile_t * target_tile,
const arm_2d_region_t * region,
lv_color_t color,
lv_opa_t opa,
const arm_2d_tile_t * mask_tile);
LV_ATTRIBUTE_FAST_MEM
static bool lv_draw_arm2d_tile_copy(const arm_2d_tile_t * target_tile,
const arm_2d_region_t * region,
arm_2d_tile_t * source_tile,
lv_opa_t opa,
arm_2d_tile_t * mask_tile);
#else
static void convert_cb(const lv_area_t * dest_area,
const void * src_buf,
lv_coord_t src_w,
lv_coord_t src_h,
lv_coord_t src_stride,
const lv_draw_img_dsc_t * draw_dsc,
lv_img_cf_t cf,
const lv_draw_img_sup_t * sup,
lv_color_format_t cf,
lv_color_t * cbuf,
lv_opa_t * abuf);
@ -439,7 +426,6 @@ static bool arm_2d_copy_normal(lv_color_t * dest_buf,
lv_opa_t opa,
const lv_opa_t * mask,
lv_coord_t mask_stride);
#endif
LV_ATTRIBUTE_FAST_MEM
static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc);
@ -450,7 +436,8 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords,
const uint8_t * src_buf,
lv_img_cf_t cf);
const lv_draw_img_sup_t * sup,
lv_color_format_t cf);
/**********************
* STATIC VARIABLES
@ -468,7 +455,7 @@ void lv_draw_arm2d_ctx_init(lv_disp_t * disp, lv_draw_ctx_t * draw_ctx)
{
arm_2d_init();
lv_draw_sw_init_ctx(drv, draw_ctx);
lv_draw_sw_init_ctx(disp, draw_ctx);
lv_draw_arm2d_ctx_t * arm2d_draw_ctx = (lv_draw_sw_ctx_t *)draw_ctx;
@ -489,185 +476,6 @@ void lv_draw_arm2d_ctx_deinit(lv_disp_t * disp, lv_draw_ctx_t * draw_ctx)
extern void test_flush(lv_color_t * color_p);
#if __ARM_2D_HAS_HW_ACC__
LV_ATTRIBUTE_FAST_MEM
static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
{
const lv_opa_t * mask;
if(dsc->mask_buf == NULL) mask = NULL;
if(dsc->mask_buf && dsc->mask_res == LV_DRAW_MASK_RES_TRANSP) return;
else if(dsc->mask_res == LV_DRAW_MASK_RES_FULL_COVER) mask = NULL;
else mask = dsc->mask_buf;
lv_area_t blend_area;
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) {
return;
}
bool is_accelerated = false;
if(dsc->blend_mode == LV_BLEND_MODE_NORMAL
&& lv_area_get_size(&blend_area) > 100) {
__PREPARE_TARGET_TILE__(blend_area);
__PREPARE_SOURCE_TILE__(dsc, blend_area);
__PREPARE_MASK_TILE__(dsc, blend_area, mask, false);
if(src_buf) {
is_accelerated = lv_draw_arm2d_tile_copy(
&target_tile,
&target_region,
&source_tile,
dsc->opa,
(NULL == mask) ? NULL : &mask_tile);
}
else {
is_accelerated = lv_draw_arm2d_fill_colour(
&target_tile,
&target_region,
dsc->color,
dsc->opa,
(NULL == mask) ? NULL : &mask_tile);
}
}
if(!is_accelerated) {
lv_draw_sw_blend_basic(draw_ctx, dsc);
}
}
LV_ATTRIBUTE_FAST_MEM
static bool lv_draw_arm2d_fill_colour(const arm_2d_tile_t * target_tile,
const arm_2d_region_t * region,
lv_color_t color,
lv_opa_t opa,
const arm_2d_tile_t * mask_tile)
{
arm_fsm_rt_t result = (arm_fsm_rt_t)ARM_2D_ERR_NONE;
if(NULL == mask_tile) {
if(opa >= LV_OPA_MAX) {
result = arm_2d_fill_colour(target_tile, region, color.full);
}
else {
#if LV_COLOR_SCREEN_TRANSP
return false;
#else
result = arm_2d_fill_colour_with_alpha(
target_tile,
region,
(arm_2d_color_t) {
color.full
},
opa);
#endif
}
}
else {
if(opa >= LV_OPA_MAX) {
result = arm_2d_fill_colour_with_mask(
target_tile,
region,
mask_tile,
(arm_2d_color_t) {
color.full
});
}
else {
#if LV_COLOR_SCREEN_TRANSP
return false;
#else
result = arm_2d_fill_colour_with_mask_and_opacity(
target_tile,
region,
mask_tile,
(arm_2d_color_t) {
color.full
},
opa);
#endif
}
}
if(result < 0) {
/* error detected */
return false;
}
return true;
}
LV_ATTRIBUTE_FAST_MEM
static bool lv_draw_arm2d_tile_copy(const arm_2d_tile_t * target_tile,
const arm_2d_region_t * region,
arm_2d_tile_t * source_tile,
lv_opa_t opa,
arm_2d_tile_t * mask_tile)
{
arm_fsm_rt_t result = (arm_fsm_rt_t)ARM_2D_ERR_NONE;
if(NULL == mask_tile) {
if(opa >= LV_OPA_MAX) {
result = arm_2d_tile_copy(source_tile,
target_tile,
region,
ARM_2D_CP_MODE_COPY);
}
#if LV_COLOR_SCREEN_TRANSP
else {
return false; /* not supported */
}
#else
else {
result = arm_2d_alpha_blending(source_tile,
target_tile,
region,
opa);
}
#endif
}
else {
#if LV_COLOR_SCREEN_TRANSP
return false; /* not support */
#else
if(opa >= LV_OPA_MAX) {
result = arm_2d_tile_copy_with_src_mask(source_tile,
mask_tile,
target_tile,
region,
ARM_2D_CP_MODE_COPY);
}
else {
return false;
}
#endif
}
if(result < 0) {
/* error detected */
return false;
}
return true;
}
static void lv_gpu_arm2d_wait_cb(lv_draw_ctx_t * draw_ctx)
{
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
arm_2d_op_wait_async(NULL);
if(disp->driver && disp->driver->wait_cb) {
disp->driver->wait_cb(disp->driver);
}
lv_draw_sw_wait_for_finish(draw_ctx);
}
#else
LV_ATTRIBUTE_FAST_MEM
static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend_dsc_t * dsc)
@ -690,16 +498,19 @@ static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend
/* target buffer */
lv_color_t * dest_buf = draw_ctx->buf;
if(draw_ctx->render_with_alpha == 0) {
if(draw_ctx->color_format == LV_COLOR_FORMAT_NATIVE) {
dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->buf_area->x1);
}
else {
/*With LV_COLOR_DEPTH 16 it means ARGB8565 (3 bytes format)*/
else if(LV_COLOR_DEPTH == 24 || LV_COLOR_DEPTH == 32) {
/*With LV_COLOR_DEPTH 16 it means ARGB8565 (3 bytes format), it is not support here*/
uint8_t * dest_buf8 = (uint8_t *) dest_buf;
dest_buf8 += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) * LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE;
dest_buf8 += (blend_area.x1 - draw_ctx->buf_area->x1) * LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE;
dest_buf = (lv_color_t *)dest_buf8;
}
else {
break;
}
/* source buffer */
const lv_color_t * src_buf = dsc->src_buf;
@ -723,7 +534,7 @@ static void lv_draw_arm2d_blend(lv_draw_ctx_t * draw_ctx, const lv_draw_sw_blend
lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);
if(draw_ctx->render_with_alpha) {
if(lv_color_format_has_alpha(draw_ctx->color_format)) {
break;
}
if(dsc->src_buf == NULL) {
@ -771,17 +582,17 @@ static bool arm_2d_fill_normal(lv_color_t * dest_buf,
/*No mask*/
if(mask == NULL) {
if(opa >= LV_OPA_MAX) {
__arm_2d_impl_colour_filling((color_int *)dest_buf,
__arm_2d_impl_color_filling((color_int *)dest_buf,
dest_stride,
&target_size,
color.full);
lv_color_to_int(color));
}
/*Has opacity*/
else {
__arm_2d_impl_colour_filling_with_opacity((color_int *)dest_buf,
__arm_2d_impl_color_filling_with_opacity((color_int *)dest_buf,
dest_stride,
&target_size,
color.full,
lv_color_to_int(color),
opa);
}
}
@ -789,21 +600,21 @@ static bool arm_2d_fill_normal(lv_color_t * dest_buf,
else {
/*Only the mask matters*/
if(opa >= LV_OPA_MAX) {
__arm_2d_impl_colour_filling_mask((color_int *)dest_buf,
__arm_2d_impl_color_filling_mask((color_int *)dest_buf,
dest_stride,
(uint8_t *)mask,
mask_stride,
&target_size,
color.full);
lv_color_to_int(color));
}
/*With opacity*/
else {
__arm_2d_impl_colour_filling_mask_opacity((color_int *)dest_buf,
__arm_2d_impl_color_filling_mask_opacity((color_int *)dest_buf,
dest_stride,
(uint8_t *)mask,
mask_stride,
&target_size,
color.full,
lv_color_to_int(color),
opa);
}
}
@ -841,7 +652,7 @@ static bool arm_2d_copy_normal(lv_color_t * dest_buf,
&copy_size);
}
else {
__arm_2d_impl_alpha_blending((color_int *)src_buf,
__arm_2d_impl_tile_copy_opacity((color_int *)src_buf,
src_stride,
(color_int *)dest_buf,
dest_stride,
@ -864,7 +675,7 @@ static bool arm_2d_copy_normal(lv_color_t * dest_buf,
}
/*Handle opa and mask values too*/
else {
__arm_2d_impl_gray8_alpha_blending((uint8_t *)mask,
__arm_2d_impl_gray8_tile_copy_opacity((uint8_t *)mask,
mask_stride,
(uint8_t *)mask,
mask_stride,
@ -890,12 +701,14 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
const lv_draw_img_dsc_t * draw_dsc,
const lv_area_t * coords,
const uint8_t * src_buf,
lv_img_cf_t cf)
const lv_draw_img_sup_t * sup,
lv_color_format_t cf)
{
const uint8_t * src_buf_org = src_buf;
/*Use the clip area as draw area*/
lv_area_t draw_area;
lv_area_copy(&draw_area, draw_ctx->clip_area);
const uint8_t * src_buf_org = src_buf;
bool mask_any = lv_draw_mask_is_any(&draw_area);
bool transform = draw_dsc->angle != 0 || draw_dsc->zoom != LV_ZOOM_NONE ? true : false;
@ -908,13 +721,6 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
blend_dsc.blend_mode = draw_dsc->blend_mode;
blend_dsc.blend_area = &blend_area;
if(lv_img_cf_is_chroma_keyed(cf)) cf = LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED;
else if(cf == LV_IMG_CF_ALPHA_8BIT) {}
else if(cf == LV_IMG_CF_RGB565A8) {}
else if(lv_img_cf_has_alpha(cf)) cf = LV_IMG_CF_TRUE_COLOR_ALPHA;
else cf = LV_IMG_CF_TRUE_COLOR;
/*The simplest case just copy the pixels into the draw_buf*/
if(!mask_any && !transform && cf == LV_COLOR_FORMAT_NATIVE && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
blend_dsc.src_buf = (const lv_color_t *)src_buf;
@ -922,22 +728,21 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
blend_dsc.blend_area = coords;
lv_draw_sw_blend(draw_ctx, &blend_dsc);
}
else if(!mask_any && !transform && cf == LV_IMG_CF_ALPHA_8BIT) {
else if(!mask_any && !transform && cf == LV_COLOR_FORMAT_A8) {
lv_area_t clipped_coords;
if(!_lv_area_intersect(&clipped_coords, coords, draw_ctx->clip_area)) return;
blend_dsc.mask_buf = (lv_opa_t *)src_buf;
blend_dsc.mask_area = coords;
blend_dsc.src_buf = NULL;
blend_dsc.color = draw_dsc->recolor;
blend_dsc.color = sup->alpha_color;
blend_dsc.mask_res = LV_DRAW_MASK_RES_CHANGED;
blend_dsc.blend_area = coords;
lv_draw_sw_blend(draw_ctx, &blend_dsc);
}
#if LV_COLOR_DEPTH == 16
else if(!mask_any && !transform && cf == LV_IMG_CF_RGB565A8 && draw_dsc->recolor_opa == LV_OPA_TRANSP &&
blend_dsc.opa >= LV_OPA_MAX) {
else if(!mask_any && !transform && cf == LV_COLOR_FORMAT_RGB565A8 && draw_dsc->recolor_opa == LV_OPA_TRANSP) {
lv_coord_t src_w = lv_area_get_width(coords);
lv_coord_t src_h = lv_area_get_height(coords);
blend_dsc.src_buf = (const lv_color_t *)src_buf;
@ -990,7 +795,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
blend_dsc.mask_res = mask_res_def;
if(cf == LV_IMG_CF_ALPHA_8BIT) {
if(cf == LV_COLOR_FORMAT_A8) {
/* original code:
lv_color_fill(rgb_buf, draw_dsc->recolor, buf_size);
*/
@ -999,29 +804,30 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
.iHeight = buf_h,
};
/* apply re-colour */
__arm_2d_impl_colour_filling(
/* apply re-color */
__arm_2d_impl_color_filling(
(color_int *)rgb_buf,
buf_w,
&copy_size,
(color_int)draw_dsc->recolor.full);
(color_int)lv_color_to_int(draw_dsc->recolor));
}
bool is_accelerated = false;
if(!transform) {
if(LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED == cf) {
/* copy with colour keying */
/* copy with color keying */
/* *INDENT-OFF* */
__RECOLOUR_WRAPPER(
lv_color_t chrome_key = LV_COLOR_CHROMA_KEY;
/* calculate new chrome-key colour */
color_int chrome_key_int = lv_color_to_int(LV_COLOR_CHROMA_KEY);
/* calculate new chrome-key color */
if(draw_dsc->recolor_opa > LV_OPA_MIN) {
color_int recolor_int = lv_color_to_int(draw_dsc->recolor);
__ARM_2D_PIXEL_BLENDING_OPA(
(color_int *) & (draw_dsc->recolor.full),
(color_int *) & (chrome_key.full),
(color_int *) & recolor_int,
(color_int *) & chrome_key_int,
draw_dsc->recolor_opa
);
}
@ -1035,17 +841,17 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
(color_int *)dest_buf,
dest_stride,
&copy_size,
(color_int)chrome_key.full);
chrome_key_int);
}
else {
__arm_2d_impl_alpha_blending_colour_keying(
__arm_2d_impl_tile_copy_color_keying_opacity(
(color_int *)src_buf_tmp,
src_stride,
(color_int *)dest_buf,
dest_stride,
&copy_size,
blend_dsc.opa,
(color_int)chrome_key.full);
chrome_key_int);
}
is_accelerated = true;
)
@ -1053,11 +859,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
}
else if((LV_COLOR_DEPTH == 32)
&& !mask_any
<<< <<< < HEAD
&& (cf == LV_COLOR_FORMAT_NATIVE_ALPHA)) {
== == == =
&& (LV_IMG_CF_TRUE_COLOR_ALPHA == cf)) {
>>> >>> > master
&& (LV_COLOR_FORMAT_NATIVE_ALPHA == cf)) {
/* accelerate copy-with-source-masks-and-opacity */
/* *INDENT-OFF* */
@ -1114,11 +916,8 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
)
/* *INDENT-ON* */
}
<<< <<< < HEAD
else if(!mask_any && (cf == LV_COLOR_FORMAT_NATIVE)) {
== == == =
else if(!mask_any
&& (LV_IMG_CF_RGB565A8 == cf)) {
&& (LV_COLOR_FORMAT_RGB565A8 == cf)) {
/* accelerate copy-with-source-masks-and-opacity */
uint8_t * mask_after_rgb = src_buf + sizeof(lv_color_t) * src_w * src_h;
@ -1174,8 +973,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
)
/* *INDENT-ON* */
}
else if(!mask_any && (cf == LV_IMG_CF_TRUE_COLOR)) {
>>> >>> > master
else if(!mask_any && (cf == LV_COLOR_FORMAT_NATIVE)) {
/* accelerate copy-with-source-masks-and-opacity */
/* *INDENT-OFF* */
@ -1191,7 +989,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
&copy_size);
}
else {
__arm_2d_impl_alpha_blending(
__arm_2d_impl_tile_copy_opacity(
(color_int *)src_buf_tmp,
src_stride,
(color_int *)dest_buf,
@ -1211,14 +1009,9 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
&& (draw_dsc->antialias == 0)
#endif
&& (draw_dsc->recolor_opa == LV_OPA_TRANSP)
<<< <<< < HEAD
&& (((LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED == cf)
|| (LV_COLOR_FORMAT_NATIVE == cf))
== == == =
&& (((LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED == cf)
|| (LV_IMG_CF_TRUE_COLOR == cf))
|| (LV_IMG_CF_RGB565A8 == cf)
>>> >>> > master
|| (LV_COLOR_FORMAT_RGB565A8 == cf)
#if defined(__ARM_2D_CFG_SUPPORT_COLOUR_CHANNEL_ACCESS__) && __ARM_2D_CFG_SUPPORT_COLOUR_CHANNEL_ACCESS__
|| ((LV_COLOR_FORMAT_NATIVE_ALPHA == cf)
&& (LV_COLOR_DEPTH == 32))
@ -1282,18 +1075,16 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
source_center.iX = draw_dsc->pivot.x;
source_center.iY = draw_dsc->pivot.y;
if((LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED == cf) ||
(LV_COLOR_FORMAT_NATIVE == cf)) {
__ARM_2D_PREPARE_TRANS_AND_TARGET_REGION(
arm_2d_tile_transform_with_opacity_prepare,
&source_tile,
source_center,
ARM_2D_ANGLE((draw_dsc->angle / 10.0f)),
draw_dsc->zoom / 256.0f,
(color_int)LV_COLOR_CHROMA_KEY.full,
(color_int)lv_color_to_int(LV_COLOR_CHROMA_KEY),
blend_dsc.opa);
arm_2d_tile_transform(
@ -1303,7 +1094,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
);
is_accelerated = true;
}
else if (LV_IMG_CF_RGB565A8 == cf) {
else if (LV_COLOR_FORMAT_RGB565A8 == cf) {
static arm_2d_tile_t mask_tile;
mask_tile = source_tile;
@ -1365,16 +1156,16 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
/* *INDENT-OFF* */
if(!is_accelerated) while(blend_area.y1 <= y_last) {
/*Apply transformations if any or separate the channels*/
/*Apply transformations if any or separate the channels*/
lv_area_t transform_area;
lv_area_copy(&transform_area, &blend_area);
lv_area_move(&transform_area, -coords->x1, -coords->y1);
if(transform) {
lv_draw_transform(draw_ctx, &transform_area, src_buf, src_w, src_h, src_w,
draw_dsc, cf, rgb_buf, mask_buf);
draw_dsc, sup, cf, rgb_buf, mask_buf);
}
else {
convert_cb(&transform_area, src_buf, src_w, src_h, src_w, draw_dsc, cf, rgb_buf, mask_buf);
convert_cb(&transform_area, src_buf, src_w, src_h, src_w, sup, cf, rgb_buf, mask_buf);
}
/*Apply recolor*/
@ -1384,12 +1175,12 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
.iHeight = buf_h,
};
/* apply re-colour */
__arm_2d_impl_colour_filling_with_opacity(
/* apply re-color */
__arm_2d_impl_color_filling_with_opacity(
(color_int *)rgb_buf,
buf_w,
&copy_size,
(color_int)draw_dsc->recolor.full,
(color_int)lv_color_to_int(draw_dsc->recolor),
draw_dsc->recolor_opa);
}
#if LV_USE_DRAW_MASKS
@ -1411,7 +1202,7 @@ static void lv_draw_arm2d_img_decoded(struct _lv_draw_ctx_t * draw_ctx,
mask_buf_tmp += blend_w;
}
}
#endif
#endif /*LV_USE_DRAW_MASKS*/
/*Blend*/
lv_draw_sw_blend(draw_ctx, &blend_dsc);
@ -1432,31 +1223,31 @@ static void lv_gpu_arm2d_wait_cb(lv_draw_ctx_t * draw_ctx)
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
arm_2d_op_wait_async(NULL);
if(disp->driver && disp->driver->wait_cb) {
disp->driver->wait_cb(disp->driver);
if(disp->wait_cb) {
disp->wait_cb(disp);
}
lv_draw_sw_wait_for_finish(draw_ctx);
}
#endif
/**********************
* STATIC FUNCTIONS
**********************/
/* Separate the image channels to RGB and Alpha to match LV_COLOR_DEPTH settings*/
static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coord_t src_w, lv_coord_t src_h,
lv_coord_t src_stride, const lv_draw_img_dsc_t * draw_dsc, lv_img_cf_t cf, lv_color_t * cbuf, lv_opa_t * abuf)
lv_coord_t src_stride, const lv_draw_img_sup_t * sup, lv_color_format_t cf, lv_color_t * cbuf, lv_opa_t * abuf)
{
LV_UNUSED(draw_dsc);
LV_UNUSED(src_h);
LV_UNUSED(src_w);
const uint8_t * src_tmp8 = (const uint8_t *)src_buf;
lv_color_t * cbuf_ori = cbuf;
lv_opa_t * abuf_ori = abuf;
lv_coord_t y;
lv_coord_t x;
/*Just get the colors from dest_area*/
if(cf == LV_COLOR_FORMAT_NATIVE || cf == LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED) {
uint32_t px_cnt = lv_area_get_size(dest_area);
lv_memset(abuf, 0xff, px_cnt);
@ -1472,28 +1263,10 @@ static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coo
src_tmp8 += src_stride_byte;
cbuf_tmp += dest_w;
}
/*Make "holes" for with Chroma keying*/
if(cf == LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED) {
uint32_t i;
lv_color_t chk = LV_COLOR_CHROMA_KEY;
#if LV_COLOR_DEPTH == 8
uint8_t * cbuf_uint = (uint8_t *)cbuf;
uint8_t chk_v = chk.full;
#elif LV_COLOR_DEPTH == 16
uint16_t * cbuf_uint = (uint16_t *)cbuf;
uint16_t chk_v = chk.full;
#elif LV_COLOR_DEPTH == 32
uint32_t * cbuf_uint = (uint32_t *)cbuf;
uint32_t chk_v = chk.full;
#endif
for(i = 0; i < px_cnt; i++) {
if(chk_v == cbuf_uint[i]) abuf[i] = 0x00;
}
}
}
else if(cf == LV_COLOR_FORMAT_NATIVE_ALPHA) {
src_tmp8 += (src_stride * dest_area->y1 * LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE) + dest_area->x1 * LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE;
src_tmp8 += (src_stride * dest_area->y1 * LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE) + dest_area->x1 *
LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE;
lv_coord_t src_new_line_step_px = (src_stride - lv_area_get_width(dest_area));
lv_coord_t src_new_line_step_byte = src_new_line_step_px * LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE;
@ -1504,12 +1277,16 @@ static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coo
for(x = 0; x < dest_w; x++) {
abuf[x] = src_tmp8[LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE - 1];
#if LV_COLOR_DEPTH == 8
cbuf[x].full = *src_tmp8;
lv_color_set_int(&cbuf[x], *src_tmp8);
#elif LV_COLOR_DEPTH == 16
cbuf[x].full = *src_tmp8 + ((*(src_tmp8 + 1)) << 8);
lv_color_set_int(&cbuf[x], *src_tmp8 + ((*(src_tmp8 + 1)) << 8));
#elif LV_COLOR_DEPTH == 24
cbuf[x].blue = *src_tmp8;
cbuf[x].green = *(src_tmp8 + 1);
cbuf[x].red = *(src_tmp8 + 2);
#elif LV_COLOR_DEPTH == 32
cbuf[x] = *((lv_color_t *) src_tmp8);
cbuf[x].ch.alpha = 0xff;
cbuf[x].alpha = 0xff;
#endif
src_tmp8 += LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE;
@ -1519,7 +1296,8 @@ static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coo
src_tmp8 += src_new_line_step_byte;
}
}
else if(cf == LV_IMG_CF_RGB565A8) {
#if LV_COLOR_DEPTH == 16
else if(cf == LV_COLOR_FORMAT_RGB565A8) {
src_tmp8 += (src_stride * dest_area->y1 * sizeof(lv_color_t)) + dest_area->x1 * sizeof(lv_color_t);
lv_coord_t src_stride_byte = src_stride * sizeof(lv_color_t);
@ -1541,6 +1319,72 @@ static void convert_cb(const lv_area_t * dest_area, const void * src_buf, lv_coo
src_tmp8 += src_stride;
}
}
#endif
else if(cf >= LV_COLOR_FORMAT_I1 && cf <= LV_COLOR_FORMAT_I8) {
uint32_t shift = cf - LV_COLOR_FORMAT_I1; /*0, 1, 2, 3*/
uint32_t bits = 1 << shift; /*1, 2, 4, 8*/
uint32_t mask = (1 << bits) - 1; /*0x1, 0x03, 0x0F, 0xFF*/
uint32_t bit_rev = 8 - (1 << shift); /*7, 6, 4, 0*/
uint32_t src_stride_byte = (src_stride + ((1 << (3 - shift)) - 1)) >> (3 - shift); /*E.g.(src_stride + 7) / 8*/
lv_coord_t dest_h = lv_area_get_height(dest_area);
lv_coord_t dest_w = lv_area_get_width(dest_area);
const lv_color32_t * palette = sup->palette;
for(y = 0; y < dest_h; y++) {
if(cf == LV_COLOR_FORMAT_I8) {
const uint8_t * src_tmp8_line = src_tmp8 + (src_stride_byte * (dest_area->y1 + y)) + dest_area->x1;
for(x = 0; x < dest_w; x++) {
lv_color32_t c = palette[*src_tmp8_line];
cbuf[x] = lv_color_make(c.red, c.green, c.blue);
abuf[x] = c.alpha;
src_tmp8_line++;
}
}
else {
const uint8_t * src_tmp8_line = src_tmp8 + (src_stride_byte * (dest_area->y1 + y));
src_tmp8_line += dest_area->x1 >> (3 - shift);
uint32_t bit_curr = dest_area->x1 & ((1 << (3 - shift)) - 1);
bit_curr *= bits;
for(x = 0; x < dest_w; x++) {
uint32_t idx = *src_tmp8_line & (mask << (bit_rev - bit_curr)); /*`7 -` because MSB is the left pixel*/
idx = idx >> (bit_rev - bit_curr);
lv_color32_t c = palette[idx];
cbuf[x] = lv_color_make(c.red, c.green, c.blue);
abuf[x] = c.alpha;
bit_curr += bits;
if(bit_curr == 8) {
bit_curr = 0;
src_tmp8_line++;
}
}
}
cbuf += dest_w;
abuf += dest_w;
}
}
/*Use the generic color convert functions*/
else {
uint8_t px_size = lv_color_format_get_size(cf);
src_tmp8 += (src_stride * dest_area->y1 * px_size) + dest_area->x1 * px_size;
lv_coord_t dest_h = lv_area_get_height(dest_area);
lv_coord_t dest_w = lv_area_get_width(dest_area);
for(y = 0; y < dest_h; y++) {
lv_color_to_native(src_tmp8, cf, cbuf, abuf, sup->alpha_color, dest_w);
cbuf += dest_w;
abuf += dest_w;
src_tmp8 += src_stride * px_size;
}
}
bool chroma_keyed = sup->chroma_keyed;
lv_color_t chroma_key_color = sup->chroma_key_color;
if(chroma_keyed) {
uint32_t size = lv_area_get_size(dest_area);
uint32_t i;
for(i = 0; i < size; i++) {
if(lv_color_eq(cbuf_ori[i], chroma_key_color)) abuf_ori[i] = 0x00;
}
}
}
#if 0

View File

@ -13,6 +13,7 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#include "../../lv_conf_internal.h"
#if LV_USE_GPU_ARM2D