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https://github.com/lvgl/lvgl.git
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lv_tileview: add the new object type
This commit is contained in:
parent
3785fc4887
commit
c62cd4dfcb
@ -821,11 +821,12 @@ static void indev_drag(lv_indev_proc_t * state)
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if(lv_obj_get_drag(drag_obj) == false) return;
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/*If still there is no drag then count the movement*/
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if(state->drag_range_out == 0) {
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/*Count the movement by drag*/
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state->drag_sum.x += state->vect.x;
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state->drag_sum.y += state->vect.y;
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/*Enough move?*/
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if(state->drag_range_out == 0) {
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/*If a move is greater then LV_DRAG_LIMIT then begin the drag*/
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if(LV_MATH_ABS(state->drag_sum.x) >= LV_INDEV_DRAG_LIMIT ||
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LV_MATH_ABS(state->drag_sum.y) >= LV_INDEV_DRAG_LIMIT) {
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574
lv_objx/lv_tileview.c
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574
lv_objx/lv_tileview.c
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@ -0,0 +1,574 @@
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/**
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* @file lv_tileview.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_tileview.h"
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#if USE_LV_TILEVIEW != 0
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#include <stdbool.h>
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#include "lv_cont.h"
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/*********************
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* DEFINES
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*********************/
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#if USE_LV_ANIMATION
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# ifndef LV_TILEVIEW_ANIM_TIME
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# define LV_TILEVIEW_ANIM_TIME 300 /*Animation time loading a tile [ms] (0: no animation) */
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# endif
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#else
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# undef LV_TILEVIEW_ANIM_TIME
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# define LV_TILEVIEW_ANIM_TIME 0 /*No animations*/
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#endif
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static lv_res_t lv_tileview_signal(lv_obj_t * tileview, lv_signal_t sign, void * param);
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static lv_res_t lv_tileview_scrl_signal(lv_obj_t * scrl, lv_signal_t sign, void * param);
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static lv_res_t element_signal_func(lv_obj_t * element, lv_signal_t sign, void * param);
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static void drag_end_handler(lv_obj_t * tileview);
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static bool set_valid_drag_dirs(lv_obj_t * tileview);
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/**********************
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* STATIC VARIABLES
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**********************/
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static lv_signal_func_t ancestor_signal;
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static lv_signal_func_t ancestor_scrl_signal;
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static lv_design_func_t ancestor_design;
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Create a tileview object
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* @param par pointer to an object, it will be the parent of the new tileview
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* @param copy pointer to a tileview object, if not NULL then the new object will be copied from it
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* @return pointer to the created tileview
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*/
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lv_obj_t * lv_tileview_create(lv_obj_t * par, const lv_obj_t * copy)
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{
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LV_LOG_TRACE("tileview create started");
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/*Create the ancestor of tileview*/
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lv_obj_t * new_tileview = lv_page_create(par, copy);
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lv_mem_assert(new_tileview);
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if(new_tileview == NULL) return NULL;
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/*Allocate the tileview type specific extended data*/
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lv_tileview_ext_t * ext = lv_obj_allocate_ext_attr(new_tileview, sizeof(lv_tileview_ext_t));
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lv_mem_assert(ext);
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if(ext == NULL) return NULL;
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if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_func(new_tileview);
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if(ancestor_scrl_signal == NULL) ancestor_scrl_signal = lv_obj_get_signal_func(lv_page_get_scrl(new_tileview));
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if(ancestor_design == NULL) ancestor_design = lv_obj_get_design_func(new_tileview);
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/*Initialize the allocated 'ext' */
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ext->anim_time = LV_TILEVIEW_ANIM_TIME;
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ext->action = NULL;
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ext->act_id.x = 0;
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ext->act_id.y = 0;
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ext->valid_pos = NULL;
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/*The signal and design functions are not copied so set them here*/
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lv_obj_set_signal_func(new_tileview, lv_tileview_signal);
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lv_obj_set_signal_func(lv_page_get_scrl(new_tileview), lv_tileview_scrl_signal);
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/*Init the new tileview*/
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if(copy == NULL) {
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lv_obj_set_size(new_tileview, LV_HOR_RES, LV_VER_RES);
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lv_obj_set_drag_throw(lv_page_get_scrl(new_tileview), false);
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lv_page_set_scrl_fit(new_tileview, true, true);
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lv_page_set_style(new_tileview, LV_PAGE_STYLE_BG, &lv_style_transp_tight);
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lv_page_set_style(new_tileview, LV_PAGE_STYLE_SCRL, &lv_style_transp_tight);
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}
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/*Copy an existing tileview*/
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else {
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lv_tileview_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
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ext->act_id.x = copy_ext->act_id.x;
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ext->act_id.y = copy_ext->act_id.y;
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ext->action = copy_ext->action;
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ext->anim_time = copy_ext->anim_time;
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/*Refresh the style with new signal function*/
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lv_obj_refresh_style(new_tileview);
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}
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LV_LOG_INFO("tileview created");
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return new_tileview;
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}
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/*======================
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* Add/remove functions
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*=====================*/
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/**
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* Register an object on the tileview. The register object will able to slide the tileview
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* @param tileview pointer to a tileview object
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* @param element pointer to an object
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*/
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void lv_tileview_add_element(lv_obj_t * tileview, lv_obj_t * element)
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{
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(void) tileview; /*Unused*/
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lv_obj_set_free_ptr(element, lv_obj_get_signal_func(element));
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lv_obj_set_signal_func(element, element_signal_func);
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}
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/*=====================
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* Setter functions
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*====================*/
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/**
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* Set the valid position's indices. The scrolling will be possible only to these positions.
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* @param tileview pointer to a Tileview object
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* @param valid_pos array width the indices. E.g. `lv_point_t p[] = {{0,0}, {1,0}, {1,1}, {LV_COORD_MIN, LV_COORD_MIN}};`
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* Must be closed with `{LV_COORD_MIN, LV_COORD_MIN}`. Only the pointer is saved so can't be a local variable.
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*/
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void lv_tileview_set_valid_positions(lv_obj_t * tileview, const lv_point_t * valid_pos)
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{
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lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
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ext->valid_pos = valid_pos;
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}
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/**
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* Set the tile to be shown
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* @param tileview pointer to a tileview object
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* @param x column id (0, 1, 2...)
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* @param y line id (0, 1, 2...)
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* @param anim_en true: move with animation
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*/
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void lv_tileview_set_tile_act(lv_obj_t * tileview, lv_coord_t x, lv_coord_t y, bool anim_en)
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{
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#if USE_LV_ANIMATION == 0
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anim_en = false;
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#endif
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lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
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uint16_t i;
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bool valid = false;
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for(i = 0; ext->valid_pos[i].x != LV_COORD_MIN; i++) {
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if(ext->valid_pos[i].x == x && ext->valid_pos[i].y == y) {
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valid = true;
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}
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}
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if(valid == false) return; /*Don't load not valid tiles*/
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lv_res_t res = LV_RES_OK;
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if(ext->action) res = ext->action(tileview, x, y);
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if(res != LV_RES_OK) return; /*Prevent the tile loading*/
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ext->act_id.x = x;
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ext->act_id.y = y;
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lv_coord_t x_coord = -x * lv_obj_get_width(tileview);
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lv_coord_t y_coord = -y * lv_obj_get_height(tileview);
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lv_obj_t * scrl = lv_page_get_scrl(tileview);
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if(anim_en) {
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#if USE_LV_ANIMATION
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lv_coord_t x_act = lv_obj_get_x(scrl);
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lv_coord_t y_act = lv_obj_get_y(scrl);
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lv_anim_t a;
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a.var = scrl;
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a.fp = (lv_anim_fp_t)lv_obj_set_x;
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a.path = lv_anim_path_linear;
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a.end_cb = NULL;
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a.act_time = 0;
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a.time = ext->anim_time;
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a.playback = 0;
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a.playback_pause = 0;
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a.repeat = 0;
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a.repeat_pause = 0;
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if(x_coord != x_act) {
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a.start = x_act;
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a.end = x_coord;
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lv_anim_create(&a);
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}
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if(y_coord != y_act) {
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a.start = y_act;
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a.end = y_coord;
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a.fp = (lv_anim_fp_t)lv_obj_set_y;
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lv_anim_create(&a);
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}
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#endif
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} else {
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lv_obj_set_size(tileview, x_coord, y_coord);
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}
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}
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void lv_tileview_set_tile_load_action(lv_obj_t * tileview, lv_tileview_action_t action)
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{
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lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
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ext->action = action;
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}
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/**
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* Set a style of a tileview.
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* @param tileview pointer to tileview object
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* @param type which style should be set
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* @param style pointer to a style
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*/
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void lv_tileview_set_style(lv_obj_t * tileview, lv_tileview_style_t type, lv_style_t * style)
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{
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switch(type) {
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case LV_TILEVIEW_STYLE_BG:
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lv_obj_set_style(tileview, style);
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break;
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}
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}
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/*=====================
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* Getter functions
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*====================*/
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/*
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* New object specific "get" functions come here
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*/
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/**
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* Get style of a tileview.
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* @param tileview pointer to tileview object
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* @param type which style should be get
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* @return style pointer to the style
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*/
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lv_style_t * lv_tileview_get_style(const lv_obj_t * tileview, lv_tileview_style_t type)
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{
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lv_style_t * style = NULL;
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switch(type) {
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case LV_TILEVIEW_STYLE_BG:
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style = lv_obj_get_style(tileview);
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break;
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default:
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style = NULL;
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}
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return style;
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}
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/*=====================
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* Other functions
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*====================*/
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/*
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* New object specific "other" functions come here
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*/
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* Signal function of the tileview
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* @param tileview pointer to a tileview object
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* @param sign a signal type from lv_signal_t enum
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* @param param pointer to a signal specific variable
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* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
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*/
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static lv_res_t lv_tileview_signal(lv_obj_t * tileview, lv_signal_t sign, void * param)
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{
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lv_res_t res;
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/* Include the ancient signal function */
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res = ancestor_signal(tileview, sign, param);
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if(res != LV_RES_OK) return res;
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if(sign == LV_SIGNAL_CLEANUP) {
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/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
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} else if(sign == LV_SIGNAL_GET_TYPE) {
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lv_obj_type_t * buf = param;
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uint8_t i;
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for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/
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if(buf->type[i] == NULL) break;
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}
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buf->type[i] = "lv_tileview";
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}
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return res;
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}
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/**
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* Signal function of the tileview scrollable
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* @param tileview pointer to the scrollable part of the tileview object
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* @param sign a signal type from lv_signal_t enum
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* @param param pointer to a signal specific variable
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* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
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*/
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static lv_res_t lv_tileview_scrl_signal(lv_obj_t * scrl, lv_signal_t sign, void * param)
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{
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lv_res_t res;
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/* Include the ancient signal function */
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res = ancestor_scrl_signal(scrl, sign, param);
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if(res != LV_RES_OK) return res;
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lv_obj_t * tileview = lv_obj_get_parent(scrl);
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/*Apply constraint on moving of the tileview*/
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if(sign == LV_SIGNAL_CORD_CHG) {
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lv_indev_t * indev = lv_indev_get_act();
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if(indev) {
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lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
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/*Set horizontal drag constraint if no vertical constraint an dragged to valid x direction */
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if(ext->drag_ver == 0 &&
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((ext->drag_right_en && indev->proc.drag_sum.x <= -LV_INDEV_DRAG_LIMIT) ||
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(ext->drag_left_en && indev->proc.drag_sum.x >= LV_INDEV_DRAG_LIMIT))) {
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ext->drag_hor = 1;
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}
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/*Set vertical drag constraint if no horizontal constraint an dragged to valid y direction */
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if(ext->drag_hor == 0 &&
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((ext->drag_bottom_en && indev->proc.drag_sum.y <= -LV_INDEV_DRAG_LIMIT) ||
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(ext->drag_top_en && indev->proc.drag_sum.y >= LV_INDEV_DRAG_LIMIT))) {
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ext->drag_ver = 1;
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}
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if(ext->drag_hor) {
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ext->page.edge_flash.top_ip = 0;
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ext->page.edge_flash.bottom_ip = 0;
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}
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if(ext->drag_ver) {
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ext->page.edge_flash.right_ip = 0;
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ext->page.edge_flash.left_ip = 0;
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}
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lv_coord_t x = lv_obj_get_x(scrl);
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lv_coord_t y = lv_obj_get_y(scrl);
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lv_coord_t h = lv_obj_get_height(tileview);
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lv_coord_t w = lv_obj_get_width(tileview);
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if(ext->drag_top_en == 0) {
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if(y > -(ext->act_id.y * h) && indev->proc.vect.y > 0 && ext->drag_hor == 0) {
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printf("top: y:%d\n", y);
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if(ext->page.edge_flash.enabled &&
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ext->page.edge_flash.left_ip == 0 && ext->page.edge_flash.right_ip == 0 &&
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ext->page.edge_flash.top_ip == 0 && ext->page.edge_flash.bottom_ip == 0) {
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ext->page.edge_flash.top_ip = 1;
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lv_page_start_edge_flash(tileview);
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}
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lv_obj_set_y(scrl, -ext->act_id.y * h);
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}
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}
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if(ext->drag_bottom_en == 0 && indev->proc.vect.y < 0 && ext->drag_hor == 0) {
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printf("bottom: y:%d\n", y);
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if(y < -(ext->act_id.y * h)) {
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if(ext->page.edge_flash.enabled &&
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ext->page.edge_flash.left_ip == 0 && ext->page.edge_flash.right_ip == 0 &&
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ext->page.edge_flash.top_ip == 0 && ext->page.edge_flash.bottom_ip == 0) {
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ext->page.edge_flash.bottom_ip = 1;
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lv_page_start_edge_flash(tileview);
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}
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}
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lv_obj_set_y(scrl, -ext->act_id.y * h);
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}
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if(ext->drag_left_en == 0) {
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if(x > -(ext->act_id.x * w) && indev->proc.vect.x > 0 && ext->drag_ver == 0) {
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printf("left: x:%d\n", x);
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if(ext->page.edge_flash.enabled &&
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ext->page.edge_flash.left_ip == 0 && ext->page.edge_flash.right_ip == 0 &&
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ext->page.edge_flash.top_ip == 0 && ext->page.edge_flash.bottom_ip == 0) {
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ext->page.edge_flash.left_ip = 1;
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lv_page_start_edge_flash(tileview);
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}
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lv_obj_set_x(scrl, -ext->act_id.x * w);
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}
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}
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if(ext->drag_right_en == 0 && indev->proc.vect.x < 0 && ext->drag_ver == 0) {
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printf("right: x:%d\n", x);
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if(x < -(ext->act_id.x * w)) {
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if(ext->page.edge_flash.enabled &&
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ext->page.edge_flash.left_ip == 0 && ext->page.edge_flash.right_ip == 0 &&
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ext->page.edge_flash.top_ip == 0 && ext->page.edge_flash.bottom_ip == 0) {
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ext->page.edge_flash.right_ip = 1;
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lv_page_start_edge_flash(tileview);
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}
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}
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|
||||
lv_obj_set_x(scrl, -ext->act_id.x * w);
|
||||
}
|
||||
|
||||
/*Apply the drag constraints*/
|
||||
if(ext->drag_ver == 0) lv_obj_set_y(scrl, - ext->act_id.y * lv_obj_get_height(tileview));
|
||||
if(ext->drag_hor == 0) lv_obj_set_x(scrl, - ext->act_id.x * lv_obj_get_width(tileview));
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is applied called for the elements of the tileview. Used when the element is
|
||||
* @param element
|
||||
* @param sign
|
||||
* @param param
|
||||
* @return
|
||||
*/
|
||||
static lv_res_t element_signal_func(lv_obj_t * element, lv_signal_t sign, void * param)
|
||||
{
|
||||
lv_res_t res;
|
||||
|
||||
/* Include the ancient signal function */
|
||||
lv_signal_func_t sign_func = lv_obj_get_free_ptr(element);
|
||||
res = sign_func(element, sign, param);
|
||||
if(res != LV_RES_OK) return res;
|
||||
|
||||
/*Initialize some variables on PRESS*/
|
||||
if(sign == LV_SIGNAL_PRESSED) {
|
||||
/*Get the tileview from the element*/
|
||||
lv_obj_t * tileview = lv_obj_get_parent(element);
|
||||
while(tileview) {
|
||||
if(lv_obj_get_signal_func(tileview) != lv_tileview_signal) tileview = lv_obj_get_parent(tileview);
|
||||
else break;
|
||||
}
|
||||
|
||||
if(tileview) {
|
||||
lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
|
||||
ext->drag_hor = 0;
|
||||
ext->drag_ver = 0;
|
||||
set_valid_drag_dirs(tileview);
|
||||
}
|
||||
}
|
||||
|
||||
/*Animate the tabview to the correct location on RELEASE*/
|
||||
else if(sign == LV_SIGNAL_PRESS_LOST || sign == LV_SIGNAL_RELEASED) {
|
||||
|
||||
/*Get the tileview from the element*/
|
||||
lv_obj_t * tileview = lv_obj_get_parent(element);
|
||||
while(tileview) {
|
||||
if(lv_obj_get_signal_func(tileview) != lv_tileview_signal) tileview = lv_obj_get_parent(tileview);
|
||||
else break;
|
||||
}
|
||||
|
||||
if(tileview) {
|
||||
/* If the element was dragged and it moved the tileview finish the drag manually to
|
||||
* let the tileview to finish the move.*/
|
||||
lv_indev_t * indev = lv_indev_get_act();
|
||||
lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
|
||||
if(indev->proc.drag_in_prog && (ext->drag_hor || ext->drag_ver)) {
|
||||
|
||||
lv_obj_t * drag_obj = element;
|
||||
while(lv_obj_get_drag_parent(drag_obj)) {
|
||||
drag_obj = lv_obj_get_parent(drag_obj);
|
||||
if(drag_obj == NULL) break;
|
||||
}
|
||||
indev->proc.drag_in_prog = 0;
|
||||
if(drag_obj) drag_obj->signal_func(drag_obj, LV_SIGNAL_DRAG_END, NULL);
|
||||
}
|
||||
|
||||
drag_end_handler(tileview);
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the user releases an element of the tileview after dragging it.
|
||||
* @param tileview pointer to a tileview object
|
||||
*/
|
||||
static void drag_end_handler(lv_obj_t * tileview)
|
||||
{
|
||||
lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
|
||||
lv_indev_t * indev = lv_indev_get_act();
|
||||
lv_point_t point_act;
|
||||
lv_indev_get_point(indev, &point_act);
|
||||
lv_obj_t * scrl = lv_page_get_scrl(tileview);
|
||||
lv_point_t p;
|
||||
|
||||
p.x = - (scrl->coords.x1 - LV_HOR_RES / 2);
|
||||
p.y = - (scrl->coords.y1 - LV_VER_RES / 2);
|
||||
|
||||
/*From the drag vector (drag throw) predict the end position*/
|
||||
if(ext->drag_hor) {
|
||||
lv_point_t vect;
|
||||
lv_indev_get_vect(indev, &vect);
|
||||
lv_coord_t predict = 0;
|
||||
|
||||
while(vect.x != 0) {
|
||||
predict += vect.x;
|
||||
vect.x = vect.x * (100 - LV_INDEV_DRAG_THROW) / 100;
|
||||
}
|
||||
|
||||
p.x -= predict;
|
||||
}
|
||||
else if(ext->drag_ver) {
|
||||
lv_point_t vect;
|
||||
lv_indev_get_vect(indev, &vect);
|
||||
lv_coord_t predict = 0;
|
||||
|
||||
while(vect.y != 0) {
|
||||
predict += vect.y;
|
||||
vect.y = vect.y * (100 - LV_INDEV_DRAG_THROW) / 100;
|
||||
}
|
||||
|
||||
p.y -= predict;
|
||||
}
|
||||
|
||||
/*Get the index of the tile*/
|
||||
p.x = p.x / lv_obj_get_width(tileview);
|
||||
p.y = p.y / lv_obj_get_height(tileview);
|
||||
|
||||
/*Max +- move*/
|
||||
lv_coord_t x_move = p.x - ext->act_id.x;
|
||||
lv_coord_t y_move = p.y - ext->act_id.y;
|
||||
if(x_move < -1) x_move = -1;
|
||||
if(x_move > 1) x_move = 1;
|
||||
if(y_move < -1) y_move = -1;
|
||||
if(y_move > 1) y_move = 1;
|
||||
|
||||
/*Set the new tile*/
|
||||
lv_tileview_set_tile_act(tileview, ext->act_id.x + x_move, ext->act_id.y + y_move,true);
|
||||
}
|
||||
|
||||
static bool set_valid_drag_dirs(lv_obj_t * tileview)
|
||||
{
|
||||
|
||||
lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
|
||||
if(ext->valid_pos == NULL) return false;
|
||||
|
||||
ext->drag_bottom_en = 0;
|
||||
ext->drag_top_en = 0;
|
||||
ext->drag_left_en = 0;
|
||||
ext->drag_right_en = 0;
|
||||
|
||||
uint16_t i;
|
||||
for(i = 0; ext->valid_pos[i].x != LV_COORD_MIN; i++) {
|
||||
if(ext->valid_pos[i].x == ext->act_id.x && ext->valid_pos[i].y == ext->act_id.y - 1) ext->drag_top_en = 1;
|
||||
if(ext->valid_pos[i].x == ext->act_id.x && ext->valid_pos[i].y == ext->act_id.y + 1) ext->drag_bottom_en = 1;
|
||||
if(ext->valid_pos[i].x == ext->act_id.x - 1 && ext->valid_pos[i].y == ext->act_id.y) ext->drag_left_en = 1;
|
||||
if(ext->valid_pos[i].x == ext->act_id.x + 1 && ext->valid_pos[i].y == ext->act_id.y) ext->drag_right_en = 1;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
144
lv_objx/lv_tileview.h
Normal file
144
lv_objx/lv_tileview.h
Normal file
@ -0,0 +1,144 @@
|
||||
/**
|
||||
* @file lv_tileview.h
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef LV_TILEVIEW_H
|
||||
#define LV_TILEVIEW_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#ifdef LV_CONF_INCLUDE_SIMPLE
|
||||
#include "lv_conf.h"
|
||||
#else
|
||||
#include "../../lv_conf.h"
|
||||
#endif
|
||||
|
||||
#if USE_LV_TILEVIEW != 0
|
||||
|
||||
#include "../lv_objx/lv_page.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
|
||||
|
||||
/* parametes: pointer to a tileview object, x, y (tile coordinates to load)
|
||||
* return: LV_RES_INV: to prevent the loading of the tab; LV_RES_OK: if everything is fine*/
|
||||
typedef lv_res_t (*lv_tileview_action_t)(lv_obj_t *, lv_coord_t, lv_coord_t);
|
||||
|
||||
/*Data of tileview*/
|
||||
typedef struct {
|
||||
lv_page_ext_t page;
|
||||
/*New data for this type */
|
||||
const lv_point_t * valid_pos;
|
||||
uint16_t anim_time;
|
||||
lv_tileview_action_t action;
|
||||
lv_point_t act_id;
|
||||
uint8_t drag_top_en :1;
|
||||
uint8_t drag_bottom_en :1;
|
||||
uint8_t drag_left_en :1;
|
||||
uint8_t drag_right_en :1;
|
||||
uint8_t drag_hor :1;
|
||||
uint8_t drag_ver :1;
|
||||
} lv_tileview_ext_t;
|
||||
|
||||
|
||||
/*Styles*/
|
||||
enum {
|
||||
LV_TILEVIEW_STYLE_BG,
|
||||
};
|
||||
typedef uint8_t lv_tileview_style_t;
|
||||
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* Create a tileview objects
|
||||
* @param par pointer to an object, it will be the parent of the new tileview
|
||||
* @param copy pointer to a tileview object, if not NULL then the new object will be copied from it
|
||||
* @return pointer to the created tileview
|
||||
*/
|
||||
lv_obj_t * lv_tileview_create(lv_obj_t * par, const lv_obj_t * copy);
|
||||
|
||||
/*======================
|
||||
* Add/remove functions
|
||||
*=====================*/
|
||||
|
||||
/**
|
||||
* Register an object on the tileview. The register object will able to slide the tileview
|
||||
* @param tileview pointer to a tileview object
|
||||
* @param element pointer to an object
|
||||
*/
|
||||
void lv_tileview_add_element(lv_obj_t * tileview, lv_obj_t * element);
|
||||
|
||||
/*=====================
|
||||
* Setter functions
|
||||
*====================*/
|
||||
|
||||
|
||||
/**
|
||||
* Set the valid position's indices. The scrolling will be possible only to these positions.
|
||||
* @param tileview pointer to a Tileview object
|
||||
* @param valid_pos array width the indices. E.g. `lv_point_t p[] = {{0,0}, {1,0}, {1,1}, {LV_COORD_MIN, LV_COORD_MIN}};`
|
||||
* Must be closed with `{LV_COORD_MIN, LV_COORD_MIN}`. Only the pointer is saved so can't be a local variable.
|
||||
*/
|
||||
void lv_tileview_set_valid_positions(lv_obj_t * tileview, const lv_point_t * valid_pos);
|
||||
|
||||
/**
|
||||
* Set the tile to be shown
|
||||
* @param tileview pointer to a tileview object
|
||||
* @param x column id (0, 1, 2...)
|
||||
* @param y line id (0, 1, 2...)
|
||||
* @param anim_en true: move with animation
|
||||
*/
|
||||
void lv_tileview_set_tile_act(lv_obj_t * tileview, lv_coord_t x, lv_coord_t y, bool anim_en);
|
||||
|
||||
/**
|
||||
* Set a style of a tileview.
|
||||
* @param tileview pointer to tileview object
|
||||
* @param type which style should be set
|
||||
* @param style pointer to a style
|
||||
*/
|
||||
void lv_tileview_set_style(lv_obj_t * tileview, lv_tileview_style_t type, lv_style_t *style);
|
||||
|
||||
/*=====================
|
||||
* Getter functions
|
||||
*====================*/
|
||||
|
||||
/**
|
||||
* Get style of a tileview.
|
||||
* @param tileview pointer to tileview object
|
||||
* @param type which style should be get
|
||||
* @return style pointer to the style
|
||||
*/
|
||||
lv_style_t * lv_tileview_get_style(const lv_obj_t * tileview, lv_tileview_style_t type);
|
||||
|
||||
/*=====================
|
||||
* Other functions
|
||||
*====================*/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#endif /*USE_LV_TILEVIEW*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /*LV_TILEVIEW_H*/
|
Loading…
x
Reference in New Issue
Block a user