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mirror of https://github.com/lvgl/lvgl.git synced 2025-02-04 07:13:00 +08:00

further reduce the memory usage of shadow drawing

This commit is contained in:
Gabor Kiss-Vamosi 2020-01-22 12:38:11 +01:00
parent 18378e0a08
commit d108b2e793

View File

@ -30,8 +30,8 @@ static void draw_bg(const lv_area_t * coords, const lv_area_t * clip, const lv_s
static void draw_border(const lv_area_t * coords, const lv_area_t * clip, const lv_style_t * style, lv_opa_t opa_scale); static void draw_border(const lv_area_t * coords, const lv_area_t * clip, const lv_style_t * style, lv_opa_t opa_scale);
static void draw_shadow(const lv_area_t * coords, const lv_area_t * clip, const lv_style_t * style, lv_opa_t opa_scale); static void draw_shadow(const lv_area_t * coords, const lv_area_t * clip, const lv_style_t * style, lv_opa_t opa_scale);
static lv_color_t grad_get(const lv_style_t * style, lv_coord_t s, lv_coord_t i); static lv_color_t grad_get(const lv_style_t * style, lv_coord_t s, lv_coord_t i);
static void shadow_draw_corner_buf(const lv_area_t * coords, lv_opa_t * sh_buf, lv_coord_t s, lv_coord_t r); static void shadow_draw_corner_buf(const lv_area_t * coords, uint16_t * sh_buf, lv_coord_t s, lv_coord_t r);
static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, lv_opa_t * res_buf, uint16_t * sh_ups_buf); static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, uint16_t * sh_ups_buf);
/********************** /**********************
* STATIC VARIABLES * STATIC VARIABLES
@ -555,8 +555,8 @@ static void draw_shadow(const lv_area_t * coords, const lv_area_t * clip, const
lv_coord_t corner_size = sw + r_sh; lv_coord_t corner_size = sw + r_sh;
lv_opa_t * sh_buf = lv_mem_buf_get(corner_size * corner_size); lv_opa_t * sh_buf = lv_mem_buf_get(corner_size * corner_size * sizeof(uint16_t));
shadow_draw_corner_buf(&sh_rect_area, sh_buf, style->body.shadow.width, r_sh); shadow_draw_corner_buf(&sh_rect_area, (uint16_t *)sh_buf, style->body.shadow.width, r_sh);
bool simple_mode = true; bool simple_mode = true;
if(lv_draw_mask_get_cnt() > 0) simple_mode = false; if(lv_draw_mask_get_cnt() > 0) simple_mode = false;
@ -866,7 +866,7 @@ static void draw_shadow(const lv_area_t * coords, const lv_area_t * clip, const
lv_mem_buf_release(sh_buf); lv_mem_buf_release(sh_buf);
} }
static void shadow_draw_corner_buf(const lv_area_t * coords, lv_opa_t * sh_buf, lv_coord_t sw, lv_coord_t r) static void shadow_draw_corner_buf(const lv_area_t * coords, uint16_t * sh_buf, lv_coord_t sw, lv_coord_t r)
{ {
lv_coord_t sw_ori = sw; lv_coord_t sw_ori = sw;
lv_coord_t size = sw_ori + r; lv_coord_t size = sw_ori + r;
@ -890,21 +890,15 @@ static void shadow_draw_corner_buf(const lv_area_t * coords, lv_opa_t * sh_buf,
else sw = sw_ori >> 1; else sw = sw_ori >> 1;
#endif #endif
/* The basic idea of shadow drawing is
*
*/
lv_draw_mask_res_t mask_res; lv_draw_mask_res_t mask_res;
lv_coord_t y; lv_coord_t y;
lv_opa_t * mask_line = lv_mem_buf_get(size); lv_opa_t * mask_line = lv_mem_buf_get(size);
uint16_t * sh_ups_buf = lv_mem_buf_get(size * size * sizeof(uint16_t)); uint16_t * sh_ups_tmp_buf = (uint16_t *)sh_buf;
uint16_t * sh_ups_tmp_buf = sh_ups_buf;
for(y = 0; y < size; y++) { for(y = 0; y < size; y++) {
memset(mask_line, 0xFF, size); memset(mask_line, 0xFF, size);
mask_res = mask_param.dsc.cb(mask_line, 0, y, size, &mask_param); mask_res = mask_param.dsc.cb(mask_line, 0, y, size, &mask_param);
if(mask_res == LV_DRAW_MASK_RES_FULL_TRANSP) { if(mask_res == LV_DRAW_MASK_RES_FULL_TRANSP) {
memset(sh_ups_tmp_buf, 0x00, size * sizeof(sh_ups_buf[0])); memset(sh_ups_tmp_buf, 0x00, size * sizeof(sh_ups_tmp_buf[0]));
} else { } else {
lv_coord_t i; lv_coord_t i;
sh_ups_tmp_buf[0] = (mask_line[0] << SHADOW_UPSACALE_SHIFT) / sw; sh_ups_tmp_buf[0] = (mask_line[0] << SHADOW_UPSACALE_SHIFT) / sw;
@ -918,52 +912,53 @@ static void shadow_draw_corner_buf(const lv_area_t * coords, lv_opa_t * sh_buf,
} }
lv_mem_buf_release(mask_line); lv_mem_buf_release(mask_line);
// uint32_t k;
// for(k = 0; k < size * size; k++) {
// sh_buf[k] = (sh_ups_buf[k] * sw) >> SHADOW_UPSACALE_SHIFT ;
// }
// return;
if(sw == 1) { if(sw == 1) {
lv_coord_t i; uint32_t i;
lv_opa_t * res_buf = (lv_opa_t *)sh_buf;
for(i = 0; i < size * size; i++) { for(i = 0; i < size * size; i++) {
sh_buf[i] = (sh_ups_buf[i] >> SHADOW_UPSACALE_SHIFT); res_buf[i] = (sh_buf[i] >> SHADOW_UPSACALE_SHIFT);
} }
lv_mem_buf_release(sh_ups_buf);
return; return;
} }
shadow_blur_corner(size, sw, sh_buf, sh_ups_buf); shadow_blur_corner(size, sw, sh_buf);
#if SHADOW_ENHANCE #if SHADOW_ENHANCE == 0
/*The result is required in lv_opa_t not uint16_t*/
uint32_t x;
lv_opa_t * res_buf = (lv_opa_t *)sh_buf;
for(x = 0; x < size * size; x++) {
res_buf[x] = sh_buf[x];
}
#else
sw = sw_ori - sw; sw = sw_ori - sw;
if(sw <= 1) { if(sw > 1) {
lv_mem_buf_release(sh_ups_buf); uint32_t i;
return; sh_buf[0] = (sh_buf[0] << SHADOW_UPSACALE_SHIFT) / sw;
} for(i = 1; i < (uint32_t) size * size; i++) {
if(sh_buf[i] == sh_buf[i-1]) sh_buf[i] = sh_buf[i-1];
else sh_buf[i] = (sh_buf[i] << SHADOW_UPSACALE_SHIFT) / sw;
}
uint32_t i; shadow_blur_corner(size, sw, sh_buf);
sh_ups_buf[0] = (sh_buf[0] << SHADOW_UPSACALE_SHIFT) / sw; }
for(i = 1; i < (uint32_t) size * size; i++) { uint32_t x;
if(sh_buf[i] == sh_buf[i-1]) sh_ups_buf[i] = sh_ups_buf[i-1]; lv_opa_t * res_buf = (lv_opa_t *)sh_buf;
else sh_ups_buf[i] = (sh_buf[i] << SHADOW_UPSACALE_SHIFT) / sw; for(x = 0; x < size * size; x++) {
res_buf[x] = sh_buf[x];
} }
shadow_blur_corner(size, sw, sh_buf, sh_ups_buf);
#endif #endif
lv_mem_buf_release(sh_ups_buf);
} }
static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, lv_opa_t * res_buf, uint16_t * sh_ups_buf) static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, uint16_t * sh_ups_buf)
{ {
lv_coord_t s_left = sw >> 1; lv_coord_t s_left = sw >> 1;
lv_coord_t s_right = (sw >> 1); lv_coord_t s_right = (sw >> 1);
if((sw & 1) == 0) s_left--; if((sw & 1) == 0) s_left--;
/*Horizontal blur*/ /*Horizontal blur*/
uint16_t * sh_ups_hor_buf = lv_mem_buf_get(size * sizeof(uint16_t)); uint16_t * sh_ups_blur_buf = lv_mem_buf_get(size * sizeof(uint16_t));
lv_coord_t x; lv_coord_t x;
lv_coord_t y; lv_coord_t y;
@ -973,7 +968,7 @@ static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, lv_opa_t * res_bu
for(y = 0; y < size; y++) { for(y = 0; y < size; y++) {
int32_t v = sh_ups_tmp_buf[size-1] * sw; int32_t v = sh_ups_tmp_buf[size-1] * sw;
for(x = size - 1; x >=0; x--) { for(x = size - 1; x >=0; x--) {
sh_ups_hor_buf[x] = v; sh_ups_blur_buf[x] = v;
/*Forget the right pixel*/ /*Forget the right pixel*/
uint32_t right_val = 0; uint32_t right_val = 0;
@ -987,7 +982,7 @@ static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, lv_opa_t * res_bu
v += left_val; v += left_val;
} }
memcpy(sh_ups_tmp_buf, sh_ups_hor_buf, size * sizeof(uint16_t)); memcpy(sh_ups_tmp_buf, sh_ups_blur_buf, size * sizeof(uint16_t));
sh_ups_tmp_buf += size; sh_ups_tmp_buf += size;
} }
@ -1001,10 +996,9 @@ static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, lv_opa_t * res_bu
for(x = 0; x < size; x++) { for(x = 0; x < size; x++) {
sh_ups_tmp_buf = &sh_ups_buf[x]; sh_ups_tmp_buf = &sh_ups_buf[x];
lv_opa_t * sh_buf_tmp = &res_buf[x];
int32_t v = sh_ups_tmp_buf[0] * sw; int32_t v = sh_ups_tmp_buf[0] * sw;
for(y = 0; y < size ; y++, sh_ups_tmp_buf += size, sh_buf_tmp += size) { for(y = 0; y < size ; y++, sh_ups_tmp_buf += size) {
sh_buf_tmp[0] = v < 0 ? 0 : (v >> SHADOW_UPSACALE_SHIFT); sh_ups_blur_buf[y] = v < 0 ? 0 : (v >> SHADOW_UPSACALE_SHIFT);
/*Forget the top pixel*/ /*Forget the top pixel*/
uint32_t top_val; uint32_t top_val;
@ -1018,8 +1012,14 @@ static void shadow_blur_corner(lv_coord_t size, lv_coord_t sw, lv_opa_t * res_bu
else bottom_val = sh_ups_buf[(size - 1) * size + x]; else bottom_val = sh_ups_buf[(size - 1) * size + x];
v += bottom_val; v += bottom_val;
} }
/*Write back the result into `sh_ups_buf`*/
sh_ups_tmp_buf = &sh_ups_buf[x];
for(y = 0; y < size; y++, sh_ups_tmp_buf += size) {
(*sh_ups_tmp_buf) = sh_ups_blur_buf[y];
}
} }
lv_mem_buf_release(sh_ups_hor_buf); lv_mem_buf_release(sh_ups_blur_buf);
} }