1
0
mirror of https://github.com/lvgl/lvgl.git synced 2025-01-14 06:42:58 +08:00

feat make some structs private

This commit is contained in:
Gabor Kiss-Vamosi 2021-05-21 10:58:28 +02:00
parent 46253b1286
commit d73e42011d
14 changed files with 95 additions and 78 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

After

Width:  |  Height:  |  Size: 18 KiB

View File

@ -18,6 +18,16 @@
* TYPEDEFS
**********************/
typedef struct _lv_event_t {
struct _lv_obj_t * target;
struct _lv_obj_t * current_target;
lv_event_code_t code;
void * user_data;
void * param;
struct _lv_event_t * prev;
uint8_t deleted :1;
}lv_event_t;
typedef struct _lv_event_dsc_t{
lv_event_cb_t cb;
void * user_data;

View File

@ -81,16 +81,8 @@ typedef enum {
_LV_EVENT_LAST /** Number of default events*/
}lv_event_code_t;
typedef struct _lv_event_t {
struct _lv_obj_t * target;
struct _lv_obj_t * current_target;
lv_event_code_t code;
void * user_data;
void * param;
struct _lv_event_t * prev;
uint8_t deleted :1;
}lv_event_t;
struct _lv_event_t;
typedef struct _lv_event_t lv_event_t;
/**
* @brief Event callback.

View File

@ -20,6 +20,26 @@
/**********************
* TYPEDEFS
**********************/
/**
* Groups can be used to logically hold objects so that they can be individually focused.
* They are NOT for laying out objects on a screen (try `lv_cont` for that).
*/
typedef struct _lv_group_t {
lv_ll_t obj_ll; /**< Linked list to store the objects in the group*/
struct _lv_obj_t ** obj_focus; /**< The object in focus*/
lv_group_focus_cb_t focus_cb; /**< A function to call when a new object is focused (optional)*/
#if LV_USE_USER_DATA
void * user_data;
#endif
uint8_t frozen : 1; /**< 1: can't focus to new object*/
uint8_t editing : 1; /**< 1: Edit mode, 0: Navigate mode*/
uint8_t refocus_policy : 1; /**< 1: Focus prev if focused on deletion. 0: Focus next if focused on
deletion.*/
uint8_t wrap : 1; /**< 1: Focus next/prev can wrap at end of list. 0: Focus next/prev stops at end
of list.*/
} lv_group_t;
/**********************
* STATIC PROTOTYPES
@ -321,6 +341,10 @@ bool lv_group_get_wrap(lv_group_t * group)
return group->wrap ? true : false;
}
uint32_t lv_group_get_obj_count(lv_group_t * group)
{
return _lv_ll_get_len(&group->obj_ll);
}
/**********************
* STATIC FUNCTIONS
**********************/

View File

@ -46,33 +46,16 @@ typedef uint8_t lv_key_t;
* TYPEDEFS
**********************/
struct _lv_group_t;
typedef struct _lv_group_t lv_group_t;
struct _lv_obj_t;
typedef void (*lv_group_focus_cb_t)(struct _lv_group_t *);
/**
* Groups can be used to logically hold objects so that they can be individually focused.
* They are NOT for laying out objects on a screen (try `lv_cont` for that).
*/
typedef struct _lv_group_t {
lv_ll_t obj_ll; /**< Linked list to store the objects in the group*/
struct _lv_obj_t ** obj_focus; /**< The object in focus*/
lv_group_focus_cb_t focus_cb; /**< A function to call when a new object is focused (optional)*/
#if LV_USE_USER_DATA
void * user_data;
#endif
uint8_t frozen : 1; /**< 1: can't focus to new object*/
uint8_t editing : 1; /**< 1: Edit mode, 0: Navigate mode*/
uint8_t refocus_policy : 1; /**< 1: Focus prev if focused on deletion. 0: Focus next if focused on
deletion.*/
uint8_t wrap : 1; /**< 1: Focus next/prev can wrap at end of list. 0: Focus next/prev stops at end
of list.*/
} lv_group_t;
enum { LV_GROUP_REFOCUS_POLICY_NEXT = 0, LV_GROUP_REFOCUS_POLICY_PREV = 1 };
typedef uint8_t lv_group_refocus_policy_t;
typedef enum {
LV_GROUP_REFOCUS_POLICY_NEXT = 0,
LV_GROUP_REFOCUS_POLICY_PREV = 1
}lv_group_refocus_policy_t;
/**********************
* GLOBAL PROTOTYPES
@ -212,11 +195,18 @@ bool lv_group_get_editing(const lv_group_t * group);
/**
* Get whether focus next/prev will allow wrapping from first->last or last->first object.
* @param group pointer to group
* @param group pointer to group
* @param en true: wrapping enabled; false: wrapping disabled
*/
bool lv_group_get_wrap(lv_group_t * group);
/**
* Get the number of object in the group
* @param group pointer to a group
* @return number of objects in the group
*/
uint32_t lv_group_get_obj_count(lv_group_t * group);
/**********************
* MACROS
**********************/

View File

@ -35,12 +35,12 @@ static void indev_pointer_proc(lv_indev_t * i, lv_indev_data_t * data);
static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data);
static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data);
static void indev_button_proc(lv_indev_t * i, lv_indev_data_t * data);
static void indev_proc_press(lv_indev_proc_t * proc);
static void indev_proc_release(lv_indev_proc_t * proc);
static void indev_proc_press(_lv_indev_proc_t * proc);
static void indev_proc_release(_lv_indev_proc_t * proc);
static void indev_proc_reset_query_handler(lv_indev_t * indev);
static void indev_click_focus(lv_indev_proc_t * proc);
static void indev_gesture(lv_indev_proc_t * proc);
static bool indev_reset_check(lv_indev_proc_t * proc);
static void indev_click_focus(_lv_indev_proc_t * proc);
static void indev_gesture(_lv_indev_proc_t * proc);
static bool indev_reset_check(_lv_indev_proc_t * proc);
/**********************
* STATIC VARIABLES
@ -595,7 +595,7 @@ static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data)
/*On enter long press toggle edit mode.*/
if(editable) {
/*Don't leave edit mode if there is only one object (nowhere to navigate)*/
if(_lv_ll_get_len(&g->obj_ll) > 1) {
if(lv_group_get_obj_count(g) > 1) {
lv_group_set_editing(g, lv_group_get_editing(g) ? false : true); /*Toggle edit mode on long press*/
lv_obj_clear_state(indev_obj_act, LV_STATE_PRESSED); /*Remove the pressed state manually*/
}
@ -654,9 +654,9 @@ static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data)
}
/*An object is being edited and the button is released.*/
else if(g->editing) {
else if(lv_group_get_editing(g)) {
/*Ignore long pressed enter release because it comes from mode switch*/
if(!i->proc.long_pr_sent || _lv_ll_get_len(&g->obj_ll) <= 1) {
if(!i->proc.long_pr_sent || lv_group_get_obj_count(g) <= 1) {
lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act);
if(indev_reset_check(&i->proc)) return;
@ -674,7 +674,7 @@ static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data)
}
/*If the focused object is editable and now in navigate mode then on enter switch edit
mode*/
else if(editable && !g->editing && !i->proc.long_pr_sent) {
else if(editable && !lv_group_get_editing(g) && !i->proc.long_pr_sent) {
lv_group_set_editing(g, true); /*Set edit mode*/
}
}
@ -765,7 +765,7 @@ static void indev_button_proc(lv_indev_t * i, lv_indev_data_t * data)
* @param indev pointer to an input device 'proc'
* @return LV_RES_OK: no indev reset required; LV_RES_INV: indev reset is required
*/
static void indev_proc_press(lv_indev_proc_t * proc)
static void indev_proc_press(_lv_indev_proc_t * proc)
{
LV_LOG_INFO("pressed at x:%d y:%d", proc->types.pointer.act_point.x, proc->types.pointer.act_point.y);
indev_obj_act = proc->types.pointer.act_obj;
@ -901,7 +901,7 @@ static void indev_proc_press(lv_indev_proc_t * proc)
* Process the released state of LV_INDEV_TYPE_POINTER input devices
* @param proc pointer to an input device 'proc'
*/
static void indev_proc_release(lv_indev_proc_t * proc)
static void indev_proc_release(_lv_indev_proc_t * proc)
{
if(proc->wait_until_release != 0) {
proc->types.pointer.act_obj = NULL;
@ -978,7 +978,7 @@ static void indev_proc_reset_query_handler(lv_indev_t * indev)
* Handle focus/defocus on click for POINTER input devices
* @param proc pointer to the state of the indev
*/
static void indev_click_focus(lv_indev_proc_t * proc)
static void indev_click_focus(_lv_indev_proc_t * proc)
{
/*Handle click focus*/
lv_obj_t * obj_to_focus = indev_obj_act;
@ -1047,7 +1047,7 @@ static void indev_click_focus(lv_indev_proc_t * proc)
* Handle the gesture of indev_proc_p->types.pointer.act_obj
* @param indev pointer to a input device state
*/
void indev_gesture(lv_indev_proc_t * proc)
void indev_gesture(_lv_indev_proc_t * proc)
{
if(proc->types.pointer.scroll_obj) return;
@ -1100,7 +1100,7 @@ void indev_gesture(lv_indev_proc_t * proc)
* @param proc pointer to an input device 'proc'
* @return true if indev query should be immediately truncated.
*/
static bool indev_reset_check(lv_indev_proc_t * proc)
static bool indev_reset_check(_lv_indev_proc_t * proc)
{
if(proc->reset_query) {
indev_obj_act = NULL;

View File

@ -21,13 +21,13 @@
/**********************
* STATIC PROTOTYPES
**********************/
static lv_obj_t * find_scroll_obj(lv_indev_proc_t * proc);
static void init_scroll_limits(lv_indev_proc_t * proc);
static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc);
static void init_scroll_limits(_lv_indev_proc_t * proc);
static lv_coord_t find_snap_point_x(const lv_obj_t * obj, lv_coord_t min, lv_coord_t max, lv_coord_t ofs);
static lv_coord_t find_snap_point_y(const lv_obj_t * obj, lv_coord_t min, lv_coord_t max, lv_coord_t ofs);
static void scroll_limit_diff(lv_indev_proc_t * proc, lv_coord_t * diff_x, lv_coord_t * diff_y);
static lv_coord_t scroll_throw_predict_y(lv_indev_proc_t * proc);
static lv_coord_t scroll_throw_predict_x(lv_indev_proc_t * proc);
static void scroll_limit_diff(_lv_indev_proc_t * proc, lv_coord_t * diff_x, lv_coord_t * diff_y);
static lv_coord_t scroll_throw_predict_y(_lv_indev_proc_t * proc);
static lv_coord_t scroll_throw_predict_x(_lv_indev_proc_t * proc);
static lv_coord_t elastic_diff(lv_obj_t * scroll_obj, lv_coord_t diff, lv_coord_t scroll_start, lv_coord_t scroll_end, lv_dir_t dir);
/**********************
@ -42,7 +42,7 @@ static lv_coord_t elastic_diff(lv_obj_t * scroll_obj, lv_coord_t diff, lv_coord_
* GLOBAL FUNCTIONS
**********************/
void _lv_indev_scroll_handler(lv_indev_proc_t * proc)
void _lv_indev_scroll_handler(_lv_indev_proc_t * proc)
{
lv_obj_t * scroll_obj = proc->types.pointer.scroll_obj;
/*If there is no scroll object yet try to find one*/
@ -91,7 +91,7 @@ void _lv_indev_scroll_handler(lv_indev_proc_t * proc)
}
void _lv_indev_scroll_throw_handler(lv_indev_proc_t * proc)
void _lv_indev_scroll_throw_handler(_lv_indev_proc_t * proc)
{
lv_obj_t * scroll_obj = proc->types.pointer.scroll_obj;
if(scroll_obj == NULL) return;
@ -236,7 +236,7 @@ void lv_indev_scroll_get_snap_dist(lv_obj_t * obj, lv_point_t * p)
* STATIC FUNCTIONS
**********************/
static lv_obj_t * find_scroll_obj(lv_indev_proc_t * proc)
static lv_obj_t * find_scroll_obj(_lv_indev_proc_t * proc)
{
lv_obj_t * obj_candidate = NULL;
lv_dir_t dir_candidate = LV_DIR_NONE;
@ -341,7 +341,7 @@ static lv_obj_t * find_scroll_obj(lv_indev_proc_t * proc)
return obj_candidate;
}
static void init_scroll_limits(lv_indev_proc_t * proc)
static void init_scroll_limits(_lv_indev_proc_t * proc)
{
lv_obj_t * obj = proc->types.pointer.scroll_obj;
/*If there no STOP allow scrolling anywhere*/
@ -508,7 +508,7 @@ static lv_coord_t find_snap_point_y(const lv_obj_t * obj, lv_coord_t min, lv_coo
return dist == LV_COORD_MAX ? 0 : -dist;
}
static void scroll_limit_diff(lv_indev_proc_t * proc, lv_coord_t * diff_x, lv_coord_t * diff_y)
static void scroll_limit_diff(_lv_indev_proc_t * proc, lv_coord_t * diff_x, lv_coord_t * diff_y)
{
if(diff_y) {
if(proc->types.pointer.scroll_sum.y + *diff_y < proc->types.pointer.scroll_area.y1) {
@ -533,7 +533,7 @@ static void scroll_limit_diff(lv_indev_proc_t * proc, lv_coord_t * diff_x, lv_co
static lv_coord_t scroll_throw_predict_y(lv_indev_proc_t * proc)
static lv_coord_t scroll_throw_predict_y(_lv_indev_proc_t * proc)
{
lv_coord_t y = proc->types.pointer.scroll_throw_vect.y;
lv_coord_t move = 0;
@ -549,7 +549,7 @@ static lv_coord_t scroll_throw_predict_y(lv_indev_proc_t * proc)
}
static lv_coord_t scroll_throw_predict_x(lv_indev_proc_t * proc)
static lv_coord_t scroll_throw_predict_x(_lv_indev_proc_t * proc)
{
lv_coord_t x = proc->types.pointer.scroll_throw_vect.x;
lv_coord_t move = 0;

View File

@ -31,13 +31,13 @@ extern "C" {
* Handle scrolling. Called by LVGL during input device processing
* @param proc pointer to an input device's proc field
*/
void _lv_indev_scroll_handler(lv_indev_proc_t * proc);
void _lv_indev_scroll_handler(_lv_indev_proc_t * proc);
/**
* Handle throwing after scrolling. Called by LVGL during input device processing
* @param proc pointer to an input device's proc field
*/
void _lv_indev_scroll_throw_handler(lv_indev_proc_t * proc);
void _lv_indev_scroll_throw_handler(_lv_indev_proc_t * proc);
/**
* Predict where would a scroll throw end

View File

@ -51,7 +51,7 @@ typedef struct {
* all the previous characters needs to be checked to calculate the positions.
* This structure stores an earlier (e.g. at -1000 px) coordinate and the index of that line.
* Therefore the calculations can start from here.*/
typedef struct {
typedef struct _lv_draw_label_hint_t {
/** Index of the line at `y` coordinate*/
int32_t line_start;

View File

@ -21,6 +21,17 @@
/**********************
* TYPEDEFS
**********************/
typedef struct _lv_img_decoder {
lv_img_decoder_info_f_t info_cb;
lv_img_decoder_open_f_t open_cb;
lv_img_decoder_read_line_f_t read_line_cb;
lv_img_decoder_close_f_t close_cb;
#if LV_USE_USER_DATA
void * user_data;
#endif
} lv_img_decoder_t;
typedef struct {
lv_fs_file_t f;
lv_color_t * palette;

View File

@ -43,6 +43,7 @@ typedef uint8_t lv_img_src_t;
/*Decoder function definitions*/
struct _lv_img_decoder;
typedef struct _lv_img_decoder lv_img_decoder_t;
struct _lv_img_decoder_dsc;
/**
@ -83,17 +84,6 @@ typedef lv_res_t (*lv_img_decoder_read_line_f_t)(struct _lv_img_decoder * decode
*/
typedef void (*lv_img_decoder_close_f_t)(struct _lv_img_decoder * decoder, struct _lv_img_decoder_dsc * dsc);
typedef struct _lv_img_decoder {
lv_img_decoder_info_f_t info_cb;
lv_img_decoder_open_f_t open_cb;
lv_img_decoder_read_line_f_t read_line_cb;
lv_img_decoder_close_f_t close_cb;
#if LV_USE_USER_DATA
void * user_data;
#endif
} lv_img_decoder_t;
/**Describe an image decoding session. Stores data about the decoding*/
typedef struct _lv_img_decoder_dsc {
/**The decoder which was able to open the image source*/

View File

@ -46,7 +46,7 @@ struct _lv_theme_t;
/**
* Structure for holding display buffer information.
*/
typedef struct {
typedef struct _lv_disp_draw_buf_t{
void * buf1; /**< First display buffer.*/
void * buf2; /**< Second display buffer.*/

View File

@ -168,13 +168,13 @@ typedef struct _lv_indev_proc_t {
uint32_t pr_timestamp; /**< Pressed time stamp*/
uint32_t longpr_rep_timestamp; /**< Long press repeat time stamp*/
} lv_indev_proc_t;
} _lv_indev_proc_t;
/** The main input device descriptor with driver, runtime data ('proc') and some additional
* information*/
typedef struct _lv_indev_t {
lv_indev_drv_t * driver;
lv_indev_proc_t proc;
_lv_indev_proc_t proc;
struct _lv_obj_t * cursor; /**< Cursor for LV_INPUT_TYPE_POINTER*/
struct _lv_group_t * group; /**< Keypad destination group*/
const lv_point_t * btn_points; /**< Array points assigned to the button ()screen will be pressed

View File

@ -523,7 +523,7 @@ static void lv_arc_event(const lv_obj_class_t * class_p, lv_event_t * e)
lv_event_code_t code = lv_event_get_code(e);
lv_obj_t * obj = lv_event_get_target(e);
lv_arc_t * arc = (lv_arc_t *)e->target;
lv_arc_t * arc = (lv_arc_t *)lv_event_get_target(e);
if(code == LV_EVENT_PRESSING) {
lv_indev_t * indev = lv_indev_get_act();
if(indev == NULL) return;