diff --git a/porting/lv_port_disp_template.c b/porting/lv_port_disp_template.c index 7fdfa79bc..1f4502720 100644 --- a/porting/lv_port_disp_template.c +++ b/porting/lv_port_disp_template.c @@ -24,7 +24,7 @@ **********************/ static void disp_init(void); -static void disp_flush(lv_disp_t * disp, const lv_area_t * area, lv_color_t * color_p); +static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p); #if LV_USE_GPU static void mem_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa); static void mem_fill(lv_color_t * dest, uint32_t length, lv_color_t color); @@ -135,7 +135,7 @@ static void disp_init(void) /* Flush the content of the internal buffer the specific area on the display * You can use DMA or any hardware acceleration to do this operation in the background but * 'lv_disp_flush_ready()' has to be called when finished. */ -static void disp_flush(lv_disp_t * disp, const lv_area_t * area, lv_color_t * color_p) +static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p) { /*The most simple case (but also the slowest) to put all pixels to the screen one-by-one*/ diff --git a/porting/lv_port_indev_template.c b/porting/lv_port_indev_template.c index 98fe79b1d..2e243190f 100644 --- a/porting/lv_port_indev_template.c +++ b/porting/lv_port_indev_template.c @@ -24,25 +24,25 @@ **********************/ static void touchpad_init(void); -static bool touchpad_read(lv_indev_t * indev, lv_indev_data_t * data); +static bool touchpad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data); static bool touchpad_is_pressed(void); static void touchpad_get_xy(lv_coord_t * x, lv_coord_t * y); static void mouse_init(void); -static bool mouse_read(lv_indev_t * indev, lv_indev_data_t * data); +static bool mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data); static bool mouse_is_pressed(void); static void mouse_get_xy(lv_coord_t * x, lv_coord_t * y); static void keypad_init(void); -static bool keypad_read(lv_indev_t * indev, lv_indev_data_t * data); +static bool keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data); static uint32_t keypad_get_key(void); static void encoder_init(void); -static bool encoder_read(lv_indev_t * indev, lv_indev_data_t * data); +static bool encoder_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data); static void encoder_handler(void); static void button_init(void); -static bool button_read(lv_indev_t * indev, lv_indev_data_t * data); +static bool button_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data); static int8_t button_get_pressed_id(void); static bool button_is_pressed(uint8_t id); @@ -187,7 +187,7 @@ static void touchpad_init(void) } /* Will be called by the library to read the touchpad */ -static bool touchpad_read(lv_indev_t * indev, lv_indev_data_t * data) +static bool touchpad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data) { static lv_coord_t last_x = 0; static lv_coord_t last_y = 0; @@ -237,7 +237,7 @@ static void mouse_init(void) } /* Will be called by the library to read the mouse */ -static bool mouse_read(lv_indev_t * indev, lv_indev_data_t * data) +static bool mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data) { /*Get the current x and y coordinates*/ mouse_get_xy(&data->point.x, &data->point.y); @@ -281,7 +281,7 @@ static void keypad_init(void) } /* Will be called by the library to read the mouse */ -static bool keypad_read(lv_indev_t * indev, lv_indev_data_t * data) +static bool keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data) { static uint32_t last_key = 0; @@ -342,7 +342,7 @@ static void encoder_init(void) } /* Will be called by the library to read the encoder */ -static bool encoder_read(lv_indev_t * indev, lv_indev_data_t * data) +static bool encoder_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data) { data->enc_diff = encoder_diff; @@ -373,7 +373,7 @@ static void button_init(void) } /* Will be called by the library to read the button */ -static bool button_read(lv_indev_t * indev, lv_indev_data_t * data) +static bool button_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data) { static uint8_t last_btn = 0;