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Update coords.md
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@ -34,7 +34,7 @@ This section describes special cases in which LVGL's behavior might look unexpec
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#### Postponed coordinate calculation
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LVGL doesn't recalculate all the coordinate changes immediately to improve performance.
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Instead, the object's are marked as "dirty" and before redrawing the screen LVGL checks if there are any "dirty" objects. If so it refreshes their position, size and layout.
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Instead, the objects are marked as "dirty" and before redrawing the screen LVGL checks if there are any "dirty" objects. If so it refreshes their position, size and layout.
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The following functions set size/position immediately:
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- `lv_obj_set_pos/x/y`
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