mirror of
https://github.com/lvgl/lvgl.git
synced 2025-01-14 06:42:58 +08:00
VG-Lite: Added support for fill and BLIT
VG-Lite accelerated features: - fill (+ transparency) - BLIT (+ transparency) Limitation: Image width must be aligned to 16 for VG-Lite to process the buffer. Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>
This commit is contained in:
parent
540856a8bc
commit
ed90f36984
@ -205,6 +205,8 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h" */
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* */
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#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
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/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
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#define LV_USE_GPU_NXP_VG_LITE 0
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/* 1: Enable file system (might be required for images */
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#define LV_USE_FILESYSTEM 1
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@ -260,9 +262,14 @@ typedef void * lv_img_decoder_user_data_t;
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/* Define a custom attribute to `lv_disp_flush_ready` function */
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#define LV_ATTRIBUTE_FLUSH_READY
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/* Required alignment size for buffers */
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#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
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/* With size optimization (-Os) the compiler might not align data to
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* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
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* E.g. __attribute__((aligned(4))) */
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* 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
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* This alignment will be explicitly applied where needed.
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* LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
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* E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
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#define LV_ATTRIBUTE_MEM_ALIGN
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/* Attribute to mark large constant arrays for example
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@ -490,6 +490,11 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h" */
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#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
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#endif
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/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
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#ifndef LV_USE_GPU_NXP_VG_LITE
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#define LV_USE_GPU_NXP_VG_LITE 0
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#endif
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/* 1: Enable file system (might be required for images */
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#ifndef LV_USE_FILESYSTEM
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# ifdef CONFIG_LV_USE_FILESYSTEM
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@ -614,9 +619,16 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h" */
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# endif
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#endif
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/* Required alignment size for buffers */
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#ifndef LV_ATTRIBUTE_MEM_ALIGN_SIZE
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#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
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#endif
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/* With size optimization (-Os) the compiler might not align data to
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* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
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* E.g. __attribute__((aligned(4))) */
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* 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
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* This alignment will be explicitly applied where needed.
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* LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
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* E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
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#ifndef LV_ATTRIBUTE_MEM_ALIGN
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# ifdef CONFIG_LV_ATTRIBUTE_MEM_ALIGN
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# define LV_ATTRIBUTE_MEM_ALIGN CONFIG_LV_ATTRIBUTE_MEM_ALIGN
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@ -14,6 +14,8 @@
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#if LV_USE_GPU_NXP_PXP
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#include "../lv_gpu/lv_gpu_nxp_pxp.h"
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#elif LV_USE_GPU_NXP_VG_LITE
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#include "../lv_gpu/lv_gpu_nxp_vglite.h"
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#elif LV_USE_GPU_STM32_DMA2D
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#include "../lv_gpu/lv_gpu_stm32_dma2d.h"
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#endif
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@ -345,6 +347,13 @@ LV_ATTRIBUTE_FAST_MEM static void fill_normal(const lv_area_t * disp_area, lv_co
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lv_gpu_nxp_pxp_fill(disp_buf, disp_w, draw_area, color, opa);
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return;
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}
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#elif LV_USE_GPU_NXP_VG_LITE
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if(lv_area_get_size(draw_area) >= LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT) {
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if(lv_gpu_nxp_vglite_fill(disp_buf, disp_w, lv_area_get_height(disp_area), draw_area, color, opa) == LV_RES_OK) {
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return;
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}
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/* Fall down to SW render in case of error */
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}
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#elif LV_USE_GPU_STM32_DMA2D
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if(lv_area_get_size(draw_area) >= 240) {
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lv_gpu_stm32_dma2d_fill(disp_buf_first, disp_w, color, draw_area_w, draw_area_h);
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@ -365,6 +374,13 @@ LV_ATTRIBUTE_FAST_MEM static void fill_normal(const lv_area_t * disp_area, lv_co
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lv_gpu_nxp_pxp_fill(disp_buf, disp_w, draw_area, color, opa);
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return;
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}
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#elif LV_USE_GPU_NXP_VG_LITE
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if(lv_area_get_size(draw_area) >= LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT) {
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if(lv_gpu_nxp_vglite_fill(disp_buf, disp_w, lv_area_get_height(disp_area), draw_area, color, opa) == LV_RES_OK) {
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return;
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}
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/* Fall down to SW render in case of error */
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}
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#elif LV_USE_GPU
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if(disp->driver.gpu_blend_cb && lv_area_get_size(draw_area) > GPU_SIZE_LIMIT) {
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for(x = 0; x < draw_area_w ; x++) blend_buf[x].full = color.full;
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@ -745,6 +761,37 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
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lv_gpu_nxp_pxp_blit(disp_buf_first, disp_w, map_buf_first, map_w, draw_area_w, draw_area_h, opa);
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return;
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}
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#elif (LV_USE_GPU_NXP_VG_LITE)
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if(lv_area_get_size(draw_area) >= LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT) {
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lv_gpu_nxp_vglite_blit_info_t blit;
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blit.src = map_buf;
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blit.src_width = draw_area_w;
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blit.src_height = draw_area_h;
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blit.src_stride = lv_area_get_width(map_area) * sizeof(lv_color_t);
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blit.src_area.x1 = (draw_area->x1 - (map_area->x1 - disp_area->x1));
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blit.src_area.y1 = (draw_area->y1 - (map_area->y1 - disp_area->y1));
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blit.src_area.x2 = blit.src_area.x1 + draw_area_w;
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blit.src_area.y2 = blit.src_area.y1 + draw_area_h;
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blit.dst = disp_buf;
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blit.dst_width = lv_area_get_width(disp_area);
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blit.dst_height = lv_area_get_height(disp_area);
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blit.dst_stride = lv_area_get_width(disp_area) * sizeof(lv_color_t);
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blit.dst_area.x1 = draw_area->x1;
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blit.dst_area.y1 = draw_area->y1;
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blit.dst_area.x2 = blit.dst_area.x1 + draw_area_w;
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blit.dst_area.y2 = blit.dst_area.y1 + draw_area_h;
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blit.opa = opa;
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if(lv_gpu_nxp_vglite_blit(&blit) == LV_RES_OK) {
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return;
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}
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/* Fall down to SW render in case of error */
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}
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#elif LV_USE_GPU_STM32_DMA2D
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if(lv_area_get_size(draw_area) >= 240) {
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lv_gpu_stm32_dma2d_copy(disp_buf_first, disp_w, map_buf_first, map_w, draw_area_w, draw_area_h);
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@ -765,6 +812,37 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
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lv_gpu_nxp_pxp_blit(disp_buf_first, disp_w, map_buf_first, map_w, draw_area_w, draw_area_h, opa);
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return;
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}
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#elif (LV_USE_GPU_NXP_VG_LITE)
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if(lv_area_get_size(draw_area) >= LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT) {
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lv_gpu_nxp_vglite_blit_info_t blit;
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blit.src = map_buf;
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blit.src_width = lv_area_get_width(map_area);
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blit.src_height = lv_area_get_height(map_area);
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blit.src_stride = lv_area_get_width(map_area) * sizeof(lv_color_t);
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blit.src_area.x1 = (draw_area->x1 - (map_area->x1 - disp_area->x1));
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blit.src_area.y1 = (draw_area->y1 - (map_area->y1 - disp_area->y1));
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blit.src_area.x2 = blit.src_area.x1 + draw_area_w;
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blit.src_area.y2 = blit.src_area.y1 + draw_area_h;
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blit.dst = disp_buf;
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blit.dst_width = lv_area_get_width(disp_area);
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blit.dst_height = lv_area_get_height(disp_area);
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blit.dst_stride = lv_area_get_width(disp_area) * sizeof(lv_color_t);
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blit.dst_area.x1 = draw_area->x1;
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blit.dst_area.y1 = draw_area->y1;
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blit.dst_area.x2 = blit.dst_area.x1 + draw_area_w;
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blit.dst_area.y2 = blit.dst_area.y1 + draw_area_h;
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blit.opa = opa;
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if(lv_gpu_nxp_vglite_blit(&blit) == LV_RES_OK) {
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return;
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}
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/* Fall down to SW render in case of error */
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}
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#elif LV_USE_GPU_STM32_DMA2D
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if(lv_area_get_size(draw_area) >= 240) {
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lv_gpu_stm32_dma2d_blend(disp_buf_first, disp_w, map_buf_first, opa, map_w, draw_area_w, draw_area_h);
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src/lv_gpu/lv_gpu_nxp_vglite.c
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303
src/lv_gpu/lv_gpu_nxp_vglite.c
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@ -0,0 +1,303 @@
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/**
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* @file lv_gpu_nxp_vglite.c
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*
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*/
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/**
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* MIT License
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*
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* Copyright (c) 2020 NXP
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next paragraph)
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_conf.h"
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#if LV_USE_GPU_NXP_VG_LITE
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#include "lvgl.h"
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#include "lv_gpu_nxp_vglite.h"
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#include "../lv_misc/lv_log.h"
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#include "fsl_cache.h"
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#include "vg_lite.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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#if LV_COLOR_DEPTH==16
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#define VGLITE_PX_FMT VG_LITE_RGB565
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#else
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#error Only 16bit color depth is supported. Set LV_COLOR_DEPTH to 16.
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#endif
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static lv_res_t init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t height, uint32_t stride,
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const lv_color_t * ptr);
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/***
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* Fills rectangular area in buffer.
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* @param[in] dest_buf Destination buffer pointer (must be aligned on 32 bytes)
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* @param[in] dest_width Destination buffer width in pixels (must be aligned on 16 px)
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* @param[in] dest_height Destination buffer height in pixels
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* @param[in] fill_area Area to be filled
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* @param[in] color Fill color
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* @param[in] opa Opacity (255 = full, 128 = 50% background/50% color, 0 = no fill)
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* @retval LV_RES_OK Fill completed
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* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
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*/
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lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
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const lv_area_t * fill_area, lv_color_t color, lv_opa_t opa)
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{
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vg_lite_buffer_t rt;
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vg_lite_rectangle_t rect;
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vg_lite_error_t err = VG_LITE_SUCCESS;
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lv_color32_t col32 = {.full = lv_color_to32(color)}; /* Convert color to RGBA8888 */
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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if(init_vg_buf(&rt, dest_width, dest_height, dest_width * sizeof(lv_color_t), dest_buf) != LV_RES_OK) {
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#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
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LV_LOG_ERROR("init_vg_buf reported error. Fill failed.");
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#endif
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return LV_RES_INV;
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}
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if(opa >= LV_OPA_MAX) { /* Opaque fill */
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rect.x = fill_area->x1;
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rect.y = fill_area->y1;
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rect.width = (fill_area->x2 - fill_area->x1) + 1;
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rect.height = (fill_area->y2 - fill_area->y1) + 1;
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if(disp && disp->driver.clean_dcache_cb) { /* Clean & invalidate cache */
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disp->driver.clean_dcache_cb(&disp->driver);
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}
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err |= vg_lite_clear(&rt, &rect, col32.full);
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err |= vg_lite_finish();
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}
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else { /* fill with transparency */
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vg_lite_path_t path;
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lv_color32_t colMix;
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int16_t path_data[] = { /* VG rectangular path */
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VLC_OP_MOVE, fill_area->x1, fill_area->y1,
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VLC_OP_LINE, fill_area->x2 + 1, fill_area->y1,
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VLC_OP_LINE, fill_area->x2 + 1, fill_area->y2 + 1,
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VLC_OP_LINE, fill_area->x1, fill_area->y2 + 1,
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VLC_OP_LINE, fill_area->x1, fill_area->y1,
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VLC_OP_END
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};
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err |= vg_lite_init_path(&path, VG_LITE_S16, VG_LITE_LOW, sizeof(path_data), path_data,
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fill_area->x1, fill_area->y1, fill_area->x2 + 1, fill_area->y2 + 1);
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if(err != VG_LITE_SUCCESS) {
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#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
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LV_LOG_ERROR("vg_lite_init_path() failed.");
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#endif
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return LV_RES_INV;
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}
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colMix.ch.red = ((uint16_t)col32.ch.red * opa) >> 8; /* Pre-multiply color */
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colMix.ch.green = ((uint16_t)col32.ch.green * opa) >> 8;
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colMix.ch.blue = ((uint16_t)col32.ch.blue * opa) >> 8;
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colMix.ch.alpha = opa;
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if(disp && disp->driver.clean_dcache_cb) { /* Clean & invalidate cache */
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disp->driver.clean_dcache_cb(&disp->driver);
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}
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vg_lite_matrix_t matrix;
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vg_lite_identity(&matrix);
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/* Draw rectangle */
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err |= vg_lite_draw(&rt, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, colMix.full);
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if(err) {
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#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
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LV_LOG_ERROR("vg_lite_draw() failed.");
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#endif
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vg_lite_clear_path(&path);
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return LV_RES_INV;
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}
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err |= vg_lite_finish();
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err |= vg_lite_clear_path(&path);
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}
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if(err == VG_LITE_SUCCESS) {
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return LV_RES_OK;
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}
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else {
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#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
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LV_LOG_ERROR("VG Lite Fill failed.");
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#endif
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return LV_RES_INV;
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}
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}
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/***
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* BLock Image Transfer.
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* @param[in] blit Description of the transfer
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* @retval LV_RES_OK Transfer complete
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* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
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*/
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lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
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{
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vg_lite_buffer_t src_vgbuf, dst_vgbuf;
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vg_lite_error_t err = VG_LITE_SUCCESS;
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uint32_t rect[4];
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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if(blit->opa < LV_OPA_MIN) {
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return LV_RES_OK; /* Nothing to BLIT */
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}
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if (!blit) {
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/* Wrong parameter */
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return LV_RES_INV;
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}
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/* Wrap src/dst buffer into VG-Lite buffer */
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if(init_vg_buf(&src_vgbuf, blit->src_width, blit->src_height, blit->src_stride, blit->src) != LV_RES_OK) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("init_vg_buf reported error. BLIT failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if(init_vg_buf(&dst_vgbuf, blit->dst_width, blit->dst_height, blit->dst_stride, blit->dst) != LV_RES_OK) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("init_vg_buf reported error. BLIT failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
rect[0] = 0; /* Crop */
|
||||
rect[1] = 0;
|
||||
rect[2] = blit->src_width;
|
||||
rect[3] = blit->src_height;
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
vg_lite_translate(blit->dst_area.x1, blit->dst_area.y1, &matrix);
|
||||
|
||||
if(disp && disp->driver.clean_dcache_cb) { /* Clean & invalidate cache */
|
||||
disp->driver.clean_dcache_cb(&disp->driver);
|
||||
}
|
||||
|
||||
uint32_t color;
|
||||
vg_lite_blend_t blend;
|
||||
if(blit->opa >= LV_OPA_MAX) {
|
||||
color = 0x0;
|
||||
blend = VG_LITE_BLEND_NONE;
|
||||
}
|
||||
else {
|
||||
color = ((blit->opa) << 24) | ((blit->opa) << 16) | ((blit->opa) << 8) | (blit->opa);
|
||||
blend = VG_LITE_BLEND_SRC_OVER;
|
||||
src_vgbuf.image_mode = VG_LITE_MULTIPLY_IMAGE_MODE;
|
||||
}
|
||||
err |= vg_lite_blit_rect(&dst_vgbuf, &src_vgbuf, rect, &matrix, blend, color, VG_LITE_FILTER_POINT);
|
||||
|
||||
err |= vg_lite_finish();
|
||||
|
||||
if(err == VG_LITE_SUCCESS) {
|
||||
return LV_RES_OK;
|
||||
}
|
||||
else {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_blit_rect or vg_lite_finish reported error. BLIT failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/***
|
||||
* Fills vg_lite_buffer_t structure according given parameters.
|
||||
* @param[out] dst Buffer structure to be filled
|
||||
* @param[in] width Width of buffer in pixels
|
||||
* @param[in] height Height of buffer in pixels
|
||||
* @param[in] stride Stride of the buffer in bytes
|
||||
* @param[in] ptr Pointer to the buffer (must be aligned according VG-Lite requirements)
|
||||
*/
|
||||
static lv_res_t init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t height, uint32_t stride,
|
||||
const lv_color_t * ptr)
|
||||
{
|
||||
if((((uintptr_t)ptr) % LV_ATTRIBUTE_MEM_ALIGN_SIZE) != 0x0) { /* Test for alignment */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("ptr (0x%X) not aligned to %d.", (size_t) ptr, LV_ATTRIBUTE_MEM_ALIGN_SIZE);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if((stride % LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX) != 0x0) { /* Test for stride alignment */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("Buffer stride (%d px) not aligned to %d px.", stride, LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
dst->format = VGLITE_PX_FMT;
|
||||
dst->tiled = VG_LITE_LINEAR;
|
||||
dst->image_mode = VG_LITE_NORMAL_IMAGE_MODE;
|
||||
dst->transparency_mode = VG_LITE_IMAGE_OPAQUE;
|
||||
|
||||
dst->width = width;
|
||||
dst->height = height;
|
||||
dst->stride = stride;
|
||||
|
||||
memset(&dst->yuv, 0, sizeof(dst->yuv));
|
||||
|
||||
dst->memory = (void *) ptr;
|
||||
dst->address = (uint32_t) dst->memory;
|
||||
dst->handle = 0x0;
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
#endif /* LV_USE_GPU_NXP_VG_LITE */
|
133
src/lv_gpu/lv_gpu_nxp_vglite.h
Normal file
133
src/lv_gpu/lv_gpu_nxp_vglite.h
Normal file
@ -0,0 +1,133 @@
|
||||
/**
|
||||
* @file lv_gpu_nxp_vglite.h
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2020 NXP
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
* the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next paragraph)
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LV_SRC_LV_GPU_LV_GPU_NXP_VGLITE_H_
|
||||
#define LV_SRC_LV_GPU_LV_GPU_NXP_VGLITE_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "lv_misc/lv_area.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/** Stride in px required by VG-Lite HW. Don't change this. */
|
||||
#define LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX 16
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) to be filled by VG-Lite with 100% opacity */
|
||||
#define LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT 32
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) to be filled by VG-Lite with transparency */
|
||||
#define LV_GPU_NXP_VG_LITE_FILL_OPA_SIZE_LIMIT 32
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) for image copy with 100% opacity to be handled by VG-Lite */
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT 32
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) for image copy with transparency to be handled by VG-Lite */
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT 32
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
/** Enable logging of VG-Lite erors (\see LV_LOG_ERROR) */
|
||||
#define LV_GPU_NXP_VG_LITE_LOG_ERRORS 1
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**
|
||||
* BLock Image Transfer descriptor structure
|
||||
*/
|
||||
typedef struct {
|
||||
|
||||
const lv_color_t * src; /**< Source buffer pointer (must be aligned on 32 bytes) */
|
||||
lv_area_t src_area; /**< Area to be copied from source */
|
||||
lv_coord_t src_width; /**< Source buffer width */
|
||||
lv_coord_t src_height; /**< Source buffer height */
|
||||
uint32_t src_stride; /**< Source buffer stride in bytes (must be aligned on 16 px) */
|
||||
|
||||
const lv_color_t * dst; /**< Destination buffer pointer (must be aligned on 32 bytes) */
|
||||
lv_area_t dst_area; /**< Target area in destination buffer (must be the same as src_area) */
|
||||
lv_coord_t dst_width; /**< Destination buffer width */
|
||||
lv_coord_t dst_height; /**< Destination buffer height */
|
||||
uint32_t dst_stride; /**< Destination buffer stride in bytes (must be aligned on 16 px) */
|
||||
|
||||
lv_opa_t opa; /**< Opacity - alpha mix (0 = source not copied, 255 = 100% opaque) */
|
||||
|
||||
} lv_gpu_nxp_vglite_blit_info_t;
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/***
|
||||
* Fills rectangular area in buffer.
|
||||
* @param[in] dest_buf Destination buffer pointer (must be aligned on 32 bytes)
|
||||
* @param[in] dest_width Destination buffer width in pixels ((must be aligned on 16 px)
|
||||
* @param[in] dest_height Destination buffer height in pixels
|
||||
* @param[in] fill_area Area to be filled
|
||||
* @param[in] color Fill color
|
||||
* @param[in] opa Opacity (255 = full, 128 = 50% background/50% color, 0 = no fill)
|
||||
* @retval LV_RES_OK Fill completed
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
|
||||
const lv_area_t * fill_area, lv_color_t color, lv_opa_t opa);
|
||||
|
||||
/***
|
||||
* BLock Image Transfer.
|
||||
* @param[in] blit Description of the transfer
|
||||
* @retval LV_RES_OK Transfer complete
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* LV_SRC_LV_GPU_LV_GPU_NXP_VGLITE_H_ */
|
Loading…
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Reference in New Issue
Block a user