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fix(blend): fix LV_COLOR_FORMAT_NATIVE_RESERVED

This commit is contained in:
Gabor Kiss-Vamosi 2023-03-06 12:03:54 +01:00
parent d78aebf224
commit fcccc3de0d
2 changed files with 1 additions and 4 deletions

View File

@ -17,9 +17,6 @@
* DEFINES
*********************/
/*Recommended only to emulate a setup with a display controller*/
#define LV_SDL_PARTIAL_MODE 0
/**********************
* TYPEDEFS
**********************/

View File

@ -103,7 +103,7 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_sw_blend_basic(lv_draw_ctx_t * draw_ctx, cons
if(!_lv_area_intersect(&blend_area, dsc->blend_area, draw_ctx->clip_area)) return;
lv_color_t * dest_buf = draw_ctx->buf;
if(draw_ctx->color_format == LV_COLOR_FORMAT_NATIVE) {
if(draw_ctx->color_format == LV_COLOR_FORMAT_NATIVE || draw_ctx->color_format == LV_COLOR_FORMAT_NATIVE_REVERSED) {
dest_buf += dest_stride * (blend_area.y1 - draw_ctx->buf_area->y1) + (blend_area.x1 - draw_ctx->buf_area->x1);
}
else {