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mirror of https://github.com/lvgl/lvgl.git synced 2025-02-04 07:13:00 +08:00

7 Commits

Author SHA1 Message Date
Xu Xingliang
8af0cfa7aa chore(examples): use draw buffer for canvas
Signed-off-by: Xu Xingliang <xuxingliang@xiaomi.com>
2023-12-18 20:13:46 +01:00
Gabor Kiss-Vamosi
2f3e8d4066 feat(draw): add initial SDL renderer
It caches SW rendered bitmaps in textures.
The cache is also updated to support data and source separately.
E.g. source is a path to an image, and if that image changes all
related cache entries needs to found and invalidated.

Limitations of SDL rederer:
- not all draw task types are supported
- image transformation is not supported
- some textures (e.g. button matrix texts) are not detected as cached
- images are not cached
- images are supported only from path
2023-11-18 15:35:45 +01:00
Gabor Kiss-Vamosi
9ec5417dd3 refactor: scr -> screen, act->active, del->delete, remove in obj_clear_flag/state 2023-10-12 21:12:16 +02:00
Gabor Kiss-Vamosi
6b8d1e94b4 example(canvas): fix canvas examples 2023-08-16 06:59:31 +02:00
Gabor Kiss-Vamosi
f753265a79 arch(draw): add parallel rendering architecture
BREAKING CHANGE

This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
2023-07-05 13:05:19 +02:00
Gabor Kiss-Vamosi
124f9b0f9f arch(driver): new driver architecture with new color format support 2023-02-20 20:50:58 +01:00
Gabor Kiss-Vamosi
d47851ad3c examples(canvas): add canvas drawing examples 2022-11-21 23:08:32 +01:00