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mirror of https://github.com/lvgl/lvgl.git synced 2025-01-28 07:03:00 +08:00

5 Commits

Author SHA1 Message Date
Gabor Kiss-Vamosi
2f3e8d4066 feat(draw): add initial SDL renderer
It caches SW rendered bitmaps in textures.
The cache is also updated to support data and source separately.
E.g. source is a path to an image, and if that image changes all
related cache entries needs to found and invalidated.

Limitations of SDL rederer:
- not all draw task types are supported
- image transformation is not supported
- some textures (e.g. button matrix texts) are not detected as cached
- images are not cached
- images are supported only from path
2023-11-18 15:35:45 +01:00
Gabor Kiss-Vamosi
048b28be23 test: reorganize tests and ref_images 2023-11-08 00:53:41 +01:00
_VIFEXTech
9937138392
feat(libs): add libpng decoder (#4569)
Signed-off-by: pengyiqiang <pengyiqiang@xiaomi.com>
Co-authored-by: pengyiqiang <pengyiqiang@xiaomi.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2023-09-25 10:28:35 +02:00
_VIFEXTech
c4c4627ae0
feat(libs): add libjpeg-turbo decoder (#4567)
Signed-off-by: pengyiqiang <pengyiqiang@xiaomi.com>
Co-authored-by: pengyiqiang <pengyiqiang@xiaomi.com>
2023-09-22 10:43:59 +02:00
Gabor Kiss-Vamosi
ca55b2ed8d arch(img_decoder): replace read_liine_c with get_area_cb
also remove sjpeg support as get_area_cb can de quite same (some optimization is still needed to not decode the out of bounds chunks)
2023-09-18 21:19:00 +02:00