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mirror of https://github.com/lvgl/lvgl.git synced 2025-01-28 07:03:00 +08:00

11 Commits

Author SHA1 Message Date
Gabor Kiss-Vamosi
4699f2f556
fix(bar): fix the clipping of the indicator in some corner cases (#5229) 2024-01-09 17:13:25 +01:00
Gabor Kiss-Vamosi
a720948aa1 fix(draw): fix off by one scaling issue o nthe left and bottom
fixes #4993
2023-12-18 17:06:00 +01:00
yushuailong
636aba8c34
fix(label): fix rtl txt long dots not show all (#4962)
Signed-off-by: yushuailong1 <yushuailong1@xiaomi.com>
Co-authored-by: yushuailong1 <yushuailong1@xiaomi.com>
2023-12-13 16:13:24 +01:00
Gabor Kiss-Vamosi
de2f7effd9 fix(list): fix text style
fixes #5005
2023-12-13 15:38:44 +01:00
Gabor Kiss-Vamosi
779d2025b8 fix(msgbox): use LV_OPA_50 for the backdrop in the default theme 2023-12-13 07:40:37 +01:00
Gabor Kiss-Vamosi
57a4497a09 refactor(msgbox): make msgbox more modular and flexible 2023-12-12 15:37:45 +01:00
Gabor Kiss-Vamosi
dbf0444d79 test(draw): add blend mode test to lv_demo_render 2023-11-22 23:15:49 +01:00
Gabor Kiss-Vamosi
2f3e8d4066 feat(draw): add initial SDL renderer
It caches SW rendered bitmaps in textures.
The cache is also updated to support data and source separately.
E.g. source is a path to an image, and if that image changes all
related cache entries needs to found and invalidated.

Limitations of SDL rederer:
- not all draw task types are supported
- image transformation is not supported
- some textures (e.g. button matrix texts) are not detected as cached
- images are not cached
- images are supported only from path
2023-11-18 15:35:45 +01:00
Gabor Kiss-Vamosi
43a231cf5a refactor(tabview): make it use with buttons instead of button matrix 2023-11-15 22:42:33 +01:00
Gabor Kiss-Vamosi
628fb98b52 fix(draw): fix minor issues in SW render 2023-11-15 09:47:34 +01:00
Gabor Kiss-Vamosi
048b28be23 test: reorganize tests and ref_images 2023-11-08 00:53:41 +01:00