* PXP: Updated area threshold, fixed symbol names, minor fixes
- Area threshold of 1 left from debugging, changed to 32 for performance
reasons.
- Fixed naming convention of symbols (prefix LV_GPU_)
- Fixed include paths (no need to add src folder into include paths)
- Comments changed to doxygen
Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>
* PXP: Code formatting
Applied code-format.sh script.
Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>
* Corrected bug in styles of labels with selections
Text selection color (text_selection_color) property was incorrectly
being applied to the text color if there was a selection. The sel_color
property in the label descriptor was initialized to blue. This property
was intended to be the label background color under a selection.
* Add new property for the color of selected text
New property for labels: text_sel_font_color
This property will change the color of the font within selected text.
* Rename text selection color properties
Per feedback from issue #1820, sel_color is now sel_bg_color and
sel_font_color is now sel_color. This results in clearer naming.
Co-authored-by: Ryan Powers <ryan.powers@envision-tek.com>
* Allow inclusion of local lv_conf_internal.h
A wrapper library cna contain an lv_conf.h file and it would be automatically picked up by the buildsystem
* Guard __has_include and simplify code
* Make number sign indentation consistent
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
VG-Lite accelerated features:
- fill (+ transparency)
- BLIT (+ transparency)
Limitation:
Image width must be aligned to 16 for VG-Lite to process the buffer.
Signed-off-by: Jozef Bastek <jozef.bastek@nxp.com>