#ifdef __has_include #if __has_include("lvgl.h") #ifndef LV_LVGL_H_INCLUDE_SIMPLE #define LV_LVGL_H_INCLUDE_SIMPLE #endif #endif #endif #if defined(LV_LVGL_H_INCLUDE_SIMPLE) #include "lvgl.h" #else #include "lvgl/lvgl.h" #endif #ifndef LV_ATTRIBUTE_MEM_ALIGN #define LV_ATTRIBUTE_MEM_ALIGN #endif #ifndef LV_ATTRIBUTE_IMG_RENDER_LVGL_LOGO_I1 #define LV_ATTRIBUTE_IMG_RENDER_LVGL_LOGO_I1 #endif static const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_LARGE_CONST LV_ATTRIBUTE_IMG_RENDER_LVGL_LOGO_I1 uint8_t img_render_lvgl_logo_i1_map[] = { 0x00,0x00,0x00,0xff,0xff,0xff,0xff,0xff, 0x20,0x00,0x00,0x18, 0xc0,0x00,0x00,0x04, 0x80,0x00,0x00,0x00, 0x00,0x00,0x00,0x70, 0x00,0x00,0x00,0xf0, 0x00,0x00,0x00,0x60, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0xff,0x80,0x00,0x00, 0xff,0xc0,0x00,0x00, 0x80,0x60,0x00,0x00, 0x80,0x60,0x00,0x00, 0x80,0x60,0x00,0x00, 0x80,0x60,0x00,0x00, 0x80,0x60,0x00,0x00, 0x80,0x60,0x00,0x00, 0x80,0x60,0x00,0x00, 0x80,0x60,0x00,0x00, 0xff,0xe0,0x00,0x00, 0x7f,0x9f,0xf0,0x00, 0x80,0x60,0x18,0x00, 0x80,0x60,0x18,0x00, 0x80,0x60,0x18,0x00, 0x80,0x60,0x18,0x00, 0x80,0x60,0x18,0x00, 0x80,0x60,0x18,0x00, 0x80,0x60,0x18,0x00, 0x80,0x60,0x18,0x04, 0x40,0x00,0x18,0x0c, }; const lv_image_dsc_t img_render_lvgl_logo_i1 = { .header.magic = LV_IMAGE_HEADER_MAGIC, .header.cf = LV_COLOR_FORMAT_I1, .header.flags = 0, .header.w = 30, .header.h = 30, .header.stride = 4, .data_size = sizeof(img_render_lvgl_logo_i1_map), .data = img_render_lvgl_logo_i1_map, };