/** * @file lv_bar.c * */ /********************* * INCLUDES *********************/ #include "lv_bar.h" #if LV_USE_BAR != 0 #include "../lv_core/lv_debug.h" #include "../lv_draw/lv_draw.h" #include "../lv_themes/lv_theme.h" #include "../lv_misc/lv_anim.h" #include "../lv_misc/lv_math.h" #include /********************* * DEFINES *********************/ #define LV_OBJX_NAME "lv_bar" #define LV_BAR_SIZE_MIN 4 /*hor. pad and ver. pad cannot make the indicator smaller then this [px]*/ #if LV_USE_ANIMATION #define LV_BAR_IS_ANIMATING(anim_struct) (((anim_struct).anim_state) != LV_BAR_ANIM_STATE_INV) #define LV_BAR_GET_ANIM_VALUE(orig_value, anim_struct) (LV_BAR_IS_ANIMATING(anim_struct) ? ((anim_struct).anim_end) : (orig_value)) #else #define LV_BAR_GET_ANIM_VALUE(orig_value, anim_struct) (orig_value) #endif /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static lv_design_res_t lv_bar_design(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode); static lv_res_t lv_bar_signal(lv_obj_t * bar, lv_signal_t sign, void * param); static lv_style_list_t * lv_bar_get_style(lv_obj_t * bar, uint8_t part); static void draw_bg(lv_obj_t * bar, const lv_area_t * clip_area); static void draw_indic(lv_obj_t * bar, const lv_area_t * clip_area); #if LV_USE_ANIMATION static void lv_bar_set_value_with_anim(lv_obj_t * bar, int16_t new_value, int16_t *value_ptr, lv_bar_anim_t *anim_info, lv_anim_enable_t en); static void lv_bar_init_anim(lv_obj_t * bar, lv_bar_anim_t * bar_anim); static void lv_bar_anim(lv_bar_anim_t * bar, lv_anim_value_t value); static void lv_bar_anim_ready(lv_anim_t * a); #endif /********************** * STATIC VARIABLES **********************/ static lv_design_cb_t ancestor_design_f; static lv_signal_cb_t ancestor_signal; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Create a bar objects * @param par pointer to an object, it will be the parent of the new bar * @param copy pointer to a bar object, if not NULL then the new object will be copied from it * @return pointer to the created bar */ lv_obj_t * lv_bar_create(lv_obj_t * par, const lv_obj_t * copy) { LV_LOG_TRACE("lv_bar create started"); /*Create the ancestor basic object*/ lv_obj_t * bar = lv_obj_create(par, copy); LV_ASSERT_MEM(bar); if(bar == NULL) return NULL; if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(bar); if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_cb(bar); /*Allocate the object type specific extended data*/ lv_bar_ext_t * ext = lv_obj_allocate_ext_attr(bar, sizeof(lv_bar_ext_t)); LV_ASSERT_MEM(ext); if(ext == NULL) { lv_obj_del(bar); return NULL; } ext->min_value = 0; ext->start_value = 0; ext->max_value = 100; ext->cur_value = 0; #if LV_USE_ANIMATION ext->anim_time = 200; lv_bar_init_anim(bar, &ext->cur_value_anim); lv_bar_init_anim(bar, &ext->start_value_anim); #endif ext->type = LV_BAR_TYPE_NORMAL; lv_style_list_init(&ext->style_indic); lv_obj_set_signal_cb(bar, lv_bar_signal); lv_obj_set_design_cb(bar, lv_bar_design); /*Init the new bar object*/ if(copy == NULL) { lv_obj_set_click(bar, false); lv_obj_set_size(bar, LV_DPI * 2, LV_DPI / 10); lv_bar_set_value(bar, ext->cur_value, false); lv_theme_apply(bar, LV_THEME_BAR); } else { lv_bar_ext_t * ext_copy = lv_obj_get_ext_attr(copy); ext->min_value = ext_copy->min_value; ext->start_value = ext_copy->start_value; ext->max_value = ext_copy->max_value; ext->cur_value = ext_copy->cur_value; ext->type = ext_copy->type; lv_style_list_copy(&ext->style_indic, &ext_copy->style_indic); /*Refresh the style with new signal function*/ lv_obj_refresh_style(bar); lv_bar_set_value(bar, ext->cur_value, LV_ANIM_OFF); } LV_LOG_INFO("bar created"); return bar; } /*===================== * Setter functions *====================*/ /** * Set a new value on the bar * @param bar pointer to a bar object * @param value new value * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediatelly */ void lv_bar_set_value(lv_obj_t * bar, int16_t value, lv_anim_enable_t anim) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); if(ext->cur_value == value) return; int16_t new_value; new_value = value > ext->max_value ? ext->max_value : value; new_value = new_value < ext->min_value ? ext->min_value : new_value; if(ext->cur_value == new_value) return; #if LV_USE_ANIMATION == 0 ext->cur_value = new_value; lv_obj_invalidate(bar); #else lv_bar_set_value_with_anim(bar, new_value, &ext->cur_value, &ext->cur_value_anim, anim); #endif } /** * Set a new start value on the bar * @param bar pointer to a bar object * @param value new start value * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediatelly */ void lv_bar_set_start_value(lv_obj_t * bar, int16_t start_value, lv_anim_enable_t anim) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); if(ext->start_value == start_value) return; int16_t new_value; new_value = start_value > ext->max_value ? ext->max_value : start_value; new_value = new_value < ext->min_value ? ext->min_value : start_value; if(ext->start_value == new_value) return; #if LV_USE_ANIMATION == 0 ext->start_value = new_value; #else lv_bar_set_value_with_anim(bar, new_value, &ext->start_value, &ext->start_value_anim, anim); #endif } /** * Set minimum and the maximum values of a bar * @param bar pointer to the bar object * @param min minimum value * @param max maximum value */ void lv_bar_set_range(lv_obj_t * bar, int16_t min, int16_t max) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); if(ext->min_value == min && ext->max_value == max) return; ext->max_value = max; ext->min_value = min; if(lv_bar_get_type(bar) != LV_BAR_TYPE_CUSTOM) ext->start_value = min; if(ext->cur_value > max) { ext->cur_value = max; lv_bar_set_value(bar, ext->cur_value, false); } if(ext->cur_value < min) { ext->cur_value = min; lv_bar_set_value(bar, ext->cur_value, false); } lv_obj_invalidate(bar); } /** * Set the type of bar. * @param bar pointer to bar object * @param type bar type */ void lv_bar_set_type(lv_obj_t * bar, lv_bar_type_t type) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); ext->type = type; if(ext->type != LV_BAR_TYPE_CUSTOM) ext->start_value = ext->min_value; lv_obj_invalidate(bar); } /** * Set the animation time of the bar * @param bar pointer to a bar object * @param anim_time the animation time in milliseconds. */ void lv_bar_set_anim_time(lv_obj_t * bar, uint16_t anim_time) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); #if LV_USE_ANIMATION lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); ext->anim_time = anim_time; #else (void)bar; /*Unused*/ (void)anim_time; /*Unused*/ #endif } /*===================== * Getter functions *====================*/ /** * Get the value of a bar * @param bar pointer to a bar object * @return the value of the bar */ int16_t lv_bar_get_value(const lv_obj_t * bar) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); return ext->cur_value; return LV_BAR_GET_ANIM_VALUE(ext->cur_value, ext->cur_value_anim); } /** * Get the start value of a bar * @param bar pointer to a bar object * @return the start value of the bar */ int16_t lv_bar_get_start_value(const lv_obj_t * bar) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); if(ext->type != LV_BAR_TYPE_CUSTOM) return ext->min_value; return LV_BAR_GET_ANIM_VALUE(ext->start_value, ext->start_value_anim); } /** * Get the minimum value of a bar * @param bar pointer to a bar object * @return the minimum value of the bar */ int16_t lv_bar_get_min_value(const lv_obj_t * bar) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); return ext->min_value; } /** * Get the maximum value of a bar * @param bar pointer to a bar object * @return the maximum value of the bar */ int16_t lv_bar_get_max_value(const lv_obj_t * bar) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); return ext->max_value; } /** * Get the type of bar. * @param bar pointer to bar object * @return bar type */ lv_bar_type_t lv_bar_get_type(lv_obj_t * bar) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); return ext->type; } /** * Get the animation time of the bar * @param bar pointer to a bar object * @return the animation time in milliseconds. */ uint16_t lv_bar_get_anim_time(const lv_obj_t * bar) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); #if LV_USE_ANIMATION lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); return ext->anim_time; #else (void)bar; /*Unused*/ return 0; #endif } /********************** * STATIC FUNCTIONS **********************/ /** * Handle the drawing related tasks of the bars * @param bar pointer to an object * @param clip_area the object will be drawn only in this area * @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area * (return 'true' if yes) * LV_DESIGN_DRAW: draw the object (always return 'true') * LV_DESIGN_DRAW_POST: drawing after every children are drawn * @param return an element of `lv_design_res_t` */ static lv_design_res_t lv_bar_design(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode) { if(mode == LV_DESIGN_COVER_CHK) { /*Return false if the object is not covers the mask area*/ return ancestor_design_f(bar, clip_area, mode); } else if(mode == LV_DESIGN_DRAW_MAIN) { draw_bg(bar, clip_area); draw_indic(bar, clip_area); /*Get the value and draw it after the indicator*/ lv_draw_rect_dsc_t draw_dsc; lv_draw_rect_dsc_init(&draw_dsc); draw_dsc.bg_opa = LV_OPA_TRANSP; draw_dsc.border_opa = LV_OPA_TRANSP; draw_dsc.shadow_opa = LV_OPA_TRANSP; draw_dsc.pattern_opa = LV_OPA_TRANSP; draw_dsc.outline_opa = LV_OPA_TRANSP; lv_obj_init_draw_rect_dsc(bar, LV_BAR_PART_BG, &draw_dsc); lv_draw_rect(&bar->coords, clip_area, &draw_dsc); } else if(mode == LV_DESIGN_DRAW_POST) { } return LV_DESIGN_RES_OK; } static void draw_bg(lv_obj_t * bar, const lv_area_t * clip_area) { /*Simply draw the background*/ lv_draw_rect_dsc_t draw_dsc; lv_draw_rect_dsc_init(&draw_dsc); lv_obj_init_draw_rect_dsc(bar, LV_BAR_PART_BG, &draw_dsc); lv_draw_rect(&bar->coords, clip_area, &draw_dsc); } static void draw_indic(lv_obj_t * bar, const lv_area_t * clip_area) { lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); lv_coord_t objw = lv_obj_get_width(bar); lv_coord_t objh = lv_obj_get_height(bar); int32_t range = ext->max_value - ext->min_value; bool hor = objw >= objh ? true : false; bool sym = false; if(ext->type == LV_BAR_TYPE_SYM && ext->min_value < 0 && ext->max_value > 0 && ext->start_value == ext->min_value) sym = true; /*Calculate the indicator area*/ lv_style_int_t bg_left = lv_obj_get_style_pad_left(bar, LV_BAR_PART_BG); lv_style_int_t bg_right = lv_obj_get_style_pad_right(bar, LV_BAR_PART_BG); lv_style_int_t bg_top = lv_obj_get_style_pad_top(bar, LV_BAR_PART_BG); lv_style_int_t bg_bottom = lv_obj_get_style_pad_bottom(bar, LV_BAR_PART_BG); /*Respect padding and minimum width/height too*/ lv_area_copy(&ext->indic_area, &bar->coords); ext->indic_area.x1 += bg_left; ext->indic_area.x2 -= bg_right; ext->indic_area.y1 += bg_top; ext->indic_area.y2 -= bg_bottom; if(hor && lv_area_get_height(&ext->indic_area) < LV_BAR_SIZE_MIN) { ext->indic_area.y1 = bar->coords.y1 + (objh / 2) - (LV_BAR_SIZE_MIN / 2); ext->indic_area.y2 = ext->indic_area.y1 + LV_BAR_SIZE_MIN; } else if(!hor && lv_area_get_width(&ext->indic_area) < LV_BAR_SIZE_MIN) { ext->indic_area.x1 = bar->coords.x1 + (objw / 2) - (LV_BAR_SIZE_MIN / 2); ext->indic_area.x2 = ext->indic_area.x1 + LV_BAR_SIZE_MIN; } lv_coord_t indicw = lv_area_get_width(&ext->indic_area); lv_coord_t indich = lv_area_get_height(&ext->indic_area); /*Calculate the indicator length*/ lv_coord_t anim_length = hor ? indicw : indich; lv_coord_t anim_cur_value_x, anim_start_value_x; lv_coord_t * axis1, * axis2; lv_coord_t (*indic_length_calc)(const lv_area_t *area); if(hor) { axis1 = &ext->indic_area.x1; axis2 = &ext->indic_area.x2; indic_length_calc = lv_area_get_width; } else { axis1 = &ext->indic_area.y1; axis2 = &ext->indic_area.y2; indic_length_calc = lv_area_get_height; } #if LV_USE_ANIMATION if(LV_BAR_IS_ANIMATING(ext->start_value_anim)) { lv_coord_t anim_start_value_start_x = (int32_t)((int32_t)anim_length * (ext->start_value_anim.anim_start - ext->min_value)) / range; lv_coord_t anim_start_value_end_x = (int32_t)((int32_t)anim_length * (ext->start_value_anim.anim_end - ext->min_value)) / range; anim_start_value_x = (((anim_start_value_end_x - anim_start_value_start_x) * ext->start_value_anim.anim_state) / LV_BAR_ANIM_STATE_END); if(anim_start_value_end_x < anim_start_value_start_x) anim_start_value_x += anim_start_value_start_x; } else #endif { anim_start_value_x = (int32_t)((int32_t)anim_length * (ext->start_value - ext->min_value)) / range; } #if LV_USE_ANIMATION if(LV_BAR_IS_ANIMATING(ext->cur_value_anim)) { lv_coord_t anim_cur_value_start_x = (int32_t)((int32_t)anim_length * (ext->cur_value_anim.anim_start - ext->min_value)) / range; lv_coord_t anim_cur_value_end_x = (int32_t)((int32_t)anim_length * (ext->cur_value_anim.anim_end - ext->min_value)) / range; anim_cur_value_x = (((anim_cur_value_end_x - anim_cur_value_start_x) * ext->cur_value_anim.anim_state) / LV_BAR_ANIM_STATE_END); if(anim_cur_value_end_x < anim_cur_value_start_x) anim_cur_value_x += anim_cur_value_start_x; } else #endif { anim_cur_value_x = (int32_t)((int32_t)anim_length * (ext->cur_value - ext->min_value)) / range; } /* Set the indicator length */ if(hor) { *axis2 = *axis1 + anim_cur_value_x; *axis1 += anim_start_value_x; } else { *axis2 -= anim_start_value_x; *axis1 = *axis2 - anim_cur_value_x; } if(sym) { lv_coord_t zero; zero = *axis1 + (-ext->min_value * anim_length) / range; if(*axis2 > zero) *axis1 = zero; else { *axis1 = *axis2; *axis2 = zero; } } /*Draw the indicator*/ /*Do not draw a zero length indicator*/ if(!sym && indic_length_calc(&ext->indic_area) <= 1) return; uint16_t bg_radius = lv_obj_get_style_radius(bar, LV_BAR_PART_BG); lv_coord_t short_side = LV_MATH_MIN(objw, objh); if(bg_radius > short_side >> 1) bg_radius = short_side >> 1; lv_draw_rect_dsc_t draw_indic_dsc; lv_draw_rect_dsc_init(&draw_indic_dsc); lv_obj_init_draw_rect_dsc(bar, LV_BAR_PART_INDIC, &draw_indic_dsc); /* Draw only the shadow if the indicator is long enough. * The radius of the bg and the indicator can make a strange shape where * it'd be very difficult to draw shadow. */ if((hor && lv_area_get_width(&ext->indic_area) > bg_radius * 2) || (!hor && lv_area_get_height(&ext->indic_area) > bg_radius * 2)) { lv_opa_t bg_opa = draw_indic_dsc.bg_opa; lv_opa_t border_opa = draw_indic_dsc.border_opa; lv_opa_t value_opa = draw_indic_dsc.border_opa; const void * pattern_src = draw_indic_dsc.pattern_image; draw_indic_dsc.bg_opa = LV_OPA_TRANSP; draw_indic_dsc.border_opa = LV_OPA_TRANSP; draw_indic_dsc.value_opa = LV_OPA_TRANSP; draw_indic_dsc.pattern_image = NULL; lv_draw_rect(&ext->indic_area, clip_area, &draw_indic_dsc); draw_indic_dsc.bg_opa = bg_opa; draw_indic_dsc.border_opa = border_opa; draw_indic_dsc.value_opa = value_opa; draw_indic_dsc.pattern_image = pattern_src; } lv_draw_mask_radius_param_t mask_bg_param; lv_draw_mask_radius_init(&mask_bg_param, &bar->coords, bg_radius, false); int16_t mask_bg_id = lv_draw_mask_add(&mask_bg_param, NULL); /*Draw_only the background and the pattern*/ lv_opa_t shadow_opa = draw_indic_dsc.shadow_opa; lv_opa_t border_opa = draw_indic_dsc.border_opa; lv_opa_t value_opa = draw_indic_dsc.value_opa; draw_indic_dsc.border_opa = LV_OPA_TRANSP; draw_indic_dsc.shadow_opa = LV_OPA_TRANSP; draw_indic_dsc.value_opa = LV_OPA_TRANSP; /*Get the max possible indicator area. The gradient should be applied on this*/ lv_area_t mask_indic_max_area; lv_area_copy(&mask_indic_max_area, &bar->coords); mask_indic_max_area.x1 += bg_left; mask_indic_max_area.y1 += bg_top; mask_indic_max_area.x2 -= bg_right; mask_indic_max_area.y2 -= bg_bottom; if(hor && lv_area_get_height(&mask_indic_max_area) < LV_BAR_SIZE_MIN) { mask_indic_max_area.y1 = bar->coords.y1 + (objh / 2) - (LV_BAR_SIZE_MIN / 2); mask_indic_max_area.y2 = mask_indic_max_area.y1 + LV_BAR_SIZE_MIN; } else if(!hor && lv_area_get_width(&mask_indic_max_area) < LV_BAR_SIZE_MIN) { mask_indic_max_area.x1 = bar->coords.x1 + (objw / 2) - (LV_BAR_SIZE_MIN / 2); mask_indic_max_area.x2 = mask_indic_max_area.x1 + LV_BAR_SIZE_MIN; } /*Create a mask to the current indicator area to see only this part from the whole gradient.*/ lv_draw_mask_radius_param_t mask_indic_param; lv_draw_mask_radius_init(&mask_indic_param, &ext->indic_area, draw_indic_dsc.radius, false); int16_t mask_indic_id = lv_draw_mask_add(&mask_indic_param, NULL); lv_draw_rect(&mask_indic_max_area, clip_area, &draw_indic_dsc); draw_indic_dsc.border_opa = border_opa; draw_indic_dsc.shadow_opa = shadow_opa; draw_indic_dsc.value_opa = value_opa; /*Draw the border*/ draw_indic_dsc.bg_opa = LV_OPA_TRANSP; draw_indic_dsc.shadow_opa = LV_OPA_TRANSP; draw_indic_dsc.value_opa = LV_OPA_TRANSP; draw_indic_dsc.pattern_image = NULL; lv_draw_rect(&ext->indic_area, clip_area, &draw_indic_dsc); lv_draw_mask_remove_id(mask_indic_id); lv_draw_mask_remove_id(mask_bg_id); /*When not masks draw the value*/ draw_indic_dsc.value_opa = value_opa; lv_draw_rect(&ext->indic_area, clip_area, &draw_indic_dsc); } /** * Signal function of the bar * @param bar pointer to a bar object * @param sign a signal type from lv_signal_t enum * @param param pointer to a signal specific variable * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted */ static lv_res_t lv_bar_signal(lv_obj_t * bar, lv_signal_t sign, void * param) { lv_res_t res; if(sign == LV_SIGNAL_GET_STYLE) { lv_get_style_info_t * info = param; info->result = lv_bar_get_style(bar, info->part); if(info->result != NULL) return LV_RES_OK; else return ancestor_signal(bar, sign, param); return LV_RES_OK; } /* Include the ancient signal function */ res = ancestor_signal(bar, sign, param); if(res != LV_RES_OK) return res; if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME); if(sign == LV_SIGNAL_REFR_EXT_DRAW_PAD) { lv_coord_t indic_size; indic_size = lv_obj_get_draw_rect_ext_pad_size(bar, LV_BAR_PART_INDIC); /*Bg size is handled by lv_obj*/ bar->ext_draw_pad = LV_MATH_MAX(bar->ext_draw_pad, indic_size); } if(sign == LV_SIGNAL_CLEANUP) { lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); lv_style_list_reset(&ext->style_indic); #if LV_USE_ANIMATION lv_anim_del(&ext->cur_value_anim, NULL); lv_anim_del(&ext->start_value_anim, NULL); #endif } return res; } static lv_style_list_t * lv_bar_get_style(lv_obj_t * bar, uint8_t part) { LV_ASSERT_OBJ(bar, LV_OBJX_NAME); lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar); lv_style_list_t * style_dsc_p; switch(part) { case LV_BAR_PART_BG: style_dsc_p = &bar->style_list; break; case LV_BAR_PART_INDIC: style_dsc_p = &ext->style_indic; break; default: style_dsc_p = NULL; } return style_dsc_p; } #if LV_USE_ANIMATION static void lv_bar_anim(lv_bar_anim_t * var, lv_anim_value_t value) { var->anim_state = value; lv_obj_invalidate(var->bar); } static void lv_bar_anim_ready(lv_anim_t * a) { lv_bar_anim_t * var = a->var; lv_bar_ext_t * ext = lv_obj_get_ext_attr(var->bar); var->anim_state = LV_BAR_ANIM_STATE_INV; if(var == &ext->cur_value_anim) ext->cur_value = var->anim_end; else if(var == &ext->start_value_anim) ext->start_value = var->anim_end; lv_obj_invalidate(var->bar); } static void lv_bar_set_value_with_anim(lv_obj_t * bar, int16_t new_value, int16_t *value_ptr, lv_bar_anim_t *anim_info, lv_anim_enable_t en) { if(en == LV_ANIM_OFF) { *value_ptr = new_value; lv_obj_invalidate(bar); } else { lv_bar_ext_t *ext = lv_obj_get_ext_attr(bar); /*No animation in progress -> simply set the values*/ if(anim_info->anim_state == LV_BAR_ANIM_STATE_INV) { anim_info->anim_start = *value_ptr; anim_info->anim_end = new_value; } /*Animation in progress. Start from the animation end value*/ else { anim_info->anim_start = anim_info->anim_end; anim_info->anim_end = new_value; } /* Stop the previous animation if it exists */ lv_anim_del(anim_info, NULL); lv_anim_t a; lv_anim_init(&a); lv_anim_set_var(&a, anim_info); lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_bar_anim); lv_anim_set_values(&a, LV_BAR_ANIM_STATE_START, LV_BAR_ANIM_STATE_END); lv_anim_set_ready_cb(&a, lv_bar_anim_ready); lv_anim_set_time(&a, ext->anim_time); lv_anim_start(&a); ext->cur_value = new_value; } } static void lv_bar_init_anim(lv_obj_t * bar, lv_bar_anim_t * bar_anim) { bar_anim->bar = bar; bar_anim->anim_start = 0; bar_anim->anim_end = 0; bar_anim->anim_state = LV_BAR_ANIM_STATE_INV; } #endif #endif