.. _tiny_ttf: ==================== Tiny TTF font engine ==================== .. _tiny_ttf_usage: Usage ----- Allow using TrueType fonts in LVGL. Detailed introduction: https://github.com/nothings/stb When enabled in ``lv_conf.h`` with :c:macro:`LV_USE_TINY_TTF` :cpp:expr:`lv_tiny_ttf_create_data(data, data_size, font_size)` can be used to create a TTF font instance at the specified line height. You can then use that font anywhere :c:struct:`lv_font_t` is accepted. By default, the TTF or OTF file must be embedded as an array, either in a header, or loaded into RAM in order to function. However, if :c:macro:`LV_TINY_TTF_FILE_SUPPORT` is enabled, :cpp:expr:`lv_tiny_ttf_create_file(path, font_size)` will also be available, allowing tiny_ttf to stream from a file. The file must remain open the entire time the font is being used. After a font is created, you can change the font size in pixels by using :cpp:expr:`lv_tiny_ttf_set_size(font, font_size)`. By default, a font will use up to 4KB of cache to speed up rendering glyphs. This maximum can be changed by using :cpp:expr:`lv_tiny_ttf_create_data_ex(data, data_size, font_size, cache_size)` or :cpp:expr:`lv_tiny_ttf_create_file_ex(path, font_size, cache_size)` (when available). The cache size is indicated in bytes. .. _tiny_ttf_example: Example ------- .. include:: ../examples/libs/tiny_ttf/index.rst .. _tiny_ttf_api: API --- :ref:`stb_rect_pack` :ref:`stb_truetype_htcw`