========== Arm-2D GPU ========== Arm-2D is not a GPU but **an abstraction layer for 2D GPUs dedicated to Microcontrollers**. It supports all Cortex-M processors ranging from Cortex-M0 to the latest Cortex-M85. Arm-2D is an open-source project on Github. For more, please refer to: https://github.com/ARM-software/Arm-2D. How to Use ********** In general, you can set the macro :c:macro:`LV_USE_GPU_ARM2D` to ``1`` in ``lv_conf.h`` to enable Arm-2D acceleration for LVGL. If you are using `CMSIS-Pack `__ to deploy the LVGL. You don't have to define the macro :c:macro:`LV_USE_GPU_ARM2D` manually, instead, please select the component ``GPU Arm-2D`` in the **RTE** dialog. This step will define the macro for us. Design Considerations ********************* As mentioned before, Arm-2D is an abstraction layer for 2D GPU; hence if there is no accelerator or dedicated instruction set (such as Helium or ACI) available for Arm-2D, it provides negligible performance boost for LVGL (sometimes worse) for regular Cortex-M processors. **We highly recommend you enable Arm-2D acceleration for LVGL** when: - The target processors are **Cortex-M55** and/or **Cortex-M85** - The target processors support `Helium `__. - The device vendor provides an arm-2d compliant driver for their propriotory 2D accelerators and/or customized instruction set. - The target device contains `DMA-350 `__ Examples ******** - `A Cortex-M55 (supports Helium) based MDK Project, PC emulation is available. `__ API *** :ref:`lv_gpu_arm2d`