#ifndef LV_SYMBOL_DEF_H #define LV_SYMBOL_DEF_H #ifdef __cplusplus extern "C" { #endif #ifdef LV_CONF_INCLUDE_SIMPLE #include "lv_conf.h" #else #include "../../lv_conf.h" #endif /* * With no UTF-8 support (192- 255) (192..241 is used) * * With UTF-8 support (in Supplemental Private Use Area-A): 0xF800 .. 0xF831 * - Basic symbols: 0xE000..0xE01F * - File symbols: 0xE020..0xE03F * - Feedback symbols: 0xE040..0xE05F * - Reserved: 0xE060..0xE07F */ #if LV_TXT_UTF8 == 0 #define LV_SYMBOL_GLYPH_FIRST 0xC0 #define SYMBOL_AUDIO _SYMBOL_VALUE1(C0) #define SYMBOL_VIDEO _SYMBOL_VALUE1(C1) #define SYMBOL_LIST _SYMBOL_VALUE1(C2) #define SYMBOL_OK _SYMBOL_VALUE1(C3) #define SYMBOL_CLOSE _SYMBOL_VALUE1(C4) #define SYMBOL_POWER _SYMBOL_VALUE1(C5) #define SYMBOL_SETTINGS _SYMBOL_VALUE1(C6) #define SYMBOL_TRASH _SYMBOL_VALUE1(C7) #define SYMBOL_HOME _SYMBOL_VALUE1(C8) #define SYMBOL_DOWNLOAD _SYMBOL_VALUE1(C9) #define SYMBOL_DRIVE _SYMBOL_VALUE1(CA) #define SYMBOL_REFRESH _SYMBOL_VALUE1(CB) #define SYMBOL_MUTE _SYMBOL_VALUE1(CC) #define SYMBOL_VOLUME_MID _SYMBOL_VALUE1(CD) #define SYMBOL_VOLUME_MAX _SYMBOL_VALUE1(CE) #define SYMBOL_IMAGE _SYMBOL_VALUE1(CF) #define SYMBOL_EDIT _SYMBOL_VALUE1(D0) #define SYMBOL_PREV _SYMBOL_VALUE1(D1) #define SYMBOL_PLAY _SYMBOL_VALUE1(D2) #define SYMBOL_PAUSE _SYMBOL_VALUE1(D3) #define SYMBOL_STOP _SYMBOL_VALUE1(D4) #define SYMBOL_NEXT _SYMBOL_VALUE1(D5) #define SYMBOL_EJECT _SYMBOL_VALUE1(D6) #define SYMBOL_LEFT _SYMBOL_VALUE1(D7) #define SYMBOL_RIGHT _SYMBOL_VALUE1(D8) #define SYMBOL_PLUS _SYMBOL_VALUE1(D9) #define SYMBOL_MINUS _SYMBOL_VALUE1(DA) #define SYMBOL_WARNING _SYMBOL_VALUE1(DB) #define SYMBOL_SHUFFLE _SYMBOL_VALUE1(DC) #define SYMBOL_UP _SYMBOL_VALUE1(DD) #define SYMBOL_DOWN _SYMBOL_VALUE1(DE) #define SYMBOL_LOOP _SYMBOL_VALUE1(DF) #define SYMBOL_DIRECTORY _SYMBOL_VALUE1(E0) #define SYMBOL_UPLOAD _SYMBOL_VALUE1(E1) #define SYMBOL_CALL _SYMBOL_VALUE1(E2) #define SYMBOL_CUT _SYMBOL_VALUE1(E3) #define SYMBOL_COPY _SYMBOL_VALUE1(E4) #define SYMBOL_SAVE _SYMBOL_VALUE1(E5) #define SYMBOL_CHARGE _SYMBOL_VALUE1(E6) #define SYMBOL_BELL _SYMBOL_VALUE1(E7) #define SYMBOL_KEYBOARD _SYMBOL_VALUE1(E8) #define SYMBOL_GPS _SYMBOL_VALUE1(E9) #define SYMBOL_FILE _SYMBOL_VALUE1(EA) #define SYMBOL_WIFI _SYMBOL_VALUE1(EB) #define SYMBOL_BATTERY_FULL _SYMBOL_VALUE1(EC) #define SYMBOL_BATTERY_3 _SYMBOL_VALUE1(ED) #define SYMBOL_BATTERY_2 _SYMBOL_VALUE1(EE) #define SYMBOL_BATTERY_1 _SYMBOL_VALUE1(EF) #define SYMBOL_BATTERY_EMPTY _SYMBOL_VALUE1(F0) #define SYMBOL_BLUETOOTH _SYMBOL_VALUE1(F1) #define LV_SYMBOL_GLYPH_LAST 0xF1 #define SYMBOL_DUMMY _SYMBOL_VALUE1(FF) /*Invalid symbol. If written before a string then `lv_img` will show it as a label*/ #else #define LV_SYMBOL_GLYPH_FIRST 0xF800 #define SYMBOL_AUDIO _SYMBOL_VALUE3(EF,A0,80) #define SYMBOL_VIDEO _SYMBOL_VALUE3(EF,A0,81) #define SYMBOL_LIST _SYMBOL_VALUE3(EF,A0,82) #define SYMBOL_OK _SYMBOL_VALUE3(EF,A0,83) #define SYMBOL_CLOSE _SYMBOL_VALUE3(EF,A0,84) #define SYMBOL_POWER _SYMBOL_VALUE3(EF,A0,85) #define SYMBOL_SETTINGS _SYMBOL_VALUE3(EF,A0,86) #define SYMBOL_TRASH _SYMBOL_VALUE3(EF,A0,87) #define SYMBOL_HOME _SYMBOL_VALUE3(EF,A0,88) #define SYMBOL_DOWNLOAD _SYMBOL_VALUE3(EF,A0,89) #define SYMBOL_DRIVE _SYMBOL_VALUE3(EF,A0,8A) #define SYMBOL_REFRESH _SYMBOL_VALUE3(EF,A0,8B) #define SYMBOL_MUTE _SYMBOL_VALUE3(EF,A0,8C) #define SYMBOL_VOLUME_MID _SYMBOL_VALUE3(EF,A0,8D) #define SYMBOL_VOLUME_MAX _SYMBOL_VALUE3(EF,A0,8E) #define SYMBOL_IMAGE _SYMBOL_VALUE3(EF,A0,8F) #define SYMBOL_EDIT _SYMBOL_VALUE3(EF,A0,90) #define SYMBOL_PREV _SYMBOL_VALUE3(EF,A0,91) #define SYMBOL_PLAY _SYMBOL_VALUE3(EF,A0,92) #define SYMBOL_PAUSE _SYMBOL_VALUE3(EF,A0,93) #define SYMBOL_STOP _SYMBOL_VALUE3(EF,A0,94) #define SYMBOL_NEXT _SYMBOL_VALUE3(EF,A0,95) #define SYMBOL_EJECT _SYMBOL_VALUE3(EF,A0,96) #define SYMBOL_LEFT _SYMBOL_VALUE3(EF,A0,97) #define SYMBOL_RIGHT _SYMBOL_VALUE3(EF,A0,98) #define SYMBOL_PLUS _SYMBOL_VALUE3(EF,A0,99) #define SYMBOL_MINUS _SYMBOL_VALUE3(EF,A0,9A) #define SYMBOL_WARNING _SYMBOL_VALUE3(EF,A0,9B) #define SYMBOL_SHUFFLE _SYMBOL_VALUE3(EF,A0,9C) #define SYMBOL_UP _SYMBOL_VALUE3(EF,A0,9D) #define SYMBOL_DOWN _SYMBOL_VALUE3(EF,A0,9E) #define SYMBOL_LOOP _SYMBOL_VALUE3(EF,A0,9F) #define SYMBOL_DIRECTORY _SYMBOL_VALUE3(EF,A0,A0) #define SYMBOL_UPLOAD _SYMBOL_VALUE3(EF,A0,A1) #define SYMBOL_CALL _SYMBOL_VALUE3(EF,A0,A2) #define SYMBOL_CUT _SYMBOL_VALUE3(EF,A0,A3) #define SYMBOL_COPY _SYMBOL_VALUE3(EF,A0,A4) #define SYMBOL_SAVE _SYMBOL_VALUE3(EF,A0,A5) #define SYMBOL_CHARGE _SYMBOL_VALUE3(EF,A0,A6) #define SYMBOL_BELL _SYMBOL_VALUE3(EF,A0,A7) #define SYMBOL_KEYBOARD _SYMBOL_VALUE3(EF,A0,A8) #define SYMBOL_GPS _SYMBOL_VALUE3(EF,A0,A9) #define SYMBOL_FILE _SYMBOL_VALUE3(EF,A0,AA) #define SYMBOL_WIFI _SYMBOL_VALUE3(EF,A0,AB) #define SYMBOL_BATTERY_FULL _SYMBOL_VALUE3(EF,A0,AC) #define SYMBOL_BATTERY_3 _SYMBOL_VALUE3(EF,A0,AD) #define SYMBOL_BATTERY_2 _SYMBOL_VALUE3(EF,A0,AE) #define SYMBOL_BATTERY_1 _SYMBOL_VALUE3(EF,A0,AF) #define SYMBOL_BATTERY_EMPTY _SYMBOL_VALUE3(EF,A0,B0) #define SYMBOL_BLUETOOTH _SYMBOL_VALUE3(EF,A0,B1) #define LV_SYMBOL_GLYPH_LAST 0xF831 #define SYMBOL_DUMMY _SYMBOL_VALUE3(EF,A3,BF) /*Invalid symbol at (U+F831). If written before a string then `lv_img` will show it as a label*/ #endif #define _SYMBOL_VALUE1(x) (0x ## x) #define _SYMBOL_VALUE3(x, y, z) (0x ## z ## y ## x) #define _SYMBOL_NUMSTR(sym) LV_ ## sym ## _NUMSTR = sym enum { _SYMBOL_NUMSTR(SYMBOL_AUDIO), _SYMBOL_NUMSTR(SYMBOL_VIDEO), _SYMBOL_NUMSTR(SYMBOL_LIST), _SYMBOL_NUMSTR(SYMBOL_OK), _SYMBOL_NUMSTR(SYMBOL_CLOSE), _SYMBOL_NUMSTR(SYMBOL_POWER), _SYMBOL_NUMSTR(SYMBOL_SETTINGS), _SYMBOL_NUMSTR(SYMBOL_TRASH), _SYMBOL_NUMSTR(SYMBOL_HOME), _SYMBOL_NUMSTR(SYMBOL_DOWNLOAD), _SYMBOL_NUMSTR(SYMBOL_DRIVE), _SYMBOL_NUMSTR(SYMBOL_REFRESH), _SYMBOL_NUMSTR(SYMBOL_MUTE), _SYMBOL_NUMSTR(SYMBOL_VOLUME_MID), _SYMBOL_NUMSTR(SYMBOL_VOLUME_MAX), _SYMBOL_NUMSTR(SYMBOL_IMAGE), _SYMBOL_NUMSTR(SYMBOL_EDIT), _SYMBOL_NUMSTR(SYMBOL_PREV), _SYMBOL_NUMSTR(SYMBOL_PLAY), _SYMBOL_NUMSTR(SYMBOL_PAUSE), _SYMBOL_NUMSTR(SYMBOL_STOP), _SYMBOL_NUMSTR(SYMBOL_NEXT), _SYMBOL_NUMSTR(SYMBOL_EJECT), _SYMBOL_NUMSTR(SYMBOL_LEFT), _SYMBOL_NUMSTR(SYMBOL_RIGHT), _SYMBOL_NUMSTR(SYMBOL_PLUS), _SYMBOL_NUMSTR(SYMBOL_MINUS), _SYMBOL_NUMSTR(SYMBOL_WARNING), _SYMBOL_NUMSTR(SYMBOL_SHUFFLE), _SYMBOL_NUMSTR(SYMBOL_UP), _SYMBOL_NUMSTR(SYMBOL_DOWN), _SYMBOL_NUMSTR(SYMBOL_LOOP), _SYMBOL_NUMSTR(SYMBOL_DIRECTORY), _SYMBOL_NUMSTR(SYMBOL_UPLOAD), _SYMBOL_NUMSTR(SYMBOL_CALL), _SYMBOL_NUMSTR(SYMBOL_CUT), _SYMBOL_NUMSTR(SYMBOL_COPY), _SYMBOL_NUMSTR(SYMBOL_SAVE), _SYMBOL_NUMSTR(SYMBOL_CHARGE), _SYMBOL_NUMSTR(SYMBOL_BELL), _SYMBOL_NUMSTR(SYMBOL_KEYBOARD), _SYMBOL_NUMSTR(SYMBOL_GPS), _SYMBOL_NUMSTR(SYMBOL_FILE), _SYMBOL_NUMSTR(SYMBOL_WIFI), _SYMBOL_NUMSTR(SYMBOL_BATTERY_FULL), _SYMBOL_NUMSTR(SYMBOL_BATTERY_3), _SYMBOL_NUMSTR(SYMBOL_BATTERY_2), _SYMBOL_NUMSTR(SYMBOL_BATTERY_1), _SYMBOL_NUMSTR(SYMBOL_BATTERY_EMPTY), _SYMBOL_NUMSTR(SYMBOL_BLUETOOTH), _SYMBOL_NUMSTR(SYMBOL_DUMMY), }; #undef _SYMBOL_VALUE1 #undef _SYMBOL_VALUE3 #define _SYMBOL_STR_(x) #x #define _SYMBOL_STR(x) _SYMBOL_STR_(x) #define _SYMBOL_CHAR(c) \x ## c #define _SYMBOL_VALUE1(x) _SYMBOL_STR(_SYMBOL_CHAR(x)) #define _SYMBOL_VALUE3(x, y, z) _SYMBOL_STR(_SYMBOL_CHAR(x)_SYMBOL_CHAR(y)_SYMBOL_CHAR(z)) #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_SYMBOL_DEF_H*/