```eval_rst .. include:: /header.rst :github_url: |github_link_base|/get-started/arduino.md ``` # Arduino The [core LVGL library](https://github.com/lvgl/lvgl) and the [demos](https://github.com/lvgl/lv_demos) are directly available as Arduino libraries. Note that you need to choose a powerful enough board to run LVGL and your GUI. See the [requirements of LVGL](https://docs.lvgl.io/latest/en/html/intro/index.html#requirements). For example ESP32 is a good candidate to create your UI with LVGL. ## Get the LVGL Arduino library LVGL can be installed via the Arduino IDE Library Manager or as a .ZIP library. ## Set up drivers To get started it's recommended to use [TFT_eSPI](https://github.com/Bodmer/TFT_eSPI) library as a TFT driver to simplify testing. To make it work, setup `TFT_eSPI` according to your TFT display type via editing either - `User_Setup.h` - or by selecting a configuration in the `User_Setup_Select.h` Both files are located in `TFT_eSPI` library's folder. ## Configure LVGL LVGL has its own configuration file called `lv_conf.h`. When LVGL is installed, follow these configuration steps: 1. Go to directory of the installed Arduino libraries 2. Go to `lvgl` and copy `lv_conf_template.h` as `lv_conf.h` into the Arduino Libraries directory next to the `lvgl` library folder. 3. Open `lv_conf.h` and change the first `#if 0` to `#if 1` 4. Set the color depth of you display in `LV_COLOR_DEPTH` 5. Set `LV_TICK_CUSTOM 1` ## Initialize LVGL and run an example Take a look at [LVGL_Arduino.ino](https://github.com/lvgl/lvgl/blob/master/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino) to see how to initialize LVGL. TFT_eSPI is used as the display driver. In the INO file you can see how to register a display and a touchpad for LVGL and call an example. Note that, there is no dedicated INO file for every example, but you can call functions like `lv_example_btn_1()` or `lv_example_slider_1()` to run an example. Most of the examples are available in the [`lvgl/examples`](https://github.com/lvgl/lvgl/tree/master/examples) folder. Some are also available in [`lv_demos`](https://github.com/lvgl/lv_demos), which needs to be installed and configured separately. ## Debugging and logging LVGL can display debug information in case of trouble. In the `LVGL_Arduino.ino` example there is a `my_print` method, which sends this debug information to the serial interface. To enable this feature you have to edit the `lv_conf.h` file and enable logging in the section `log settings`: ```c /*Log settings*/ #define USE_LV_LOG 1 /*Enable/disable the log module*/ #if LV_USE_LOG /* How important log should be added: * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information * LV_LOG_LEVEL_INFO Log important events * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail * LV_LOG_LEVEL_NONE Do not log anything */ # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN ``` After enabling the log module and setting LV_LOG_LEVEL accordingly, the output log is sent to the `Serial` port @ 115200 bps.