CANVAS_WIDTH = 50 CANVAS_HEIGHT = 50 LV_COLOR_SIZE = 32 # # Draw an arc to the canvas # # Create a buffer for the canvas cbuf = bytearray((LV_COLOR_SIZE // 8) * CANVAS_WIDTH * CANVAS_HEIGHT) # Create a canvas and initialize its palette canvas = lv.canvas(lv.screen_active()) canvas.set_buffer(cbuf, CANVAS_WIDTH, CANVAS_HEIGHT, lv.COLOR_FORMAT.NATIVE) canvas.fill_bg(lv.color_hex3(0xccc), lv.OPA.COVER) canvas.center() dsc = lv.draw_arc_dsc_t() dsc.init() dsc.color = lv.palette_main(lv.PALETTE.RED) dsc.width = 5 dsc.center.x = 25 dsc.center.y = 25 dsc.width = 15 dsc.start_angle = 0 dsc.end_angle = 220 layer = lv.layer_t() canvas.init_layer(layer); lv.draw_arc(layer, dsc) canvas.finish_layer(layer)