.. _lv_animimg: ============================ Animation Image (lv_animimg) ============================ Overview ******** The animation image is similar to the normal 'Image' Widget. The only difference is that instead of one source image, you set an array of multiple source images that supply "frames" in an animation. You can specify a duration and repeat count. .. _lv_animimg_parts_and_styles: Parts and Styles **************** - :cpp:enumerator:`LV_PART_MAIN` A background rectangle that uses the typical background style properties and the image itself using the image style properties. .. _lv_animimg_usage: Usage ***** Image sources ------------- To set the image in a state, use the :cpp:expr:`lv_animimg_set_src(imagebutton, dsc[], num)`. Using the inner animation ------------------------- For more advanced use cases, the animation internally used by the image can be retrieved using the :cpp:expr:`lv_animimg_get_anim(image)`. This way, the :ref:`Animation ` functions can be used, for example to override the animation values using the :cpp:expr:`lv_anim_set_values(anim, start, end)` or to set a callback on the animation completed event. .. _lv_animimg_events: Events ****** No special events are sent by Animation-Image Widgets. .. admonition:: Further Reading Learn more about :ref:`lv_obj_events` emitted by all Widgets. Learn more about :ref:`events`. .. _lv_animimg_keys: Keys **** No *Keys* are processed by Animation-Image Widgets. .. admonition:: Further Reading Learn more about :ref:`indev_keys`. .. _lv_animimg_example: Example ******* .. include:: ../../examples/widgets/animimg/index.rst .. _lv_animimg_api: API ***