```eval_rst .. include:: /header.rst :github_url: |github_link_base|/get-started/arduino.md ``` # Arduino The [core LVGL library](https://github.com/lvgl/lvgl) and the [examples](https://github.com/lvgl/lv_examples) are directly available as Arduino libraries. Note that you need to choose a powerful enough board to run LVGL and your GUI. See the [requirements of LVGL](https://docs.lvgl.io/latest/en/html/intro/index.html#requirements). For example ESP32 is a good candidate to create your UI with LVGL. ## Get the LVGL Ardunio library LVGL can be installed via Arduino IDE Library Manager or as an .ZIP library. It will also install [lv_exmaples](https://github.com/lvgl/lv_examples) which contains a lot of examples and demos to try LVGL. ## Set up drivers To get started it's recommended to use [TFT_eSPI](https://github.com/Bodmer/TFT_eSPI) library as a TFT driver to simplify testing. To make it work setup `TFT_eSPI` according to your TFT display type via editing either - `User_Setup.h` - or by selecting a configuration in the `User_Setup_Select.h` Both files are located in `TFT_eSPI` library's folder. ## Configure LVGL LVGL has its own configuration file called `lv_conf.h`. When LVGL is installed the followings needs to be done to configure it: 1. Go to directory of the installed Arduino libraries 2. Go to `lvgl` and copy `lv_conf_template.h` as `lv_conf.h` into the Arduino Libraries directory next to the `lvgl` library folder. 3. Open `lv_conf.h` and change the first `#if 0` to `#if 1` 4. Set the resolution of your display in `LV_HOR_RES_MAX` and `LV_VER_RES_MAX` 5. Set the color depth of you display in `LV_COLOR_DEPTH` 6. Set `LV_TICK_CUSTOM 1` ## Configure the examples `lv_examples` can be configures similarly to LVGL but it's configuration file is called `lv_ex_conf.h`. 1. Go to directory of the installed Arduino libraries 2. Go to `lv_examples` and copy `lv_ex_template.h` as `lv_ex_conf.h` next to the `lv_examples` folder. 3. Open `lv_ex_conf.h` and change the first `#if 0` to `#if 1` 4. Enable the demos you want to use. (The small examples starting with `lv_ex_...()` are always enabled.) ## Initialize LVGL and run an example Take a look at [LVGL_Arduino.ino](https://github.com/lvgl/lvgl/blob/master/examples/LVGL_Arduino.ino) to see how to initialize LVGL. It also uses TFT_eSPI as driver. In the INO file you can see how to register a display and a touch pad for LVGL and call an example. Note that, there is no dedicated INO file for every example but you can call functions like `lv_ex_btn1()` or `lv_ex_slider1()` to run an example. For the full list of examples see the [README of lv_examples](https://github.com/lvgl/lv_examples/blob/master/README.md). ## Debugging and logging In case of trouble there are debug information inside LVGL. In the `LVGL_Arduino.ino` example there is `my_print` method, which allow to send this debug information to the serial interface. To enable this feature you have to edit `lv_conf.h` file and enable logging in section `log settings`: ```c /*Log settings*/ #define USE_LV_LOG 1 /*Enable/disable the log module*/ #if LV_USE_LOG /* How important log should be added: * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information * LV_LOG_LEVEL_INFO Log important events * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail * LV_LOG_LEVEL_NONE Do not log anything */ # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN ``` After enabling log module and setting LV_LOG_LEVEL accordingly the output log is sent to the `Serial` port @ 115200 Baud rate.