/** * @file lv_btn.h * */ #ifndef LV_BTN_H #define LV_BTN_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "lv_conf.h" #if USE_LV_BTN != 0 /*Testing of dependencies*/ #if USE_LV_CONT == 0 #error "lv_btn: lv_cont is required. Enable it in lv_conf.h (USE_LV_CONT 1) " #endif #include "lv_cont.h" #include "../lv_obj/lv_indev.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /*Button states*/ typedef enum { LV_BTN_STATE_RELEASED, LV_BTN_STATE_PRESSED, LV_BTN_STATE_TGL_RELEASED, LV_BTN_STATE_TGL_PRESSED, LV_BTN_STATE_INACTIVE, LV_BTN_STATE_NUM, }lv_btn_state_t; typedef enum { LV_BTN_ACTION_RELEASE, LV_BTN_ACTION_PRESS, LV_BTN_ACTION_LONG_PRESS, LV_BTN_ACTION_LONG_PRESS_REPEATE, LV_BTN_ACTION_NUM, }lv_btn_action_t; /*Data of button*/ typedef struct { lv_cont_ext_t cont; /*Ext. of ancestor*/ /*New data for this type */ lv_action_t actions[LV_BTN_ACTION_NUM]; lv_style_t * styles[LV_BTN_STATE_NUM]; /*Styles in each state*/ lv_btn_state_t state; /*Current state of the button from 'lv_btn_state_t' enum*/ uint8_t toggle :1; /*1: Toggle enabled*/ uint8_t long_press_action_executed :1; /*1: Long press action executed (Handled by the library)*/ }lv_btn_ext_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Create a button objects * @param par pointer to an object, it will be the parent of the new button * @param copy pointer to a button object, if not NULL then the new object will be copied from it * @return pointer to the created button */ lv_obj_t * lv_btn_create(lv_obj_t * par, lv_obj_t * copy); /** * Enable the toggled states * @param btn pointer to a button object * @param tgl true: enable toggled states, false: disable */ void lv_btn_set_toggle(lv_obj_t * btn, bool tgl); /** * Set the state of the button * @param btn pointer to a button object * @param state the new state of the button (from lv_btn_state_t enum) */ void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state); /** * Toggle the state of the button (ON->OFF, OFF->ON) * @param btn pointer to a button object */ void lv_btn_toggle(lv_obj_t * btn); /** * Set a function to call when the button event happens * @param btn pointer to a button object * @param action type of event form 'lv_action_t' (press, release, long press, long press repeat) */ void lv_btn_set_action(lv_obj_t * btn, lv_btn_action_t type, lv_action_t action); /** * Set styles of a button is each state. Use NULL for any style to leave it unchanged * @param btn pointer to button object * @param rel pointer to a style for releases state * @param pr pointer to a style for pressed state * @param tgl_rel pointer to a style for toggled releases state * @param tgl_pr pointer to a style for toggled pressed state * @param inactive pointer to a style for inactive state */ void lv_btn_set_style(lv_obj_t * btn, lv_style_t *rel, lv_style_t *pr, lv_style_t *tgl_rel, lv_style_t *tgl_pr, lv_style_t *ina); /** * Get the current state of the button * @param btn pointer to a button object * @return the state of the button (from lv_btn_state_t enum) */ lv_btn_state_t lv_btn_get_state(lv_obj_t * btn); /** * Get the toggle enable attribute of the button * @param btn pointer to a button object * @return ture: toggle enabled, false: disabled */ bool lv_btn_get_toggle(lv_obj_t * btn); /** * Get the release action of a button * @param btn pointer to a button object * @return pointer to the release action function */ lv_action_t lv_btn_get_action(lv_obj_t * btn, lv_btn_action_t type); /** * Get the style of a button in a given state * @param btn pointer to a button object * @param state a state from 'lv_btn_state_t' in which style should be get * @return pointer to the style in the given state */ lv_style_t * lv_btn_get_style(lv_obj_t * btn, lv_btn_state_t state); /**************************** * TRANSPARENT API FUNCTIONS ***************************/ /** * Set the layout on a button * @param btn pointer to a button object * @param layout a layout from 'lv_cont_layout_t' */ static inline void lv_btn_set_layout(lv_obj_t * btn, lv_cont_layout_t layout) { lv_cont_set_layout(btn, layout); } /** * Enable the horizontal or vertical fit. * The button size will be set to involve the children horizontally or vertically. * @param btn pointer to a button object * @param hor_en true: enable the horizontal fit * @param ver_en true: enable the vertical fit */ static inline void lv_btn_set_fit(lv_obj_t * btn, bool hor_en, bool ver_en) { lv_cont_set_fit(btn, hor_en, ver_en); } /** * Get the layout of a button * @param btn pointer to button object * @return the layout from 'lv_cont_layout_t' */ static inline lv_cont_layout_t lv_btn_get_layout(lv_obj_t * btn) { return lv_cont_get_layout(btn); } /** * Get horizontal fit enable attribute of a button * @param btn pointer to a button object * @return true: horizontal fit is enabled; false: disabled */ static inline bool lv_btn_get_hor_fit(lv_obj_t * btn) { return lv_cont_get_hor_fit(btn); } /** * Get vertical fit enable attribute of a container * @param btn pointer to a button object * @return true: vertical fit is enabled; false: disabled */ static inline bool lv_btn_get_ver_fit(lv_obj_t * btn) { return lv_cont_get_ver_fit(btn); } /********************** * MACROS **********************/ #endif /*USE_LV_BUTTON*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*lv_btn_H*/