#include #include /*If you want to use the LVGL examples, make sure to install the lv_examples Arduino library and uncomment the following line. #include */ TFT_eSPI tft = TFT_eSPI(); /*TFT instance*/ /*Change to your screen resolution*/ static uint32_t screenWidth = 320; static uint32_t screenHeight = 240; static lv_draw_buf_t draw_buf; static lv_color_t buf[screenWidth * 10]; #if LV_USE_LOG != 0 /*Serial debugging*/ void my_print(lv_log_level_t level, const char *file, uint32_t line, const char *fn_name, const char *dsc) { Serial.printf("%s(%s)@%d->%s\r\n", file, fn_name, line, dsc); Serial.flush(); } #endif /*Display flushing*/ void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) { uint32_t w = (area->x2 - area->x1 + 1); uint32_t h = (area->y2 - area->y1 + 1); tft.startWrite(); tft.setAddrWindow(area->x1, area->y1, w, h); tft.pushColors(&color_p->full, w * h, true); tft.endWrite(); lv_disp_flush_ready(disp); } /*Read the touchpad*/ bool my_touchpad_read(lv_indev_drv_t *indev_driver, lv_indev_data_t *data) { uint16_t touchX, touchY; bool touched = tft.getTouch(&touchX, &touchY, 600); if(!touched) { data->state = LV_INDEV_STATE_REL; } else { data->state = LV_INDEV_STATE_PR; /*Set the coordinates*/ data->point.x = touchX; data->point.y = touchY; Serial.print("Data x"); Serial.println(touchX); Serial.print("Data y"); Serial.println(touchY); } return false; /*Return `false` because we are not buffering and no more data to read*/ } void setup() { Serial.begin(115200); /*prepare for possible serial debug*/ lv_init(); #if LV_USE_LOG != 0 lv_log_register_print_cb(my_print); /*register print function for debugging*/ #endif tft.begin(); /*TFT init*/ tft.setRotation(1); /*Landscape orientation*/ /*Set the touchscreen calibration data, the actual data for your display can be aquired using the Generic -> Touch_calibrate example from the TFT_eSPI library*/ uint16_t calData[5] = {275, 3620, 264, 3532, 1}; tft.setTouch(calData); lv_draw_buf_init(&draw_buf, buf, NULL, screenWidth * 10); /*Initialize the display*/ lv_disp_drv_t disp_drv; lv_disp_drv_init(&disp_drv); /*Change the following line to your display resolution*/ disp_drv.hor_res = screenWidth; disp_drv.ver_res = screenHeight; disp_drv.flush_cb = my_disp_flush; disp_drv.draw_buf = &draw_buf; lv_disp_drv_register(&disp_drv); /*Initialize the (dummy) input device driver*/ lv_indev_drv_t indev_drv; lv_indev_drv_init(&indev_drv); indev_drv.type = LV_INDEV_TYPE_POINTER; indev_drv.read_cb = my_touchpad_read; lv_indev_drv_register(&indev_drv); /*Try an example from the lv_examples Arduino library make sure to include it as written above. lv_example_btn_1();*/ } void loop() { lv_timer_handler(); /*let the GUI do its work*/ delay(5); }